Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 06:30:33 Player: maxwell Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2698) 2698 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 5509 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 98/140 System Corruption 0% Temperature Cool (12) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Propulsion Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (5) ---- Propulsion Shielding Propulsion Shielding Improved Medium Armor Plating Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Propulsion Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Improved Deuterium Engine Experimental Sensor Array Transmission Jammer Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Lightning Gun Lightning Gun Lightning Gun EMP Blaster Heavy Hammer [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Propulsion Shielding Device Disposable Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 94 | 3 12 4 . 7 68 Power 11 | . 2 . . 1 8 Engine 11 | . 2 . . 1 8 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 1 . . 11 Treads 5 | 2 . 1 . . 2 Leg 5 | . . . . . 5 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 40 | . 7 . . 1 32 Device 11 | . 3 . . 1 7 Storage 2 | . 2 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 25 | . 1 . . . 24 Artifact . | . . . . . . Weapon 29 | 1 3 3 . 5 17 Energy Gun 11 | . . . . . 11 Energy Cannon 11 | . 2 1 . 4 4 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 28 | . 1 . . 1 26 Power 4 | . . . . 1 3 Propulsion 5 | . . . . . 5 Utility 15 | . 1 . . . 14 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . 1 . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 100 99 88 Engine 11 | . 14 14 14 13 8 Treads 19 | . 28 28 28 28 1 Leg 1 | . . . . . 3 Wheel 3 | . . . . . 9 Device 11 | . 3 14 14 14 14 Storage 12 | . 14 14 14 14 8 Processor 1 | . 3 . . . . Protection 10 | . 5 . . . 25 Energy Gun 3 | . . . . . 10 Energy Cannon 11 | . 4 21 14 20 6 Ballistic Gun 6 | . 23 . . . . Launcher 3 | . . 7 14 7 . Naked Turns . | . . . . . . Heaviest Build 61 | 10 34 34 34 34 61 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . . . . 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 9 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 Average Carried 12 | 4 7 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1257 | 200 265 146 . 95 551 Remotely . | . . . . . . Salvage Created 3381 | . 499 476 . 157 2249 Parts 185 | . 33 33 . 7 112 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 5 | . 1 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 81 | . 13 14 . 8 46 Guns 35 | . 13 . . . 22 Cannons 28 | . . 8 . 4 16 AOE 13 | . . 5 . 4 4 Classes Destroyed 18 | . 4 1 . 2 11 Worker 1 | . . . . 1 . Builder 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Hauler 4 | . 2 . . . 2 Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 25 | . 6 6 . 3 10 Grunt 34 | . 7 8 . . 19 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 8 | . . . . . 8 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Assembled 5 | . . . . 5 . Best Kill Streak 10 | . 10 3 . 6 7 Combat Bots Only 10 | . 10 3 . 5 4 Max Kills in Single Turn 3 | . 2 1 . 2 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 1 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 4889 | . 422 211 . 354 3902 Core 774 | . 106 29 . 88 551 Absorbed by Shields 140 | . . . . . 140 Redirected to Shielding 183 | . 5 . . . 178 Regen/Repaired (Parts) 77 | . . . . . 77 Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 239 | . 56 24 . 17 142 Largest 2 | . 2 2 . 2 2 Hottest 150 | . 40 136 . 136 150 Shots Fired 417 | . 112 40 . 22 243 Gun 238 | . 112 . . . 126 Cannon 155 | . . 32 . 14 109 Launcher 24 | . . 8 . 8 8 Special . | . . . . . . Kinetic 112 | . 112 . . . . Thermal 274 | . . 32 . 14 228 Explosive . | . . . . . . Electromagnetic 31 | . . 8 . 8 15 Robot Hit Streak 17 | . 17 9 . 3 14 Robot Miss Streak 9 | . 5 1 . 4 9 Penetration Max . | . . . . . . Secondary Targets 6 | . 5 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 283 | . 