Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:32:06 Player: Cheeriohz Result: Destroyed by AG-73821 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2214) 2214 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2070) 2070 TOTAL SCORE: 8159 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 37 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 91/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (6) ------ Experimental Heat Sink Advanced Visual Processing Unit GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) High-capacity Matter Pod (200) Mobile Refinery Mk. CCLXVII Improved EM Pulse Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Phase Shifter Zionite Weapon Casing Improved Medium Armor Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Armored Treads Experimental Heat Sink High-capacity Matter Pod Structural Scanner Machine Analyzer Advanced Visual Processing Unit Improved Weapon Shielding Zionite Weapon Casing Improved Medium Armor Plating Improved Medium Armor Plating Mobile Refinery Mk. CCLXVII Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Missile Launcher Heavy Missile Launcher Chainsword [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 85 | . 9 4 29 16 . 3 . 24 Power 7 | . 1 . 1 2 . . . 3 Engine 4 | . 1 . 1 1 . . . 1 Core 1 | . . . . 1 . . . . Reactor 2 | . . . . . . . . 2 Propulsion 24 | . 2 1 9 5 . 3 . 4 Treads 18 | . . . 6 5 . 3 . 4 Leg . | . . . . . . . . . Wheel 6 | . 2 1 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | . 2 1 9 8 . . . 14 Device 17 | . 1 1 6 4 . . . 5 Storage 4 | . 1 . . 2 . . . 1 Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 11 | . . . 2 2 . . . 7 Artifact . | . . . . . . . . . Weapon 20 | . 4 2 10 1 . . . 3 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon 10 | . 4 1 5 . . . . . Launcher 6 | . . 1 3 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . . . 6 Parts Lost 19 | . . . 3 . . . . 16 Power 2 | . . . . . . . . 2 Propulsion 9 | . . . 2 . . . . 7 Utility 7 | . . . . . . . . 7 Weapon 1 | . . . 1 . . . . . Highest Loss Streak 10 | . . . 2 . . . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 98 92 92 92 92 88 Engine 7 | . 14 14 9 7 7 7 7 1 Core 4 | . . . . 5 7 7 7 6 Treads 21 | . . . 29 28 28 28 28 25 Leg 1 | . 8 . . . . . . . Wheel 5 | . 19 28 6 . . . . . Device 14 | . 11 14 17 15 14 14 14 12 Storage 8 | . 14 14 9 7 7 7 7 6 Processor 4 | . . . 3 7 7 7 7 1 Protection 10 | . . . 5 12 14 14 14 19 Energy Cannon 4 | . . . . 5 7 7 7 6 Ballistic Cannon 8 | . 26 27 16 2 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 11 34 34 44 78 78 78 78 91 Greatest Support 85 | 20 20 20 80 82 82 85 85 85 Greatest Overweight (x) 3 | . 1 1 1 . . . . 3 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 20 Average Capacity 17 | . 12 15 15 16 20 20 20 19 Most Carried 20 | . 11 15 15 18 18 20 20 20 Average Carried 15 | . 9 13 13 15 18 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 Final Carried 20 | 6 11 15 15 18 18 20 20 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 2242 | 200 456 173 634 539 . 38 . 202 Remotely . | . . . . . . . . . Salvage Created 2037 | . 334 44 580 412 . 161 . 506 Parts 110 | . 29 2 34 19 . 5 . 21 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . 14 . . . 4 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 104 | . 8 2 16 12 . 3 . 63 Guns 6 | . . . . . . . . 6 Cannons 36 | . 8 2 9 8 . 2 . 7 AOE 58 | . . . 7 2 . . . 49 Classes Destroyed 17 | . 6 1 4 1 . 1 . 4 Worker 6 | . 1 . 5 . . . . . Builder 2 | . 1 . 1 . . . . . Hauler 2 | . 2 . . . . . . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . Operator 3 | . 2 . 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 8 | . . . 3 5 . . . . Grunt 21 | . 8 . 8 3 . 2 . . Brawler 1 | . . . . . . 1 . . Sentry 7 | . . . 5 2 . . . . Programmer 2 | . . . . 2 . . . . Subdweller 2 | . . 2 . . . . . . Z-Technician 1 | . . . . . . . . 1 Z-Light 1 | . . . . . . . . 1 Assembler 2 | . . . . . . . . 2 Assembled 60 | . . . . . . . . 60 Golem 1 | . . . . . . . . 