Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 16:09:27 Player: Johnny5001 Result: Destroyed by as-82974 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 822 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 185/300 Energy 265/265 System Corruption 6% Temperature Warm (150) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod (0) Signal Interpreter Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Laser Particle Gun [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 9 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 10 | . 10 14 Storage 14 | . 14 14 Energy Gun 9 | . 11 . Ballistic Gun 13 | . 14 11 Ballistic Cannon 4 | . 2 16 Naked Turns . | . . . Heaviest Build 22 | 10 22 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 6 10 10 Average Carried 8 | 2 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 394 | 260 107 27 Remotely . | . . . Salvage Created 559 | . 503 56 Parts 34 | . 34 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 14 9 Guns 14 | . 14 . Cannons 9 | . . 9 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Assembled 9 | . . 9 Best Kill Streak 9 | . 5 9 Combat Bots Only 9 | . 5 9 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 86 26 Missed 28 | . 21 7 Damage Taken 1039 | . 726 313 Core 260 | . 162 98 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 44 21 Largest 2 | . 2 2 Hottest 70 | . 60 70 Shots Fired 129 | . 87 42 Gun 100 | . 87 13 Cannon 29 | . . 29 Launcher . | . . . Special . | . . . Kinetic 86 | . 44 42 Thermal 43 | . 43 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 8 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | . 56 31 Core Hits 45 | . 27 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1028 | . 568 460 Guns 643 | . 551 92 Cannons 368 | . . 368 Explosions . | . . . Melee . | . . . Ramming 17 | . 17 . Kinetic 672 | . 212 460 Thermal 339 | . 339 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 1 6 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Parts Rejected 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 176 | . 176 150 Average Temperature 79 | . 87 62 Received Heat Transfer 243 | . 183 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 775 | . 775 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 385 | . 385 74 Initial 74 | . . 74 Average 172 | . 203 72 Maximum Alert Level 1 | . 1 . Low Security (%) 54 | 100 42 100 Level 1 45 | . 57 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 24 18 Peak Tracking Total 16 | . 5 16 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1241 | 89 994 158 Spaces Moved 551 | 49 443 59 Core 3 | 3 . . Treads 548 | 46 443 59 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 57 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 796 | 60 652 84 Wait 136 | . 133 3 Move 549 | 48 442 59 Hop . | . . . Pick Up 16 | 6 10 . Fast Attach 9 | 6 3 . Attach 3 | . 2 1 Detach . | . . . Swap 4 | . 4 . Drop 9 | . 9 . Fire 65 | . 44 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 50% 700 | -10/Materials | Discovered new exit (range 4) 876 | -10/Materials | Discovered new exit (range 6) 980 | -10/Materials | Discovered new exit (range 11) 1084 | -10/Materials | Entered Mines 1173 | -10/Mines | Assembled infested the area 1194 | -10/Mines | Core integrity fell below 20% 1242 | -10/Mines | Destroyed by as-82974 with Assembled Maul Last Messages --------------- 01173_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01183_ as-96279 destroyed. 01193_ as-20858 destroyed. 01201_ as-12696 destroyed. 01204_ as-28941 destroyed. 01215_ Destroyed Asb. F-torch. 01215_ as-03863 suffers critical hit (Blast). 01215_ Destroyed Asb. Hover Unit. 01217_ Lgt. Assault Rifle destroyed. 01217_ System corrupted by crushing effect (+5). 01219_ as-85943 destroyed. 01220_ Acquired 15 matter. 01225_ as-27902 destroyed. 01228_ as-50219 suffers critical hit (Blast). 01228_ as-50219 destroyed. 01229_ Acquired 2 matter. 01234_ as-73723 destroyed. 01235_ Acquired 10 matter. 01240_ as-26296 destroyed. Map ----- +----------------------------------------------------+ | ???# ###????????????????????????? | | ???# #????????????????????????? | | ???#### #????????????????????????? | | ??????# #????#### #??????????????? | | ??????# #??## ???????????????? | | ?????## #?# ?????????????????? | | ????## ## #???????????????????? | | ???## #####???????????????? | | ???# #??????????? | | ???# #########?????????????? | | ???# ##?????????????????????? | | ???# #??????????????????????? | | ???## ##??????????????????????? | | ????#### #???????????????????????? | | ???????# #???????????????????????? | | ??????## #???????????????????????? | | ?????## ###?????????????????????? | | ????## ##????????????????????? | | ???## #????????????????????? | | ??## #????????????????????? | | ??# #????????????????????? | | ??# ## #????????????????????? | | ??# ### #????????????????????? | | ??# #?# #????????????????????? | | ??# ### #????????????????????? | | ??# ##@ %#????????????????????? | | ??## ###a###????????????????????? | | ???####?#a#??????????????????????? | | ????????#a#??????????????????????? | | ????????#a#??????????????????????? | | ????????#a#??????????????????????? | | ????????#a#??????????????????????? | | ????????#a#??????????????????????? | | ????????#a#??????????????????????? | | ????????# ???????????????????????? | | ?????????%???????????????????????? | | ?????????a???????????????????????? | | ?????????%???????????????????????? | | ????????? ???????????????????????? | | ?????????#???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMeleeScanner Manual? 0 Play Time 00:16:09 Cumulative 36.6 hours Start 2024.06.29 @ 15:54:21 End 2024.06.29 @ 16:09:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f48d3d87-bd19-4590-a1db-cc7974392079