Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 03:49:11 Player: Luigi Panache Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (323) 1615 Value Destroyed (13373) 13373 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (5098) 5098 TOTAL SCORE: 30806 Bonus ------- High Alert Combat Kills 1144 Follower Combat Kills 1686 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1300 Matter 131/300 Energy 43/170 System Corruption 50% Temperature Cool (0) Movement Treading (145) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Centrium Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Particle Reactor Vortex Chain Reactor Advanced Heavy Treads Improved Heavy Siege Treads High-capacity Storage Unit Improved Energy Well (600) High-capacity Matter Pod (32) Improved Sensor Array Combat Drone Bay (2/2) Faulty Helical Railgun Z-bomb Delivery System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Centrium Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Helical Railgun Z-bomb Delivery System > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Advanced Heavy Treads Improved Heavy Siege Treads High-capacity Storage Unit Improved Energy Well High-capacity Matter Pod Improved Sensor Array Combat Drone Bay Improved Remote Datajack CR-A16's Behemoth Slayer [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 8 | . . . 1 . . . 2 2 . . . . . . . . . 2 . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 338 | 7 5 1 22 . 2 16 39 21 10 8 . 4 18 2 4 7 4 18 5 4 16 11 24 21 3 5 2 30 29 Power 33 | 1 1 . 2 . . 3 3 . 2 1 . 1 2 . . . 1 1 . . . . . 10 . . . 3 2 Engine 15 | 1 1 . 2 . . 3 3 . 1 1 . . 2 . . . 1 . . . . . . . . . . . . Core 16 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 10 . . . 2 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 81 | 2 . . 8 . . 8 14 5 4 3 . 1 3 1 . 1 1 3 . 2 2 3 6 1 . . 1 4 8 Treads 63 | 2 . . 6 . . 3 13 5 4 3 . 1 3 1 . 1 1 3 . 2 1 2 . . . . . 4 8 Leg 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 6 | . . . 2 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . 1 1 5 1 . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | 2 2 . 4 . 2 3 11 14 3 4 . 1 6 . 3 2 . 8 4 1 4 4 8 4 1 4 1 16 4 Device 47 | 1 . . . . . . 1 7 1 1 . . 2 . 2 1 . 3 3 1 3 2 4 1 . 3 . 10 1 Storage 14 | 1 2 . 2 . 2 . 3 . . . . . . . 1 . . 1 . . . . . 1 . . . 1 . Processor 7 | . . . . . . . 1 2 . . . . . . . . . . 1 . 1 . . 1 . . . . 1 Hackware 10 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 . . . . 2 . Protection 38 | . . . 2 . . 3 6 3 2 3 . 1 2 . . 1 . 3 . . . 2 1 1 1 1 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 2 1 8 . . 2 11 2 1 . . 1 7 1 1 4 2 6 1 1 10 4 10 6 2 1 . 7 15 Energy Gun 22 | . 2 1 4 . . 1 4 . . . . . 1 . . . . . . . 1 . . . . . . 2 6 Energy Cannon 18 | . . . . . . . . . . . . . 3 . . 1 . 2 1 . 2 . 4 1 1 . . 1 2 Ballistic Gun 26 | 2 . . 4 . . 1 6 . . . . . 2 . 1 2 1 2 . . 3 1 . . . . . . 1 Ballistic Cannon 20 | . . . . . . . 1 1 1 . . 1 . . . . . 1 . 1 2 2 5 1 . . . 3 1 Launcher 12 | . . . . . . . . 1 . . . . 1 1 . . . 1 . . 2 . 1 . 1 . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . 3 . . . 3 . . . . . 2 . . 1 . 2 . . 6 . 1 . . . . 4 5 Parts Lost 111 | . . 1 4 . . 10 11 8 5 6 . 4 1 . 1 . 1 3 1 2 . 3 8 5 1 . 1 10 25 Power 15 | . . . . . . 1 1 . 2 1 . 1 1 . . . 1 1 . . . . . 2 . . . 1 3 Propulsion 38 | . . . 2 . . 5 2 4 2 3 . 1 . . . . . . . 2 . 2 4 1 . . 1 1 8 Utility 25 | . . . . . . 3 1 3 1 2 . 1 . . . . . 1 1 . . . 2 1 . . . 4 5 Weapon 33 | . . 1 2 . . 1 7 1 . . . 1 . . 1 . . 1 . . . 1 2 1 1 . . 4 9 Highest Loss Streak 17 | . . 1 2 . . 3 4 3 3 6 . 2 1 . 1 . 1 3 1 2 . 2 4 4 1 . 1 4 17 Average Slot Usage (%) 93 | . 99 99 97 100 100 98 94 97 97 93 92 84 85 93 93 93 92 95 99 100 99 96 82 89 87 89 92 83 78 Engine 4 | . 14 14 10 11 11 11 7 7 5 3 7 . 3 6 6 6 5 3 . . . . . . . . . . . Core 2 | . . . . . . . . . . 2 . 2 1 . . . . 1 5 5 5 5 5 7 10 10 10 8 6 Treads 21 | . 28 28 29 33 33 26 20 21 22 23 23 20 19 26 26 26 26 23 23 23 23 22 12 . . . . 10 19 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 5 25 26 26 26 5 . Device 6 | . . . . . . . 5 6 10 8 7 7 6 6 6 6 6 7 14 17 16 10 8 3 . 4 7 6 9 Storage 20 | . 27 28 22 22 22 22 25 23 23 23 23 23 20 20 20 20 20 22 18 17 17 17 15 15 15 15 15 14 13 Processor 8 | . . . . . . . 2 14 13 7 7 7 6 6 6 6 6 5 9 11 14 17 15 20 21 21 21 15 13 Protection 5 | . . . 11 11 11 10 9 6 4 7 7 7 3 6 6 6 6 5 6 5 2 2 1 1 5 1 1 3 1 Energy Gun 3 | . 25 27 12 11 11 6 3 . . . . . . . . . . . . . . . . . . . . 2 1 Ballistic Gun 7 | . 2 . 9 11 11 15 12 4 . . . . 8 13 17 19 19 14 11 11 11 7 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . 9 8 15 15 14 5 . . . . 1 3 4 4 6 8 2 . . . 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 11 32 32 49 49 81 86 118 123 124 125 125 130 144 144 142 144 139 148 124 118 127 134 138 122 160 144 144 160 155 Greatest Support 220 | 40 40 40 60 60 60 60 60 60 63 63 63 63 80 80 80 80 90 93 73 83 83 86 115 130 120 120 120 220 220 Greatest Overweight (x) 9 | 1 . . 2 . 1 8 9 2 2 1 1 3 2 1 1 1 1 1 1 1 1 2 6 1 1 1 1 2 1 Average Overweight (x) . | . . . . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Largest Inventory Capacity 28 | 6 12 12 16 16 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 8 12 13 16 19 20 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 6 8 11 16 16 19 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 7 10 12 16 18 18 26 27 25 27 28 27 27 27 27 27 27 26 27 26 27 27 26 27 26 27 27 26 18 Final Capacity 28 | 6 12 12 16 16 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 Final Carried 28 | 6 8 11 16 16 19 20 27 26 28 28 28 25 28 28 27 28 26 28 28 28 28 27 26 28 27 28 28 28 16 Class Distribution -------------------- 45% | Hauler-Mutant 18% | Scavenger-Mutant 10% | Hauler-Gunner 9% | Scavenger-Gunner 7% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hauler-Mutant | -4/Factory Machinist-Mutant | -4/Extension Hauler-Mutant | -4/Cetus Hauler-Mutant | -4/Archives Hauler-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Matter Collected 10601 | 309 40 42 692 8 20 581 1118 1228 661 234 . 356 844 155 275 28 252 548 375 106 . 361 449 629 15 61 38 624 552 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14215 | 124 105 154 1710 . . 1512 2053 1024 625 72 . 189 706 74 388 . 468 628 359 54 . 226 593 1116 64 169 . 938 864 Parts 661 | 6 8 10 104 . . 70 123 40 22 . . 10 24 5 13 . 25 21 10 5 . 20 18 45 3 13 . 35 31 Haulers Intercepted 9 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 12 | 2 . 1 2 . . 1 3 . . . . . 2 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . . . . . . . . 8 . . 17 . 1 12 5 24 . 10 5 88 13 . . . . . . . Prevented 26 | . . . . . . . . . 11 . . . . 4 1 . . . . . 10 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Combat Hostiles Destroyed 244 | . 4 5 29 . . 20 34 24 15 1 . 8 9 1 7 . 7 10 6 1 . 10 11 8 3 . . 18 13 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Guns 134 | . 4 5 20 . . 18 33 11 . . . . 3 . 7 . 6 10 6 1 . 2 . . . . . 6 2 Cannons 59 | . . . . . . . . 13 8 1 . 8 6 . . . . . . . . . 6 4 . . . 12 1 AOE 36 | . . . 9 . . 2 1 . 6 . . . . 1 . . . . . . . 7 2 . 3 . . . 5 Classes Destroyed 16 | 2 2 . 5 . . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . 1 Worker 7 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . Builder 14 | . . . 1 . . 5 3 1 . . . . 2 . . . . . . . . . . . . . . 1 1 Tunneler 8 | 2 . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . Recycler 20 | 1 . . 4 . . 4 1 4 . . . . 2 . . . . . . . . . . 2 . . . . 2 Operator 8 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 5 . . . Watcher 13 | . . . 4 . . . 5 1 . . . . . . . . . . . . . . . 1 1 . . . 1 Swarmer 44 | . 3 3 10 . . . 8 . 6 . . 5 . . 2 . . . . . . 7 . . . . . . . Grunt 121 | . 1 2 14 . . 19 21 14 5 . . 2 5 . 4 . 6 5 6 . . . 6 1 . . . 7 3 Brawler 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . 5 . . . 5 3 1 . . . 3 1 1 . . 2 . . . . 1 3 . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 12 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . . 2 . . . . 4 2 Programmer 24 | . . . . . . . . 5 . . . . 1 . . . . 2 . . . 2 2 2 . . . 5 5 Behemoth 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 9 . . 6 8 6 5 1 . 4 5 1 4 . 3 4 3 1 . 7 4 4 4 4 . 4 10 Combat Bots Only 8 | . 3 3 8 . . 3 6 5 5 1 . 4 4 1 4 . 3 4 3 1 . 7 4 2 3 . . 4 7 Max Kills in Single Turn 4 | 1 1 1 3 . . 1 1 2 2 1 . 1 1 1 2 . 2 1 1 1 . 3 1 1 2 1 . 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 1 . 2 . . . . 1 . . . . . . . 3 1 . 2 . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Damage Taken 26614 | . 211 140 833 . . 1607 2005 1964 842 1233 . 621 683 149 358 . 1038 943 345 143 . 821 1871 1373 85 49 263 4087 4950 Core 3173 | . 8 7 80 . . 137 198 202 142 115 . 53 32 11 . . 70 19 22 . . 63 315 363 . 24 . 637 675 Absorbed by Shields 457 | . . . . . . . . . . . . . . . . . . . . . . . . 375 82 . . . . Reduced by Siege Mode 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 . Core Remaining (%) 67 | 100 . 94 . . . 45 64 . . . . 26 . . . . 86 . . . . 89 . . . . 38 . . Volleys Fired 905 | 11 13 16 90 1 1 95 137 103 40 18 . 28 46 3 18 . 12 37 20 6 4 13 48 37 3 1 2 73 29 Largest 3 | 2 2 2 2 2 1 2 2 2 2 2 . 2 3 1 3 . 3 3 3 3 1 3 3 1 1 1 1 3 3 Hottest 236 | 40 80 80 80 68 23 68 110 96 96 96 . 96 146 39 84 . 84 104 146 104 90 124 153 90 50 50 50 236 225 Shots Fired 1749 | 17 26 30 177 2 1 185 228 204 58 36 . 50 119 3 48 . 35 99 54 14 4 23 82 38 3 1 2 155 55 Gun 1058 | 17 26 30 177 2 1 185 216 70 . . . . 41 . 45 . 35 92 34 8 . 5 3 . . . . 37 34 Cannon 652 | . . . . . . . 12 134 46 36 . 50 78 . . . . 7 20 6 4 11 77 38 1 1 2 113 16 Launcher 39 | . . . . . . . . . 12 . . . . 3 3 . . . . . . 7 2 . 2 . . 5 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1278 | 17 . . 83 1 1 148 195 204 46 36 . 50 105 . 45 . 35 93 48 14 . 16 48 8 . . . 76 9 Thermal 150 | . . . . . . . 3 . . . . . 14 . . . . 6 6 . 4 . 11 30 . . . 74 2 Explosive 16 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 5 4 Electromagnetic 289 | . 26 30 94 1 . 37 30 . 12 . . . . 3 3 . . . . . . . 19 . . . . . 34 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 1 2 . 6 Robot Hit Streak 59 | 5 4 6 18 1 . 21 18 29 13 20 . 10 17 1 11 . 15 27 18 14 . 10 16 8 8 . . 59 22 Robot Miss Streak 10 | 1 3 3 4 1 . 2 7 4 3 1 . 3 9 . 10 . 4 8 4 4 . 3 2 2 . 1 . 