Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 00:30:26 Player: Findu Result: Destroyed by S8-6DT(g) with Salvaging Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3440) 3440 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1798) 1798 TOTAL SCORE: 8098 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 976 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 404/450 Energy 140/140 System Corruption 0% Temperature Cool (88) Movement Treading (148) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Treads Advanced Treads Overtuned Treads > --- UTILITY (5) ------ Scrap Suit High-capacity Storage Unit Large Matter Pod Improved Signal Interpreter > --- WEAPON (2) ------- Enhanced Autogun Assault Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Improved Treads Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Structural Scanner Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Enhanced Autogun Enhanced Autogun Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Structural Scanner Machine Analyzer Improved Terrain Scan Processor Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Missile Launcher Heavy Mace [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 70 | 7 7 14 22 13 . 7 Power 9 | 2 1 1 3 1 . 1 Engine 3 | 2 . . . . . 1 Core 6 | . 1 1 3 1 . . Reactor . | . . . . . . . Propulsion 23 | 3 1 4 7 4 . 4 Treads 14 | 1 1 2 5 2 . 3 Leg . | . . . . . . . Wheel 6 | 2 . 1 2 . . 1 Hover . | . . . . . . . Flight 3 | . . 1 . 2 . . Utility 22 | . 5 5 6 5 . 1 Device 8 | . 2 1 2 2 . 1 Storage 3 | . 2 . 1 . . . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 9 | . 1 3 2 3 . . Artifact . | . . . . . . . Weapon 16 | 2 . 4 6 3 . 1 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . 2 3 . . Ballistic Cannon 4 | . . 2 1 . . 1 Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 28 | . . 7 15 3 . 3 Power 4 | . . 1 2 1 . . Propulsion 9 | . . 3 4 1 . 1 Utility 8 | . . 3 3 1 . 1 Weapon 7 | . . . 6 . . 1 Highest Loss Streak 5 | . . 2 5 2 . 3 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 8 16 15 17 19 18 Power 1 | . 1 1 1 1 1 1 Propulsion 5 | . 2 5 5 4 7 6 Utility 6 | . 4 7 6 6 6 6 Weapon 3 | . . 2 2 5 5 4 Tool/Special . | . . . . . . . Unused Backups 18 | . . 3 . 4 . 11 Power 2 | . . 1 . . . 1 Propulsion 8 | . . 1 . 3 . 4 Utility 6 | . . 1 . . . 5 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 97 96 95 97 90 89 Engine 1 | . 7 4 . . . . Core 8 | . 7 5 7 8 9 8 Treads 15 | . 4 11 18 15 18 18 Wheel 9 | . 23 10 7 9 9 8 Device 5 | . 10 20 8 3 . . Storage 16 | . 11 11 17 18 18 18 Processor 7 | . . 1 8 9 9 9 Protection 9 | . 2 8 8 13 9 8 Ballistic Gun 13 | . 28 5 6 15 18 17 Ballistic Cannon 2 | . . 11 3 1 . . Launcher 1 | . . 5 4 1 . . Peak Build Rating 37 | 5 10 21 33 37 35 35 Average Rating 29 | 3 8 15 28 33 35 34 On Entrance 19 | . 5 10 20 30 35 35 Avg Prop Armor Cover (%) 11 | 14 12 7 17 14 10 9 Naked Turns . | . . . . . . . Heaviest Build 72 | 8 51 60 64 69 69 72 Greatest Support 63 | 20 20 40 60 12 12 63 Greatest Overweight (x) 5 | . 4 5 5 5 5 5 Average Overweight (x) 4 | . 2 4 3 4 5 4 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 20 Most Carried 20 | 4 12 20 20 20 20 20 Average Carried 17 | 1 8 16 15 18 19 19 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 20 | 4 12 20 14 20 19 17 Scrap Suit Usage (%) 1 | . . . . . . 2 Class Distribution -------------------- 50% | Commander-Mutant 41% | Mutant 7% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 3189 | 208 211 606 892 955 118 199 Remotely . | . . . . . . . Salvage Created 3349 | . 211 785 866 947 98 442 Parts 194 | . 9 57 53 53 . 22 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . . 2 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 81 | . 4 24 23 20 2 8 Melee 1 | . . . 1 . . . Guns 34 | . 4 6 7 14 2 1 Cannons 17 | . . 12 3 2 . . AOE 26 | . . 6 9 4 . 7 Classes Destroyed 14 | . 2 4 6 . . 2 Worker 1 | . . . 1 . . . Builder 4 | . . . 3 1 . . Hauler 1 | . . . 1 . . . Recycler 2 | . . 1 . 