Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 23:34:35 Player: OG DANIEL Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2867) 2867 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5906 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Shock Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Matter Pod Machine Analyzer Target Analyzer > --- WEAPON ----------- Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating Improved Shield Generator Improved EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun Flak Gun Flak Cannon Flak Cannon [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Processor Machine Analyzer Weapon Flak Cannon Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 81 | 5 6 9 4 25 32 Power 14 | . 3 3 . 4 4 Engine 9 | . 3 3 . 2 1 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 31 | 2 2 3 1 11 12 Treads 3 | . . . . 2 1 Leg 20 | . . 2 . 7 11 Wheel 8 | 2 2 1 1 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 1 . 5 7 Device 3 | . . . . 1 2 Storage 8 | 1 . . . 4 3 Processor 4 | . 1 1 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 . 2 3 5 9 Energy Gun 4 | . . 1 . 2 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 9 | 2 . . 1 1 5 Ballistic Cannon 6 | . . . 2 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 9 | . . . . . 9 Parts Lost 31 | . . 1 7 5 18 Power 7 | . . . 1 1 5 Propulsion 13 | . . 1 4 2 6 Utility 1 | . . . . . 1 Weapon 10 | . . . 2 2 6 Highest Loss Streak 5 | . . 1 5 2 3 To Critical Strikes . | . . . . . . Average Backups 10 | 3 7 7 7 7 13 Power 1 | . 1 1 1 . . Propulsion 2 | 2 4 . . 1 3 Utility 2 | . . 1 2 2 3 Weapon 3 | . 1 3 3 2 5 Tool/Special . | . . . . . . Unused Backups 21 | . 4 3 . 8 6 Power 3 | . . . . 3 . Propulsion 5 | . 2 1 . 2 . Utility 4 | . . . . 1 3 Weapon 9 | . 2 2 . 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 92 99 84 92 94 Engine 7 | . 10 11 10 5 6 Core 3 | . . . . 3 5 Treads 7 | . . . . 8 10 Leg 17 | . . 21 16 19 17 Wheel 6 | . 28 21 15 4 . Device 5 | . . . . 7 6 Storage 14 | . 14 11 11 16 14 Processor 12 | . 9 11 11 9 15 Energy Gun 4 | . . 5 8 7 2 Energy Cannon 1 | . . 4 . . 1 Ballistic Gun 5 | . 28 11 5 2 1 Ballistic Cannon 6 | . . . 6 7 8 Peak Build Rating 43 | 5 7 14 15 37 43 Average Rating 29 | 3 6 12 12 28 38 On Entrance 11 | . 5 7 13 11 35 Avg Prop Armor Cover (%) 9 | . . 13 13 7 9 Naked Turns . | . . . . . . Heaviest Build 109 | 7 12 17 18 32 109 Greatest Support 67 | 26 26 26 28 56 67 Greatest Overweight (x) 14 | . . 1 1 5 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 25 Average Capacity 12 | 6 8 8 8 8 16 Most Carried 18 | 7 8 8 8 10 18 Average Carried 10 | 3 7 7 7 7 13 Final Capacity 20 | 8 8 8 8 10 20 Final Carried 10 | 7 8 7 6 10 7 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2178 | 182 154 284 60 682 816 Remotely . | . . . . . . Salvage Created 2813 | . 245 637 65 1078 788 Parts 181 | . 14 37 8 73 49 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 72 | . 6 12 5 26 23 Guns 36 | . 6 6 4 14 6 Cannons 34 | . . 6 1 11 16 AOE 2 | . . . . 1 1 Classes Destroyed 18 | . 1 6 1 4 6 Worker 9 | . . 1 . 3 5 Builder 3 | . . . . 1 2 Tunneler 1 | . . . . . 1 Hauler 2 | . . 1 . 1 . Recycler 3 | . . 1 . 2 . Mechanic 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 3 | . . . . 1 2 Swarmer 20 | . . 4 4 10 2 Cutter 2 | . . . . . 2 Grunt 24 | . 6 3 . 9 6 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 12 | . . 5 . 5 2 Demolisher 1 | . . . 1 . . Specialist 1 | . . . . . 1 Hunter 6 | . . . . 2 4 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 5 6 4 6 5 Combat Bots Only 6 | . 5 6 4 4 4 Max Kills in Single Turn 3 | . 1 2 1 3 3 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 507 | . 18 35 38 153 263 Missed 143 | . 3 8 5 54 73 Hits 364 | . 15 27 33 99 190 Melee 45 | . . . . . 45 Projectile 319 | . 15 27 33 99 145 AOE 11 | . . . 11 . . Critical Strikes 24 | . . 1 . 4 19 Damage Taken 6106 | . 163 453 627 1214 3649 Core 1288 | . 78 69 173 235 733 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 68 . 39 57 . Volleys Fired 253 | . 23 34 14 74 108 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 40 76 75 112 112 Shots Fired 484 | . 46 68 24 145 201 Gun 265 | . 46 46 18 92 63 Cannon 219 | . . 22 6 53 138 Launcher . | . . . . . . Special . | . . . . . . Kinetic 359 | . 46 39 15 102 157 Thermal 66 | . . . . 43 23 Explosive . | . . . . . . Electromagnetic 59 | . . 29 9 . 21 Robot Hit Streak 18 | . 6 18 5 11 13 Robot Miss Streak 8 | . 