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 15 | . . 2 2 . . 3 3 . . . . . . . 1 . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 1377 | 11 14 15 123 1 . 149 172 156 39 30 . 31 92 1 45 . 41 89 41 11 . 16 60 43 2 7 . 131 57 Core Hits 776 | 5 5 8 60 . . 68 97 57 31 6 . 11 55 2 38 . 50 79 37 7 . 17 28 18 8 5 2 53 29 Critical Hits 23 | . . . 2 . . 3 4 3 . . . . 1 . . . . . . . . . 2 . . . . 7 1 Critical Kills 7 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 . Critical Parts Destroyed 16 | . . . 1 . . 3 2 2 . . . . 1 . . . . . . . . . 1 . . . . 5 1 Melee Attacks 61 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . 19 . 7 . 1 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 7 . 1 9 Piercing 29 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . 4 . . . . 18 Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 36993 | 111 139 219 2190 10 . 2511 3170 3636 1380 788 . 702 1779 72 770 . 833 1672 741 139 . 928 2748 1889 1160 890 62 4860 3594 Guns 13866 | 111 139 204 1653 10 . 2124 2599 941 . . . . 636 . 623 . 669 1638 544 97 . 157 78 . . . . 986 657 Cannons 13261 | . . . . . . . 209 2596 841 788 . 702 1143 . . . . 27 197 42 . 232 1560 1178 . . . 3402 344 Explosions 7143 | . . . 487 . . 323 281 77 539 . . . . 72 147 . . . . . . 539 1110 . 1160 . 62 308 2038 Melee 2473 | . . . . . . . . . . . . . . . . . 164 . . . . . . 711 . 890 . 153 555 Ramming 250 | . . 15 50 . . 64 81 22 . . . . . . . . . 7 . . . . . . . . . 11 . Kinetic 19282 | 111 . . 742 . . 1459 2266 3537 841 788 . 702 1445 . 623 . 669 1665 627 139 . 389 934 206 . . . 1878 261 Thermal 5295 | . . . 487 . . 323 310 . 17 . . . 334 . . . . . 114 . . . 145 972 . . . 2510 83 Explosive 1991 | . . . . . . . . . . . . . . . . . . . . . . 539 . . . . . 308 1144 Electromagnetic 4538 | . 139 204 911 10 . 665 513 77 522 . . . . 72 147 . . . . . . . 559 . . . 62 . 657 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1856 | . . . . . . . . . . . . . . . . . . . . . . . . 711 . 890 . 153 102 Piercing 617 | . . . . . . . . . . . . . . . . . 164 . . . . . . . . . . . 453 Entropic 3164 | . . . . . . . . . . . . . . . . . . . . . . . 1110 . 1160 . . . 894 Highest Corruption 50 | . 4 4 . . . . . 4 4 2 . . 1 1 1 1 . 2 2 2 2 5 4 7 7 7 2 11 50 Average Corruption 4 | . 3 4 . . . . . 3 2 1 . . 1 1 1 1 . 1 2 2 2 4 3 6 7 4 2 7 30 Corruption Purged 13 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . . 7 . . . Effects 259 | . 4 17 . . . . . 26 26 3 . . 2 3 5 1 . 5 5 8 2 3 1 24 8 10 1 17 88 Message Errors 54 | . 1 4 . . . . . 4 8 1 . . . 1 1 . . 3 4 2 1 . . 3 4 2 . 3 12 Matter Fused 36 | . 2 3 . . . . . 6 3 . . . . . . . . . . . . 2 . 6 . 3 . 3 8 Heat Flow Errors 23 | . . 1 . . . . . 4 2 . . . . . . . . 1 . 4 . . 1 2 2 1 . . 5 Energy Discharges 31 | . 1 3 . . . . . 3 5 1 . . . 2 2 1 . . 1 1 . . . 2 1 1 1 . 6 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 26 | . . 3 . . . . . 2 4 1 . . 1 . 1 . . . . 1 1 . . 3 1 3 . 2 3 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 4 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Targeting Errors 55 | . . 2 . . . . . 5 2 . . . . . 1 . . 1 . . . 1 . 3 . . . 6 34 Weapon Failures 9 | . . 1 . . . . . 1 2 . . . 1 . . . . . . . . . . 1 . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1136 | . . . 36 . . 22 63 51 40 34 . 2 54 . . . . . . . . 6 170 8 11 131 46 323 139 Projectiles 435 | . . . . . . . 25 51 40 34 . 2 54 . . . . . . . . . 11 8 . . . 210 . Explosions 428 | . . . 36 . . 16 28 . . . . . . . . . . . . . . 6 159 . 11 . 46 . 126 Melee 273 | . . . . . . 6 10 . . . . . . . . . . . . . . . . . . 131 . 113 13 Knockbacks 71 | . . 1 . . . . 4 27 7 . . 7 2 . . . . . 2 . . 1 7 . . . . 13 . Impact 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . . . . . . . 3 25 7 . . 7 2 . . . . . 2 . . 1 7 . . . . 12 . Secondary 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 645 | . . . 112 . . 129 85 24 17 . . . . . . . . . . . . . . . . . 102 . 176 Shots 15 | . . . 3 . . 3 2 1 4 . . . . . . . . . . . . . . . . . 1 . 1 Rammed 26 | . . 4 7 1 . 4 6 2 . . . . . . . . . 1 . . . . . . . . . 1 . Targets Rammed 29 | . . 4 7 1 . 5 8 2 . . . . . . . . . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 652 | . 180 146 123 . . 204 32 244 204 284 . 261 450 37 255 . 223 67 106 248 . . 277 486 193 270 166 652 235 Average Temperature 97 | . 83 39 32 . . 78 11 66 61 131 . 96 177 25 94 . 110 15 23 108 . . 88 150 91 88 103 132 90 Received Heat Transfer 5008 | . . 36 231 . . 756 882 510 243 180 . 159 267 18 120 . 228 189 144 . . 27 336 139 . . 33 456 54 Effects 29 | . . . . . . . . . . . . 3 2 . . . 3 . . . . . . 3 . 1 . 17 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Interference 11 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . 3 . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . Robots Corrupted 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 3 Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 3 Parts Fried 33 | . 1 2 3 . . 5 1 . 4 . . . . . . . . . . . . . 8 . . . . . 9 Impact Corruptions 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . Heat Transferred 4941 | . . . 350 . . 450 374 . 50 . . . 225 . . . . . 75 . . . 75 637 . . . 