Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 02:30:04 Player: Wyvric Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (326) 1630 Value Destroyed (14901) 14901 Prototype IDs (288) 5760 Alien Tech Used (15) 3000 Bonus (39227) 39227 TOTAL SCORE: 75418 Bonus ------- High Alert Combat Kills 2040 Follower Combat Kills 2915 Network Hubs Disabled 600 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 468 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -4196 Cogmind --------- Core Integrity 121/1600 Matter 217/300 Energy 2422/2442 System Corruption 0% Temperature Cool (2) Movement Walking (48) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum-Antimatter Reactor > --- PROPULSION (8) --- High-density Centrium Leg HC-Gravjet Exoskeleton > --- UTILITY (10) ----- Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Triangulator Experimental Targeting Computer Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- Precision Phase Gun Heavy Dispersion Rifle Neutron Cannon > --- INVENTORY (20) --- Compact Particle Reactor Vortex Chain Reactor Experimental Matter Compressor (67) Long-range Tractor Beam Hellfire Missile Launcher Ionic Axe Ionic Axe Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- HC-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Hpw. Kinetic Omega Construct/C > --- INVENTORY -------- Combat Antigrav System Combat Antigrav System Experimental Matter Compressor Advanced Particle Charger Advanced Kinecellerator Advanced Transmission Jammer Centrium Light Armor Plating Phase Armor Improved Shock Absorption System Point Defense Array Advanced Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Heavy Hardcell Cannon Graviton Cannon Graviton Cannon Guided Micro-nuke Launcher Core Stripper [Rating: 243] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Improved Treads Leg Constructs Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Diametric Drive Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Spread Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Helical Railgun Ballistic Cannon Constructs Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Propulsion 6 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 8 | . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 802 | 6 4 4 21 7 . 10 12 22 6 16 24 1 1 25 23 21 15 27 15 21 34 21 . 24 52 58 39 52 49 46 85 61 Power 19 | 1 . 1 . 2 . 1 1 1 . . . . . . . . . . . . 3 2 . 1 1 . 2 . 1 1 . 1 Engine 4 | 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . 1 . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 2 . 1 1 . 1 Propulsion 108 | 2 2 . 14 5 . 2 4 3 3 8 2 . . 6 2 . 2 4 . . 13 3 . . 7 6 2 3 2 4 8 1 Treads 41 | . 2 . 8 2 . 2 2 2 3 7 2 . . 5 . . . . . . 1 1 . . 1 1 . . . 1 1 . Leg 12 | 2 . . . . . . . . . . . . . 1 . . 2 2 . . 3 . . . . . . . . 1 . 1 Wheel 14 | . . . 6 3 . . 2 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 4 1 . 1 . 7 . Flight 26 | . . . . . . . . . . . . . . . . . . 1 . . 9 2 . . 6 1 1 3 1 2 . . Utility 501 | 1 2 2 6 . . 4 3 9 1 4 15 1 1 14 19 18 10 16 14 12 13 7 . 17 31 45 30 39 39 30 53 45 Device 397 | . 1 2 3 . . 4 . 6 1 1 13 1 . 9 13 12 8 11 14 9 11 5 . 8 25 43 27 34 34 24 39 39 Storage 21 | 1 1 . 1 . . . 1 . . 2 1 . . . 1 1 . 1 . 1 . . . 1 1 1 . . 1 1 3 2 Processor 23 | . . . . . . . . . . 1 1 . . . . 1 . 1 . 2 2 . . 1 2 1 . 2 2 2 5 . Hackware 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 2 . Protection 50 | . . . 2 . . . 2 3 . . . . 1 5 4 4 2 3 . . . 2 . 7 3 . 3 1 . . 4 4 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Weapon 174 | 2 . 1 1 . . 3 4 9 2 4 7 . . 5 2 3 3 7 1 9 5 9 . 6 13 7 5 10 7 11 24 14 Energy Gun 45 | 1 . 1 1 . . 2 . 2 . . . . . 1 . . . . . . . 2 . 1 5 2 1 6 4 3 8 5 Energy Cannon 28 | . . . . . . . . . 1 1 2 . . . 1 2 2 1 . 4 1 . . . 4 . . . 2 2 4 1 Ballistic Gun 44 | 1 . . . . . . 3 4 . 1 2 . . 3 1 . 1 2 . . . 6 . 3 1 2 4 . . 5 5 . Ballistic Cannon 14 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 6 5 Launcher 10 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . 3 2 . . . 1 . 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 2 . . . . Impact Weapon 14 | . . . . . . . . 3 1 2 . . . 1 . . . 3 . . . . . . . . . 2 1 . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . 1 1 5 3 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . . . . . . . . . . 7 . . . 5 . 2 1 1 1 2 . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Parts Lost 52 | . . . 1 . . 5 . 5 1 . . . . 4 2 . . . . 2 . . . . 2 . . . . 1 3 26 Power 5 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 25 | . . . 1 . . 2 . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 15 Weapon 18 | . . . . . . 2 . 2 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 2 8 Highest Loss Streak 7 | . . . 1 . . 2 . 3 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 67 | . 93 100 99 100 100 97 95 88 57 60 68 73 73 63 63 63 59 62 63 65 64 74 78 78 65 67 67 71 72 62 51 46 Engine 1 | . 14 5 . 1 . . . 9 8 6 6 6 6 3 . . . . . 1 . . . . . . . . . . . . Core 2 | . . 8 11 9 11 10 8 . . . . . . 1 5 5 5 4 4 . 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 1 4 5 5 3 4 5 8 8 4 4 5 Treads 8 | . 5 28 17 18 22 22 18 27 15 20 20 20 20 16 4 . . . 3 5 4 . . . 3 . . . . 3 1 . Leg 1 | . 22 . . . . . . . . 1 . . . 2 . . 7 11 . . 5 . . . . . 1 . . . 1 5 Hover 1 | . . . . . . . . . 3 . . . . . . 11 6 3 7 5 . . . . . 10 3 . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 3 14 15 15 9 . 4 12 12 4 . . Device 16 | . 7 14 24 33 33 30 17 3 9 11 11 13 13 10 19 11 10 10 14 15 20 17 21 16 13 10 12 15 15 10 18 8 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 5 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . . . . . . . . 1 6 6 6 6 5 7 11 11 11 18 12 13 10 10 16 21 20 18 18 16 12 16 Protection 1 | . . . 7 . . . 6 14 . . . . . 2 1 8 . 2 1 . . 4 5 8 1 . 1 . . . . 3 Energy Gun 4 | . 14 22 22 22 22 22 7 . 5 2 5 . . . . . . . . . . . . . 4 4 8 10 11 7 . . Energy Cannon 1 | . . . . . . . . . 2 . 2 6 6 4 2 2 3 4 1 . 1 . . . . 2 . . . . 2 . Ballistic Gun 2 | . 14 5 . . . . 10 16 . 6 4 . . 3 2 . . . 1 . . 5 15 14 2 1 1 . . 3 2 . Ballistic Cannon 1 | . . . . . . . . . . . . 6 6 1 5 7 4 2 3 5 3 3 . . . . . . . . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 12 32 31 96 94 94 98 166 171 156 170 159 104 104 117 125 176 176 178 111 122 131 139 139 142 167 167 170 183 180 177 202 169 Greatest Support 373 | 20 40 40 46 46 46 46 46 86 86 129 115 103 103 147 123 123 160 143 117 117 187 175 175 175 255 304 262 185 195 230 373 170 Greatest Overweight (x) 8 | 2 1 . 4 4 2 2 8 8 7 2 1 1 1 1 4 1 1 1 1 1 1 . . . 1 . . . . . 1 . Average Overweight (x) . | . . . 