Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 00:41:57 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1584) 1584 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4744 Bonus ------- None Cogmind --------- Core Integrity 404/700 Matter 137/300 Energy 300/300 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Compact Wheel Hacking Suite Precision Beam Rifle Gatling Laser Minigun High-powered Shotgun High-powered Shotgun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Advanced Targeting Computer Particle Charger Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Compact Wheel Hacking Suite Precision Beam Rifle Gatling Laser Heavy Assault Rifle Minigun High-powered Shotgun Rocket Launcher Scythe Scythe [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 50 | 7 2 3 4 18 14 2 Power 5 | 1 1 . 1 1 1 . Engine 4 | 1 1 . 1 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 . . 2 5 3 2 Treads 2 | . . . . . 2 . Leg 12 | 2 . . 2 5 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . 2 1 4 3 . Device 5 | 1 . 1 1 1 1 . Storage 2 | 1 . . . 1 . . Processor 3 | . . 1 . 2 . . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 19 | 2 1 1 . 8 7 . Energy Gun 11 | 1 1 1 . 5 3 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . . 2 2 . Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 2 5 . Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 14 | . . 1 . 1 8 4 Power . | . . . . . . . Propulsion 7 | . . . . 1 4 2 Utility 7 | . . 1 . . 4 2 Weapon . | . . . . . . . Highest Loss Streak 3 | . . 1 . 1 3 2 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 6 7 7 11 14 15 Power 1 | . 1 1 1 1 2 2 Propulsion 2 | 1 2 3 3 3 1 1 Utility 1 | . 3 2 2 2 1 1 Weapon 4 | . . . 1 3 8 11 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 . . 2 . 13 Power 2 | . . . . . . 2 Propulsion 3 | . . . . 2 . 1 Utility 2 | . 1 . . . . 1 Weapon 9 | . . . . . . 9 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 100 97 100 99 92 68 Engine 6 | . 14 11 11 9 1 . Core 2 | . . . . . 5 7 Leg 28 | . 28 22 22 35 28 17 Device 17 | . 14 20 22 18 19 3 Storage 9 | . 14 11 11 9 7 7 Processor 6 | . . 9 11 9 4 . Hackware 1 | . . . . . 3 7 Protection 1 | . . . . . 3 . Energy Gun 14 | . 19 22 22 14 11 . Ballistic Gun 2 | . 8 . . 3 . . Ballistic Cannon 1 | . . . . . 2 15 Peak Build Rating 34 | 7 7 10 12 25 34 28 Average Rating 20 | 6 7 9 10 20 30 26 On Entrance 12 | . 7 7 9 12 25 28 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 13 14 14 35 40 37 Greatest Support 45 | 20 20 20 25 45 45 40 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 14 15 15 Most Carried 15 | 4 8 8 8 15 15 15 Average Carried 10 | 3 6 7 7 11 14 15 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | 4 8 8 8 15 15 15 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 958 | 318 56 . 65 278 135 106 Remotely . | . . . . . . . Salvage Created 2245 | 182 232 . 165 524 1094 48 Parts 125 | 17 18 . 15 31 42 2 Haulers Intercepted 6 | . . . . 4 2 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 41 | . 8 . 5 10 16 2 Guns 35 | . 8 . 5 10 12 . Cannons 4 | . . . . . 2 2 Classes Destroyed 12 | 3 2 . . 3 4 . Worker 7 | 2 . . 1 . 4 . Tunneler 5 | 4 . . 1 . . . Hauler 6 | . . . . 4 2 . Recycler 3 | 1 . . . . 2 . Operator 1 | . . . . 1 . . Watcher 1 | . . . . . 1 . Swarmer 13 | . 3 . 3 4 3 . Grunt 19 | . 5 . 2 4 6 2 Brawler 1 | . . . . . 1 . Sentry 5 | . . . . 2 3 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | 3 3 . 3 4 7 2 Combat Bots Only 4 | . 3 . 3 4 3 2 Max Kills in Single Turn 2 | 1 1 . 2 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 292 | . 27 4 9 42 197 13 Missed 95 | . 3 2 1 14 74 1 Hits 197 | . 24 2 8 28 123 12 Melee 1 | . . . . . 1 . Projectile 196 | . 