Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 21:57:40 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1447) 1447 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 4696 Bonus ------- Follower Combat Kills 89 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 64/100 System Corruption 0% Temperature Warm (110) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Pulse Rifle Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Matter Filter Transmission Jammer Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Hacking Suite Pulse Rifle Pulse Rifle Gatling Laser Rocket Launcher Mini Grenade Launcher Mining Claw [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 2 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 49 | 8 1 . 14 17 5 4 Power 7 | 1 . . 2 3 . 1 Engine 4 | 1 . . 2 1 . . Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . 4 2 2 . Treads 2 | . . . . . 2 . Leg 8 | 2 . . 4 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 . . 5 4 2 . Device 6 | 1 . . 1 2 2 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . 1 . . Hackware 2 | . . . 1 1 . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 19 | 3 1 . 3 8 1 3 Energy Gun 5 | . . . 2 2 . 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 7 | 3 . . 1 2 1 . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 25 | . . . 3 5 3 14 Power 3 | . . . 1 1 . 1 Propulsion 5 | . . . . 1 2 2 Utility 8 | . . . . 2 1 5 Weapon 9 | . . . 2 1 . 6 Highest Loss Streak 8 | . . . 2 3 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 100 96 88 78 70 Engine 6 | . 14 14 10 5 . . Core 2 | . . . . 2 7 4 Treads 2 | . . . . . 8 11 Leg 16 | . 28 28 22 19 3 . Device 11 | . 14 14 13 3 11 14 Storage 12 | . 14 14 18 9 7 6 Processor 3 | . . . . 8 7 6 Hackware 4 | . . . 4 5 7 4 Protection 6 | . . . 7 15 . . Energy Gun 9 | . . . 15 10 7 4 Energy Cannon 1 | . . . . 4 . . Ballistic Gun 7 | . 18 14 3 1 15 11 Launcher 2 | . 9 14 1 1 . 2 Naked Turns . | . . . . . . . Heaviest Build 39 | 15 16 16 36 39 32 26 Greatest Support 40 | 20 20 20 25 40 40 40 Greatest Overweight (x) 7 | . . . 1 1 7 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 3 4 8 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 3 Class Distribution -------------------- 42% | Scavenger-Mutant 36% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1340 | 262 53 . 334 313 253 125 Remotely 495 | . . . . 117 253 125 Salvage Created 1572 | 14 80 . 487 454 316 221 Parts 91 | 5 7 . 29 25 8 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 38 | . 4 . 13 6 2 13 Guns 22 | . 3 . 13 2 2 2 AOE 14 | . 1 . . 2 . 11 Classes Destroyed 9 | 1 2 . 2 3 1 . Tunneler 2 | 1 . . . 1 . . Recycler 5 | . . . . 2 3 . Operator 1 | . . . 1 . . . Watcher 2 | . . . . 2 . . Swarmer 15 | . 3 . 2 . . 10 Grunt 14 | . 1 . 9 1 . 3 Sentry 5 | . . . 2 2 1 . Hunter 3 | . . . . 3 . . Programmer 1 | . . . . . 1 . Best Kill Streak 9 | 1 3 . 3 3 2 9 Combat Bots Only 9 | . 3 . 3 2 1 9 Max Kills in Single Turn 3 | 1 2 . 1 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 389 | . 11 . 66 100 39 173 Missed 111 | . 1 . 19 27 14 50 Damage Taken 3556 | . 119 . 601 993 281 1562 Core 1058 | . 21 . 80 243 43 671 Absorbed by Shields . | . . . . . . . Ignored by Resistances 156 | . . . . 156 . . Regen/Repaired (Parts) 38 | . . . 38 . . . Core Remaining (%) 81 | 100 . 91 80 55 . . Volleys Fired 154 | 1 9 . 50 57 17 20 Largest 3 | 2 2 . 2 2 3 3 Hottest 131 | 40 50 . 96 131 109 109 Shots Fired 278 | 2 11 . 71 101 45 48 Gun 224 | 2 9 . 71 60 45 37 Cannon 34 | . . . . 34 . . Launcher 20 | . 2 . . 7 . 11 Special . | . . . . . . . Kinetic 107 | 2 9 . 32 3 34 27 Thermal 151 | . . . 39 91 11 10 Explosive 20 | . 2 . . 7 . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 1 4 . 11 5 13 14 Robot Miss Streak 5 | . 1 . 3 5 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 164 | 1 6 . 49 49 32 27 Core Hits 87 | 1 6 . 23 18 11 28 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 1 . 1 Burn 4 | . . . 2 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3864 | 11 143 . 658 1036 529 1487 Guns 2101 | 11 69 . 651 450 529 391 Cannons 435 | . . . . 435 . . Explosions 1320 | . 74 . . 150 . 1096 Melee . | . . . . . . . Ramming 8 | . . . 7 1 . . Kinetic 1045 | 11 69 . 302 30 411 222 Thermal 1491 | . . . 349 855 118 169 Explosive 1320 | . 74 . . 150 . 1096 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 85 | . . . . 13 . 72 Projectiles 2 | . . . . 2 . . Explosions 83 | . . . . 11 . 72 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 190 | . 25 . . 26 . 139 Shots 7 | . 1 . . 1 . 5 Rammed . | . . . . . . . Targets Rammed 3 | . . . 2 1 . . Kicked 3 | . . . 2 1 . . Crushed . | . . . . . . . Highest Temperature 607 | . . . 252 607 117 129 Average Temperature 161 | . . . 76 226 36 48 Received Heat Transfer 984 | . 30 . 255 225 48 426 Effects 27 | . . . . 27 . . Shutdowns 5 | . . . . 5 . . Energy Bleed 3 | . . . . 3 . . Interference 6 | . . . . 6 . . Matter Decay 5 | . . . . 5 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 6 | . . . . 6 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 7 | . . . 2 5 . . Heat Transferred 3506 | . . . 953 1850 259 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 396 | 5 150 58 236 298 104 396 Initial 72 | . 3 58 22 48 58 72 Average 123 | 1 85 58 134 124 87 183 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 82 | 100 100 100 75 88 100 61 Level 1 17 | . . . 24 11 . 38 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 5 1 . . Investigation 4 | . 1 . 2 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 4 . 18 23 4 19 Peak Tracking Total 8 | . 3 . 6 6 1 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 10 | . 6 . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 3 | . 1 . . 1 . 1 Max in Single Turn 1 | . 1 . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 10 | . 3 . 4 1 1 1 Terminals 7 | . 3 . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . 13 . 15 2 1 3 Successful 18 | . 5 . 11 . 1 1 Failed 16 | . 8 . 4 2 . 2 Catastrophic 5 | . 2 . 2 . . 1 Database Lockouts . | . . . . . . . Manual 19 | . 12 . 4 2 . 1 Terminals 25 | . 13 . 7 2 . 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 5 . 3 . . 1 Robot Analysis 3 | . 2 . 1 . . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Disarm Traps 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 2 1 1 1 Full Trace Events 7 | . 3 . 2 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 38 | . . 38 38 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . . 14 . . . Total Damage 232 | . . . 232 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 2774 | 70 219 130 995 624 334 402 Spaces Moved 1490 | 48 160 97 549 280 152 204 Core 18 | 9 . . . . 5 4 Treads 305 | . . . . . 105 200 Legs 1167 | 39 160 97 549 280 42 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 100 Average Speed 145 | 106 120 120 140 153 179 160 Slowest Speed 400 | 120 120 120 190 190 400 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 30 17 35 23 4 33 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 122 | . 2 . . 32 . 88 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 121 | . 2 . . 31 . 88 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1837 | 62 175 110 700 373 176 241 Wait 89 | . . 14 63 2 . 10 Move 1484 | 47 159 96 548 279 151 204 Hop . | . . . . . . . Pick Up 36 | 6 6 . 13 7 3 1 Fast Attach 13 | 3 . . 2 6 2 . Attach 20 | 4 . . 