2631 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 6 . . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Peak Influence 953 | 15 157 216 758 378 . 204 848 953 . . . . 759 . . . . 239 . . . . 244 257 479 409 553 521 515 Initial 385 | . 9 61 . 295 . . 55 385 . . . . 119 . . . . 44 . . . . 31 51 143 191 72 287 279 Average 296 | 9 89 109 412 345 . 108 421 512 . . . . 576 . . . . 84 . . . . 105 82 314 314 307 402 318 Maximum Alert Level 3 | . . 1 3 1 . 1 3 3 . . . . 3 . . . . 1 . . . . 1 1 2 2 2 2 2 Low Security (%) 40 | 100 100 80 17 . . 92 10 . . . . . 19 . . . . 95 . . . . 86 93 8 1 26 . . Level 1 26 | . . 19 16 100 . 7 33 28 . . . . . . . . . 4 . . . . 13 6 72 52 49 51 87 Level 2 24 | . . . 55 . . . 40 51 . . . . 36 . . . . . . . . . . . 18 45 23 48 12 Level 3 8 | . . . 10 . . . 15 20 . . . . 44 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . 5 . . 1 8 13 . . . . 8 . . . . 4 . . . . 7 2 . . . 4 3 Investigation 15 | . 1 . 3 . . . 3 2 . . . . 1 . . . . 1 . . . . 3 1 . . . . . Extermination 12 | . . . . . . . . 5 . . . . 1 . . . . 2 . . . . 1 . . . . 2 1 Reinforcement 20 | . . . 2 . . 1 5 4 . . . . 2 . . . . 1 . . . . 1 1 . . . 1 2 Assault 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . Garrison 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Distress Signals 19 | . . 1 4 . . . 3 1 . . . . . . . . . 1 . . . . . 2 1 . 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 404 | . 6 6 48 3 2 22 59 40 15 1 . 16 15 1 9 . 7 15 7 1 . 6 19 23 8 11 9 35 20 Peak Tracking Total 9 | . 3 3 6 3 9 3 6 4 5 1 . 5 3 1 4 . 3 6 4 1 . 4 4 4 5 2 5 7 7 Tactical Retreats 28 | . 1 1 3 1 . 1 5 5 . . . . . . 1 . . . 1 . . . 4 . . . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Traps Triggered 15 | . 2 . . . . . 2 5 . . . . . . . . . 4 . . . . . 1 . . . . 1 Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . 1 . . . . . . . . . . . . . . . . . 16 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Machines Disabled 30 | . . 1 3 . 1 4 2 4 1 . . . 1 . . . . . . . . . 4 1 1 1 4 . 2 Max in Single Turn 4 | . . 1 1 . 1 4 1 1 1 . . . 1 . . . . . . . . . 2 . 1 . 3 . 1 Garrison Access 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Machines Accessed 49 | . 2 . 5 . 2 . 6 4 . . 3 . 3 . . . . 6 . 2 3 . 5 2 1 . . 4 1 Terminals 19 | . 1 . 1 . . . 3 2 . . . . . . . . . 4 . . . . 2 2 1 . . 2 1 Fabricators 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . Repair Stations 5 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 170 | . 4 . 18 . 2 . 16 9 . . 24 . 14 . . . . 21 . 10 6 . 16 8 3 . . 17 2 Successful 109 | . 2 . 11 . 2 . 9 4 . . 24 . 8 . . . . 11 . 10 6 . 7 5 . . . 9 1 Failed 61 | . 2 . 7 . . . 7 5 . . . . 6 . . . . 10 . . . . 9 3 3 . . 8 1 Catastrophic 10 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 2 1 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 4 . 13 . 1 . 2 7 . . . . 1 . . . . 9 . . 1 . 6 8 1 . . 5 2 Terminals 72 | . 3 . 11 . . . 7 7 . . . . . . . . . 15 . . . . 8 8 3 . . 8 2 Fabricators 25 | . . . . . . . . . . . . . 3 . . . . 6 . . . . 7 . . . . 9 . Repair Stations 20 | . . . 3 . . . 8 . . . . . 8 . . . . . . . . . 1 . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 62 | . . . 2 . 2 . 3 2 . . 24 . . . . . . 5 . 10 6 . 3 3 . . . 2 . Record 16 | . . . . . 1 . . . . . 6 . . . . . . . . 9 . . . . . . . . . Part Schematic 10 | . . . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Terminal Index 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 4 . Load Schematic 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . Build 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . Repair Station Hacks 13 | . . . 2 . . . 5 . . . . . 6 . . . . . . . . . . . . . . . . Scan Component 7 | . . . 1 . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . Repair 6 | . . . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 5 . . . 1 1 . . . . . . . . . 2 . . . . . 2 . . . 3 1 Terminals 9 | . 1 . 3 . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 Track 5 | . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Botnet 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 3 . . . 5 2 . . . . 3 . . . . 6 . . . . 5 2 1 . . 4 1 Full Trace Events 7 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Part Schematics Acquired 11 | . . . 2 . . . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 1 . Matter 1597 | . . . . . . . . . . . . . 285 . . . . 603 . . . . 424 . . . . 285 . Time 476 | . . . . . . . . . . . . . 76 . . . . 160 . . . . 88 . . . . 152 . Total Part Build Rating 45 | . . . . . . . . . . . . . 5 . . . . 11 . . . . 24 . . . . 5 . Parts Repaired 6 | . . . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Time 203 | . . . 13 . . . 70 . . . . . 120 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Robots Rewired 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Total Allies 22 | . . 2 . 4 . . . . 1 . . 1 . . . . . . . . . . . 7 5 . . 2 . Largest Group 6 | . . 2 2 4 1 1 . . 1 . . 1 1 . . . . . . . . . . 4 6 5 3 2 . Highest-Rated Group 612 | . . 45 45 71 16 11 . . 20 . . 94 94 . . . . . . . . . . 202 612 518 282 92 . Highest-Rated Ally 156 | . . 31 31 31 16 11 . . 20 . . 94 94 . . . . . . . . . . 