1 . . Mechanic 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 5 | . 1 2 1 1 . . Swarmer 14 | . . 7 4 3 . . Grunt 34 | . 4 9 12 8 1 . Duelist 1 | . . . 1 . . . Sentry 21 | . . 8 4 9 . . Hunter 3 | . . . 2 . 1 . Guru 1 | . . . . . . 1 Scrapper 7 | . . . . . . 7 Best Kill Streak 8 | . 3 6 5 4 1 8 Combat Bots Only 8 | . 2 5 4 4 1 8 Max Kills in Single Turn 3 | . 1 3 3 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 1 2 . 3 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 531 | . 24 125 187 123 10 62 Missed 140 | . 8 33 47 40 3 9 Hits 391 | . 16 92 140 83 7 53 Melee 3 | . . . 3 . . . Projectile 388 | . 16 92 137 83 7 53 Critical Strikes 21 | . 2 4 3 8 . 4 Damage Taken 6146 | . 216 1173 2359 1340 216 842 Core 793 | . 22 220 416 79 23 33 Absorbed by Shields 249 | . . . . . . 249 Redirected to Shielding 47 | . . . . 47 . . Regen/Repaired (Parts) 69 | . . . . 69 . . Core Remaining (%) 78 | 100 91 45 . . . . Volleys Fired 254 | . 20 67 56 88 8 15 Largest 2 | . 2 2 2 2 2 2 Hottest 91 | . 40 66 91 73 50 62 Shots Fired 485 | . 40 127 102 171 16 29 Gun 307 | . 40 39 48 149 16 15 Cannon 122 | . . 74 24 15 . 9 Launcher 56 | . . 14 30 7 . 5 Special . | . . . . . . . Kinetic 410 | . 40 113 53 164 16 24 Thermal . | . . . . . . . Explosive 56 | . . 14 30 7 . 5 Electromagnetic 19 | . . . 19 . . . Robot Hit Streak 25 | . 8 25 16 17 17 7 Robot Miss Streak 4 | . 4 3 4 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 339 | . 27 83 81 113 15 20 Core Hits 172 | . 11 46 53 42 3 17 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 5 | . . 2 2 1 . . Destroy 1 | . . . . 1 . . Blast 2 | . . 2 . . . . Smash 2 | . . . 2 . . . Melee Attacks 28 | . . . 28 . . . Impact 28 | . . . 28 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8939 | . 271 1824 3075 2401 208 1160 Guns 3177 | . 271 383 424 1700 208 191 Cannons 1578 | . . 951 214 205 . 208 Explosions 3352 | . . 458 1637 496 . 761 Melee 784 | . . . 784 . . . Ramming 48 | . . 32 16 . . . Kinetic 4641 | . 271 1334 524 1905 208 399 Thermal . | . . . . . . . Explosive 3307 | . . 413 1637 496 . 761 Electromagnetic 159 | . . 45 114 . . . Impact 784 | . . . 784 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 198 | . . 3 139 56 . . Projectiles 10 | . . 1 4 5 . . Explosions 58 | . . 2 5 51 . . Melee 130 | . . . 130 . . . Knockbacks 15 | . . 3 7 1 . 4 Impact 3 | . . . 3 . . . Kinetic 12 | . . 3 4 1 . 4 Secondary . | . . . . . . . Self-Inflicted Damage 347 | . . 44 217 86 . . Shots 13 | . . 2 8 3 . . Rammed 3 | . . 2 1 . . . Targets Rammed 3 | . . 2 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 341 | . 36 32 35 160 102 341 Average Temperature 48 | . 11 14 12 30 49 171 Received Heat Transfer 2710 | . 153 423 873 630 117 514 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 3 | . . . 3 . . . Parts Fried . | . . . . . . . Impact Corruptions 5 | . . . 5 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . 1 1 2 . . Low Security (%) 63 | 100 100 86 54 16 100 . Level 1 24 | . . 13 45 41 . . Level 2 11 | . . . . 42 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 469 | . 77 359 350 469 171 . Initial 171 | . . 19 148 135 171 . Average 178 | . 22 76 219 347 63 . Influence Increases 3154 | . 137 817 959 926 315 . Destroy 0b10 Robot/C 1660 | . 80 480 460 480 160 . Destroy 0b10 Robot/NC 85 | . 5 20 35 15 10 . Destroy Leader 442 | . 22 154 104 162 . . Allied During Kill 240 | . . . . 102 138 . Successful Hack 40 | . . 4 12 24 . . Disable Machine 195 | . . 90 75 30 . . Destroy Structure 357 | . . 69 213 68 7 . Lose Combat Pursuer 135 | . 30 . 60 45 . . Influence Decreases 3154 | . 90 511 991 806 741 15 Entered New Map 704 | . . 28 205 186 270 15 Time Decay 1970 | . 90 413 486 550 431 . Lost Part 250 | . . 70 150 30 . . Lost Ally 80 | . . . . 40 40 . Purge Threat 150 | . . . 150 . . . Squads Dispatched 11 | . 1 3 2 5 . . Investigation 3 | . . . . 3 . . Extermination . | . . . . . . . Reinforcement 8 | . 1 3 2 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 7 | . 