24 2 8 28 122 12 Critical Strikes 3 | . . . . 1 1 1 Damage Taken 2241 | . 245 31 91 397 1218 259 Core 382 | . 72 . . 14 205 91 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 71 . 100 97 . . Volleys Fired 158 | 16 20 . 9 37 69 7 Largest 2 | 2 2 . 2 2 2 2 Hottest 122 | 70 90 . 105 122 122 80 Shots Fired 310 | 32 40 . 18 71 135 14 Gun 274 | 32 40 . 18 68 116 . Cannon 33 | . . . . . 19 14 Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 81 | 16 12 . . 15 24 14 Thermal 222 | 16 28 . 18 53 107 . Explosive 3 | . . . . 3 . . Electromagnetic 4 | . . . . . 4 . Robot Hit Streak 26 | 9 14 . 26 21 24 11 Robot Miss Streak 3 | 3 3 . 3 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 235 | 21 27 . 13 56 109 9 Core Hits 114 | 8 13 . 18 29 42 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | 2 2 . . 2 14 1 Burn 19 | 2 2 . . 2 13 . Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4205 | 234 324 . 185 987 2227 248 Guns 3578 | 234 324 . 185 973 1862 . Cannons 609 | . . . . . 361 248 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 18 | . . . . 14 4 . Kinetic 1163 | 98 81 . . 284 452 248 Thermal 2939 | 136 243 . 185 689 1686 . Explosive . | . . . . . . . Electromagnetic 85 | . . . . . 85 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 5 6 Average Corruption 4 | . . . . . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 9 4 Message Errors 3 | . . . . . 1 2 Matter Fused 3 | . . . . . 3 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . . 12 . Projectiles 12 | . . . . . 12 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 2 1 . Kicked 3 | . . . . 2 1 . Crushed . | . . . . . . . Highest Temperature 380 | 18 288 . 21 308 380 90 Average Temperature 65 | 9 93 . 9 47 81 50 Received Heat Transfer 732 | . 96 9 42 189 297 99 Effects 3 | . . . . 2 1 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 22 | . 1 . . 5 16 . Heat Transferred 7468 | 555 816 . 320 1522 4255 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 127 | 10 127 32 70 97 108 43 Initial 38 | . . 32 . . 38 31 Average 32 | 1 56 14 25 12 51 18 Influence Increases 1227 | 35 197 . 145 307 499 44 Destroy 0b10 Robot/C 820 | . 160 . 100 200 320 40 Destroy 0b10 Robot/NC 115 | 35 . . 10 25 45 . Destroy Leader 164 | . 20 . 20 38 86 . Destroy Structure 23 | . 2 . . 14 3 4 Lose Combat Pursuer 105 | . 15 . 15 30 45 . Influence Decreases 1227 | 35 120 77 145 222 513 115 Entered New Map 132 | . . 45 . . 47 40 Time Decay 1003 | 35 120 32 145 215 386 70 Lost Part 92 | . . . . 7 80 5 Squads Dispatched 10 | . 2 2 . . 6 . Investigation 2 | . 1 1 . . . . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 1 1 . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 4 | . 1 1 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 13 3 6 13 22 3 Peak Tracking Total 4 | . 4 4 3 4 3 2 Tactical Retreats 6 | . 1 . 1 2 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 4 | . 1 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 2 | . . . . . 2 . Terminals 1 | . . . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . . 2 . Successful 1 | . . . . . 1 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Record 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 2726 | 142 344 85 404 823 928 . Seismic 2726 | 142 344 85 404 823 928 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 3062 | 187 344 94 404 823 1041 169 Spaces Moved 1859 | 106 196 75 295 482 628 77 Core 3 | 3 . . . . . . Treads 90 | . . . . . 50 40 Legs 1766 | 103 196 75 295 482 578 37 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 Average Speed 124 | 118 120 120 120 120 125 174 Slowest Speed 240 | 120 120 120 120 120 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 6 35 12 41 27 20 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 37 | . . . . 