1 2 2 2 4 3 2 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 25 25 25 25 30 30 30 30 30 25 25 25 25 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 25 | 7 13 15 20 25 25 25 26 30 30 29 25 25 25 25 25 25 30 28 25 25 25 25 25 25 25 25 25 25 25 25 24 20 Most Carried 30 | 6 15 15 21 25 25 25 30 30 30 30 28 24 25 25 25 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 23 | 2 8 14 18 23 24 24 25 29 24 26 24 23 24 24 24 24 29 27 24 24 24 24 25 24 24 24 24 24 24 24 20 18 Final Capacity 30 | 8 15 15 25 25 25 25 30 30 30 30 25 25 25 25 25 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Final Carried 30 | 6 14 15 21 23 25 25 30 30 25 28 24 24 25 25 25 30 30 25 25 25 25 25 25 25 25 24 25 25 25 23 19 10 Scrap Engine Consumption 545 | . . . . . . . . . 41 13 26 1 . 20 9 9 14 20 6 11 34 18 . 7 52 26 32 5 2 16 183 . Constructs Created 13 | . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . 4 . 1 . . 1 1 . Constructs Modified 225 | . . . . . . . . . 13 5 11 . . 7 4 5 6 6 6 3 8 . . . 29 8 5 . . 13 96 . Class Distribution -------------------- 27% | Construct 21% | Alien-Construct 15% | Mutant 9% | Hauler-Construct 5% | Alien-Gunner 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Commander-Construct | -8/Recycling Hauler-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Hauler-Construct | -5/Upper Caves Hauler-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Commander-Construct | -4/Extension Commander-Gunner | -4/Cetus Commander-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Construct | -3/Research Construct | -3/Testing Construct | -2/Research Infiltrator-Construct | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Gunner | -1/Access Alien-Construct | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13549 | 84 216 109 210 70 . 103 187 490 161 96 480 31 . 700 337 449 158 285 330 19 441 339 34 300 1022 862 502 544 576 847 2478 1089 Remotely 1804 | . . . . . . . . . . . . . . . . . . . . . . . . . 158 470 . 147 38 135 710 146 Salvage Created 16609 | . 125 225 571 121 . 234 433 701 1095 . 346 . . 1282 446 472 321 211 1017 165 359 113 304 520 1066 937 348 630 427 1521 2066 553 Parts 776 | . 5 21 47 9 . 28 29 34 22 . 17 . . 67 33 25 11 13 44 6 11 7 17 25 42 44 21 25 10 67 60 36 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . . . 9 4 . 46 . 15 5 . 40 . . . . . . . . . . . . . Prevented 18 | . . . . . . . . . . . 3 . . 12 . 1 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 250 | . 3 8 22 6 . 14 10 20 . . 8 . . 18 11 12 5 3 12 3 6 1 3 7 17 16 3 5 2 10 18 7 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Guns 132 | . 3 8 22 6 . 11 8 16 . . 2 . . 4 3 . . 1 3 . . 1 3 7 2 4 3 5 1 10 9 . Cannons 66 | . . . . . . . . . . . 2 . . 9 8 10 4 1 8 3 6 . . . 1 2 . . . . 6 6 AOE 34 | . . . . . . 3 2 . . . 4 . . 3 . 2 . . 1 . . . . . 8 10 . . . . . 1 Classes Destroyed 22 | . 1 2 3 . . 2 1 1 1 . 2 . . 1 1 . . 2 . . . . . . 1 1 . . . . 3 . Worker 20 | . . 1 . . . 1 . 2 . . . . . . . . . . . 1 . . . 1 . 2 1 1 2 3 5 . Builder 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 17 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . 1 . 1 1 3 2 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Operator 8 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . 1 . . 1 . 2 . . Watcher 19 | . . . 1 . . . . . . . . . . 2 1 . . . . . 1 1 . . . 2 2 1 2 6 . . Swarmer 79 | . . 5 7 3 . 10 . 3 . . 6 . . 4 7 8 . . 4 . . . . . 9 9 . . . . 4 . Grunt 69 | . 3 3 10 3 . 3 7 8 . . 2 . . 7 2 . 3 1 4 2 2 . . . . 5 . . . 4 . . Brawler 11 | . . . 2 . . . . 2 . . . . . 2 . . . . 3 1 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . Sentry 35 | . . . 3 . . . 3 6 . . . . . 4 . 1 1 . 1 . 3 . 3 1 5 . 2 . . . 2 . Hunter 11 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 3 . . 2 . 2 . . Programmer 19 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 2 1 3 2 4 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 4 3 . 4 3 10 3 . 4 . . 4 7 4 4 2 4 3 3 1 3 5 5 9 2 3 3 6 6 3 Combat Bots Only 9 | . 3 3 4 3 . 4 3 8 . . 4 . . 4 6 4 4 2 4 3 3 1 3 4 5 9 1 3 2 4 5 3 Max Kills in Single Turn 4 | . 1 1 2 2 . 3 1 1 1 . 2 . . 2 2 2 1 1 3 2 1 1 2 2 4 4 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . . 3 1 . . . 2 . . 2 . 2 . . 1 . . . . . 4 4 . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3122 | . 8 27 62 15 . 54 48 127 6 45 44 . . 208 90 83 25 4 85 90 65 21 . 68 96 58 16 66 82 169 255 1205 Missed 1198 | . 2 5 18 7 . 15 16 21 3 19 18 . . 58 33 26 5 1 27 34 11 9 . 24 49 22 4 31 40 78 73 549 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Damage Taken 40853 | . 68 203 530 82 . 419 407 1818 160 206 317 . . 2795 922 1034 399 267 717 971 1511 249 . 1698 1300 657 168 543 717 1355 3930 17410 Core 3632 | . . 27 107 24 . 56 27 140 . 44 14 . . 373 70 65 18 . 75 171 65 . . 272 68 66 15 73 86 92 360 1324 Absorbed by Shields 8181 | . . . . . . 4 60 . . . . . . . . . . 58 556 . 175 128 . . 297 263 135 479 539 767 2506 2214 Reduced by Siege Mode 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Redirected to Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Redirected to Shielding 167 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 158 Ignored by Resistances 496 | . . . . . . . . . . . . . . 78 64 . . . . . . . . . . . . . . . . 354 Regen/Repaired (Parts) 10191 | . . . . . . . . . 85 42 138 . . 617 439 281 678 207 464 71 1180 . . 113 891 856 101 55 594 755 2266 358 Core Remaining (%) 66 | 100 . 89 . . . 53 . . 69 . . . . 49 . . . . 77 . . . . 55 . 89 . . 80 . . 7 Volleys Fired 1050 | . 8 18 39 7 . 25 24 47 17 6 18 . . 75 48 39 13 9 38 13 36 15 10 20 69 57 23 58 52 47 134 85 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 3 . . 2 2 2 2 1 2 1 1 2 3 3 3 3 3 3 3 4 4 4 Hottest 348 | . 70 115 130 130 . 130 130 130 101 72 169 . . 161 113 133 161 194 232 194 194 185 105 240 240 205 191 207 236 259 338 348 Shots Fired 1790 | . 16 36 78 14 . 49 45 94 18 12 36 . . 112 59 48 16 9 69 13 36 22 30 56 77 81 35 101 76 110 308 134 Gun 1160 | . 16 36 78 14 . 48 42 94 15 12 26 . . 57 12 . . 4 32 . . 7 30 56 46 42 35 101 75 107 165 10 Cannon 584 | . . . . . . . . . 3 . 6 . . 39 47 48 16 5 37 13 36 15 . . 20 34 . . 1 2 143 119 Launcher 46 | . . . . . . 1 3 . . . 4 . . 16 . . . . . . . . . . 11 5 . . . 1 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 835 | . 8 15 . . . . 26 88 1 12 24 . . 69 43 29 13 4 51 2 3 21 30 54 20 12 14 . . 38 145 113 Thermal 767 | . 8 21 78 14 . 48 16 6 2 . 4 . . 27 11 13 . . 18 . 23 1 . 2 29 64 21 101 75 61 108 16 Explosive 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . 1 . 5 Electromagnetic 114 | . . . . . . . 3 . 15 . 8 . . 16 5 6 3 5 . . . . . . 28 . . . . 8 17 . Entropic 62 | . . . . . . . . . . . . . . . . . . . . 11 10 . . . . . . . 1 2 38 . Robot Hit Streak 48 | . 13 14 13 11 . 8 13 14 10 8 12 . . 16 4 7 7 6 9 5 8 19 8 8 19 15 14 13 13 12 36 48 Robot Miss Streak 16 | . 1 3 8 12 . 