81 24 . 10 168 Core Hits 167 | . 31 17 . 10 109 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 15 | . 3 1 . . 11 Burn 10 | . . . . . 10 Meltdown 1 | . . 1 . . . Destroy 3 | . 3 . . . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6340 | . 888 709 . 353 4390 Guns 2806 | . 878 . . . 1928 Cannons 2337 | . . 473 . 141 1723 Explosions 1149 | . . 203 . 212 734 Melee . | . . . . . . Ramming 48 | . 10 33 . . 5 Kinetic 878 | . 878 . . . . Thermal 4567 | . . 499 . 141 3927 Explosive . | . . . . . . Electromagnetic 847 | . . 177 . 212 458 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 235 | . . 7 . 16 212 Projectiles 23 | . . 2 . 16 5 Explosions 211 | . . 4 . . 207 Melee 1 | . . 1 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 193 | . . . . 10 183 Shots 5 | . . . . 1 4 Rammed 8 | . 3 5 . . . Targets Rammed 10 | . 3 6 . . 1 Kicked 1 | . . . . . 1 Crushed 1 | . . 1 . . . Highest Temperature 539 | . 12 193 . 190 539 Average Temperature 125 | . 8 99 . 91 132 Received Heat Transfer 1453 | . 141 81 . 80 1151 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . 1 2 Impact Corruptions 1 | . . 1 . . . Robots Melted 3 | . . 1 . . 2 Combat Hostiles 3 | . . 1 . . 2 Parts Melted 30 | . . 3 . . 27 Heat Transferred 7703 | . . 864 . 259 6580 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 2 . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 683 | . 355 225 . 100 683 Initial 10 | . . 10 . . . Average 186 | . 118 94 . 71 341 Maximum Alert Level 2 | . 1 1 . . 2 Low Security (%) 69 | 100 77 98 . 100 32 Level 1 17 | . 22 1 . . 30 Level 2 13 | . . . . . 36 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 4 1 . 1 10 Investigation 4 | . 1 . . 1 2 Extermination . | . . . . . . Reinforcement 8 | . 3 . . . 5 Assault 2 | . . 1 . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 28 15 . 12 66 Peak Tracking Total 7 | . 6 3 . 4 7 Tactical Retreats 5 | . . 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 10 | . 4 . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 6 | . 1 2 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 21 | . 6 . 1 1 13 Terminals 13 | . 5 . . . 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 53 | . 12 . 1 1 39 Successful 29 | . 7 . 1 1 20 Failed 23 | . 4 . . . 19 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 29 | . 12 . . . 17 Terminals 35 | . 11 . . . 24 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers 8 | . . . . . 8 Garrison Access 4 | . . . . . 4 Terminal Hacks 15 | . 4 . 1 1 9 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Robot Analysis 4 | . 3 . . . 1 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 5 | . 1 . . . 4 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 3 . . . 5 Terminals 6 | . 2 . . . 4 Assimilate 1 | . 1 . . . . Botnet 4 | . 1 . . . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Tunnel 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . . . 11 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 105 | . . 105 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 4 | . 3 . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 5316 | 5 1420 1319 229 531 1812 Spaces Moved 2585 | 1 756 655 144 224 805 Core 14 | . . . . . 14 Treads 1856 | 1 756 655 144 224 76 Legs 104 | . . . . . 104 Wheels 611 | . . . . . 611 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 160 160 160 160 160 90 Average Speed 155 | 160 160 160 160 160 144 Slowest Speed 600 | 160 160 160 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 1 92 99 53 32 76 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 1 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . 7 . . 45 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 38 | . . 7 . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 3481 | 6 867 882 143 375 1208 Wait 464 | . 8 190 . 121 145 Move 2580 | . 755 654 143 223 805 Hop . | . . . . . . Pick Up 50 | . 20 2 . 4 24 Fast Attach 46 | . 5 . . 1 40 Attach 30 | 3 2 1 . 4 20 Detach 4 | . 2 . . . 2 Swap 18 | . 5 3 . 2 8 Drop 40 | 3 11 2 . 3 21 Fire 239 | . 56 24 . 