Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.31 @ 06:12:33 Player: JACKBOI Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (3724) 3724 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 10206 Bonus ------- Follower Combat Kills 628 Friendly Fire -126 Cogmind --------- Core Integrity 996/1150 Matter 240/300 Energy 660/660 System Corruption 0% Temperature Cool (0) Movement Walking (750) Ox9 Location -4/Factory Parts ------- > --- POWER (4) -------- Reinforced Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Thermal Generator Improved Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well Layered Light Armor Plating > --- WEAPON (3) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Advanced Heat Sink Compact Matter Pod (150) Machine Analyzer Improved Sensor Array Target Analyzer Advanced ECM Suite Reaction Control System Damper Plating Improved Force Field Improved Field Recycling Unit (0) Heavy EM Shotgun Cooled Pulse Rifle Improved Spread Laser Force Rifle Force Rifle Force Rifle Wave Gun Ion Cannon Heavy Ion Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fission Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Thermal Generator Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Force Field Long-range Tractor Beam > --- WEAPON ----------- Force Rifle Force Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Advanced Heat Sink Energy Well Compact Matter Pod Machine Analyzer Improved Sensor Array Target Analyzer Advanced ECM Suite Reaction Control System Layered Light Armor Plating Damper Plating Improved Field Recycling Unit Heavy EM Shotgun Cooled Pulse Rifle Improved Spread Laser Force Rifle Force Rifle Force Rifle Wave Gun Ion Cannon Heavy Ion Cannon Gauss Rifle Magnetic Acceleration Cannon [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . . 2 2 Power 3 | . . . 1 . . . . 1 . . 1 . Propulsion 3 | . . . 1 . . . . . . . 1 1 Utility 5 | . . 2 . 2 . . . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 201 | 7 6 17 18 41 21 1 34 43 . 2 1 10 Power 34 | 2 1 3 1 9 2 . 6 9 . . . 1 Engine 25 | 2 . 3 1 8 . . 3 8 . . . . Core 9 | . 1 . . 1 2 . 3 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 3 4 1 4 3 . 4 13 . 1 1 . Treads 9 | . . 4 1 4 . . . . . . . . Leg 26 | 2 3 . . . 2 . 4 13 . 1 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 71 | 1 2 3 6 17 11 . 14 10 . . . 7 Device 39 | . 1 1 3 10 4 . 8 8 . . . 4 Storage 6 | 1 1 1 . 1 1 . . . . . . 1 Processor 1 | . . . . 1 . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 24 | . . 1 3 4 6 . 6 2 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 . 7 10 11 5 1 10 11 . 1 . 2 Energy Gun 24 | . . 4 6 1 1 . 4 8 . . . . Energy Cannon 4 | . . . . 3 . . 1 . . . . . Ballistic Gun 19 | 2 . 2 2 5 4 . 2 1 . 1 . . Ballistic Cannon 9 | . . . . 1 . 1 3 2 . . . 2 Launcher 3 | . . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 2 1 . . . . Parts Lost 23 | . . 2 . 5 4 . . 3 . . . 9 Power 7 | . . 1 . 2 1 . . 1 . . . 2 Propulsion 5 | . . . . . 2 . . . . . . 3 Utility 7 | . . . . 3 . . . 2 . . . 2 Weapon 4 | . . 1 . . 1 . . . . . . 2 Highest Loss Streak 9 | . . 2 . 3 4 . . 3 . . . 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 96 95 97 98 63 61 89 95 93 89 88 83 Engine 9 | . 8 10 18 13 . . 4 12 13 13 11 9 Core 4 | . 5 . . 1 6 7 9 6 6 6 5 5 Treads 6 | . . 14 27 22 1 . . . . . . . Leg 13 | . 28 7 . . 