Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.19 @ 11:41:45 Player: JoshKwa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1491) 1491 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4581 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 26/100 System Corruption 1% Temperature Warm (101) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Flak Gun Heavy Flail > --- INVENTORY (5) ---- Core Analyzer Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Rocket Array Heavy Flail > --- INVENTORY -------- Heavy EM Shotgun Improved Assault Rifle High-powered Shotgun Improved Datajack Heavy Flail [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Battery Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 73 | 5 2 11 16 20 16 3 Power 11 | 1 . 2 2 4 2 . Engine 9 | 1 . 1 2 3 2 . Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 . 2 4 5 2 . Treads 7 | 2 . . . 3 2 . Leg 8 | . . 2 4 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 2 1 7 5 4 . Device 11 | . 1 1 3 3 3 . Storage 1 | . 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 6 | . . . 3 2 1 . Artifact . | . . . . . . . Weapon 28 | 2 . 6 3 6 8 3 Energy Gun 12 | 1 . 6 . 3 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . 2 2 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 1 1 1 Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 . Parts Lost 25 | . . 1 3 8 2 11 Power 6 | . . . 1 2 2 1 Propulsion 4 | . . . . 1 . 3 Utility 6 | . . . . 3 . 3 Weapon 9 | . . 1 2 2 . 4 Highest Loss Streak 11 | . . 1 3 6 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 78 81 84 74 89 47 Engine 11 | . 14 9 15 6 13 1 Core 3 | . . 4 . 6 4 . Treads 11 | . 28 21 . . 23 10 Leg 11 | . . 6 22 16 . . Device 13 | . 4 14 11 13 17 11 Processor 2 | . . . 8 . . . Protection 4 | . . . 5 7 7 4 Energy Gun 15 | . 14 20 20 10 8 . Ballistic Gun 2 | . 14 1 . 3 3 6 Impact Weapon 2 | . . . . 9 4 1 Slashing Weapon 1 | . . . . . 3 11 Naked Turns . | . . . . . . . Heaviest Build 37 | 8 12 29 36 27 37 37 Greatest Support 75 | 40 40 40 30 66 75 73 Greatest Overweight (x) 8 | . . 1 1 8 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 5 Average Carried 2 | 1 1 2 2 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 1 3 5 2 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1208 | 172 . 208 246 250 283 49 Remotely . | . . . . . . . Salvage Created 1793 | . . 258 431 620 362 122 Parts 82 | . . 20 22 23 12 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 38 | . . 8 11 11 4 4 Melee 4 | . . . . 2 1 1 Guns 31 | . . 8 10 7 3 3 Classes Destroyed 10 | . . 3 2 3 2 . Worker 2 | . . . . . 2 . Builder 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . . 1 2 . Operator 1 | . . . . 1 . . Swarmer 8 | . . 3 4 . . 1 Grunt 21 | . . 5 5 8 . 3 Duelist 1 | . . . . 1 . . Sentry 7 | . . . 2 2 3 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . . 3 5 6 4 4 Combat Bots Only 6 | . . 3 4 6 2 4 Max Kills in Single Turn 1 | . . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 5288 | . . 455 713 923 1417 1780 Core 1092 | . . 84 79 227 160 542 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 66 80 58 . . Volleys Fired 135 | . . 32 40 34 15 14 Largest 2 | . . 2 2 2 2 2 Hottest 150 | . . 80 150 106 95 108 Shots Fired 206 | . . 46 60 61 24 15 Gun 204 | . . 46 60 61 22 15 Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 100 | . . 12 12 49 13 14 Thermal 92 | . . 32 48 4 7 1 Explosive 2 | . . . . . 2 . Electromagnetic 12 | . . 2 . 8 2 . Robot Hit Streak 18 | . . 9 5 9 18 7 Robot Miss Streak 6 | . . 3 6 3 3 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 189 | . . 35 36 71 29 18 Core Hits 103 | . . 14 15 28 22 24 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . Critical Strikes 7 | . . . 2 4 1 . Burn 2 | . . . 2 . . . Smash 4 | . . . . 4 . . Sever 1 | . . . . . 1 . Melee Attacks 42 | . . . . 21 15 6 Impact 24 | . . . . 21 3 . Slashing 18 | . . . . . 