3 2 5 6 8 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 330 | . 32 49 14 94 141 Core Hits 232 | . 16 25 10 70 111 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 1 . 3 8 Burn 3 | . . . . 1 2 Destroy 1 | . . . . 1 . Blast 6 | . . . . 1 5 Corrupt 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6272 | . 270 664 176 1782 3380 Guns 2299 | . 270 293 82 889 765 Cannons 3173 | . . 329 92 651 2101 Explosions 766 | . . 42 . 235 489 Melee . | . . . . . . Ramming 34 | . . . 2 7 25 Kinetic 3839 | . 270 221 121 993 2234 Thermal 1618 | . . 42 . 782 794 Explosive . | . . . . . . Electromagnetic 781 | . . 401 53 . 327 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 1 1 . 10 Average Corruption 3 | . . 1 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . . 1 . 35 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 7 | . . . . . 7 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . 1 . 3 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Misdirections 3 | . . . . . 3 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 166 | . . . . 80 86 Projectiles 10 | . . . . 7 3 Explosions 156 | . . . . 73 83 Melee . | . . . . . . Knockbacks 54 | . . . 2 12 40 Impact . | . . . . . . Kinetic 53 | . . . 2 12 39 Secondary 1 | . . . . . 1 Self-Inflicted Damage 493 | . . 84 1 20 388 Shots 9 | . . 3 . 1 5 Rammed 2 | . . . 1 1 . Targets Rammed 10 | . . . 1 1 8 Kicked 8 | . . . . . 8 Crushed . | . . . . . . Highest Temperature 228 | . 18 135 20 30 228 Average Temperature 44 | . 7 38 10 12 56 Received Heat Transfer 1044 | . 90 132 . 342 480 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 2 . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 1 2 Heat Transferred 2364 | . . 50 . 1223 1091 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 2 . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 76 | 100 100 100 100 42 81 Level 1 23 | . . . . 56 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 402 | . 110 190 105 402 308 Initial 177 | . . 29 45 5 177 Average 134 | . 46 113 65 227 110 Influence Increases 2460 | . 155 415 110 936 844 Destroy 0b10 Robot/C 1460 | . 120 240 100 540 460 Destroy 0b10 Robot/NC 115 | . . 20 . 45 50 Destroy Leader 360 | . 30 82 10 134 104 Allied During Kill 2 | . . . . 2 . Successful Hack 46 | . 5 8 . 17 16 Disable Machine 150 | . . 15 . 45 90 Destroy Structure 102 | . . 5 . 48 49 Partial Spotted 45 | . . 30 . . 15 Lose Combat Pursuer 180 | . . 15 . 105 60 Influence Decreases 2175 | . 85 369 211 561 949 Entered New Map 335 | . . 41 71 10 213 Time Decay 1542 | . 85 318 70 486 583 Lost Part 278 | . . 10 70 45 153 Lost Ally 20 | . . . . 20 . Squads Dispatched 18 | . 3 2 . 3 10 Investigation 2 | . 1 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 11 | . 2 2 . 3 4 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 1 . 3 1 Communications Jammed 29 | . . . . . 29 Distress Signals 29 | . . . . . 29 Times Spotted 118 | . 9 21 6 38 44 Peak Tracking Total 6 | . 3 6 4 6 4 Tactical Retreats 10 | . . 1 . 5 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 10 | . . 1 . 3 6 Max in Single Turn 4 | . . 1 . 2 4 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 1 2 . 4 6 Terminals 9 | . 1 2 . 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 2 1 Garrison Access 1 | . . . . . 1 Total Hacks 30 | . 3 4 . 12 11 Successful 18 | . 1 3 . 8 6 Failed 11 | . 2 1 . 3 5 Catastrophic 3 | . . 1 . . 2 Database Lockouts 1 | . . . . 1 . Manual 5 | . . 1 . . 4 Terminals 17 | . 3 4 . 4 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 12 | . . . . 8 4 Garrison Access 1 | . . . . . 1 Terminal Hacks 10 | . 1 3 . 4 2 Record 1 | . . . . . 1 Alert Level 2 | . . . . 2 . Locate Traps 2 | . . 1 . . 1 Dispatch Records 1 | . . 1 . . . Zone Layout 4 | . 1 1 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . . 4 3 Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 5 | . . . . 2 3 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 8 | . 1 1 . 2 4 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . . 2 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 106 | . . . . 106 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 4228 | . . 663 140 1261 2164 Machine Analysis 3021 | . . 663 140 1261 957 Jamming 1207 | . . . . . 1207 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4917 | 55 297 709 140 1261 2455 Spaces Moved 2376 | 47 220 417 93 571 1028 Core 15 | 2 . . . 11 2 Treads 871 | . . . . 262 609 Legs 727 | . . 32 . 