6 15 22 20 20 16 23 20 Device 18 | . 10 22 21 24 11 7 17 20 20 20 17 21 Storage 6 | . 14 11 9 7 3 7 7 6 6 6 5 5 Protection 7 | . . 7 5 6 12 7 11 8 6 6 5 5 Energy Gun 8 | . . 8 13 4 5 7 5 13 13 13 11 9 Ballistic Gun 4 | . 28 12 1 4 6 . 1 1 6 6 5 . Ballistic Cannon 2 | . . . . 1 . 6 6 4 . . . 5 Naked Turns 19 | . . . . . 19 . . . . . . . Heaviest Build 177 | 13 29 96 102 125 152 145 150 144 142 142 141 177 Greatest Support 60 | 20 20 40 60 60 60 30 49 54 45 45 60 60 Greatest Overweight (x) 9 | . 1 2 1 2 9 4 4 3 3 4 2 5 Average Overweight (x) 2 | . . . 1 1 3 4 2 2 3 3 2 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 9 18 25 25 14 25 25 25 25 25 25 25 Most Carried 25 | 4 9 25 25 25 23 25 25 25 25 25 24 25 Average Carried 21 | 2 6 14 24 24 10 24 24 24 25 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 9 25 25 22 22 25 25 25 25 25 24 23 Class Distribution -------------------- 35% | Scavenger-Tank 34% | Scavenger-Mutant 24% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Matter Collected 4393 | 224 137 164 139 1035 545 69 748 966 66 23 . 277 Remotely 670 | . . . . . . . . 306 66 23 . 275 Salvage Created 5039 | . 184 232 244 950 . . 619 2116 158 . . 536 Parts 219 | . 10 21 14 37 . . 25 89 3 . . 20 Haulers Intercepted 3 | . . . 1 . . . 1 1 . . . . Recyclers Shooed 5 | . . . . 1 . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 67 | . 4 6 4 18 . . 8 22 . . . 5 Guns 49 | . 4 6 4 11 . . 3 16 . . . 5 Cannons 17 | . . . . 6 . . 5 6 . . . . AOE 1 | . . . . 1 . . . . . . . . Classes Destroyed 13 | . 1 4 1 6 . . . 1 . . . . Worker 5 | . . . . 2 . . . 3 . . . . Builder 6 | . . 2 . . . . 1 2 . . . 1 Hauler 3 | . . . 1 . . . 1 1 . . . . Recycler 8 | . . . . 2 . . 2 4 . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 6 | . . 1 1 . . . 1 1 . . . 2 Swarmer 6 | . . 3 . . . . . 3 . . . . Grunt 28 | . 4 . 3 5 . . 2 12 . . . 2 Brawler 6 | . . . . 4 . . . 1 . . . 1 Duelist 5 | . . . . 5 . . . . . . . . Sentry 12 | . . 3 1 1 . . 4 2 . . . 1 Hunter 2 | . . . . 1 . . . . . . . 1 Programmer 8 | . . . . 2 . . 2 4 . . . . Best Kill Streak 6 | . 4 3 4 4 . . 3 6 . . . 3 Combat Bots Only 4 | . 4 3 3 4 . . 2 4 . . . 2 Max Kills in Single Turn 2 | . 1 2 1 1 . . 2 2 . . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Damage Taken 7796 | . 363 408 243 1935 130 . 1206 1925 . . . 1586 Core 973 | . 93 76 25 201 63 . 97 264 . . . 154 Absorbed by Shields 1090 | . . . . 112 17 . . 310 . . . 651 Redirected to Shielding 63 | . . . . 23 34 . 6 . . . . . Regen/Repaired (Parts) 67 | . . . 67 . . . . . . . . . Core Remaining (%) 79 | 100 62 81 95 . . . 48 . . 68 100 . Volleys Fired 304 | . 19 26 17 82 1 . 43 82 5 1 . 28 Largest 3 | . 2 2 2 2 1 . 2 3 3 3 . 3 Hottest 213 | . 40 105 91 132 25 . 138 213 190 190 . 213 Shots Fired 681 | . 38 45 29 154 3 2 84 226 15 3 . 82 Gun 509 | . 38 39 26 116 3 1 39 184 15 3 . 45 Cannon 155 | . . . . 30 . 1 45 42 . . . 37 Launcher 17 | . . 6 3 8 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 339 | . 38 14 14 99 2 1 60 68 5 1 . 37 Thermal 303 | . . 18 7 37 1 1 24 158 10 2 . 45 Explosive 17 | . . 6 3 8 . . . . . . . . Electromagnetic 22 | . . 7 5 10 . . . . . . . . Robot Hit Streak 29 | . 19 11 15 29 2 1 14 18 9 1 . 26 Robot Miss Streak 3 | . 2 3 3 2 1 1 3 3 . 2 . 2 Penetration Max 1 | . . . . . . . 1 1 . . . . Secondary Targets 8 | . . . . 1 . . 1 6 . . . . Max Gunslinging Chain 2 | . . . . 