16 4 4 2 2 4 . . 5 4 11 5 3 4 2 2 3 2 3 2 4 2 3 1 4 3 10 Penetration Max 2 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 . . . . 2 1 . Secondary Targets 20 | . . 2 1 2 . 2 . 4 . . . . . . . . . . . . . . 1 2 . . . . . 5 1 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . Capacitor 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . Shots Hit Robots 1212 | . 13 22 70 13 . 38 38 88 29 11 24 . . 79 14 33 13 6 51 6 26 14 23 36 45 36 22 62 33 74 212 81 Core Hits 801 | . 7 13 91 19 . 63 40 51 8 4 14 . . 41 14 28 11 4 34 4 14 5 9 19 29 36 14 21 14 54 94 46 Critical Kills 48 | . . . . . . . . . 1 . 2 . . 3 . . . . . . . 1 3 6 . 5 5 . . 19 3 . Critical Parts Destroyed 59 | . . . . . . . . 2 1 2 . . . 4 . . . . . . . . 4 2 . 9 3 2 . 20 10 . Critical Strikes 152 | . 2 . . . . . . 2 3 3 2 . . 7 . . . . . 2 6 1 7 8 3 14 12 6 1 39 23 11 Burn 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 2 Destroy 117 | . . . . . . . . 1 . 3 2 . . 6 . . . . . . . 1 7 8 . 14 12 2 . 39 21 1 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Smash 5 | . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . Sunder 13 | . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . 5 Melee Attacks 53 | . . . . . . . . 13 16 2 . . . 8 . . . . . 3 1 . . . . . . 5 2 . 2 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 2 . Impact 39 | . . . . . . . . 13 16 2 . . . 8 . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54353 | . 191 294 980 178 . 636 844 2038 1558 162 608 . . 2219 853 1433 576 332 2531 530 2011 770 703 916 2307 2876 609 2288 1104 1870 9753 13183 Guns 18662 | . 191 294 977 169 . 485 697 1702 226 162 267 . . 377 258 . . 59 661 . . 133 703 916 764 554 519 2068 1009 1823 3479 169 Cannons 26059 | . . . . . . . . . 72 . 134 . . 1004 595 1340 576 273 1298 503 1959 637 . . 730 426 . . . . 6169 10343 Explosions 6198 | . . . . . . 151 147 . . . 207 . . 481 . 93 . . 572 . 21 . . . 813 1896 . . . . . 1817 Melee 2312 | . . . . . . . . 326 1254 . . . . 357 . . . . . . . . . . . . . 220 95 . 60 . Ramming 1122 | . . . 3 9 . . . 10 6 . . . . . . . . . . 27 31 . . . . . 90 . . 47 45 854 Kinetic 25688 | . 96 121 . . . . 472 1600 20 162 219 . . 743 718 742 465 59 1333 18 168 770 703 916 263 186 192 220 95 555 4587 10265 Thermal 14862 | . 95 173 977 169 . 485 225 102 42 . 61 . . 638 46 573 . . 1198 . 1017 . . . 847 794 327 2068 1009 1148 2468 400 Explosive 3746 | . . . . . . 151 . . . . . . . . . . . . . . . . . . 35 1896 . . . . . 1664 Electromagnetic 3303 | . . . . . . . 147 . 236 . 328 . . 481 89 118 111 273 . . . . . . 1162 . . . . 120 238 . Impact 1937 | . . . . . . . . 326 1254 . . . . 357 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3695 | . . . . . . . . . . . . . . . . . . . . 485 795 . . . . . . . . . 2415 . Highest Corruption 18 | . . . . . . . . . . 1 1 . . 2 2 . . . . . . . . 18 1 3 . . . . . . Average Corruption 1 | . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . 9 1 2 . . . . . . Corruption Purged 10 | . . . . . . . . . . . 1 . . 3 2 . . . . . . . . . 1 3 . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . . 15 . Effects 22 | . . . . . . . . . . 1 9 . . 1 . . . . . . . . . 9 . 2 . . . . . . Message Errors 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Matter Fused 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Data Loss (major) 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 1 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 2737 | . . . . . . 13 . 49 586 . . . . 120 39 124 19 19 27 7 90 40 . . 8 162 12 . . . 139 1283 Projectiles 1691 | . . . . . . . . . 23 . . . . 43 39 124 19 19 . 7 90 40 . . . . . . . . 104 1183 Explosions 255 | . . . . . . 13 . . . . . . . . . . . . 27 . . . . . 8 162 . . . . . 45 Melee 791 | . . . . . . . . 49 563 . . . . 77 . . . . . . . . . . . . 12 . . . 35 55 Knockbacks 106 | . . . . . . . . 2 9 . . . . . 3 18 3 . 2 . 4 . . . . . 2 . . . 12 51 Impact 19 | . . . . . . . . 1 8 . . . . . . . . . . . . . . . . . 2 . . . . 8 Kinetic 83 | . . . . . . . . . . . . . . . 2 18 3 . 2 . 3 . . . . . . . . . 12 43 Secondary 4 | . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 760 | . . . . . . . . . . . . . . 118 . 49 . . 49 . 8 . . . 101 84 . . . 88 . 263 Shots 23 | . . . . . . . . . . . . . . 6 . 1 . . 1 . 1 . . . 7 2 . . . 1 . 4 Rammed 10 | . . . 2 2 . . 1 2 . . . . . . . . . . . 1 2 . . . . . . . . . . . Targets Rammed 43 | . . . 2 2 . . 1 2 1 . . . . . . . . . . 2 3 . . . . . 4 . . 1 1 24 Kicked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 24 Crushed 4 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . 1 . . Highest Temperature 418 | . 93 18 273 2 . 120 99 252 69 30 48 . . 303 184 278 211 310 308 259 410 274 . 179 418 204 324 198 354 82 398 104 Average Temperature 81 | . 45 10 79 2 . 31 27 37 22 12 17 . . 94 60 104 95 160 136 113 137 124 . 94 99 49 88 44 111 36 86 24 Received Heat Transfer 4127 | . 36 39 180 33 . 108 203 702 36 54 9 . . 770 9 18 90 16 117 72 727 14 . 135 75 21 13 234 33 112 131 140 Effects 15 | . . . . . . . . . . . . . . . . 4 . . . . 4 . . . 4 . . . 2 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Longest Duration 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . Robots Corrupted 13 | . . . . . . . . . 1 . . . . 2 . . 1 1 . . . . . . 6 . . . . . 2 . Combat Hostiles 12 | . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . 6 . . . . . 2 . Parts Fried 28 | . . . . . . . . . 8 . 1 . . 2 . 1 2 2 . . . . . . 10 . . . . . 2 . Impact Corruptions 33 | . . . . . . . . 2 19 . . . . 2 1 . . . . . . . . . . . 2 . . . 3 4 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 17 | . 1 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . 3 4 1 1 . Heat Transferred 15592 | . 407 420 1225 210 . 620 290 130 74 . 222 . . 777 37 570 . . 325 . 50 . . . 916 1012 500 2691 1325 1369 2261 161 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Power Chain Reactions 13 | . . . . . . . 2 . . . . . . . . 1 . . 4 . 1 . . . 4 . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1017 | . 134 240 355 208 . 156 194 400 141 386 . . . . 370 . . . . 311 508 576 434 981 1017 970 581 527 515 746 863 . Initial 476 | . . 52 1 138 . . . 81 123 318 . . . . 161 . . . . . 151 284 230 29 475 411 384 150 261 225 476 . Average 300 | . 89 77 224 56 . 39 84 205 65 315 . . . . 206 . . . . 126 263 451 249 501 817 619 424 351 393 438 691 . Maximum Alert Level 3 | . . 1 1 1 . . . 2 . 1 . . . . 1 . . . . 1 2 2 2 3 3 3 2 2 2 3 3 . Low Security (%) 29 | 100 100 94 41 77 . 100 100 47 100 16 . . . . 39 . . . . 75 35 . 32 21 . . . 19 . . . . Level 1 14 | . . 5 58 22 . . . 49 . 83 . . . . 60 . . . . 24 51 13 35 14 . . 35 39 49 48 . . Level 2 12 | . . . . . . . . 2 . . . . . . . . . . . . 12 86 32 28 14 81 64 41 50 35 3 . Level 3 43 | . . . . . . . . . . . . . . . . . . . . . . . . 