37 . . Terrain Destroyed 42 | . . . . 37 2 3 Melee . | . . . . . . . Projectile 5 | . . . . . 2 3 AOE 37 | . . . . 37 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2290 | 132 265 78 327 649 742 97 Wait 171 | . 40 . 18 94 10 9 Move 1853 | 105 195 74 294 481 627 77 Hop . | . . . . . . . Pick Up 29 | 4 6 1 . 8 10 . Fast Attach 15 | 7 . . . 3 3 2 Attach 11 | . . 2 1 2 6 . Detach 1 | . . . . . 1 . Swap 30 | . 2 1 3 15 9 . Drop 19 | . 2 . 2 7 6 2 Fire 158 | 16 20 . 9 37 69 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 2 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 608 | -9/Materials | Discovered new exit (range 16) 626 | -9/Materials | Entered Mines 637 | -9/Mines | Met a Derelict bent on vengeance 746 | -9/Mines | Discovered new exit (range 13) 965 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 997 | -9/Mines | Build established: Scavenger-Mutant 1030 | -9/Mines | Entered Materials 1030 | -8/Materials | Evolved 2 slots: Propulsion x2 1745 | -8/Materials | Discovered new exit (range 13) 1853 | -8/Materials | Entered Factory 1853 | -7/Factory | Evolved 2 slots: Utility x2 2818 | -7/Factory | Lost 3 parts (2n1u) 2870 | -7/Factory | Discovered new exit (range 16) 2894 | -7/Factory | Entered Storage 3063 | -7/Storage | Self-destructed Last Messages --------------- 02978_ G-47 Trooper destroyed. 02981_ G-47 Trooper knocked back. 02981_ U-05 Engineer builds a Wall. 02984_ G-47 Trooper destroyed. 02988_ Acquired Aluminum Leg. 02989_ 5LH5YQ V=3%F6JC22%WGC1M NIR4VT9FNO 02991_ Acquired 48 matter. 02992_ U-05 Engineer builds a Wall. 02995_ Acquired Aluminum Leg. 02998_ U-05 Engineer builds a Wall. 02998_ R-06 Scavenger collects Lgt. Treads. 03006_ K-01 Serf collects debris. 03048_ Triggered Heavy Explosive Trap. 03048_ An explosion rips through the floor. 03049_ Acquired 24 matter. 03050_ System corrupted: Energy discharge (-72). 03051_ Acquired 34 matter. 03060_ Aluminum Leg destroyed. 03060_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? #??????????????????? | | ???????????????????## #??????????????????? | | ??????????????????? #??????????????????? | | ??????????????????? #??????????????????? | | ??????????????????? #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# p#???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????+ +???????????????????? | | ??????????????????#@ #???????????????????? | | ??????????????????# #???????????????????? | | ????????????#+##+## r #???????????????????? | | ????????????# #???????????????????? | | ????????????# k ##########??????????? | | ????????????# ?????????? | | ????????????# #??????????? | | ????????????# ##+##+## #??????????? | | ????????????# #???????????????????? | | ????????#####+# #???????????????????? | | ????????# #???????????????????? | | ????????# """" + + #????????????? | | ????????# """" ####### # #????????????? | | ????????# """" #?????? #????? #????????????? | | ????????# """" #?????? #???????????????????? | | ????????# #?????? #???????????????????? | | ????????##+##+#######??#???????????????????? | | ?????????# +???????????????????? | | ?????????# ##+###### #???????????????????? | | ?????????# #???????????????????????????????? | | ???#######+##??????????????????????????????? | | ???# #??????????####+##?????????????? | | ???#""" #????????? ?????????????? | | ???#""" #????????? ????????????? | | ???#""" #????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingPoweredRail Manual? 0 Play Time 00:17:22 Cumulative 89.3 hours Start 2025.05.12 @ 00:25:16 End 2025.05.12 @ 00:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7d8f10e-fa6f-4ecc-9401-ca21cbe8b783