1 Best Kill Streak 45 | . 9 1 6 4 . 3 . 45 Combat Bots Only 45 | . 5 1 6 4 . 3 . 45 Max Kills in Single Turn 11 | . 1 1 4 2 . 1 . 11 Gunslinging . | . . . . . . . . . Exploded 11 | . . . 3 2 . . . 11 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 369 | . 21 10 79 54 . 1 . 204 Missed 128 | . 4 1 32 23 . 1 . 67 Damage Taken 5191 | . 229 203 761 537 . . . 3461 Core 866 | . 24 50 66 20 . . . 706 Absorbed by Shields 56 | . . . 20 36 . . . . Redirected to Shielding 406 | . . . . 21 . . . 385 Regen/Repaired (Parts) 189 | . 124 . . 65 . . . . Core Remaining (%) 86 | 100 . 70 88 . . . . . Volleys Fired 213 | . 27 22 47 46 . 9 3 59 Largest 2 | . 2 2 2 2 . 1 1 1 Hottest 80 | . 78 78 78 78 . 40 40 80 Shots Fired 310 | . 54 39 86 59 . 9 4 59 Gun 10 | . . . . . . . . 10 Cannon 270 | . 54 38 78 59 . 9 4 28 Launcher 30 | . . 1 8 . . . . 21 Special . | . . . . . . . . . Kinetic 194 | . 54 38 78 24 . . . . Thermal 86 | . . . . 35 . 9 4 38 Explosive 30 | . . 1 8 . . . . 21 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 7 4 13 13 . 3 . 8 Robot Miss Streak 4 | . 2 1 4 2 . 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 172 | . 38 12 57 29 . 5 . 31 Core Hits 206 | . 19 4 42 12 . 3 . 126 Critical Kills 4 | . . . . 2 . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 1 . 4 2 . 1 . 1 Meltdown 4 | . . . . 2 . 1 . 1 Blast 5 | . 1 . 4 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10154 | . 862 250 1831 1192 . 178 . 5841 Guns 149 | . . . . . . . . 149 Cannons 4055 | . 862 250 1092 1035 . 178 . 638 Explosions 5950 | . . . 739 157 . . . 5054 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2574 | . 862 250 1092 370 . . . . Thermal 1787 | . . . . 822 . 178 . 787 Explosive 5793 | . . . 739 . . . . 5054 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 1 . 3 3 3 3 5 Average Corruption 2 | . 1 1 . 2 3 3 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . 2 5 . 12 . 5 1 3 Message Errors 9 | . 1 3 . 2 . 2 . 1 Matter Fused 5 | . . . . 3 . 1 . 1 Heat Flow Errors 6 | . 1 1 . 3 . . . 1 Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 . 1 . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 372 | . . . 2 116 . . . 254 Projectiles 177 | . . . . 95 . . . 82 Explosions 195 | . . . 2 21 . . . 172 Melee . | . . . . . . . . . Knockbacks 23 | . 4 1 11 7 . . . . Impact . | . . . . . . . . . Kinetic 22 | . 4 1 10 7 . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 197 | . . . 9 55 . . . 133 Shots 6 | . . . 1 1 . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 262 | . 237 236 138 234 . 22 15 262 Average Temperature 76 | . 129 136 52 51 . 13 12 57 Received Heat Transfer 965 | . 123 . 338 110 . . . 394 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 2 . 1 . 1 Combat Hostiles 4 | . . . . 2 . 1 . 1 Parts Melted 4 | . . . . 2 . 2 . . Heat Transferred 450 | . . . . 100 . . . 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Peak Influence 460 | . 252 . 460 245 . . . . Initial 53 | . . . . 53 . . . . Average 134 | . 115 . 306 79 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . . . Low Security (%) 75 | . 75 . 18 97 . . . . Level 1 17 | . 24 . 45 2 . . . . Level 2 7 | . . . 36 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 . 6 6 . . . . Investigation 3 | . 1 . 2 . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 3 | . 2 . . 1 . . . . Assault . | . . . . . . . . . Garrison 7 | . . . 4 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 14 3 27 21 . 3 . 69 Peak Tracking Total 27 | . 3 1 7 4 . 3 . 27 Tactical Retreats 4 | . . . 1 3 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 7 | . 2 1 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 11 | . 1 1 1 2 . . 3 3 Max in Single Turn 2 | . 1 1 1 2 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 25 | . 7 2 3 13 . . . . Terminals 15 | . 6 . 3 6 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 3 | . 1 . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Total Hacks 68 | . 26 7 11 24 . . . . Successful 31 | . 12 7 5 7 . . . . Failed 36 | . 13 . 6 17 . . . . Catastrophic 8 | . . . 