156 149 149 94 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 213 | . . 8 5 24 4 1 . . 7 . . 12 7 . . . . . . . . . . 62 13 22 45 3 . Total Damage 6963 | . . 106 64 292 14 14 . . 93 . . 494 237 . . . . . . . . . . 2522 623 867 1627 10 . Kills 48 | . . 2 1 5 . . . . . . . 8 1 . . . . . . . . . . 12 6 4 9 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . . . . . . 2 . . 1 . 1 1 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Turns Passed 24172 | 149 380 846 1117 354 505 1486 1412 1663 1525 1050 146 566 1043 725 656 1521 484 1137 549 704 908 839 814 759 250 649 147 1058 730 Spaces Moved 10575 | 68 189 478 496 208 284 677 445 711 414 401 79 247 365 381 321 807 218 449 245 356 474 278 327 623 100 89 82 450 313 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9096 | 63 189 478 378 208 284 519 381 711 414 401 79 247 365 381 321 807 218 449 245 356 474 278 219 . . . . 318 313 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 340 | . . . 118 . . 158 64 . . . . . . . . . . . . . . . . . . . . . . Hover 1134 | . . . . . . . . . . . . . . . . . . . . . . . 108 623 100 89 82 132 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 160 160 120 120 180 180 180 186 186 187 187 187 185 185 183 183 182 180 180 52 50 124 124 124 126 150 Average Speed 169 | 154 160 160 149 160 174 170 187 186 193 185 186 199 202 187 187 186 185 184 183 182 181 182 156 60 124 124 124 150 153 Slowest Speed 290 | 160 160 160 180 160 180 240 260 205 200 186 186 230 210 187 187 187 185 186 183 183 182 200 290 124 124 124 126 188 187 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 48 | 6 32 86 48 42 69 100 44 17 55 59 69 48 10 61 54 80 43 16 49 52 74 59 9 63 59 72 14 18 33 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 9 | . 1 2 2 . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 . . . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 . 1 1 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 15 | . . . . . . 1 . . 3 2 . 1 . 2 1 2 1 . 1 1 . . . . . . . . . Spaces Dug 25 | . . . . . . . . . . . . . 2 . . . . 6 2 1 4 1 3 . . . . 1 5 Terrain Destroyed 594 | . . . 12 . . 48 13 8 13 2 . 13 11 . . . . 6 10 2 4 47 37 4 84 1 159 22 98 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Projectile 102 | . . . . . . . 3 8 9 2 . 13 11 . . . . 6 10 2 4 2 12 4 . 1 . 13 2 AOE 489 | . . . 12 . . 48 10 . 4 . . . . . . . . . . . . 45 25 . 84 . 159 9 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Total 15323 | 93 244 526 703 227 292 818 826 906 1089 679 78 282 596 395 347 820 266 683 311 400 517 590 558 935 224 617 126 702 473 Wait 3016 | . 22 24 43 18 3 18 123 45 609 248 . 3 141 . 4 2 24 158 41 34 . 275 140 193 114 510 36 125 63 Move 10546 | 67 188 477 495 207 283 676 444 710 413 400 78 246 364 380 320 806 217 448 244 355 473 277 326 622 99 88 81 449 313 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 7 7 4 20 . 2 6 32 15 5 4 . 1 12 4 . 2 1 9 1 1 4 4 7 7 3 2 3 13 5 Fast Attach 116 | 7 3 . 8 . . 4 17 3 2 1 . 1 10 . . 2 . 5 . . 13 3 6 11 . 2 . 10 8 Attach 121 | . . 1 5 . . 8 9 13 3 5 . 3 3 . 1 . 1 7 1 2 . 4 13 3 3 3 2 10 21 Detach 24 | . . . 1 . . . . . . 1 . . 1 . . . . 1 . . 1 4 7 4 . . . . 4 Swap 101 | . 2 . 9 . 2 4 13 5 5 2 . . 5 2 3 5 3 6 4 2 3 4 5 7 . . . 10 . Drop 183 | 1 9 . 25 . 1 2 37 10 2 . . . 14 6 1 3 2 7 . . 19 5 6 13 2 4 2 10 2 Fire 905 | 11 13 16 90 1 1 95 137 103 40 18 . 28 46 3 18 . 12 37 20 6 4 13 48 37 3 1 2 73 29 Melee 58 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . 16 . 7 . 1 27 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . . 4 7 1 . 5 8 2 . . . . . . . . . 1 . . . . . . . . . 1 . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Rewire 38 | . . . . . . . 6 . 10 . . . . . . . . . . . . . . 22 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 6) 530 | -10/Materials | Entered Mines 621 | -10/Mines | Identified exit to Materials 638 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 641 | -10/Mines | Found Prototype Device 655 | -10/Mines | Learned location of Storage (-7) 655 | -10/Mines | Discovered exit to Materials (range 14) 1029 | -10/Mines | Learned location of 1 exit from Materials 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Accompanied by 2 allies 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -9/Materials | Identified exit to Materials 1381 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1613 | -9/Materials | Destroyed 8 combat bots 1857 | -9/Materials | Repaired EM Pulse Gun 1973 | -9/Materials | Discovered exit to Materials (range 4) 2055 | -9/Materials | Build established: Scavenger-Mutant 2130 | -9/Materials | Identified Exp. Sensor Array 2379 | -9/Materials | Discovered new exit (range 8) 2493 | -9/Materials | Entered Mines 2496 | -9/Mines | Received a Mining Laser from a helpful Derelict 2527 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2630 | -9/Mines | Discovered exit to Materials (range 6) 2824 | -9/Mines | Assembled infested the area 2829 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2839 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2841 | -9/Mines | Discovered new exit (range 5) 2847 | -9/Mines | Entered Exiles 2847 | -9/Exiles | Accompanied by 