278 417 Wheels 763 | 45 220 385 93 20 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 95 117 Average Speed 147 | 87 88 87 102 152 188 Slowest Speed 750 | 90 90 120 115 300 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 30 45 21 62 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . 4 . 48 46 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 87 | . . 4 . 48 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3322 | 58 288 705 114 828 1329 Wait 446 | . 25 220 . 96 105 Move 2371 | 46 219 416 92 570 1028 Hop . | . . . . . . Pick Up 61 | 7 6 9 2 19 18 Fast Attach 47 | 5 3 6 1 20 12 Attach 32 | . 1 3 3 3 22 Detach 13 | . 1 3 . 3 6 Swap 26 | . 2 2 1 10 11 Drop 63 | . 8 12 . 32 11 Fire 253 | . 23 34 14 74 108 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 8 | . . . . . 8 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 7) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x2 583 | -9/Materials | Discovered new exit (range 9) 786 | -9/Materials | Discovered new exit (range 16) 1062 | -9/Materials | Entered Mines 1101 | -9/Mines | Met a Derelict bent on vengeance 1149 | -9/Mines | Assembled infested the area 1164 | -9/Mines | Discovered new exit (range 14) 1169 | -9/Mines | Core integrity fell below 50% 1190 | -9/Mines | Received a Mining Laser from a helpful Derelict 1199 | -9/Mines | Lost 5 parts (3n2w) 1202 | -9/Mines | Entered Materials 1202 | -8/Materials | Accompanied by 1 ally 1202 | -8/Materials | Evolved 2 slots: Utility x2 1612 | -8/Materials | Build established: Scavenger-Mutant 2432 | -8/Materials | Central database locked down 2449 | -8/Materials | Discovered new exit (range 9) 2463 | -8/Materials | Entered Factory 2463 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3713 | -7/Factory | Cargo convoy interrupted 3713 | -7/Factory | Discovered new exit (range 15) 3718 | -7/Factory | Build established: Mutant 3799 | -7/Factory | Identified exit to Lower Caves 4015 | -7/Factory | Lost 3 parts (2p1w) 4247 | -7/Factory | System corruption reached 10% 4602 | -7/Factory | Lost 3 parts (1p2n) 4833 | -7/Factory | Core integrity fell below 50% 4901 | -7/Factory | Discovered new exit (range 5) 4909 | -7/Factory | Core integrity fell below 20% 4918 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Leg+. 04880_ Acquired Gauss Rifle. 04882_ System corrupted: Matter fused (-8). 04882_ R-06 Scavenger collects Flak Gun+. 04883_ Slug penetrates C-17 Slicer. 04884_ Gauss Rifle severed. 04887_ Carbon-fiber Leg+ severed. 04887_ R-06 Scavenger collects Imp. Titanium Leg. 04901_ EXIT=FOUND 04902_ Penetrated by Slug. 04902_ Carbon-fiber Leg+ destroyed. 04903_ System corrupted: Energy discharge (-21). 04908_ Knocked back. 04909_ Lrg. Matter Pod severed. 04910_ Knocked back. 04910_ U-05 Engineer builds a Wall. 04911_ Acquired 5 matter. 04912_ Knocked back. 04916_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????###########+####??????????????? | | ????????????# ???????????????? | | ????????????# ?????????????????? | | ????????????# < ???????????????????? | | ????????????# ?????????????????????? | | ?????????????? H ??????????????????????? | | ????????????####/;;###????????????????????? | | ????????????# c % #????????????????????? | | ????????????# %% %@ #????????????????????? | | ????????????# t #????????????????????? | | ???########## #????????????????????? | | ??? # #????????????????????? | | ??# """ """ # u #????????????????????? | | ??# """ """ # =! #????????????????????? | | ??# """ """ # =!! #????????????????????? | | ??# # [! #????????????????????? | | ??#! #+########???????? ?????????? | | ??# # #???##?????????# #????????? | | ??# # #??????????????# #????????? | | ??##+##+##+##[#??????????????# #????????? | | ???# !==+=?????????????# #????????? | | ??## *=# ""???????????# #????????? | | ??# # ?????????# #????????? | | ??#T ########???????# #????????# | | ??## # #???????# ^ #???????? | | ???# #""" #???????# ^#????????" | | ???# #"R #???????# #????????? | | ???####### #""" #?????### ###??????? | | ?????????# #""" #?????# #??????? | | ?????????# # #?????# ######## | | ?????????# ######/####### | | ?????????# ### !| | | ?????????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 22 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. EM Pulse Cannon | -8/Materials | Hacked Flak Cannon | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed LinkedShadingShovel Manual? 0 Play Time 00:40:46 Cumulative 40.5 hours Start 2025.12.09 @ 22:57:10 End 2025.12.09 @ 23:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54e62848-92fb-4b3e-ae50-5e29fcc6b185