36 85 18 . . . 15 96 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 4 1 . . 2 4 . 1 . . . 1 1 . . . 1 2 . . . 6 6 4 . 1 1 2 6 . Investigation 11 | . 1 . 3 1 . . 1 . . 1 . . . . . . . . . . . . . 1 3 . . . . . . . Extermination 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 2 . Reinforcement 20 | . . . 1 . . . 1 1 . . . . . 1 1 . . . . 2 . . . 4 3 2 . . . . 4 . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . . . 1 . . . 1 3 1 . . . . 2 3 . . . . 1 3 2 . 1 8 . 5 1 1 1 12 . Communications Jammed 97 | . . . . . . . . . . . . . . . . . . 11 . 26 . . . . . 8 14 7 2 25 4 . Distress Signals 94 | . . . . . . . . . . . . . . . . . . 11 . 26 . . . . . 8 14 7 . 25 3 . Times Spotted 608 | . 3 9 27 7 . 15 15 24 8 2 14 . . 42 16 11 5 38 15 21 25 10 7 31 31 29 9 15 23 33 54 69 Peak Tracking Total 24 | . 3 3 5 4 . 4 5 8 5 1 4 . . 5 6 4 4 13 6 10 5 5 3 9 9 5 2 5 12 6 14 24 Tactical Retreats 58 | . . . 2 . . 1 . 2 . . 1 . . 13 1 . . . . 5 1 . . . 2 1 1 1 5 7 2 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 9 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . . 1 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . 11 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 50 | . . . . . . . . 1 . . . . . 2 1 . 1 . 1 3 2 . 2 3 3 9 . 4 4 4 2 8 Max in Single Turn 3 | . . . . . . . . 1 . . . . . 1 1 . 1 . 1 1 1 . . 1 1 3 . 1 1 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . 2 . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 108 | . 4 . 5 1 . 2 3 3 11 4 1 . 4 2 3 1 1 2 . 3 6 2 . 3 3 8 1 10 8 8 9 . Terminals 75 | . 3 . 2 . . 2 2 3 5 1 . . . 2 2 1 . . . 2 6 2 . 3 2 5 1 9 8 6 8 . Fabricators 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 . . . 1 . 6 . . . . . . . . . . 1 . . . . . . . . . 1 1 . Scanalyzers 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 363 | . 13 . 12 1 . 4 4 5 33 6 1 . 32 2 9 1 1 8 . 8 17 6 . 8 20 38 1 39 27 24 43 . Successful 179 | . 8 . 7 1 . 1 4 3 19 1 1 . 32 2 4 1 1 8 . 4 4 4 . 4 10 12 . 11 9 7 21 . Failed 183 | . 5 . 5 . . 2 . 2 14 5 . . . . 5 . . . . 4 13 2 . 4 10 26 1 28 18 17 22 . Catastrophic 51 | . . . 2 . . . . . 2 3 . . . . 1 . . . . 1 3 2 . . 2 10 1 8 5 6 5 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 12 . 6 . . 5 3 1 19 3 . . . . 5 . . 1 . 1 11 1 . 7 4 18 . 22 8 9 25 . Terminals 252 | . 12 . 8 . . 4 3 5 16 2 . . . 2 7 1 . . . 5 17 6 . 8 9 27 1 36 27 16 40 . Fabricators 13 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 9 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 32 | . 1 . 2 . . . 1 . 17 . . . . . . . . . . 3 . . . . . . . . . 5 3 . Scanalyzers 23 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 11 2 . 3 . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 107 | . 7 . 2 1 . 1 3 3 5 . 1 . 32 2 3 1 1 8 . 1 3 4 . 1 2 4 . 3 6 3 10 . Record 20 | . . . . . . . . . . . . . 11 1 1 1 1 . . . . 4 . . . . . 1 . . . . Part Schematic 15 | . 3 . . . . 1 . . . . . . 11 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . 1 . 1 . . . . . 1 . . . 3 . 1 . . 7 . . . . . . 1 1 . . 1 . 1 . Open Door 11 | . . . . 1 . . . 2 . . 1 . . 1 . . . 1 . . . . . . . . . . 3 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 8 | . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzer 11 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 6 1 . 1 . 1 . . Insert Component 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 4 1 . 1 . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 50 | . 1 . 4 . . . 1 . 8 . . . . . 1 . . . . 1 1 . . 3 2 5 . 7 3 3 10 . Terminals 37 | . . . 2 . . . . . 2 . . . . . 1 . . . . 1 1 . . 3 2 5 . 7 3 2 8 . Track 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 24 | . . . 2 . . . . . 2 . . . . . 1 . . . . 1 1 . . 2 2 2 . 3 3 2 3 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . 1 2 . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 10 | . 1 . 2 . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 . 2 . . 2 1 3 5 4 . . . 1 3 . . . . 2 6 3 . 3 3 6 1 9 6 6 5 . Full Trace Events 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 3 . . . . 1 . . . . . . 11 . . . . . . . . . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . 3 . . . . 5 . . . 5 1 . 11 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 60 | . . 3 . 2 . . . 10 3 . . . . 5 . . . 5 1 . 25 5 . . . . . 1 . . . . Largest Group 22 | . . 3 1 2 2 . . 10 10 6 3 1 . 5 . . . 5 3 . 21 22 20 17 . . . 1 . . . . Highest-Rated Group 1299 | . . 40 16 45 45 . . 173 173 103 61 16 . 70 . . . 269 179 . 993 1299 1212 913 . . . 45 . . . . Highest-Rated Ally 159 | . . 16 16 31 31 . . 29 29 29 29 16 . 14 . . . 65 65 . 159 159 152 96 . . . 45 . . . . Total Orders 83 | . . . . . . . . 12 . 18 1 . . . 11 . . 13 . 4 . . . 13 . . . . . 3 . 8 STAY 8 | . . . . . . . . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 47 | . . . . . . . . 12 . 5 1 . . . 6 . . 5 . 4 . . . 6 . . . . . 2 . 6 RETURN 26 | . . . . . . . . . . 4 . . . . 5 . . 7 . . . . . 7 . . . . . 1 . 2 Ally Attacks 433 | . . 17 3 . . . . 4 39 11 17 . . 4 . . . 22 7 . 113 54 33 109 . . . . . . . . Total Damage 12955 | . . 193 44 . . . . 59 533 162 189 . . . . . . 1063 262 . 3578 1699 1244 3929 . . . . . . . . Kills 66 | . . 2 . . . . . 1 7 2 4 . . . . . . 3 1 . 18 9 2 17 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . 1 . . . . . . 2 1 . 3 . 2 2 . 2 . . . . . . . . . . . . . Drone Launches 53 | . . . . . . . . 16 . 6 1 . . . 7 . . 6 . 4 . . . 7 . . . . . 2 . 4 Drone Recoveries 31 | . . . . . . . . 7 . 5 . . . . 5 . . 6 . 4 . . . 4 . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Items 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 47167 | 53 243 1087 1120 1741 1073 1864 509 1021 2059 477 1972 1531 133 2479 703 1335 2295 1003 1289 370 1159 394 1186 241 2131 1160 864 653 553 764 12710 995 Spaces Moved 28620 | 34 127 621 438 618 335 547 233 285 644 219 822 952 83 1353 366 1293 1258 517 1134 305 759 260 77 286 1610 1153 1264 838 829 993 6960 1407 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11176 | . 28 621 312 423 335 547 3 188 628 189 822 952 83 1353 302 . . . 761 305 490 . . . 361 54 89 . . 620 1710 . Legs 5762 | 29 99 . . . . . . . . 30 . . . . . . 336 315 . . . . . . 6 1 375 . . . 3164 1407 Wheels 666 | . . . 126 195 . . 230 97 16 . . . . . 2 . . . . . . . . . . . . . . . . . Hover 5606 | . . . . . . . . . . . . . . . 62 1293 922 202 373 . . . . . . 1049 . . . 218 1487 . Flight 5392 | . . . . . . . . . . . . . . . . . . . . . 269 260 77 286 1243 49 800 838 816 155 599 . Fastest Speed 27 | 50 120 160 140 140 320 320 140 200 153 153 82 159 82 82 61 53 130 70 70 89 34 34 34 34 30 52 38 35 35 35 27 48 Average Speed 110 | 114 155 160 191 263 320 320 151 230 290 182 144 159 158 107 142 62 149 152 85 91 93 34 34 34 46 62 49 35 35 48 109 48 Slowest Speed 730 | 150 240 160 320 320 320 320 320 326 730 249 240 159 159 159 160 130 205 236 147 193 193 34 34 34 175 161 68 38 38 112 282 48 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . . . . . 7 . 1 7 5 . . 2 7 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 66 | 3 27 96 40 96 72 94 29 63 98 13 98 95 71 78 23 99 99 93 87 19 70 78 70 38 44 95 48 85 60 30 85 88 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 16 | . 1 1 2 2 . . 1 . 6 . . . 1 . . 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 20 | . 1 . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . . 1 1 1 1 . . . . . 1 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . . . 2 3 . 1 . 5 4 . 5 . . . . . . . . . . . . . Spaces Dug 239 | . . . . . . 11 . . . 2 . . . . 26 . . . . 12 . . . 2 70 12 5 15 12 44 21 7 Terrain Destroyed 623 | . . . . . . 11 4 . . 2 1 . . 8 33 18 5 5 48 15 15 10 10 22 83 98 8 25 17 49 57 79 Melee 5 | . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . Projectile 330 | . . . . . . . . . . . 1 . . 7 33 16 5 5 16 12 12 10 10 21 24 20 7 25 17 3 57 29 AOE 280 | . . . . . . 11 4 . . . . . . . . 2 . . 32 . 3 . . . 59 77 . . . 42 . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 42429 | 45 157 681 639 719 338 613 345 524 795 290 1579 969 84 2253 494 1777 1658 727 1390 374 1193 541 1213 369 2912 1489 1474 1079 992 1190 11894 1632 Wait 10600 | . 4 28 114 65 . 24 38 126 57 10 661 15 . 737 19 382 352 82 188 13 240 200 1126 22 1116 159 94 68 36 53 4557 14 Move 28520 | 33 126 620 437 617 334 546 232 284 643 218 821 951 82 1352 365 1292 1257 516 1133 304 747 259 74 273 1599 1152 1263 833 804 992 6955 1406 Hop 24 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 5 5 . . 2 5 . 2 . Pick Up 480 | 6 10 5 16 11 3 5 19 16 2 18 32 1 . 14 20 24 10 18 4 8 15 16 1 8 29 23 21 19 15 14 55 22 Fast Attach 137 | 6 4 . 1 . . 2 2 2 1 . 5 . . 1 1 1 1 7 1 4 5 3 . . 5 3 4 10 16 18 28 6 Attach 199 | . . 1 3 . . 6 3 7 4 11 7 . . 6 7 5 4 7 2 3 10 8 . 3 11 7 7 11 8 12 19 27 Detach 61 | . . . . . . 1 1 1 6 6 5 . 1 3 . 1 . 3 1 . 1 2 . . 4 4 5 1 . 1 8 6 Swap 479 | . . 3 17 7 . 2 7 13 1 5 12 1 1 18 15 15 10 13 12 14 19 11 . 21 36 48 28 32 30 16 40 32 Drop 534 | . 5 6 10 10 1 2 18 13 14 14 18 1 . 14 19 18 11 29 4 10 24 19 1 11 38 24 25 27 24 34 81 9 Fire 1050 | . 8 18 39 7 . 25 24 47 17 6 18 . . 75 48 39 13 9 38 13 36 15 10 20 69 57 23 58 52 47 134 85 Melee 53 | . . . . . . . . 13 16 2 . . . 8 . . . . . 3 1 . . . . . . 5 2 . 2 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 24 Crush 14 | . . . 2 2 . . 1 2 1 . . . . . . . . . . 2 3 . . . . . . . . 1 . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 5 . Rewire 201 | . . . . . . . . . 33 . . . . 25 . . . 43 7 . 86 . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . . . . . . . . . . . . . . . . . . . 8 . 6 . 12 . 13 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 462 | -10/Mines | Learned Materials garrison access intel 596 | -10/Mines | Discovered new exit (range 4) 669 | -10/Mines | Learned location of Zion (-7) 722 | -10/Mines | Discovered new exit (range 3) 811 | -10/Mines | Learned Materials garrison access intel 1216 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1384 | -10/Mines | Entered Materials 1384 | -9/Materials | Accompanied by 1 ally 1384 | -9/Materials | Evolved 2 slots: Utility x2 2151 | -9/Materials | Identified exit to Mines 2504 | -9/Materials | Entered Mines 2661 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2661 | -9/Mines | Discovered new exit (range 5) 2859 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3090 | -9/Mines | Learned location of Storage (-8) 3158 | -9/Mines | Assembled infested the area 3232 | -9/Mines | Met 8R-AWN 3368 | -9/Mines | Met a Derelict shopkeep closing up shop 3608 | -9/Mines | Discovered new exit (range 8) 3925 | -9/Mines | Discovered new exit (range 7) 4245 | -9/Mines | Entered Exiles 4245 | -9/Exiles | Accompanied by 2 allies 4275 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4329 | -9/Exiles | Welcomed by 8R-AWN 4380 | -9/Exiles | Learned about 8R-AWN's background 4380 | -9/Exiles | Met EX-HEX 4531 | -9/Exiles | Met EX-DEC 4583 | -9/Exiles | Visited The Gauntlet 4851 | -9/Exiles | Discovered new exit (range 14) 5059 | -9/Exiles | Met EX-BIN 5270 | -9/Exiles | Discovered new exit (range 15) 5318 | -9/Exiles | Entered Mines 5583 | -8/Mines | Discovered new exit (range 4) 5827 | -8/Mines | Build established: Scavenger-Mutant 6222 | -8/Mines | Build established: Mutant 6273 | -8/Mines | Discovered new exit (range 10) 6321 | -8/Mines | Central database locked down 7182 | -8/Mines | Entered Materials 7182 | -8/Materials | Evolved 2 slots: Propulsion x2 7183 | -8/Materials | Loaded intel: 1 garrison access location 7240 | -8/Materials | Identified exit to Storage 7691 | -8/Materials | Entered Storage 7844 | -8/Storage | Build established: Hauler-Mutant 7965 | -8/Storage | Identified exit to Recycling 8018 | -8/Storage | Garrison activated, responded to threat 8085 | -8/Storage | Lost 6 allies 8110 | -8/Storage | Lost 3 parts (1n1u1w) 8170 | -8/Storage | Destroyed 8 combat bots 8498 | -8/Storage | Used back door to open Recycling access 8572 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8712 | -8/Storage | Entered Recycling 8712 | -8/Recycling | Accompanied by 10 allies 8713 | -8/Recycling | Found Scrap Engine 8869 | -8/Recycling | Build established: Commander-Mutant 9382 | -8/Recycling | Build established: Commander-Construct 9885 | -8/Recycling | Lost 6 allies 10376 | -8/Recycling | Discovered new exit (range 12) 10565 | -8/Recycling | Build established: Hauler-Construct 10771 | -8/Recycling | Entered Factory 10771 | -6/Factory | Accompanied by 6 allies 10771 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 11136 | -6/Factory | Discovered new exit (range 5) 11157 | -6/Factory | Identified exit to Factory 11183 | -6/Factory | Discovered new exit (range 11) 11206 | -6/Factory | Identified exit to Lower Caves 11248 | -6/Factory | Entered Lower Caves 11248 | -6/Lower Caves | Accompanied by 3 allies 11750 | -6/Lower Caves | Learned Factory trap positions 11781 | -6/Lower Caves | Build established: Construct 11794 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12742 | -6/Lower Caves | Discovered new exit (range 14) 12761 | -6/Lower Caves | Learned 4 Factory zone layouts 12795 | -6/Lower Caves | Identified exit to Lower Caves 13220 | -6/Lower Caves | Entered another Lower Caves area 13220 | -6/Lower Caves | Accompanied by 2 allies 13310 | -6/Lower Caves | Encountered a Warlord checkpoint 13382 | -6/Lower Caves | Discovered exit to Factory (range 6) 14570 | -6/Lower Caves | Spotted B-75 Beast 14603 | -6/Lower Caves | Learned