1 ally 2887 | -9/Exiles | Met 8R-AWN 2910 | -9/Exiles | Met EX-HEX 3041 | -9/Exiles | Met EX-DEC 3071 | -9/Exiles | Learned location of Zion (-6) 3113 | -9/Exiles | Met EX-BIN 3134 | -9/Exiles | Aligned with FarCom system 3136 | -9/Exiles | Given EX-Vault access code 3177 | -9/Exiles | Opened EX-Vault 3215 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3259 | -9/Exiles | Build established: Hauler-Mutant 3313 | -9/Exiles | Attacked by the Exiles 3334 | -9/Exiles | Discovered new exit (range 10) 3352 | -9/Exiles | Entered Mines 3352 | -8/Mines | Accompanied by 1 ally 3682 | -8/Mines | Build established: Scavenger-Mutant 4031 | -8/Mines | Core integrity fell below 50% 4226 | -8/Mines | Lost 3 parts (1p1n1u) 4258 | -8/Mines | Discovered exit to Materials (range 15) 4457 | -8/Mines | Lost 3 parts (3n) 4479 | -8/Mines | Build established: Hauler-Mutant 4741 | -8/Mines | Discovered exit to Materials (range 9) 4838 | -8/Mines | Entered Materials 4838 | -8/Materials | Evolved 2 slots: Utility x2 4998 | -8/Materials | Lost 4 parts (1n3w) 5140 | -8/Materials | Repaired Med. Armor Plating 5950 | -8/Materials | Repaired Imp. Light Armor Plating 6116 | -8/Materials | Discovered new exit (range 15) 6250 | -8/Materials | Entered Factory 6250 | -7/Factory | Evolved 2 slots: Utility x2 6430 | -7/Factory | Identified exit to Factory 6711 | -7/Factory | Garrison activated, responded to threat 7616 | -7/Factory | Lost 3 parts (2n1u) 7729 | -7/Factory | Identified exit to Storage 7729 | -7/Factory | Identified exit to Lower Caves 7875 | -7/Factory | First assault squad dispatched 7913 | -7/Factory | Entered Lower Caves 7919 | -7/Lower Caves | Learned location of 1 exit from Factory 7950 | -7/Lower Caves | Encountered a Warlord checkpoint 8070 | -7/Lower Caves | Learned 12 Factory zone layouts 9136 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9186 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9387 | -7/Lower Caves | Discovered new exit (range 14) 9438 | -7/Lower Caves | Entered another Lower Caves area 9749 | -7/Lower Caves | Spotted B-75 Beast 9754 | -7/Lower Caves | Core integrity fell below 50% 9805 | -7/Lower Caves | Destroyed B-75 Beast 9828 | -7/Lower Caves | Lost 6 parts (1p3n2u) 9932 | -7/Lower Caves | Discovered exit to Factory (range 8) 10468 | -7/Lower Caves | Encountered a Warlord checkpoint 10479 | -7/Lower Caves | Discovered new exit (range 4) 10488 | -7/Lower Caves | Entered Data Miner 10488 | -7/Data Miner | Discovered new exit (range 6) 10524 | -7/Data Miner | Met Data Miner 10557 | -7/Data Miner | Learned location of Section 7 (-2) 10557 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10591 | -7/Data Miner | Received God Mode back door access code from Data Miner 10634 | -7/Data Miner | Entered Proximity Caves 10868 | -6/Proximity Caves | Escorted by Enhanced Grunt 11027 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11138 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11166 | -6/Proximity Caves | Learned 4 Factory zone layouts 11200 | -6/Proximity Caves | Entered Factory 11200 | -6/Factory | Accompanied by 1 ally 11200 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11201 | -6/Factory | Identified exit to Lower Caves 11308 | -6/Factory | Fabricated Exp. Sensor Array (x1) 11399 | -6/Factory | Local fabrication network quarantined 11419 | -6/Factory | Garrison activated, responded to threat 11473 | -6/Factory | Found Prototype Device 11473 | -6/Factory | Identified Exp. Thermal Shield 11550 | -6/Factory | First assault squad dispatched 11575 | -6/Factory | Incoming assault squad redirected 11578 | -6/Factory | Garrison activated, responded to threat 11651 | -6/Factory | Incoming investigation squad redirected 11744 | -6/Factory | Repaired Arm. Treads 11790 | -6/Factory | Repaired Hrd. Heavy Armor Plating 11829 | -6/Factory | Repaired Arm. Treads 12243 | -6/Factory | Entered Lower Caves 12502 | -6/Lower Caves | Build established: Hauler-Gunner 12578 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12804 | -6/Lower Caves | Learned 4 Factory zone layouts 12874 | -6/Lower Caves | Encountered a Warlord checkpoint 12895 | -6/Lower Caves | Build established: Hauler-Mutant 12951 | -6/Lower Caves | Discovered new exit (range 10) 12968 | -6/Lower Caves | Entered another Lower Caves area 12969 | -6/Lower Caves | Encountered a Warlord checkpoint 13455 | -6/Lower Caves | Build established: Hauler-Gunner 13480 | -6/Lower Caves | Learned Factory terminal intel 13560 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13600 | -6/Lower Caves | Discovered new exit (range 14) 13624 | -6/Lower Caves | Entered Zion 13707 | -6/Zion | System corruption cleaned by Quarantine Array 13890 | -6/Zion | Given A8's code to call for help 13928 | -6/Zion | Learned Factory terminal intel 14171 | -6/Zion | Loaded intel: 4 derelict terminal locations 14284 | -6/Zion | Found Unknown Piercing Weapon 14813 | -6/Zion | Found Prototype Device 14813 | -6/Zion | Identified Bomb Factory No. 2 14861 | -6/Zion | Identified CR-A16's Pointy Stick 14906 | -6/Zion | Visited the Megawrench Repair Shop 14906 | -6/Zion | Megawrench repaired 13 parts 15128 | -6/Zion | Discovered new exit (range 10) 15145 | -6/Zion | Entered Proximity Caves 15174 | -5/Proximity Caves | Build established: Scavenger-Gunner 15372 | -5/Proximity Caves | Spotted B-75 Beast 15393 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15396 | -5/Proximity Caves | Destroyed B-75 Beast 15607 | -5/Proximity Caves | Discovered new exit (range 12) 15629 | -5/Proximity Caves | Entered Factory 15629 | -5/Factory | Evolved 2 slots: Utility x2 15630 | -5/Factory | Identified exit to Upper Caves 15632 | -5/Factory | Loaded intel: 19 terminal locations 15759 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 15818 | -5/Factory | Discovered new exit (range 14) 16410 | -5/Factory | Lost 3 parts (1p1u1w) 16685 | -5/Factory | Fabricated Combat Drone Bay (x1) 16766 | -5/Factory | Entered Upper Caves 17044 | -5/Upper Caves | Encountered a Warlord checkpoint 17220 | -5/Upper Caves | Discovered new exit (range 18) 17315 | -5/Upper Caves | Entered another Upper Caves area 17716 | -5/Upper Caves | Discovered new exit (range 19) 17846 | -5/Upper Caves | Learned 8 Research zone layouts 17846 | -5/Upper Caves | Learned Factory trap positions 17846 | -5/Upper Caves | Learned Factory security intel 17846 | -5/Upper Caves | Learned Research security intel 17863 | -5/Upper Caves | Build established: Scavenger-Mutant 18019 | -5/Upper Caves | Entered Warlord 18132 | -5/Warlord | System corruption cleaned by Quarantine Array 18358 | -5/Warlord | Met Warlord 18382 | -5/Warlord | Opened Warlord's prototype stash 18383 | -5/Warlord | Warlord's base attacked by MAIN.C 18392 | -5/Warlord | Found Prototype Device 18392 | -5/Warlord | Identified Thermal Barrier 18405 | -5/Warlord | Found Prototype Processor 18405 | -5/Warlord | Identified Exp. Targeting Computer 18416 | -5/Warlord | Found Prototype Hackware 18425 | -5/Warlord | Found Prototype Reactor 18659 | -5/Warlord | Found Prototype Energy Cannon 18659 | -5/Warlord | Identified Vortex Cannon 18671 | -5/Warlord | Found Prototype Launcher 18671 | -5/Warlord | Identified Vortex Catalyst Activator 18733 | -5/Warlord | Warlord forces counterattacked 18873 | -5/Warlord | Opened side exit 18897 | -5/Warlord | Discovered new exit (range 15) 18927 | -5/Warlord | Entered Proximity Caves 19081 | -4/Proximity Caves | Destroyed 7 combat bots 19187 | -4/Proximity Caves | Spotted B-86 Titan 19207 | -4/Proximity Caves | Destroyed B-86 Titan 19371 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19501 | -4/Proximity Caves | Build established: Scavenger-Gunner 19665 | -4/Proximity Caves | Discovered new exit (range 20) 19766 | -4/Proximity Caves | Entered Factory 19766 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19767 | -4/Factory | Identified exit to Armory 19768 | -4/Factory | Loaded intel: 105 trap records 19770 | -4/Factory | Loaded intel: 22 terminal locations 19960 | -4/Factory | Discovered new exit (range 20) 20112 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 20338 | -4/Factory | Garrison activated, responded to threat 20404 | -4/Factory | Incoming assault squad redirected 20420 | -4/Factory | Identified System Mapper 20424 | -4/Factory | Lost 4 parts (2n1u1w) 20459 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 20510 | -4/Factory | Identified exit to Upper Caves 20510 | -4/Factory | Identified exit to Extension 20580 | -4/Factory | Entered Extension 20597 | -4/Extension | Rescued a captive Derelict 20807 | -4/Extension | Rescued A7 20860 | -4/Extension | Rescued a captive Derelict 21095 | -4/Extension | Build established: Machinist-Mutant 21132 | -4/Extension | Spotted B-86 Titan 21140 | -4/Extension | Spotted B-86 Titan 21143 | -4/Extension | Destroyed B-86 Titan 21154 | -4/Extension | Destroyed B-86 Titan 21155 | -4/Extension | Core integrity fell below 50% 21204 | -4/Extension | Lost 4 parts (2p1u1w) 21314 | -4/Extension | Discovered new exit (range 16) 21315 | -4/Extension | Discovered new exit (range 15) 21338 | -4/Extension | Identified exit to Cetus 21339 | -4/Extension | Entered Cetus 21339 | -4/Cetus | Accompanied by 1 ally (A7) 21344 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21358 | -4/Cetus | Spotted Cetus Guard 21358 | -4/Cetus | Spotted Cetus Guard 21360 | -4/Cetus | Destroyed Cetus Guard 21363 | -4/Cetus | Spotted Cetus Guard 21364 | -4/Cetus | Destroyed Cetus Guard 21364 | -4/Cetus | Destroyed Cetus Guard 21429 | -4/Cetus | Escorted A7 to Cetus Mainframe 21444 | -4/Cetus | Build established: Hauler-Mutant 21450 | -4/Cetus | Started Cetus Manufacturing Module 21465 | -4/Cetus | Discovered new exit (range 16) 21475 | -4/Cetus | Manufactured an Enhanced Grunt 21482 | -4/Cetus | Identified exit to Archives 21500 | -4/Cetus | Manufactured an Enhanced Grunt 21525 | -4/Cetus | Manufactured an Enhanced Grunt 21550 | -4/Cetus | Manufactured an Enhanced Grunt 21575 | -4/Cetus | Manufactured an Enhanced Grunt 21589 | -4/Cetus | Entered Archives 21589 | -4/Archives | Accompanied by 5 allies (A7) 21594 | -4/Archives | Received a hacking code to weaken MAIN.C 21660 | -4/Archives | Discovered new exit (range 16) 21673 | -4/Archives | Discovered new exit (range 16) 22235 | -4/Archives | Identified exit to Hub_04(d) 22238 | -4/Archives | Entered Hub_04(d) 22238 | -4/Hub_04(d) | Accompanied by 3 allies 22240 | -4/Hub_04(d) | Discovered new exit (range 14) 22310 | -4/Hub_04(d) | Identified exit to Research 22350 | -4/Hub_04(d) | Network Hub disabled 22384 | -4/Hub_04(d) | Spotted Lightning 22385 | -4/Hub_04(d) | Entered Research 22385 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22645 | -3/Research | Lost 4 parts (1p1n1u1w) 22795 | -3/Research | Identified exit to Testing 23016 | -3/Research | Fabricated Exp. Sensor Array (x1) 23176 | -3/Research | First assault squad dispatched 23193 | -3/Research | Fabricated X-72 Disruptor? 