12 6 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 1 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4052 | . . 426 743 1359 1018 506 Guns 2568 | . . 408 714 659 392 395 Cannons . | . . . . . . . Explosions 155 | . . . . . 155 . Melee 1282 | . . . . 700 471 111 Ramming 47 | . . 18 29 . . . Kinetic 1274 | . . 85 46 488 294 361 Thermal 1122 | . . 298 668 29 93 34 Explosive 155 | . . . . . 155 . Electromagnetic 172 | . . 25 . 142 5 . Impact 863 | . . . . 700 163 . Slashing 419 | . . . . . 308 111 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 331 | . . . . 219 112 . Projectiles . | . . . . . . . Explosions 5 | . . . . . 5 . Melee 326 | . . . . 219 107 . Knockbacks 2 | . . . . 1 1 . Impact 2 | . . . . 1 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . . . . 155 . Shots 5 | . . . . . 5 . Rammed 2 | . . 2 . . . . Targets Rammed 16 | . . 5 11 . . . Kicked 13 | . . 2 11 . . . Crushed 1 | . . 1 . . . . Highest Temperature 498 | . . 180 498 20 . 94 Average Temperature 155 | . . 62 224 5 . 31 Received Heat Transfer 2067 | . . 210 159 567 339 792 Effects 19 | . . . 19 . . . Shutdowns 4 | . . . 4 . . . Energy Bleed 2 | . . . 2 . . . Interference 4 | . . . 4 . . . Matter Decay 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 5 | . . . 5 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . . . . 9 1 . Impact Corruptions 9 | . . . . 7 2 . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . 1 4 . . . Heat Transferred 2301 | . . 635 1332 74 185 75 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 276 | . . 125 182 276 191 . Initial 76 | . . . 11 76 50 . Average 69 | . . 51 34 157 75 . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 92 | 100 100 100 100 60 100 . Level 1 7 | . . . . 39 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 2 2 . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . 1 1 . . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 6 | . . . 5 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . . 11 16 14 10 11 Peak Tracking Total 9 | . . 3 4 7 4 9 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 11 | . . 2 6 2 1 . Terminals 5 | . . . 4 1 . . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 23 | . . 2 14 4 3 . Successful 15 | . . 2 10 2 1 . Failed 8 | . . . 4 2 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . . . 12 3 . . Fabricators 3 | . . . . . 3 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . . 2 8 2 . . Record 3 | . . . 3 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 2 . . . . Locate Traps 2 | . . . 2 . . . Patrol Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 4 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 16 | . . 16 . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3849 | 61 62 1033 1107 715 810 61 Spaces Moved 1884 | 35 37 549 479 310 463 11 Core 10 | 4 . . . 3 . 3 Treads 979 | 31 37 428 . 12 463 8 Legs 895 | . . 121 479 295 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 145 150 Average Speed 162 | 147 160 166 169 166 148 157 Slowest Speed 450 | 160 160 190 190 450 153 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 11 84 68 27 12 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . . . 34 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 34 | . . . . . 34 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2433 | 45 40 627 721 424 543 33 Wait 146 | . . 2 143 1 . . Move 1878 | 34 36 548 478 309 462 11 Hop . | . . . . . . . Pick Up 74 | 6 2 13 14 24 15 . Fast Attach 2 | . . . 1 . 1 . Attach 57 | 5 2 7 12 19 9 3 Detach 23 | . . 4 8 5 6 . Swap 15 | . . 4 3 1 7 . Drop 46 | . . 12 11 10 13 . Fire 135 | . . 32 40 34 15 14 Melee 41 | . . . . 21 15 5 Ram . | . . . . . . . Kick 13 | . . 2 11 . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Entered Mines 126 | -10/Mines | Learned 2 Materials zone layouts 301 | -10/Mines | Build established: Mutant 361 | -10/Mines | Found the Drone Emporium 370 | -10/Mines | Found Prototype Device 376 | -10/Mines | Identified Decoy Drone Bay 466 | -10/Mines | Learned Materials security intel 540 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1114 | -10/Mines | Discovered new exit (range 8) 1117 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1138 | -10/Mines | Discovered new exit (range 9) 1157 | -10/Mines | Entered Materials 1157 | -9/Materials | Accompanied by 8 allies 1157 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1158 | -9/Materials | Identified exit to Materials 1317 | -9/Materials | Build established: Scavenger-Mutant 1878 | -9/Materials | Build established: Mutant 2221 | -9/Materials | Lost 3 parts (1p2w) 2255 | -9/Materials | Discovered exit to Materials (range 5) 2264 | -9/Materials | Entered another Materials area 2264 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2463 | -8/Materials | Lost 6 parts (1p1n2u2w) 2781 | -8/Materials | Build established: Scavenger-Mutant 2879 | -8/Materials | Discovered new exit (range 16) 2979 | -8/Materials | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2980 | -7/Factory | Identified exit to Storage 3250 | -7/Factory | Build established: Mutant 3286 | -7/Factory | Found Prototype Launcher 3287 | -7/Factory | Identified Rocket Array 3746 | -7/Factory | Discovered new exit (range 8) 3789 | -7/Factory | Entered Lower Caves 3833 | -7/Lower Caves | Core integrity fell below 50% 3843 | -7/Lower Caves | Core integrity fell below 20% 3850 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03822_ Chainsword follow-up attack on G-50 Soldier. 03826_ Hrd. Heavy Armor Plating destroyed. 03827_ Arm. Treads destroyed. 03827_ Adv. Treads destroyed. 03828_ Critical hit (Burn: +37). 03829_ G-47 Trooper suffers critical hit (Burn). 03830_ Flak Gun destroyed. 03831_ Aluminum Leg fries itself beyond repair. 03835_ Chainsword destroyed. 03837_ S-27 Virus destroyed. 03838_ Microactuators destroyed. 03841_ Lgt. Nuclear Core fries itself beyond repair. 03842_ Chainsword destroyed. 03843_ VTOL Module fries itself beyond repair. 03844_ Adv. Weight Redist. System destroyed. 03845_ Gatling Laser destroyed. 03848_ VTOL Module fries itself beyond repair. 03848_ G-47 Trooper destroyed. 03848_ Critical hit (Burn: +37). 03849_ S-27 Virus suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????###????? #??? #???????????????? | | ???????????????????? ????? #?? ????????????????? | | ???????????????????? #???? ### ?????????????????? | | ???????????? ???????? #??? ?????????????????? | | ????????????? ??????? ### ??????????????????? | | ?????????????? ??????? #??????????????????? | | ??????????????? ###??? ???????????????????? | | ???????????????? ??? ???????????????????? | | ????????????????? #?? ????????????????????? | | ??????????????????# ??? ?????????????????????? | | ?????????????????## #?? #???##????????????????? | | ?????????????????# #?# #?## ##???????????????? | | ?????????????????# ##@ ## #???????????????? | | ?????????????????# #% s #????????????????? | | ?????????????????## ##% %sg ###????????????????? | | ????????????????????## g gg ##??????????????????? | | ???????????????###### ##??????????????????? | | ???????????????# g ###????????????????? | | ???????????????# ##???????????????? | | ???????????????# #### #???????????????? | | ????????????? ??## #???????????????? | | ??????????? ???# ## ##???????????????? | | ???????????###????# ##?# ##????????????????? | | ??????????????????# #???##?????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????## ##???????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ##??????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Release The Drones! Safety First Challenges ------------ None Game ------ Seed MinesnifferBladeLauncher Manual? 0 Play Time 00:36:44 Cumulative 13.9 hours Start 2022.11.14 @ 15:08:28 End 2022.11.19 @ 11:41:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3825645d-29d3-401b-a5ae-cbdebab08b03