3 5 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 31 | . 8 . 8 14 . . 1 . Terminals 46 | . 21 . 11 14 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 9 | . 5 . . 4 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 19 | . 8 7 3 1 . . . . Record 6 | . . 6 . . . . . . Robot Analysis 4 | . 4 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 4 . . 2 . . . . Scan Component 3 | . 2 . . 1 . . . . Repair 3 | . 2 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . 2 4 . . . . Terminals 5 | . . . 2 3 . . . . Botnet 5 | . . . 2 3 . . . . Fabricators 1 | . . . . 1 . . . . Fabnet 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 . 3 12 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . . 1 . . . . Time 102 | . 64 . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . 96 96 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . . . . 34 Total Damage 1584 | . . . . . . . . 1584 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 4 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 7008 | . 984 615 637 1648 217 319 1530 1058 Spaces Moved 4322 | 1 731 562 283 909 140 188 948 560 Core 20 | . . . . . . . . 20 Treads 2950 | . . . 225 909 140 188 948 540 Legs 171 | 1 170 . . . . . . . Wheels 1181 | . 561 562 58 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 80 95 95 156 156 156 156 50 Average Speed 137 | 120 98 95 146 156 156 156 156 156 Slowest Speed 410 | 120 120 95 160 160 156 156 156 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 2 96 36 33 31 35 39 81 76 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 3 . . 2 1 3 . Spaces Dug 26 | . . 4 . 17 . . . 5 Terrain Destroyed 145 | . 2 9 44 53 . 4 1 32 Melee . | . . . . . . . . . Projectile 52 | . 2 4 4 22 . 4 1 15 AOE 93 | . . 5 40 31 . . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 5082 | . 943 602 415 1097 139 206 997 683 Wait 346 | . 153 9 38 80 . 5 45 16 Move 4314 | . 730 561 282 908 139 187 947 560 Hop . | . . . . . . . . . Pick Up 52 | . 11 4 7 22 . 1 1 6 Fast Attach 31 | . 6 . 12 6 . 1 . 6 Attach 23 | . 1 . 6 4 . . . 12 Detach 10 | . 2 . 3 1 . . . 4 Swap 31 | . 2 4 11 6 . 2 . 6 Drop 62 | . 11 2 9 24 . 1 1 14 Fire 213 | . 27 22 47 46 . 9 3 59 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Discovered new exit (range 14) 349 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Discovered new exit (range 9) 598 | -10/Materials | Central database locked down 653 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Repaired Imp. Light Cannon 798 | -10/Materials | Repaired Imp. Light Cannon 979 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Entered Subcaves 1295 | -10/Subcaves | Visited 4L-MR0's lab 1310 | -10/Subcaves | Found Powered Cannon 1376 | -10/Subcaves | Visited Clippyterm 1379 | -10/Subcaves | Learned Research security intel 1442 | -10/Subcaves | Learned location of Zion (-7) 1442 | -10/Subcaves | Met a Zionite searching for "candidates" 1589 | -10/Subcaves | Discovered new exit (range 8) 1600 | -10/Subcaves | Entered Materials 1600 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1757 | -8/Materials | Garrison activated, responded to threat 2045 | -8/Materials | Build established: Scavenger-Mutant 2190 | -8/Materials | Garrison activated, responded to threat 2193 | -8/Materials | Met 7R-MNS 2212 | -8/Materials | Discovered new exit (range 16) 2237 | -8/Materials | Entered Factory 2237 | -7/Factory | Evolved 2 slots: Utility x2 2311 | -7/Factory | Garrison activated, responded to threat 2477 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 2841 | -7/Factory | Build established: Mutant 2854 | -7/Factory | Discovered new exit (range 14) 3307 | -7/Factory | Build established: Scavenger-Mutant 3377 | -7/Factory | Repaired Hrd. Medium Armor Plating 3645 | -7/Factory | Discovered new exit (range 12) 3729 | -7/Factory | Identified exit to Storage 3729 | -7/Factory | Identified exit to Lower Caves 3885 | -7/Factory | Entered Lower Caves 3896 | -7/Lower Caves | Encountered a Warlord checkpoint 4090 | -7/Lower