Factory non-interactive machine intel 14684 | -6/Lower Caves | Discovered new exit (range 16) 14713 | -6/Lower Caves | Identified exit to Data Miner 14751 | -6/Lower Caves | Entered Data Miner 14751 | -6/Data Miner | Discovered new exit (range 6) 14782 | -6/Data Miner | Met Data Miner 14817 | -6/Data Miner | Learned location of Section 7 (-2) 14817 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14842 | -6/Data Miner | Received God Mode back door access code from Data Miner 14877 | -6/Data Miner | Identified exit to Proximity Caves 14884 | -6/Data Miner | Entered Proximity Caves 15291 | -5/Proximity Caves | Spotted B-75 Beast 15482 | -5/Proximity Caves | Destroyed B-75 Beast 15817 | -5/Proximity Caves | Learned Factory security intel 15844 | -5/Proximity Caves | Learned Factory emergency access door positions 16850 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17359 | -5/Proximity Caves | Core integrity fell below 50% 17363 | -5/Proximity Caves | Entered Factory 17363 | -5/Factory | Evolved 2 slots: Utility x2 17365 | -5/Factory | Loaded intel: 81 trap records 17368 | -5/Factory | Loaded intel: 190 non-interactive machine locations 17370 | -5/Factory | Lost 5 allies 17873 | -5/Factory | Identified exit to Upper Caves 18066 | -5/Factory | Entered Upper Caves 18115 | -5/Upper Caves | Encountered a Warlord checkpoint 18404 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18801 | -5/Upper Caves | Learned Factory security intel 19361 | -5/Upper Caves | Discovered new exit (range 5) 19391 | -5/Upper Caves | Identified exit to Upper Caves 19401 | -5/Upper Caves | Entered another Upper Caves area 19467 | -5/Upper Caves | Learned 12 Factory zone layouts 19488 | -5/Upper Caves | Discovered new exit (range 4) 19493 | -5/Upper Caves | Identified exit to Factory 19515 | -5/Upper Caves | Found Alien Artifact 19610 | -5/Upper Caves | Build established: Hauler-Construct 20847 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21142 | -5/Upper Caves | Discovered new exit (range 9) 21154 | -5/Upper Caves | Identified exit to Warlord 21696 | -5/Upper Caves | Entered Warlord 21714 | -5/Warlord | Discovered new exit (range 29) 22114 | -5/Warlord | Visited the Vortex Lab 22116 | -5/Warlord | Warlord's base attacked by MAIN.C 22127 | -5/Warlord | Found Prototype Energy Cannon 22127 | -5/Warlord | Identified Vortex Driver 22130 | -5/Warlord | Found Vortex Driver 22134 | -5/Warlord | Found Vortex Driver 22138 | -5/Warlord | Found Vortex Driver 22271 | -5/Warlord | Met Warlord 22289 | -5/Warlord | Opened Warlord's prototype stash 22300 | -5/Warlord | Found Prototype Processor 22308 | -5/Warlord | Identified Spectral Analyzer 22323 | -5/Warlord | Found Exp. Targeting Computer 22337 | -5/Warlord | Found Prototype Reactor 22466 | -5/Warlord | Warlord forces counterattacked 22496 | -5/Warlord | Spotted Executioner 22497 | -5/Warlord | Destroyed Executioner 22528 | -5/Warlord | Found Prototype Processor 22551 | -5/Warlord | Spotted Striker 22593 | -5/Warlord | Build established: Commander-Construct 22606 | -5/Warlord | Lost 12 allies 22623 | -5/Warlord | Spotted Striker 22667 | -5/Warlord | Identified exit to Proximity Caves 22672 | -5/Warlord | Lost 4 allies 22699 | -5/Warlord | Entered Proximity Caves 22699 | -4/Proximity Caves | Accompanied by 3 allies 22918 | -4/Proximity Caves | Build established: Construct 22970 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23372 | -4/Proximity Caves | Identified Exp. Core Analyzer 23393 | -4/Proximity Caves | Identified Vortex Chain Reactor 23770 | -4/Proximity Caves | Spotted B-86 Titan 23888 | -4/Proximity Caves | Discovered exit to Factory (range 9) 23892 | -4/Proximity Caves | Learned location of Testing (-3) 23988 | -4/Proximity Caves | Entered Factory 23988 | -4/Factory | Evolved 2 slots: Utility x2 23989 | -4/Factory | Identified exit to Upper Caves 23990 | -4/Factory | Identified exit to Extension 24287 | -4/Factory | Found Quantum Capacitor 24358 | -4/Factory | Entered Extension 24460 | -4/Extension | Rescued a captive Derelict 24487 | -4/Extension | Rescued a captive Derelict 24488 | -4/Extension | Rescued a captive Derelict 24547 | -4/Extension | Rescued a captive Derelict 24548 | -4/Extension | Rescued a captive Derelict 24661 | -4/Extension | Rescued a captive Derelict 24663 | -4/Extension | Rescued a captive Derelict 24745 | -4/Extension | Rescued a captive Derelict 24750 | -4/Extension | Rescued a captive Derelict 24793 | -4/Extension | Rescued A7 24900 | -4/Extension | Build established: Commander-Construct 24911 | -4/Extension | Rescued a captive Derelict 24912 | -4/Extension | Rescued a captive Derelict 24984 | -4/Extension | Spotted B-86 Titan 24990 | -4/Extension | Spotted B-86 Titan 25009 | -4/Extension | Allies destroyed B-86 Titan 25024 | -4/Extension | Allies destroyed B-86 Titan 25182 | -4/Extension | Rescued a captive Derelict 25315 | -4/Extension | Rescued a captive Derelict 25466 | -4/Extension | Discovered new exit (range 10) 25470 | -4/Extension | Discovered new exit (range 6) 25517 | -4/Extension | Entered Cetus 25517 | -4/Cetus | Accompanied by 21 allies (A7) 25521 | -4/Cetus | Spotted Cetus Guard 25521 | -4/Cetus | Spotted Cetus Guard 25522 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 25527 | -4/Cetus | Spotted Cetus Guard 25527 | -4/Cetus | Spotted Cetus Guard 25530 | -4/Cetus | Allies destroyed Cetus Guard 25530 | -4/Cetus | Allies destroyed Cetus Guard 25539 | -4/Cetus | Allies destroyed Cetus Guard 25544 | -4/Cetus | Allies destroyed Cetus Guard 25578 | -4/Cetus | Lost 4 allies 25585 | -4/Cetus | Identified Dimensional Node Initializer 25585 | -4/Cetus | Initialized slip node 25610 | -4/Cetus | Started Cetus Manufacturing Module 25631 | -4/Cetus | Escorted A7 to Cetus Mainframe 25635 | -4/Cetus | Manufactured an Enhanced Grunt 25660 | -4/Cetus | Manufactured an Enhanced Grunt 25685 | -4/Cetus | Manufactured an Enhanced Grunt 25710 | -4/Cetus | Manufactured an Enhanced Grunt 25735 | -4/Cetus | Manufactured an Enhanced Grunt 25756 | -4/Cetus | Discovered new exit (range 15) 25783 | -4/Cetus | Spotted Cetus Guard 25783 | -4/Cetus | Spotted Cetus Guard 25791 | -4/Cetus | Spotted Cetus Guard 25793 | -4/Cetus | Spotted Cetus Guard 25794 | -4/Cetus | Allies destroyed Cetus Guard 25800 | -4/Cetus | Discovered new exit (range 16) 25800 | -4/Cetus | Destroyed Cetus Guard 25803 | -4/Cetus | Allies destroyed Cetus Guard 25804 | -4/Cetus | Allies destroyed Cetus Guard 25812 | -4/Cetus | Met Revision 17 25911 | -4/Cetus | Entered Archives 25911 | -4/Archives | Accompanied by 20 allies (A7) 25916 | -4/Archives | Received a hacking code to weaken MAIN.C 25958 | -4/Archives | Discovered new exit (range 15) 25970 | -4/Archives | Discovered new exit (range 13) 26097 | -4/Archives | Build established: Commander-Tank 27097 | -4/Archives | Entered Hub_04(d) 27097 | -4/Hub_04(d) | Accompanied by 17 allies 27138 | -4/Hub_04(d) | Network Hub disabled 27145 | -4/Hub_04(d) | Spotted Lightning 27151 | -4/Hub_04(d) | Spotted Lightning 27151 | -4/Hub_04(d) | Spotted Lightning 27162 | -4/Hub_04(d) | Destroyed Lightning 27166 | -4/Hub_04(d) | Allies destroyed Lightning 27174 | -4/Hub_04(d) | Destroyed Lightning 27179 | -4/Hub_04(d) | Discovered new exit (range 5) 27198 | -4/Hub_04(d) | Found Corrupted Prototype Device 27204 | -4/Hub_04(d) | Lost 13 allies 27232 | -4/Hub_04(d) | Spotted Lightning 27232 | -4/Hub_04(d) | Spotted Lightning 27235 | -4/Hub_04(d) | Spotted Lightning 27245 | -4/Hub_04(d) | Destroyed Lightning 27250 | -4/Hub_04(d) | Allies destroyed Lightning 27251 | -4/Hub_04(d) | Destroyed Lightning 27261 | -4/Hub_04(d) | Found Prototype Device 27262 | -4/Hub_04(d) | Identified Exp. Phase Shifter 27268 | -4/Hub_04(d) | Found Prototype Energy Cannon 27271 | -4/Hub_04(d) | Identified Exp. Thermal Shield 27272 | -4/Hub_04(d) | System corruption reached 10% 27283 | -4/Hub_04(d) | Spotted Lightning 27284 | -4/Hub_04(d) | Spotted Lightning 27284 | -4/Hub_04(d) | Spotted Lightning 27284 | -4/Hub_04(d) | Spotted Lightning 27284 | -4/Hub_04(d) | Spotted B-86 Titan 27293 | -4/Hub_04(d) | Garrison activated, responded to threat 27293 | -4/Hub_04(d) | Network Hub disabled 27297 | -4/Hub_04(d) | Spotted Lightning 27300 | -4/Hub_04(d) | Discovered new exit (range 4) 27312 | -4/Hub_04(d) | Network Hub disabled 27338 | -4/Hub_04(d) | Entered Research 27338 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27353 | -3/Research | Discovered new exit (range 15) 27391 | -3/Research | Identified exit to Research 27410 | -3/Research | Identified EMDS 27538 | -3/Research | Revision forces began assault on 0b10 27575 | -3/Research | Met up with Revision 17++ 27601 | -3/Research | Build established: Scavenger-Sprinter 27737 | -3/Research | Found Gamma Bomb Array 27779 | -3/Research | Found Prototype Launcher 27795 | -3/Research | Identified Tactical Quantum Warhead 27878 | -3/Research | Discovered new exit (range 8) 27880 | -3/Research | Identified exit to Testing 28038 | -3/Research | Research terminal network offline 28162 | -3/Research | Found Spectral Analyzer 28561 | -3/Research | Found Fusion Bomb Launcher 28637 | -3/Research | Build established: Construct 28737 | -3/Research | Spotted Striker 28749 | -3/Research | Spotted Striker 28990 | -3/Research | Discovered exit to Research (range 22) 29009 | -3/Research | Found Prototype Device 29012 | -3/Research | Identified Exp. Shield Generator 29438 | -3/Research | Spotted Striker 29441 | -3/Research | Spotted Striker 29469 | -3/Research | Entered Testing 29572 | -3/Testing | Found Prototype Processor 29575 | -3/Testing | Identified Exp. Target Analyzer 29694 | -3/Testing | Spotted PG-UHZ5GDPV71 29772 | -3/Testing | Found Prototype Device 29784 | -3/Testing | Identified 2N-1CE's Frost Array 29906 | -3/Testing | Destroyed 9 combat bots 30058 | -3/Testing | Fabricated Ragnarok Missile Launcher (x1) 30072 | -3/Testing | Discovered exit to Research (range 23) 30084 | -3/Testing | Found Prototype Ballistic Gun 30084 | -3/Testing | Identified Hyp. Multirail 30196 | -3/Testing | Fabricated Adv. Heavy Siege Treads? 30219 | -3/Testing | First assault squad dispatched 30364 | -3/Testing | Found Prototype Launcher 30372 | -3/Testing | Identified Mni. Smartbomb Launcher 30391 | -3/Testing | Found Prototype Device 30411 | -3/Testing | Identified AEGIS Remote Shield 30434 | -3/Testing | Found Prototype Energy Gun 30471 | -3/Testing | Identified Hyp. EM Gauss Rifle 30629 | -3/Testing | Entered Research 30629 | -2/Research | Warlord forces began assault on 0b10 30629 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30630 | -2/Research | Identified exit to Quarantine 30739 | -2/Research | Research machine network offline 30861 | -2/Research | Found Prototype Device 30871 | -2/Research | Identified Adv. Kinecellerator 30931 | -2/Research | Spotted B-90 Cyclops 30966 | -2/Research | Discovered new exit (range 9) 30976 | -2/Research | Identified exit to Access 31091 | -2/Research | Borebot progress halted 31114 | -2/Research | Borebot progress halted 31149 | -2/Research | Spotted Executioner 31149 | -2/Research | Spotted Executioner 31156 | -2/Research | Borebot progress halted 31190 | -2/Research | Found Prototype Processor 31221 | -2/Research | Identified Exp. Melee Analysis Suite 31238 | -2/Research | Spotted Striker 31289 | -2/Research | Met up with Warlord 31295 | -2/Research | Discovered exit to Quarantine (range 15) 31324 | -2/Research | Discovered exit to Access (range 10) 31493 | -2/Research | Entered Quarantine 31519 | -2/Quarantine | Found Alien Artifact 31607 | -2/Quarantine | Identified Subatomic Replicator 31768 | -2/Quarantine | Found Alien Artifact 31771 | -2/Quarantine | Identified Phase Armor 31792 | -2/Quarantine | Found Alien Impact Weapon 31882 | -2/Quarantine | Found Alien Artifact 31890 | -2/Quarantine | Found Alien Artifact 31891 | -2/Quarantine | Identified Core Reset Matrix 31891 | -2/Quarantine | Identified Core Stripper 31891 | -2/Quarantine | Used Core Reset Matrix 31895 | -2/Quarantine | Detected hypermatrix surge 31895 | -2/Quarantine | Sensed 1 artifact in vicinity 31910 | -2/Quarantine | Discovered exit to Access (range 9) 32089 | -2/Quarantine | Spotted Fortress 32138 | -2/Quarantine | Discovered new exit (range 6) 32139 | -2/Quarantine | Identified exit to Section 7 32146 | -2/Quarantine | Entered Section 7 32147 | -2/Section 7 | Sensed 20 artifacts in vicinity 32183 | -2/Section 7 | Found Microwarp Drive 32316 | -2/Section 7 | Spotted S7 Guard 32324 | -2/Section 7 | Found Core Membrane 32325 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32435 | -2/Section 7 | Search patrols dispatched 32508 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 32510 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 32543 | -2/Section 7 | Spotted Executioner 32543 | -2/Section 7 | Spotted Executioner 32564 | -2/Section 7 | Found Transdimensional Reconstructor 32566 | -2/Section 7 | Found Transdimensional Reconstructor 32582 | -2/Section 7 | Spotted B-99 Colossus 32612 | -2/Section 7 | Found Integrity Redistributor 32613 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-102) 32616 | -2/Section 7 | Found Integrity Redistributor 32618 | -2/Section 7 | Found Integrity Redistributor 32632 | -2/Section 7 | Found LRC Inertial Stabilizer 32632 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 32661 | -2/Section 7 | Spotted Alpha 7 32663 | -2/Section 7 | Spotted Alpha 7 