1 . . 1 2 . . . . Shots Hit Robots 437 | . 31 25 24 118 2 1 52 135 5 1 . 43 Core Hits 233 | . 12 15 23 67 . . 24 68 3 . . 21 Critical Kills 12 | . . . . . . . 3 8 . . . 1 Critical Parts Destroyed 13 | . . . . . . . 4 5 . . . 4 Critical Strikes 37 | . . 1 1 3 . 1 7 17 . . . 7 Burn 6 | . . 1 1 1 . 1 . 2 . . . . Destroy 26 | . . . . . . . 7 14 . . . 5 Blast 5 | . . . . 2 . . . 1 . . . 2 Melee Attacks 2 | . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10372 | . 319 476 592 2645 47 24 1153 3664 112 23 . 1317 Guns 7028 | . 318 313 370 1812 47 24 439 2894 112 23 . 676 Cannons 2544 | . . . . 527 . . 714 662 . . . 641 Explosions 794 | . . 163 222 301 . . . 108 . . . . Melee . | . . . . . . . . . . . . . Ramming 6 | . 1 . . 5 . . . . . . . . Kinetic 4727 | . 318 67 196 1575 25 . 772 1092 18 23 . 641 Thermal 4634 | . . 178 103 584 22 24 381 2572 94 . . 676 Explosive 686 | . . 163 222 301 . . . . . . . . Electromagnetic 319 | . . 68 71 180 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 2 . 9 9 9 10 3 3 3 . . Average Corruption 6 | . 1 1 . 7 9 9 9 2 3 3 . . Corruption Purged 5 | . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 189 | . 1 7 . 36 30 30 49 11 21 4 . . Message Errors 45 | . . 2 . 11 6 6 9 3 7 1 . . Matter Fused 45 | . 1 1 . 8 5 7 13 1 7 2 . . Heat Flow Errors 27 | . . 2 . 3 5 7 8 1 1 . . . Energy Discharges 22 | . . 2 . 5 5 4 4 1 1 . . . Data Loss (minor) 23 | . . . . 4 5 2 5 3 3 1 . . Data Loss (major) 10 | . . . . 2 2 . 4 1 1 . . . Misfires 8 | . . . . 1 2 2 3 . . . . . Alerts 4 | . . . . . . 2 1 . 1 . . . Weapon Failures 5 | . . . . 2 . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 123 | . . . . 44 . . 22 49 . . . 8 Projectiles 95 | . . . . 44 . . 22 21 . . . 8 Explosions 28 | . . . . . . . . 28 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 29 | . . . . 4 . . 5 10 . . . 10 Impact . | . . . . . . . . . . . . . Kinetic 27 | . . . . 4 . . 4 10 . . . 9 Secondary 2 | . . . . . . . 1 . . . . 1 Self-Inflicted Damage 163 | . . 3 24 136 . . . . . . . . Shots 7 | . . 1 1 5 . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 635 | . 75 177 39 415 253 215 411 635 144 60 . 339 Average Temperature 148 | . 19 29 19 143 101 77 159 196 64 34 . 114 Received Heat Transfer 2422 | . 282 135 180 258 . . 396 868 . . . 303 Effects 75 | . . . . 8 . . 9 56 . . . 2 Shutdowns 31 | . . . . 1 . . 2 28 . . . . Energy Bleed 5 | . . . . 1 . . . 3 . . . 1 Interference 19 | . . . . 5 . . 7 7 . . . . Matter Decay 3 | . . . . . . . . 3 . . . . Short Circuit 3 | . . . . 1 . . . 1 . . . 1 Damage (minor) 3 | . . . . . . . . 3 . . . . Damage (major) 10 | . . . . . . . . 10 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . 1 . 1 . . . 10 . . . 1 Heat Transferred 8046 | . . 518 296 1295 37 111 555 4050 148 . . 1036 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Peak Influence 344 | . 115 318 111 275 46 59 344 274 . . . 108 Initial 76 | . . 41 2 42 14 . . 76 . . . . Average 78 | . 54 135 23 76 4 3 194 95 . . . 50 Maximum Alert Level 1 | . . 1 . 1 . . 1 1 . . . . Low Security (%) 88 | 100 100 52 100 95 100 100 56 95 . . 100 100 Level 1 11 | . . 47 . 4 . . 43 4 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 6 . 2 5 9 . . . 1 Investigation 7 | . . . . 1 . 1 3 2 . . . . Extermination 10 | . . . . 2 . 1 2 4 . . . 1 Reinforcement 4 | . . . 1 . . . . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Distress Signals 2 | . . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 5 11 10 20 4 2 19 27 . 1 . 15 Peak Tracking Total 7 | . 4 3 6 3 4 1 4 4 . 1 . 7 Tactical Retreats 4 | . . . 1 1 . . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Traps Triggered 8 | . . 2 . 3 . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Machines Disabled 15 | . . . . 2 . . 4 8 . . . 1 Max in Single Turn 3 | . . . . 1 . . 1 3 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Machines Accessed 23 | . 3 2 3 6 . 2 4 1 . . . 2 Terminals 14 | . 3 2 . 2 . 1 4 1 . . . 1 Fabricators 2 | . . . . 1 . 1 . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . 1 Recycling Units 2 | . . . 1 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 52 | . 8 2 8 12 . 5 10 3 . . . 4 Successful 29 | . 4 2 8 6 . 2 5 1 . . . 1 Failed 23 | . 4 . . 6 . 3 5 2 . . . 3 Catastrophic 5 | . . . . 1 . 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 31 | . 8 2 . 4 . 2 10 3 . . . 2 Fabricators 5 | . . . . 2 . 3 . . . . . . Repair Stations 8 | . . . 6 . . . . . . . . 2 Recycling Units 3 | . . . 2 1 . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 13 | . 4 2 . 1 . . 5 1 . . . . Record 1 | . 1 . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . 1 1 . . . . Open Door 1 | . . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . 2 . . . . . . Network Status 2 | . . . . 1 . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . 6 . . . . . . . . 1 Scan Component 4 | . . . 3 . . . . . . . . 1 Repair 3 | . . . 3 . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 1 . . . . . . . . Process 1 | . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . 1 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 4 . 2 4 1 . . . 1 Full Trace Events 7 | . 1 . . 1 . 1 3 1 . . . . Feedback Events 3 | . 1 . . 1 . . . 1 . . . . Corruption 3 | . 1 . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . Time 78 | . . . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 4 | . . . 4 . . . . . . . . . Retrieved Matter 4 | . . . 4 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Total Allies 24 | . . . . . 20 1 3 . . . . . Largest Group 19 | . . . . . 19 11 9 3 . . . . Highest-Rated Group 465 | . . . . . 465 254 226 93 . . . . Highest-Rated Ally 35 | . . . . . 35 35 35 31 . . . . Total Orders 3 | . . . . . . 1 . 2 . . . . PICKUP 1 | . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 194 | . . . . . 91 16 64 23 . . . . Total Damage 6557 | . . . . . 4636 276 1355 290 . . . . Kills 31 | . . . . . 13 4 13 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Robot Analysis Total 4 | . 2 . . . . . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Turns Passed 10067 | 76 283 676 579 1819 962 890 1186 1656 1248 140 38 514 Spaces Moved 3047 | 54 156 262 157 558 271 210 341 458 374 38 15 153 Core 46 | 2 . . . . 44 . . . . . . . Treads 912 | . . 179 157 558 18 . . . . . . . Legs 1999 | 52 156 83 . . 119 210 341 458 374 38 15 153 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 90 | . . . . . 90 . . . . . . . Fastest Speed 50 | 50 120 160 250 250 50 400 260 260 330 330 260 260 Average Speed 279 | 117 134 212 250 263 333 400 284 283 330 355 260 263 Slowest Speed 750 | 120 190 330 250 330 750 400 400 330 330 400 260 470 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 29 27 15 12 75 9 55 13 56 9 1 6 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug 8 | . . . 