23237 | -3/Research | System corruption reached 10% 23347 | -3/Research | Lost 4 parts (2u2w) 23387 | -3/Research | Build established: Scavenger-Mutant 23443 | -3/Research | Entered Testing 23547 | -3/Testing | Crushed by falling debris 23547 | -3/Testing | Core integrity fell below 50% 23555 | -3/Testing | Crushed by falling debris 23586 | -3/Testing | Lost 3 parts (1p1n1u) 23595 | -3/Testing | Found Prototype Launcher 23595 | -3/Testing | Identified Z-bomb Delivery System 23683 | -3/Testing | Found Prototype Processor 23683 | -3/Testing | Identified Exp. Signal Interpreter 23762 | -3/Testing | Core integrity fell below 20% 23765 | -3/Testing | System corruption reached 30% 23861 | -3/Testing | Destroyed 7 combat bots 23869 | -3/Testing | Lost 17 parts (1p4n3u9w) 23891 | -3/Testing | Found Prototype Protection 23891 | -3/Testing | Identified Centrium Heavy Armor Plating 24116 | -3/Testing | Build established: Hauler-Mutant 24173 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24156_ Mic. Fission Core destroyed. 24157_ Slug penetrates Wall. 24157_ Slug penetrates K-01 Serf. 24157_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. [Achievement: Z1$+NX3F=JRE3_ZNQR] 24159_ Critical hit. 24159_ Imp. Heavy Siege Treads destroyed. 24165_ Slug penetrates Door. 24165_ Slug penetrates Wall. 24167_ System corrupted: Energy discharge (-49). 24169_ Penetrated by Slug. 24169_ Slug penetrates Reinforced Shell. 24169_ Penetrated by Slug. 24169_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 24171_ Adv. Medium Treads destroyed. 24172_ Slug penetrates Wall. 24172_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 24172_ Reinforced Shell breached. 24172_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | """ # #??????? #???????????????????? | | """ # #??????? #???????????????????? | | " " # #??????# #???????????????????? | | " """ + #??????# #???????????????????? | | " # """ #??????# #??+#???????????????? | | # " ######## ### ######??????????? | | # " "" # ?????????? | | # """ " + ?????????? | | ####### """"" # ????????? | | ??????# ""&"" # ????????? | | ??????# """""" ####+### #??????????????? | | ??????# """ "" ## # #??????????????? | | ??????# " "" ## # #??????????????? | | ??????# " " ## # #??????????????? | | ??????# ## + #??????????????? | | ??????####+###+#### # #??????????????? | | ?????????# #?# #??# # h #??????????????? | | ?????????# #?# #??# ## #??????????????? | | ?????????# #?# #### ## #??????????????? | | ?????????# #?# T"## ## #######????????? | | ????????## ### ""## ## #???????? | | ????##### #### ! ## h #???????? | | ????# # # / ##! #???????? | | ???###### ####+######!= #???????? | | ???# #??# #?####;#/####+### #???????? | | ???# #??# #?# p@ =p #? ????????? | | ???# #??# #?# "" """ #????????????? | | ???# #??# #?# "[? """" ??????????????? | | ???# #### #?# ?"?? """ ??????????????? | | ?### #?# ????? ???????????????? | | ## # #?# ?????? ??????????????? | | # ########???###???????????????? | | # # # #?????????????????????? | | = # # #?????????????????????? | | ########## # #?????????????????????? | | = # # #?# + #?????????????????????? | | = "### # # #?????????????????????? | | ! * # ### # = #?????????????????????? | | ## ##?#### ########?????????????????????? | | # ######## ##+#####????????????????????????? | | ######### # # #????????????????????????? | | ??# #?# # #! #????????????????????????? | | ??# #?#""" # # """ #????????????????????????? | | ??# ###""" # # """ #????????????????????????? | | ?? # #""" ! # #! """ #????????????????????????? | | ??[ # # # # #????????????????????????? | | ?? # ##+##+## ########????????????????????????? | | ?? /# #???????????????????????????????? | | ?? # ####???????????????????????????????? | | ?? # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 34 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1010 Corruption Prevention 20 Armor Coverage 900 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 54 Targeting Accuracy 20 Recoil Reduction 6 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Sensor Array | x1 | -3/Research X-72 Disruptor | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Charge!!! Just Browsing My Command Is Your Wish Reappropriation Safety First Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PotentialGodLeg Manual? 0 Play Time 02:54:13 Cumulative 13.1 hours Start 2021.08.21 @ 23:54:27 End 2021.08.22 @ 03:49:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5897c98-9dcd-4dcc-bf4f-1e8c40d5675d