32699 | -2/Section 7 | Entered Access 32699 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 32921 | -1/Access | Spotted B-99 Colossus 32976 | -1/Access | Search patrols dispatched 33371 | -1/Access | Build established: Alien-Gunner 33458 | -1/Access | Discovered new exit (range 7) 33463 | -1/Access | Entered Command 33631 | -1/Command | Found Prototype Launcher 33764 | -1/Command | Disengaged cave seal 33764 | -1/Command | Derelicts emerged from the dark tunnel 33764 | -1/Command | Welcomed Warlord to Command 33767 | -1/Command | Build established: Hacker-Gunner 33829 | -1/Command | Lost 10 allies 33869 | -1/Command | Disengaged cave seal 33883 | -1/Command | Identified Gui. Micro-nuke Launcher 33990 | -1/Command | Spotted Alpha 7 33997 | -1/Command | Spotted Striker 34001 | -1/Command | Destroyed Striker 34004 | -1/Command | Spotted Striker 34004 | -1/Command | Spotted Alpha 7 34019 | -1/Command | Spotted Executioner 34020 | -1/Command | Destroyed Alpha 7 34027 | -1/Command | Destroyed Executioner 34036 | -1/Command | Found Prototype Energy Gun 34037 | -1/Command | Identified Enh. Gamma Rifle 34040 | -1/Command | Found Exp. Core Analyzer 34054 | -1/Command | Lost 6 allies 34161 | -1/Command | Spotted M Guard 34161 | -1/Command | Spotted M Guard 34162 | -1/Command | Spotted Combat Programmer 34167 | -1/Command | Spotted Combat Programmer 34170 | -1/Command | Warlord commented on Warlord statues 34190 | -1/Command | Destroyed Combat Programmer 34215 | -1/Command | Destroyed M Guard 34233 | -1/Command | Destroyed M Guard 34233 | -1/Command | All MAIN.C guards destroyed 34262 | -1/Command | Lost 7 allies 34295 | -1/Command | Build established: Alien-Gunner 34323 | -1/Command | Met MAIN.C 34326 | -1/Command | 0b10 Conduit disabled 34347 | -1/Command | Warlord shut down involuntarily 34351 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-230) 34359 | -1/Command | Destroyed MAIN.C Shell 34362 | -1/Command | MAIN.C activated Command garrisons 34385 | -1/Command | Destroyed MAIN.C 34404 | -1/Command | Discovered new exit (range 49) 34404 | -1/Command | Discovered new exit (range 101) 34404 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 34439 | -1/Command | Spotted B-99 Colossus 35869 | -1/Command | Build established: Alien-Construct 44783 | -1/Command | Attacked by Warlord forces 45538 | -1/Command | Found Exp. Targeting Computer 45543 | -1/Command | Found Hvy. Regenerative Plating 45575 | -1/Command | Found Vortex Chain Reactor 45576 | -1/Command | Found Zero-point Reactor 45656 | -1/Command | Found Exp. Core Analyzer 45966 | -1/Command | Build established: Alien-Gunner 46154 | -1/Command | Warped through subspace to slip node 46154 | -1/Command | Discovered new exit (range 4) 46173 | -1/Command | Entered Access_0 46174 | -1/Access_0 | Sensed 4 artifacts in vicinity 46175 | -1/Access_0 | Met Architect 46179 | -1/Access_0 | Architect warped through subspace 46179 | -1/Access_0 | Destroyed A8 46209 | -1/Access_0 | Architect warped through subspace 46231 | -1/Access_0 | Architect warped through subspace 46264 | -1/Access_0 | Found Integrated Dissipator 46265 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46274 | -1/Access_0 | Architect warped through subspace 46308 | -1/Access_0 | Architect warped through subspace 46324 | -1/Access_0 | A6 warped into view 46334 | -1/Access_0 | Destroyed A6 46363 | -1/Access_0 | Architect warped through subspace 46376 | -1/Access_0 | Core integrity fell below 50% 46409 | -1/Access_0 | Subspace Access Node disabled 46420 | -1/Access_0 | Architect warped through subspace 46454 | -1/Access_0 | Architect warped through subspace 46480 | -1/Access_0 | Destroyed A2 46483 | -1/Access_0 | Found Exp. Phase Shifter 46485 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 46494 | -1/Access_0 | A5 warped into view 46535 | -1/Access_0 | Found Core Regenerator 46552 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 46591 | -1/Access_0 | Found Sigix Broadsword 46602 | -1/Access_0 | Singularity Gate disabled 46605 | -1/Access_0 | Lost 3 parts (2u1w) 46677 | -1/Access_0 | Found Hellfire Missile Launcher 46679 | -1/Access_0 | Destroyed A5 46726 | -1/Access_0 | Lost 7 parts (4u3w) 46770 | -1/Access_0 | Subspace Access Node disabled 46797 | -1/Access_0 | A4 warped into view 46835 | -1/Access_0 | Lost 3 parts (1p2u) 46886 | -1/Access_0 | Subspace Access Node disabled 46901 | -1/Access_0 | Found Thermal Barrier 46918 | -1/Access_0 | Lost 3 parts (1n2u) 46942 | -1/Access_0 | Found Lgt. Regenerative Plating 46963 | -1/Access_0 | Build established: Alien-Mutant 47007 | -1/Access_0 | A3 warped into view 47072 | -1/Access_0 | Core integrity fell below 20% 47102 | -1/Access_0 | Lost 3 parts (3u) 47133 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+211) 47134 | -1/Access_0 | Subspace Access Node disabled 47165 | -1/Access_0 | Warped through subspace to slip node 47165 | -1/Access_0 | Discovered new exit (range 8) 47168 | *** | Heading to fleet! Last Messages --------------- (1). 47163_ Penetrated by HV Slug. 47163_ HV Slug penetrates Earth. 47163_ Penetrated by Quantum Shear. 47163_ HV Slug penetrates Wall. 47163_ Penetrated by HV Slug. 47163_ Knocked back. 47164_ Penetrated by HV Slug. 47164_ Knocked back. 47164_ HV Slug penetrates Earth. 47164_ HV Slug penetrates Enhanced Hunter. 47164_ Enhanced Hunter suffers critical hit (Destroy). 47164_ HV Slug penetrates Earth. 47165_ Warped through subspace, drawn to slip node. 47165_ EXIT=FOUND 47165_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 100 Energy Generation 92 Energy Capacity 2582 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 675 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Core Shielding 40 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 24 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 8 Energy Filtering 30 Particle Charging 25 Kinecelleration 50 Offensive Hacking 28 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Ragnarok Missile Launcher | x1 | -3/Testing | Preloaded Adv. Heavy Siege Treads | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Phase Armor Core Reset Matrix Core Stripper Phase Redirector Microwarp Drive Core Membrane Subatomic Replicator Supercharged Integrated Dissipator Integrity Redistributor LRC Inertial Stabilizer Transdimensional Reconstructor Integrated Dissipator Core Regenerator Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralLargeShredder Manual? 0 Play Time 10:39:48 Cumulative 336.3 hours Start 2024.05.08 @ 08:24:20 End 2024.05.09 @ 02:30:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type 2 Total 18 Types 8/3/4/1/1/0/1/0/0 Lore% 59 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d07c816c-1efe-4419-8673-81e8990bf3ca