1 3 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 7 34 40 33 8 25 Peak Tracking Total 10 | . 3 5 6 5 3 10 Tactical Retreats 7 | . 1 . 3 3 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 18 | . . 6 5 2 . 5 Max in Single Turn 4 | . . 4 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 34 | . 1 6 3 16 3 5 Terminals 20 | . 1 4 3 11 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . . 1 . 2 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 92 | . 3 18 4 31 26 10 Successful 68 | . 1 13 4 15 25 10 Failed 23 | . 2 4 . 16 1 . Catastrophic 3 | . 1 1 . 1 . . Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals 35 | . 3 5 4 22 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 6 | . . 2 . 4 . . Scanalyzers 11 | . . 11 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 53 | . 1 4 4 9 25 10 Record 34 | . . 1 . . 24 9 Robot Analysis 2 | . . . 1 1 . . Open Door 5 | . . . . 5 . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Disarm Traps 1 | . . . . 1 . . Patrol Status 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . Proto ID Catalog 1 | . . . . . . 1 Release Object 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 9 | . . 9 . . . . Insert Component 2 | . . 2 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 6 | . . 6 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 4 2 9 . . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . 6 . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 42 | . . . . 42 . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 25 | . . . . . 25 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 35 | . . . . 10 25 . Largest Group 30 | . . . . 10 30 19 Highest-Rated Group 561 | . . . . 173 561 370 Highest-Rated Ally 34 | . . . . 29 34 34 Total Orders . | . . . . . . . Ally Attacks 112 | . . . . 20 39 53 Total Damage 2483 | . . . . 243 873 1367 Kills 31 | . . . . 4 7 20 Allies Corrupted . | . . . . . . . Allies Melted 7 | . . . . . 1 6 Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 2257 | . 255 1093 385 524 . . Sensors 1712 | . 234 1093 385 . . . Terrain 524 | . . . . 524 . . Seismic 21 | . 21 . . . . . Machine Analysis 140 | . . 140 . . . . Robot Analysis Total 2 | . . . 1 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . 3 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 7513 | 47 323 1136 1263 1592 1286 1866 Spaces Moved 3882 | 41 213 544 596 814 576 1098 Core 3 | 3 . . . . . . Treads 152 | . . 82 59 . . 11 Legs . | . . . . . . . Wheels 3727 | 38 213 462 537 814 576 1087 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 130 145 150 165 148 Average Speed 156 | 77 110 158 158 154 165 164 Slowest Speed 250 | 80 140 240 250 165 165 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 43 74 49 91 71 81 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 440 | . . 81 269 76 1 13 Melee 1 | . . . 1 . . . Projectile 13 | . . 6 1 4 1 1 AOE 426 | . . 75 267 72 . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 4832 | 52 262 693 752 1040 903 1130 Wait 190 | 1 7 26 29 90 36 1 Move 3876 | 40 212 543 595 813 575 1098 Hop . | . . . . . . . Pick Up 56 | 4 10 17 9 13 . 3 Fast Attach 28 | 5 4 6 4 9 . . Attach 29 | . 1 8 16 1 . 3 Detach 14 | . . 6 2 6 . . Swap 34 | 2 4 9 8 5 . 6 Drop 36 | . 4 9 4 14 1 4 Fire 254 | . 20 67 56 88 8 15 Melee 28 | . . . 28 . . . Ram 3 | . . 2 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 284 | . . . . 1 283 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 402 | -9/Materials | Central database locked down 1041 | -9/Materials | Discovered new exit (range 13) 1191 | -9/Materials | Build established: Scientist-Mutant 1408 | -9/Materials | Discovered new exit (range 13) 1432 | -9/Materials | Discovered new exit (range 16) 1478 | -9/Materials | Core integrity fell below 50% 1507 | -9/Materials | Entered another Materials area 1507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -8/Materials | Build established: Mutant 1663 | -8/Materials | Discovered new exit (range 10) 1676 | -8/Materials | Identified exit to Storage 2261 | -8/Materials | Lost 5 