Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.21 @ 18:18:47 Player: Minty Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (1516) 1516 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5146 Bonus ------- High Alert Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 4/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON (2) ------- Maul > --- INVENTORY (40) --- Light Ion Engine Deuterium Engine Improved Heat Sink Cooling System Medium Storage Unit Improved Signal Interpreter Recoil Stabilizer Recoil Stabilizer Improved EM Shotgun Shock Rifle Shock Rifle Shock Rifle Lightning Gun Improved Medium Laser Pulse Rifle Guided Plasma Cannon YOLO Cannon Improved Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Lightpack 2.0 Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Improved Heat Sink Cooling System Medium Storage Unit Improved Signal Interpreter Recoil Stabilizer Recoil Stabilizer Improved EM Shotgun Shock Rifle Shock Rifle Shock Rifle Lightning Gun Improved Medium Laser Pulse Rifle Advanced Beam Cannon Guided Plasma Cannon Improved Assault Rifle Assault Cannon Rocket Launcher Maul [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 68 | . 6 10 23 7 1 2 19 Power 10 | . 1 2 3 . . 1 3 Engine 9 | . 1 2 3 . . . 3 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 7 | . . 3 3 1 . . . Treads 3 | . . . 3 . . . . Leg 3 | . . 3 . . . . . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . 2 1 7 5 1 . 5 Device 5 | . . 1 2 1 . . 1 Storage 3 | . 2 . . . 1 . . Processor 6 | . . . 1 2 . . 3 Hackware 1 | . . . 1 . . . . Protection 6 | . . . 3 2 . . 1 Artifact . | . . . . . . . . Weapon 30 | . 3 4 10 1 . 1 11 Energy Gun 7 | . 3 2 2 . . . . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 11 | . . 2 7 . . 1 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 1 . . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . 3 . . . . Parts Lost 15 | . 1 1 6 1 . . 6 Power 4 | . . . 3 . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 5 | . 1 . 1 1 . . 2 Weapon 4 | . . 1 1 . . . 2 Highest Loss Streak 6 | . 1 1 6 1 . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 87 96 94 88 77 66 63 Engine 10 | . 14 14 10 11 11 2 5 Treads 3 | . . . 12 2 . . . Leg 8 | . 28 28 9 . . . . Wheel 4 | . . . . 9 11 11 7 Device 6 | . . 11 16 1 . . 3 Storage 11 | . 16 14 11 11 11 11 9 Processor 6 | . . . . 16 5 . 10 Hackware 1 | . . . 4 . . . . Protection 8 | . . . 6 13 16 11 10 Energy Gun 5 | . 20 10 7 . . . . Ballistic Gun 13 | . 7 16 10 16 11 22 11 Impact Weapon 2 | . . . . 5 11 . 3 Naked Turns . | . . . . . . . . Heaviest Build 29 | 12 21 20 26 27 27 21 29 Greatest Support 40 | 20 20 30 40 40 28 28 28 Greatest Overweight (x) 2 | . 1 . 1 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | . 10 10 10 10 40 40 40 Average Capacity 17 | . 8 10 10 10 24 40 40 Most Carried 23 | . 9 10 10 10 15 16 23 Average Carried 11 | . 6 9 9 9 11 15 20 Final Capacity 40 | 8 10 10 10 10 40 40 40 Final Carried 20 | 6 8 10 10 10 15 16 20 Class Distribution -------------------- 54% | Mutant 24% | Scavenger-Mutant 21% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1163 | 187 42 173 351 162 . 108 140 Remotely . | . . . . . . . . Salvage Created 2111 | . 123 293 584 400 . 173 538 Parts 142 | . 8 26 45 23 . 10 30 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 6 6 12 8 . 7 10 Melee 1 | . . . . . . . 1 Guns 38 | . 4 6 11 7 . 7 3 Cannons 2 | . . . 1 . . . 1 AOE 5 | . 2 . . . . . 3 Classes Destroyed 15 | . 3 3 3 2 . 1 3 Worker 7 | . 1 . 4 1 . . 1 Builder 4 | . . . . 1 . . 3 Tunneler 6 | . . 3 . 2 . 1 . Hauler 1 | . . . 1 . . . . Recycler 3 | . . 1 . 1 . . 1 Operator 1 | . . . 1 . . . . Watcher 2 | . . . . . . . 2 Swarmer 22 | . 5 3 3 5 . 6 . Grunt 14 | . 1 2 4 2 . . 5 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . . 1 Sentry 7 | . . . 5 . . . 2 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 3 3 4 5 . 3 7 Combat Bots Only 5 | . 3 3 3 5 . 3 5 Max Kills in Single Turn 3 | . 1 1 2 2 . 2 3 Gunslinging 1 | . . . 1 . . 1 . Exploded 2 | . 1 . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 438 | . 40 19 113 26 . 42 198 Missed 140 | . 10 6 28 10 . 11 75 Damage Taken 3645 | . 237 177 1029 172 . 241 1789 Core 841 | . 47 36 118 35 . 47 558 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . 66 . . . 50 . Volleys Fired 152 | . 15 17 42 20 . 16 42 Largest 2 | . 2 2 2 2 . 2 2 Hottest 113 | . 60 90 113 46 . 46 100 Shots Fired 265 | . 30 30 75 35 . 32 63 Gun 217 | . 30 30 47 35 . 32 43 Cannon 43 | . . . 28 . . . 15 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 194 | . 15 14 41 35 . 