6 . . . . 2 . . . . Terrain Destroyed 146 | . . 35 16 33 . 1 40 16 . . . 5 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . . 1 . 1 16 10 . . . 5 AOE 113 | . . 35 16 32 . . 24 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Fac Low Low Fac Fac Total 4055 | 63 196 345 321 758 329 262 486 660 378 42 15 200 Wait 217 | . 1 5 92 45 . 49 8 17 . . . . Move 3036 | 53 155 261 156 558 270 209 340 457 373 37 14 153 Hop . | . . . . . . . . . . . . . Pick Up 137 | 3 7 22 17 15 24 3 21 21 . 1 . 3 Fast Attach 56 | 6 2 5 6 4 13 . 8 6 . 1 . 5 Attach 32 | . . 2 2 10 4 . 4 5 . 1 1 3 Detach 4 | . . 1 1 1 . . . . . . . 1 Swap 113 | 1 4 10 10 27 4 1 22 32 . . . 2 Drop 146 | . 7 13 18 15 13 . 34 40 . 1 . 5 Fire 304 | . 19 26 17 82 1 . 43 82 5 1 . 28 Melee 2 | . . . 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 5) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Build established: Scavenger-Mutant 940 | -9/Materials | Discovered new exit (range 13) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1097 | -8/Materials | Repaired Lgt. Armor Plating 1125 | -8/Materials | Repaired Grenade Launcher 1362 | -8/Materials | Build established: Mutant 1426 | -8/Materials | Repaired Structural Scanner 1563 | -8/Materials | Discovered new exit (range 7) 1615 | -8/Materials | Entered Factory 1615 | -7/Factory | Evolved 2 slots: Utility x2 1897 | -7/Factory | Build established: Scavenger-Mutant 2290 | -7/Factory | Build established: Hacker-Mutant 2459 | -7/Factory | Garrison activated, responded to threat 2573 | -7/Factory | Lost 3 parts (1p2u) 2912 | -7/Factory | Cargo convoy interrupted 3092 | -7/Factory | Build established: Scavenger-Mutant 3434 | -7/Factory | Sucked down chute 3434 | -7/Factory | Entered Waste 3435 | -7/Waste | Met a frightened Derelict 3474 | -7/Waste | Spotted C-40 Crusher 3490 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3493 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3496 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3499 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3499 | -7/Waste | Released all parts (3) 3504 | -7/Waste | Spotted C-40 Crusher 3505 | -7/Waste | Spotted C-40 Crusher 3506 | -7/Waste | Spotted C-40 Crusher 3514 | -7/Waste | Warlord forces began an assault 3518 | -7/Waste | Allies destroyed C-40 Crusher 3523 | -7/Waste | Allies destroyed C-40 Crusher 3524 | -7/Waste | Allies destroyed C-40 Crusher 3530 | -7/Waste | Lost 4 parts (1p2n1w) 3535 | -7/Waste | Allies destroyed C-40 Crusher 3540 | -7/Waste | Spotted C-40 Crusher 3540 | -7/Waste | Allies destroyed C-40 Crusher 3894 | -7/Waste | Found Damper Plating 4328 | -7/Waste | Discovered new exit (range 16) 4377 | -7/Waste | Build established: Mutant 4396 | -7/Waste | Entered Factory 4396 | -7/Factory | Accompanied by 10 allies 5149 | -7/Factory | Fabricated A-02 Transporter (x1) 5213 | -7/Factory | Discovered new exit (range 16) 5286 | -7/Factory | Entered Storage 5286 | -7/Storage | Accompanied by 9 allies 5655 | -7/Storage | Build established: Scavenger-Mutant 5814 | -7/Storage | System corruption reached 10% 6059 | -7/Storage | Core integrity fell below 50% 6170 | -7/Storage | Allied Derelicts emerged from ambush trap array 6418 | -7/Storage | Discovered new exit (range 10) 6472 | -7/Storage | Entered Factory 6472 | -6/Factory | Accompanied by 3 allies 6472 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6803 | -6/Factory | Build established: Scavenger-Tank 7313 | -6/Factory | Lost 3 parts (1p2u) 8019 | -6/Factory | Discovered new exit (range 13) 8128 | -6/Factory | Entered Lower Caves 9323 | -6/Lower Caves | Discovered new exit (range 14) 9376 | -6/Lower Caves | Entered another Lower Caves area 9493 | -6/Lower Caves | Discovered new exit (range 5) 9516 | -6/Lower Caves | Entered Factory 9516 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9520 | -5/Factory | Discovered new exit (range 12) 9554 | -5/Factory | Entered another Factory area 9554 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10068 | -4/Factory | Self-destructed Last Messages --------------- 10048_ U-05 Engineer builds a Wall. 10049_ Slug penetrates Wall. 10052_ K-01 Serf collects debris. 10054_ ALERT: Rogue bot located, Programmers report to Factory Zone 3G. 10055_ Penetrated by Slug. 10057_ K-01 Serf collects debris. 10058_ Critical hit (Destroy). 10058_ Carbon-fiber Leg destroyed. 10059_ H-77 Assassin knocked back. 10060_ K-01 Serf collects debris. 10061_ Force Rifle destroyed. 10061_ Slug penetrates Wall. 10062_ H-77 Assassin knocked back. 10064_ K-01 Serf collects debris. 10065_ Penetrated by Slug. 10065_ Imp. Deuterium Engine destroyed. 10065_ S-27 Virus knocked back. 10067_ K-01 Serf collects debris. 10068_ Penetrated by Slug. 10068_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # = """ """ ##???????????????????????????? | | " """ #! """ """ #????????????????????????????? | | " """ %+! #????????????????????????????? | | " """ # #????????????????????????????? | | # #????????????????????????????? | | ##############????????????????????????????? | | ###?????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????????????????????#??????????????? | | #?????????????????????????? #??????????????? | | #????????????????????????? #??????????????? | | #??????????????????????? #??????????????? | | #??????????????????????? ???????????????? | | !#??????????????????##?? ????? ??????????? | | %########################/##### "?????????? | | % ""?????????? | | != % = "?????????? | | %%h %% "?????????? | | k%*[= =% ????????? | | !%!*[= ????????? | | #### =!%!########### #??????????? | | ???# """ """ " ![%##?????????????????????? | | ???# """ """ "" %=#??????????????????????? | | ???# """ """ % *#??????????????????????? | | ???# """ """ " % @#??????????????????????? | | ???# % #??????????????????????? | | ???# #??????????????????????? | | ???################## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# s #??????????????????????? | | ????????????????????# s %#??????????????????????? | | ????????????????????# s #??????????????????????? | | ????????????????????# %+??????????????????????? | | ????????????????????# =%#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 56 Energy Capacity 850 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1750 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 90 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertStorageMembrane Manual? 0 Play Time 01:14:05 Cumulative 208.7 hours Start 2022.10.24 @ 09:38:32 End 2022.10.31 @ 06:12:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 0 Adventurer 77 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54fde99c-6da5-4f1c-812f-92cbfb3b9f2e