parts (1p1n1u2w) 2409 | -8/Materials | Core integrity fell below 50% 2541 | -8/Materials | Lost 4 parts (2n1u1w) 2652 | -8/Materials | Discovered new exit (range 7) 2704 | -8/Materials | Discovered exit to Storage (range 10) 2732 | -8/Materials | Identified exit to Factory 2770 | -8/Materials | Entered Storage 2842 | -8/Storage | Repaired Missile Launcher 2862 | -8/Storage | Identified exit to Recycling 3293 | -8/Storage | Core integrity fell below 20% 3654 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3859 | -8/Storage | Met 01-MTF 3952 | -8/Storage | Build established: Commander-Mutant 4218 | -8/Storage | Discovered exit to Factory (range 16) 4362 | -8/Storage | Entered Recycling 4362 | -8/Recycling | Accompanied by 10 allies (01-MTF) 4455 | -8/Recycling | Scanned before Scraplab entrance 4510 | -8/Recycling | Lost 3 allies 4566 | -8/Recycling | Entered Scraplab 4587 | -8/Recycling | Discovered new exit (range 3) 4589 | -8/Recycling | Identified exit to Scraptown 5648 | -8/Recycling | Entered Scraptown 5648 | -8/Scraptown | Accompanied by 19 allies 5894 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5995 | -8/Scraptown | Discovered new exit (range 5) 5999 | -8/Scraptown | Identified exit to Factory 6122 | -8/Scraptown | Visited IN-MT5's Study 6173 | -8/Scraptown | Visited Cyclists 6524 | -8/Scraptown | Visited UFD Registry 6551 | -8/Scraptown | Visited TADAMA 6597 | -8/Scraptown | Visited Comm Corps 6661 | -8/Scraptown | Registered with UFD as "Plasmaslider" 6721 | -8/Scraptown | Visited Science Guys 6818 | -8/Scraptown | Visited Sword Containment 6902 | -8/Scraptown | Discovered exit to Factory (range 3) 6942 | -8/Scraptown | Found Scrap Suit 7035 | -8/Scraptown | Visited Chapter 10 7093 | -8/Scraptown | Visited Supply Room 7171 | -8/Scraptown | Met Optimus 7171 | -8/Scraptown | Accepted into 0bPrime 7245 | -8/Scraptown | Visited Derelict Rescue Squad 7322 | -8/Scraptown | Visited Abandonware Association 7328 | -8/Scraptown | Civil war broke out across Scraptown 7374 | -8/Scraptown | Lost 3 allies 7494 | -8/Scraptown | Lost 10 allies 7499 | -8/Scraptown | Destroyed 8 combat bots 7502 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7504 | -8/Scraptown | Lost 3 parts (1n1u1w) 7514 | -8/Scraptown | Destroyed by S8-6DT(g) with Salvaging Laser Last Messages --------------- 07486_ KN-I40(j) destroyed. 07489_ Acquired 105 matter. 07490_ Acquired 24 matter. [Achievement: Plot Armor] 07494_ IE-QHI(g) destroyed. 07498_ PS-9LA(j) knocked back. 07502_ The unstable cave ceiling collapses. 07502_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 07505_ PS-9LA(j) destroyed. 07506_ F8-MYN(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 07508_ The unstable cave ceiling collapses. 07508_ Defender 3a destroyed. 07511_ Critical hit (Burn: +39). 07511_ Defender 3b destroyed. 07511_ F8-MYN(j) knocked back. 07511_ Savior 3c destroyed. 07512_ F8-MYN(j) cannibalizes Mak. Microdissipator Network to repair Mak. Microdissipator Network. 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"## """"""""#????????? | | " " ##????????#""!%! = ## " " " "#????????? | | " X"#??????###" =[*! ## ""#????????? | | " ######### #"*[*!== ## &"#????????? | | "" !!=%[%= &"#????????? | | "" =!%[[&## &"#????????? | | " ######### #""%==!="## " " " "#????????? | | "" ""#??????###""!%[ "## """"""""#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Missile Launcher | 8% | -8/Storage Studied --------- Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only Frienemies I Have A Map? Item+ Link The Feds Organ Harvest Plot Armor Resistances Are Futile There's More Where That Came From Throw Away The Key We Are Legion You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed ForceDisintegrationDiverter Manual? 0 Play Time 01:36:45 Cumulative 51.6 hours Start 2025.10.22 @ 22:49:08 End 2025.10.23 @ 00:30:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 30 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 966ac841-3413-475b-b91e-1c250b53ea7e