Caves | Discovered new exit (range 9) 4102 | -7/Lower Caves | Entered another Lower Caves area 4401 | -7/Lower Caves | Discovered new exit (range 9) 4421 | -7/Lower Caves | Entered Zion 4482 | -7/Zion | System corruption cleaned by Quarantine Array 4496 | -7/Zion | Build established: Mutant 4503 | -7/Zion | Discovered new exit (range 16) 5000 | -7/Zion | Learned location of 1 exit from Lower Caves 5013 | -7/Zion | Given A8's code to call for help 5706 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5709 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5818 | -7/Zion | Found Prototype Device 5942 | -7/Zion | Discovered new exit (range 4) 5942 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5951 | -7/Zion | Entered Deep Caves 5951 | -7/Deep Caves | Accompanied by 2 allies 6053 | -7/Deep Caves | Attacked by Z-Imprinter 6054 | -7/Deep Caves | Z-Facility disabled 6081 | -7/Deep Caves | Destroyed Z-Imprinter 6103 | -7/Deep Caves | Found Prototype Protection 6103 | -7/Deep Caves | Identified Zio. Weapon Casing 6121 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 6124 | -7/Deep Caves | Found Zio. Weapon Casing 6400 | -7/Deep Caves | Build established: Scavenger-Mutant 6626 | -7/Deep Caves | Discovered new exit (range 6) 6713 | -7/Deep Caves | Spotted AG-83737 6737 | -7/Deep Caves | Destroyed AG-83737 6798 | -7/Deep Caves | Spotted AG-73821 6860 | -7/Deep Caves | Triggered Deep Caves wall 6862 | -7/Deep Caves | Spotted AS-14981 6947 | -7/Deep Caves | Spotted AS-50426 6958 | -7/Deep Caves | Destroyed 45 combat bots 6959 | -7/Deep Caves | Lost 10 parts (2p4n4u) 6970 | -7/Deep Caves | Destroyed AS-14981 6975 | -7/Deep Caves | Core integrity fell below 50% 6991 | -7/Deep Caves | Destroyed AS-50426 6994 | -7/Deep Caves | Exposed GOLEM chamber 7000 | -7/Deep Caves | Core integrity fell below 20% 7005 | -7/Deep Caves | Found GOLEM Unit 7009 | -7/Deep Caves | Destroyed by AG-73821 with Assembled Focal Cannon Last Messages --------------- 06991_ Destroyed Asb. P-torch. 06991_ Destroyed Imp. Heat Sink. 06993_ Arm. Treads destroyed. 06993_ Penetrated by Slug. 06994_ Wall Chamber breached. 06994_ A GOLEM Unit tumbles out of the Wall Chamber. 06995_ Penetrated by Slug. 06996_ Dropped Hvy. Missile Launcher. 06996_ Zio. Weapon Casing destroyed. 06996_ Dropped Gatling Laser. 06997_ Dropped Zio. Light DM Reactor. 07000_ AG-73821: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 07001_ GOLEM Unit springs to life. 07001_ Penetrated by Slug. 07002_ AG-63227 GOLEM Unit beginning Prototype Leg integration. 07002_ GOLEM Unit springs to life. 07003_ AG-72825 GOLEM Unit beginning Prototype Leg integration. 07003_ Penetrated by Slug. 07005_ Acquired GOLEM Unit. 07006_ GOLEM Unit beginning Asb. Alloy Leg integration. Map ----- +----------------------------------------------------+ | ????????? | # ?????????? | | ????????" ?????????? | | ????????# ??????????? | | ?????????" ??????????? | | ?????????" ??????????? | | ?????????" ??????????? | | ?????????" #?###??????? | | ????????"" #?# #??????? | | ????????# ### ####???? | | ???????? = # #???? | | ???????? ####???? | | ???????? ###??## | | ??????? g | #?## | | ??????? G * ###?# | | ??????? a%! ##??# | | ??????? !=% * #??# | | ??????? #??## | | ??????? #???## | | ????????# #????# | | ????????"" #????? | | ????????"! #????? | | ????????" * #???## | | ????????"G ##?## | | ????????"G ### | | ????????# ## | | ????????"@ ## | | ????????" ### | | ????????" | | ????????""" * | | ????????" ] | | ????????"" [! [ / #### | | ????????" !!! #??## | | ????????"" ]! ##???? | | ????????" # #????? | | ????????" ## ##????? | | ????????""" #;# #*# ####?????? | | ?????????" # # #????????? | | ?????????########## ;##????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree Challenges ------------ None Game ------ Seed ControlNullDrive Manual? 0 Play Time 00:58:55 Cumulative 127.2 hours Start 2024.04.14 @ 16:34:48 End 2024.04.14 @ 17:32:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f44e9faf-a40c-4ba7-8005-cb2b6f986713