Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 15:47:41 // Winter2019/RPGLIKE Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1194) 1194 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 3432 Bonus ------- High Alert Combat Kills 128 Cogmind --------- Core Integrity 0/600 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (42) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (5) ------ Structural Scanner Signal Interpreter Seismic Detector System Shield System Shield > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (3) ---- Rocket Launcher Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Signal Interpreter Seismic Detector System Shield System Shield > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Rocket Launcher Maul [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Hackware System Shield Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | . 3 1 1 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 3 . 1 . Weapon 1 | . . 1 . . Parts Attached 19 | 3 6 3 6 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 5 . 4 1 Device 7 | 1 4 . 2 . Storage . | . . . . . Processor 2 | . 1 . 1 . Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 1 1 3 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . 1 2 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 64 | . 54 74 74 77 Device 29 | . 25 37 31 22 Processor 11 | . 9 12 16 11 Hackware 1 | . . . 2 22 Ballistic Gun 3 | . 6 . . . Ballistic Cannon 17 | . 11 24 22 22 Naked Turns . | . . . . . Heaviest Build 10 | 2 6 10 9 8 Greatest Support 13 | 3 13 13 13 13 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | . 3 3 3 3 Average Capacity 2 | . 1 3 3 3 Most Carried 3 | . 3 2 3 3 Average Carried 1 | . 1 . 2 2 Final Capacity 3 | . 3 3 3 3 Final Carried 3 | . 2 1 3 2 Class Distribution -------------------- 67% | Hacker-Scout 18% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Hacker-Scout | -10/Materials Hacker-Scout | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1296 | 248 342 382 324 . Remotely . | . . . . . Salvage Created 1068 | 77 498 253 240 . Parts 81 | 4 49 13 15 . Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 21 14 8 . Guns 11 | . 11 . . . Cannons 28 | . 10 10 8 . AOE 2 | . . 2 . . Classes Destroyed 10 | 2 5 2 1 . Tunneler 1 | 1 . . . . Hauler 4 | . 2 . 2 . Recycler 4 | 1 . 3 . . Operator 2 | . 1 . 1 . Watcher 3 | . 2 . 1 . Swarmer 15 | . 6 6 3 . Grunt 18 | . 15 . 3 . Sentry 2 | . . . 2 . Demolisher 1 | . . 1 . . Assembled 7 | . . 7 . . Best Kill Streak 7 | 2 3 7 6 . Combat Bots Only 7 | . 3 7 4 . Max Kills in Single Turn 2 | 1 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1884 | . 828 704 310 42 Core 1595 | . 742 567 253 33 Absorbed by Shields . | . . . . . Redirected to Core 935 | . 258 454 190 33 Regen/Repaired (Parts) 17 | . . . 17 . Core Remaining (%) 42 | 100 . 23 4 . Volleys Fired 234 | 18 141 42 31 2 Largest 2 | 1 1 2 2 2 Hottest 70 | 20 35 70 70 70 Shots Fired 297 | 18 141 74 60 4 Gun 90 | 18 72 . . . Cannon 205 | . 69 72 60 4 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 295 | 18 141 72 60 4 Thermal . | . . . . . Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 11 9 10 4 Robot Miss Streak 4 | 1 4 2 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 189 | 13 93 41 39 3 Core Hits 72 | 4 35 20 12 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 1 2 . Blast 5 | . 2 1 2 . Melee Attacks 2 | . . . 2 . Impact 2 | . . . 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2969 | 108 1175 874 762 50 Guns 534 | 108 426 . . . Cannons 2259 | . 749 698 762 50 Explosions 176 | . . 176 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2793 | 108 1175 698 762 50 Thermal . | . . . . . Explosive 176 | . . 176 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 1 . Average Corruption 1 | . 2 2 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 6 4 . . Message Errors 3 | . 2 1 . . Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 47 | . . 17 30 . Projectiles 47 | . . 17 30 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 30 | . 9 12 9 . Impact . | . . . . . Kinetic 26 | . 9 10 7 . Secondary 4 | . . 2 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | . 110 144 21 35 Average Temperature 16 | . 12 32 11 20 Received Heat Transfer 455 | . 336 20 72 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 2 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 735 | 10 735 524 404 125 Initial 286 | . 6 286 204 125 Average 360 | 3 380 425 330 125 Maximum Alert Level 3 | . 3 2 2 . Low Security (%) 13 | 100 17 . . 100 Level 1 43 | . 34 26 82 . Level 2 39 | . 39 73 17 . Level 3 3 | . 8 . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 7 . 1 . Investigation 5 | . 5 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 29 26 15 2 Peak Tracking Total 20 | . 5 20 10 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 2 | . 2 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 2 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 17 | . 14 2 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 14 | . 7 1 5 1 Terminals 12 | . 6 1 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 66 | . 28 3 23 12 Successful 38 | . 17 2 12 7 Failed 27 | . 10 1 11 5 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 52 | . 23 4 16 9 Terminals 61 | . 26 3 20 12 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 12 1 5 4 Robot Analysis 12 | . 