Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 13:22:57 Player: JoshuaCF Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1731) 1731 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3731 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 33/160 System Corruption 4% Temperature Danger (489) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Particle Gun Subdweller Laser > --- INVENTORY (15) --- Large Storage Unit Terrain Scanner Reaction Control System Particle Gun Subdweller Machine Gun Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Reaction Control System > --- WEAPON ----------- Assault Rifle Missile Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Large Storage Unit Terrain Scanner Reaction Control System Reaction Control System Light Armor Plating Tractor Beam Particle Gun Particle Gun Subdweller Laser Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Battle Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 6 20 10 23 Power 9 | 1 2 3 3 Engine 7 | 1 2 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 2 9 3 3 Treads . | . . . . Leg 17 | 2 9 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 5 1 8 Device 6 | . 3 . 3 Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 18 | 2 4 3 9 Energy Gun 5 | . 1 . 4 Energy Cannon 3 | . 3 . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 4 | . . 2 2 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . . 3 24 Power 2 | . . . 2 Propulsion 9 | . . 1 8 Utility 9 | . . 1 8 Weapon 7 | . . 1 6 Highest Loss Streak 14 | . . 2 14 To Critical Strikes . | . . . . Average Backups 13 | 4 12 14 13 Power 2 | . 1 2 2 Propulsion 3 | 2 3 3 . Utility 2 | . 1 2 4 Weapon 5 | . 5 5 6 Tool/Special . | . . . . Unused Backups 18 | . 10 . 8 Power 4 | . 1 . 3 Propulsion 6 | . 6 . . Utility 4 | . . . 4 Weapon 3 | . 2 . 1 Tool/Special 1 | . 1 . . Average Slot Usage (%) 97 | . 98 100 89 Engine 12 | . 14 14 3 Leg 28 | . 28 28 29 Device 9 | . 12 7 7 Storage 13 | . 14 14 9 Processor 1 | . . . 9 Protection 3 | . . 6 8 Energy Gun 4 | . 1 8 6 Energy Cannon 6 | . 12 . . Ballistic Gun 7 | . 14 . . Ballistic Cannon 6 | . . 15 8 Launcher 1 | . . 3 1 Peak Build Rating 25 | 6 8 12 25 Average Rating 10 | 4 7 9 18 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 11 31 34 41 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 4 12 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1601 | 153 528 292 628 Remotely 238 | . . . 238 Salvage Created 1784 | . 818 77 889 Parts 104 | . 44 9 51 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 40 | . 14 8 18 Guns 16 | . 4 3 9 Cannons 22 | . 10 4 8 AOE 2 | . . 1 1 Classes Destroyed 14 | . 5 2 7 Worker 3 | . 1 . 2 Builder 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 3 | . 1 . 2 Mechanic 2 | . . . 2 Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 7 | . . 3 4 Grunt 22 | . 14 . 8 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 8 | . 5 3 8 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 364 | . 67 100 197 Missed 84 | . 11 31 42 Hits 280 | . 56 69 155 Melee 3 | . . . 3 Projectile 277 | . 56 69 152 AOE 1 | . . . 1 Critical Strikes 6 | . . 1 5 Damage Taken 4164 | . 669 833 2662 Core 790 | . 111 118 561 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 40 13 Regen/Repaired (Parts) 54 | . 54 . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 188 | . 66 29 93 Largest 2 | . 2 2 2 Hottest 125 | . 120 73 125 Shots Fired 357 | . 132 58 167 Gun 159 | . 66 9 84 Cannon 186 | . 66 46 74 Launcher 12 | . . 3 9 Special . | . . . . Kinetic 202 | . 65 46 91 Thermal 124 | . 67 9 48 Explosive 12 | . . 3 9 Electromagnetic 19 | . . . 19 Robot Hit Streak 12 | . 10 10 12 Robot Miss Streak 5 | . 3 1 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 217 | . 82 42 93 Core Hits 93 | . 30 13 50 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 2 6 Burn 2 | . . . 2 Destroy 1 | . . . 1 Blast 5 | . . 2 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4496 | . 1272 851 2373 Guns 1384 | . 431 80 873 Cannons 2569 | . 833 711 1025 Explosions 518 | . . 60 458 Melee . | . . . . Ramming 25 | . 8 . 17 Kinetic 2323 | . 421 711 1191 Thermal 1399 | . 843 80 476 Explosive 518 | . . 60 458 Electromagnetic 231 | . . . 231 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . 12 . 1 Projectiles 12 | . 12 . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 24 | . . 9 15 Impact . | . . . . Kinetic 23 | . . 9 14 Secondary 1 | . . . 1 Self-Inflicted Damage 171 | . . . 