17 142 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 9 | . 3 6 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Destroyed 10 combat bots 680 | -10/Materials | Central database locked down 893 | -10/Materials | Discovered new exit (range 15) 1085 | -10/Materials | Discovered new exit (range 16) 1208 | -10/Materials | Discovered new exit (range 15) 1426 | -10/Materials | Entered Mines 1630 | -10/Mines | Core integrity fell below 50% 1989 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1994 | -10/Mines | Found Prototype Device 2066 | -10/Mines | Met a Derelict testing a Signal Generator 2332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2351 | -10/Mines | Discovered new exit (range 9) 2358 | -10/Mines | Learned Materials machine intel 2394 | -10/Mines | Learned location of Storage (-9) 2615 | -10/Mines | Discovered new exit (range 10) 2739 | -10/Mines | Discovered new exit (range 5) 2745 | -10/Mines | Entered Exiles 2789 | -10/Exiles | Met 8R-AWN 2811 | -10/Exiles | Met EX-HEX 2878 | -10/Exiles | Met EX-DEC 2907 | -10/Exiles | Learned location of Zion (-6) 2961 | -10/Exiles | Discovered new exit (range 10) 2974 | -10/Exiles | Entered Mines 3002 | -9/Mines | Learned Materials interactive machine intel 3062 | -9/Mines | Discovered new exit (range 12) 3091 | -9/Mines | Assembled infested the area 3294 | -9/Mines | Core integrity fell below 20% 3386 | -9/Mines | Met a Derelict shopkeep closing up shop 3505 | -9/Mines | Entered Materials 3505 | -8/Materials | Evolved 4 slots: Utility x4 3506 | -8/Materials | Loaded intel: 49 machine locations 3507 | -8/Materials | Loaded intel: 18 interactive machine locations 3589 | -8/Materials | Lost 3 parts (1p2n) 3850 | -8/Materials | Identified Exp. Sensor Array 3891 | -8/Materials | Lost 8 parts (1p1n3u3w) 4103 | -8/Materials | Discovered new exit (range 15) 4627 | -8/Materials | Garrison activated, responded to threat 4944 | -8/Materials | Repaired Imp. Deuterium Engine 4985 | -8/Materials | Discovered new exit (range 11) 4989 | -8/Materials | Core integrity fell below 50% 5069 | -8/Materials | Core integrity fell below 20% 5074 | -8/Materials | Lost 5 parts (2n2u1w) 5105 | -8/Materials | First assault squad dispatched 5317 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05244_ G-47 Trooper destroyed. 05247_ Acquired 39 matter. 05248_ Power failure, Imp. Deuterium Engine shutdown. 05251_ VSS Leg broken. 05251_ Overheating: Short circuit. 05252_ Dropped Broken VSS Leg. 05278_ Acquired Aluminum Leg. 05278_ C-30 ARC bursts open, deploying its payload. 05278_ G-50 Soldier unfolds itself. 05278_ G-47 Trooper unfolds itself. 05278_ I-25 Savior unfolds itself. 05281_ Acquired Imp. Heat Sink. 05283_ I-25 Savior destroyed. 05285_ Critical hit (Burn: +37). 05289_ L-31 Rogue destroyed. 05289_ Switching to secondary target: G-50 Soldier. 05291_ Critical hit (Burn: +37). 05301_ Imp. Medium Armor Plating destroyed. 05304_ Imp. Deuterium Engine destroyed. 05315_ Acquired Lgt. Deuterium Engine. 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"* #??????????? | | ?????????????#!%!%[ #??????????? | | ????????????##!%!# #??????????? | | ????????????##=!=# [[ #??????????? | | ????????????##%* # [ #??????????? | | ???###########/ # ! #??????????? | | ???#] !!! # ######"#??????????? | | ???# !!!@ # #?????##??????????? | | ???# !! =g#! #?????????????????? | | ???# [%g!!/#?????????????????? | | ???# """ """ #!!]#?????????????????? | | ???# """ """ #*<=#?????????????????? | | ???# """ """ #!! #?????????????????? | | ????? #####?????????????????? | | ????############???????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 115 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordWarpNanovents Manual? 0 Play Time 00:33:05 Cumulative 356.1 hours Start 2023.05.26 @ 06:04:25 End 2023.05.26 @ 06:30:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 483 Adventurer 4 Explorer 23 Win Type - Total 19 Types 14/0/2/2/1/0/0/0/0 Lore% 81 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be410724-41f8-4daf-b64d-bd26a92361eb