8 1 3 . Prototype ID Bank 2 | . 1 . 1 . Level Access Points 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 3 | . 1 . 1 1 Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 1 5 3 Terminals 12 | . 3 1 5 3 Track 2 | . . . 1 1 Botnet 7 | . 3 1 2 1 Operators 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 . 4 1 Full Trace Events 5 | . 4 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 11 | . 7 1 3 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1705 | 56 799 373 453 24 Spaces Moved 1851 | 37 843 483 464 24 Core 1851 | 37 843 483 464 24 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 98 85 44 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 8 | . . 6 2 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE 6 | . . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2343 | 58 1094 539 619 33 Wait 168 | . 53 3 106 6 Move 1847 | 36 842 482 463 24 Hop . | . . . . . Pick Up 10 | . 6 2 2 . Fast Attach 11 | 3 5 . 3 . Attach 3 | . . 1 1 1 Detach 2 | . . . 2 . Swap 5 | . 1 2 2 . Drop 10 | 1 6 2 1 . Fire 234 | 18 141 42 31 2 Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 51 | . 40 5 6 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 12) 57 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Reached level 2 305 | -10/Materials | Upgraded with Utility slot (x2) 326 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Discovered new exit (range 11) 387 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Discovered exit to Materials (range 8) 577 | -10/Materials | Discovered exit to Materials (range 15) 628 | -10/Materials | Reached level 3 690 | -10/Materials | Upgraded with Utility slot (x1) 744 | -10/Materials | Central database locked down 770 | -10/Materials | Build established: Hacker-Scout 856 | -10/Materials | Entered Mines 858 | -10/Mines | Reached level 4 879 | -10/Mines | Upgraded with Weapon slot (x1) 884 | -10/Mines | Assembled infested the area 918 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Destroyed 7 combat bots 951 | -10/Mines | Core integrity fell below 20% 1041 | -10/Mines | Discovered exit to Materials (range 7) 1057 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1100 | -10/Mines | Discovered exit to Materials (range 8) 1229 | -10/Mines | Entered Materials 1230 | -9/Materials | Core integrity fell below 50% 1231 | -9/Materials | Reached level 5 1303 | -9/Materials | Reached level 6 1309 | -9/Materials | Core integrity fell below 20% 1352 | -9/Materials | Upgraded with Utility slot (x1) 1401 | -9/Materials | Repaired Sensor Array 1595 | -9/Materials | Discovered new exit (range 4) 1598 | -9/Materials | Identified exit to Materials 1674 | -9/Materials | Discovered exit to Materials (range 16) 1682 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Core integrity fell below 50% 1683 | -8/Materials | Core integrity fell below 20% 1684 | -8/Materials | Reached level 7 1689 | -8/Materials | Identified exit to Factory 1706 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Testing... Tracking enabled and active. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 01689_ Upgraded: Hack Attack % (+5) 01689_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Factory: (84,14) (7,78) (82,93) Map updated. >>Traps(Locate) Found 6 traps in 1 array: 6x Blade Trap Map updated. >>Layout(Zone) Retrieving Zone 6N layout... Downloaded map data. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????####???????????? | | ??????????????????????????????????# ???????????? | | ???????????????????#############??# "???????????? | | ???????????????????#############??# ???????????? | | ????????????######### T === ##??# "???????????? | | ????????????######### === ##??# ???????????? | | ????????????## # === ##??# ???????????? | | ????????????## # ########???????????? | | ????????????## # """ """ ###^ ^^???????????? | | ????????????## # """ """ ### ^^ ???????????? | | ????????????## + """ """ ###^ """???????????? | | ???????????### # ### """???????????? | | ???????????#####+########/####### """???????????? | | ???????????## @ g [????????? | | ???????????## ###### = b % ????????? | | ???????????## # ## ???????????? | | ???????????################# ####+##???????????? | | ???????????################# ## ???????????? | | ??????????????????????????## ## """ ???????????? | | ??????????????????????????# ## """ ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????o?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 15 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Levels Raised 6 | . 2 1 2 1 XP Earned 12762 | 3000 4218 1459 2585 1500 XP Spent 10550 | . 5900 1400 2650 600 Upgrades 21 | . 12 3 5 1 Utility Slot 4 | . 3 . 1 . Weapon Slot 1 | . . 1 . . Mass Support 2 | . 2 . . . Inventory Capacity 3 | . 3 . . . Ranged Accuracy 2 | . . 2 . . Hack Attack % 3 | . 2 . . 1 Hack Defense % 3 | . 2 . 1 . KI Resistance % 1 | . . . 1 . TH Resistance % 1 | . . . 1 . EX Resistance % 1 | . . . 1 . Protomatter Created 403 | . 327 23 53 . Integrity Restored 1004 | . 752 111 141 . Core 990 | . 738 111 141 . Parts 14 | . 14 . . . Protomatter Decayed 186 | . 91 95 . . Game ------ Seed GatlingShadeProcessor Manual? 0 Play Time 00:28:54 Cumulative 656.3 hours Start 2022.06.29 @ 13:55:12 End 2022.06.29 @ 15:47:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 540 Rogue 540 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0704cd74-54f5-4e39-a27b-78a50b7aa1c9