171 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 2 | . 1 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 504 | . 330 . 504 Average Temperature 175 | . 121 . 192 Received Heat Transfer 1764 | . 381 228 1155 Effects 19 | . 2 . 17 Shutdowns 5 | . . . 5 Energy Bleed 2 | . 1 . 1 Interference 1 | . . . 1 Matter Decay 1 | . 1 . . Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2783 | . 1727 175 881 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 . 92 Level 1 2 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 292 | . 122 . 292 Initial . | . . . . Average 48 | . 32 . 94 Influence Increases 1428 | . 451 165 812 Destroy 0b10 Robot/C 700 | . 280 60 360 Destroy 0b10 Robot/NC 80 | . 30 . 50 Destroy Leader 162 | . 78 . 84 Successful Hack 49 | . 43 . 6 Disable Machine 60 | . . . 60 Anti-Garrison Action 150 | . . . 150 Destroy Structure 77 | . 5 . 72 Lose Combat Pursuer 150 | . 15 105 30 Influence Decreases 1296 | . 362 254 680 Entered New Map 44 | . . 44 . Time Decay 872 | . 362 210 300 Lost Part 230 | . . . 230 Purge Threat 150 | . . . 150 Squads Dispatched 10 | . 4 . 6 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 34 12 36 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . . 5 Max in Single Turn 3 | . . . 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 14 | . 10 2 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 37 3 6 Successful 30 | . 23 3 4 Failed 15 | . 13 . 2 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 32 | . 28 . 4 Terminals 39 | . 33 . 6 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 15 3 3 Record 1 | . . 1 . Robot Analysis 5 | . 4 . 1 Prototype ID Bank 6 | . 6 . . Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 7 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 689 | . . . 689 Optics 689 | . . . 689 Machine Analysis 29 | . . . 29 Robot Analysis Total 5 | . 4 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4099 | 73 1971 1300 755 Spaces Moved 1928 | 50 986 623 269 Core 2 | 2 . . . Treads . | . . . . Legs 1926 | 48 986 623 269 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 170 | 117 166 190 149 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 99 29 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 156 | . . 18 138 Melee . | . . . . Projectile 6 | . . . 6 AOE 150 | . . 18 132 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2396 | 62 1202 681 451 Wait 113 | . 74 10 29 Move 1925 | 49 985 622 269 Hop . | . . . . Pick Up 50 | 7 24 5 14 Fast Attach 14 | 5 3 . 6 Attach 20 | 1 . 3 16 Detach 1 | . 1 . . Swap 40 | . 19 7 14 Drop 42 | . 29 4 9 Fire 188 | . 66 29 93 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 896 | -10/Materials | Repaired Beam Cannon 1104 | -10/Materials | Discovered new exit (range 10) 1377 | -10/Materials | Discovered new exit (range 8) 1602 | -10/Materials | Discovered new exit (range 14) 1640 | -10/Materials | Central database locked down 2016 | -10/Materials | Discovered new exit (range 8) 2045 | -10/Materials | Entered Subcaves 2141 | -10/Subcaves | Discovered new exit (range 16) 2145 | -10/Subcaves | Core integrity fell below 50% 2151 | -10/Subcaves | Discovered new exit (range 14) 2241 | -10/Subcaves | Released subatomizers from SUBCON Basin 2478 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2480 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3045 | -10/Subcaves | Core integrity fell below 20% 3345 | -10/Subcaves | Entered Materials 3345 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3627 | -8/Materials | Garrison activated, responded to threat 3662 | -8/Materials | Build established: Scavenger-Mutant 3973 | -8/Materials | Lost 5 parts (3n1u1w) 4059 | -8/Materials | Core integrity fell below 50% 4089 | -8/Materials | Core integrity fell below 20% 4100 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. M-28 Smith repairs G-47 Trooper Aluminum Leg. U-05 Engineer lays Concrete. Sub. Machine Gun broken. Overheating: Short circuit. U-05 Engineer lays Concrete. M-28 Smith repairs G-47 Trooper Particle Gun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Particle Gun broken. Overheating: Short circuit. The unstable cave ceiling collapses. Overheating: Lrg. Storage Unit damaged (-105). Overheating: Broken Sub. Machine Gun damaged (-23). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Power failure, Lgt. Nuclear Core shutdown. Hadron Collector disabled. U-05 Engineer lays Concrete. 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