6 4 3 3 Detach 1 | . . . . 1 . . Swap 16 | 1 1 . 6 7 . 1 Drop 21 | . . . 10 9 . 2 Fire 154 | 1 9 . 50 57 17 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 2 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 382 | -10/Mines | Discovered new exit (range 12) 420 | -10/Mines | Entered Materials 420 | -9/Materials | Accompanied by 2 allies 420 | -9/Materials | Evolved 2 slots: Utility x2 425 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 834 | -9/Materials | Repaired Mni. Grenade Launcher 1028 | -9/Materials | Build established: Scavenger-Mutant 1405 | -9/Materials | Discovered new exit (range 4) 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -8/Materials | Lost 3 parts (1p1n1u) 1981 | -8/Materials | Discovered new exit (range 15) 2039 | -8/Materials | Entered Factory 2039 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2346 | -7/Factory | Build established: Gunner 2372 | -7/Factory | Identified exit to Garrison 2373 | -7/Factory | Entered Garrison 2429 | -7/Garrison | Triggered checkpoint 2651 | -7/Garrison | Destroyed 9 combat bots 2655 | -7/Garrison | Lost 6 parts (1p1n2u2w) 2769 | -7/Garrison | Core integrity fell below 50% 2772 | -7/Garrison | Core integrity fell below 20% 2775 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02645_ Autogun crushed. 02647_ Acquired Lgt. Nuclear Core. 02655_ S-27 Virus destroyed. 02656_ Acquired 13 matter. 02752_ Connecting with Garrison Terminal... >>Access(Emergency) Found 34 emergency access points. Map updated. 02752_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 02755_ Lgt. Treads destroyed. 02759_ Adv. Targeting Computer destroyed. 02759_ Lrn. Tractor Beam destroyed. 02761_ Imp. Assault Rifle destroyed. 02762_ Sml. Storage Unit destroyed. 02767_ Rocket Launcher destroyed. 02769_ Garrison Terminal disabled. 02771_ Mni. Grenade Launcher destroyed. 02775_ Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????? | | #???????????????????????? | | # ## ## ###########???????????????????????? | | # ## ## #?????????????????????????????????? | | " ^ "?????????????????????????????????? | | " "?????????????????????????????????? | | " "?????????????????????????????????? | | " "?+???????????????????????????????? | | # ## ## #?????????????????????????????????? | | # ## ## #???????????????+?????????????????? | | #?????????#???????????????????????? | | +????????? ???????????????????????? | | # #????????? ???????????????????????? | | ## ##""""## #????????? ??+?????+??????????????? | | ?# ???????# #?????????Y???????????????????????? | | ?# ????????# #????????? ???????????????????????? | | ?# ????????# #????????? #??????????????????????? | | ?#?????????# #????????# #????+?????????????????? | | ???????????# ########?# #??????????????????????? | | ???????????# +? #??????????????????????? | | ???????????# ###### #?# #??????????????????????? | | ???????????# #????# #?# #??????????????????????? | | ???????????# #????# ### ##?#???????????????????? | | ??++???????# ###### # # ## # ######?????? | | ???????????# ????? | | ???????????# [!@ ????? | | ???????????# ggg Y ????? | | ???????????########## # #??????????? | | ????????????????????# ### # ##??????????? | | ????????????????????# #?# ####?#### #???????????? | | ????????????????????# #?# #??????????#???????????? | | ????????????????????# #? ??????????????????????? | | ????????????????????# #?"""??????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??+??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed InsulationStealthCasing Manual? 0 Play Time 00:29:21 Cumulative 8.9 hours Start 2024.05.18 @ 21:26:18 End 2024.05.18 @ 21:57:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7115ce32-53f2-4337-b55b-070c0eae04ce