32 57 Thermal 34 | . . . 33 . . . 1 Explosive 5 | . . . . . . . 5 Electromagnetic 32 | . 15 16 1 . . . . Robot Hit Streak 12 | . 3 4 11 9 . 8 12 Robot Miss Streak 4 | . 3 2 4 4 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 1 3 . . 4 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 184 | . 14 20 53 26 . 18 53 Core Hits 100 | . 7 14 24 12 . 10 33 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 4 | . . . . 1 . . 3 Critical Strikes 7 | . . . 1 1 . 1 4 Burn 1 | . . . 1 . . . . Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . 1 . Smash 4 | . . . . 1 . . 3 Melee Attacks 26 | . . . . 7 . . 19 Impact 26 | . . . . 7 . . 19 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4183 | . 237 352 921 549 . 248 1876 Guns 2178 | . 151 305 589 360 . 248 525 Cannons 559 | . . . 328 . . . 231 Explosions 883 | . 86 32 . . . . 765 Melee 538 | . . . . 186 . . 352 Ramming 25 | . . 15 4 3 . . 3 Kinetic 1932 | . 62 96 500 360 . 248 666 Thermal 677 | . 86 32 394 . . . 165 Explosive 530 | . . . . . . . 530 Electromagnetic 481 | . 89 209 23 . . . 160 Impact 538 | . . . . 186 . . 352 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 2 2 2 . Average Corruption 1 | . . . 1 1 2 2 . Corruption Purged 1 | . . . . 1 . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . 7 6 3 4 . Message Errors 9 | . . . 1 3 3 2 . Matter Fused 6 | . . . 4 . . 2 . Heat Flow Errors 2 | . . . 1 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 222 | . . . 11 60 . . 151 Projectiles 47 | . . . 11 . . . 36 Explosions 15 | . . . . . . . 15 Melee 160 | . . . . 60 . . 100 Knockbacks 7 | . . . . 1 . . 6 Impact 6 | . . . . 1 . . 5 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . . 28 . 1 . . 85 Shots 3 | . . 1 . . . . 2 Rammed 5 | . . . 1 2 . . 2 Targets Rammed 10 | . . 5 1 2 . . 2 Kicked 5 | . . 5 . . . . . Crushed . | . . . . . . . . Highest Temperature 209 | . 12 103 177 209 . . 42 Average Temperature 45 | . 10 43 62 104 . . 16 Received Heat Transfer 753 | . 12 51 321 18 . . 351 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 6 | . . . . 3 . . 3 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 1 | . . . . . . . 1 Heat Transferred 1174 | . 150 50 814 . . . 160 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 426 | . 167 197 426 261 . 210 426 Initial 81 | . . 64 76 51 . . 81 Average 152 | . 98 162 177 123 . 105 199 Maximum Alert Level 2 | . . . 2 1 . 1 2 Low Security (%) 74 | . 100 100 67 65 . 83 59 Level 1 22 | . . . 23 34 . 16 38 Level 2 2 | . . . 8 . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 3 1 . . 3 Investigation 5 | . 1 . 2 1 . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . 2 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 7 6 15 9 . 8 14 Peak Tracking Total 8 | . 3 2 8 5 . 4 6 Tactical Retreats 4 | . . . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . 2 . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 1 2 . . . . Triggered 2 | . . . 2 . . . . Most Traps Carried 2 | . . 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 2 . 4 1 1 . 1 Terminals 5 | . 2 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 5 . 14 1 1 . 4 Successful 16 | . . . 12 1 1 . 2 Failed 9 | . 5 . 2 . . . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 5 . 4 . 1 . . Terminals 14 | . 5 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . . 4 Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 5 1 1 . . Open Door 1 | . . . . 1 . . . Repair Station Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . Terminals 2 | . . . 2 . . . . Botnet 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 4 . . . 1 Full Trace Events 4 | . 1 . 2 . . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 46 | . . . . 46 46 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2831 | . 326 299 758 649 235 126 438 Spaces Moved 1727 | 1 224 188 357 502 224 75 156 Core 9 | . . . . . . . 9 Treads 267 | . . . 233 34 . . . Legs 537 | 1 224 188 124 . . . . Wheels 914 | . . . . 468 224 75 147 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 120 120 100 100 100 100 Average Speed 116 | 120 121 120 146 104 100 100 106 Slowest Speed 190 | 120 190 120 190 160 100 100 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 42 28 27 86 61 36 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 54 | . 6 3 . . . . 45 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 50 | . 6 3 . . . . 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2229 | . 247 230 520 579 236 93 324 Wait 173 | . . . 68 33 . 1 71 Move 1720 | . 223 187 356 501 223 74 156 Hop . | . . . . . . . . Pick Up 34 | . . 4 9 2 9 . 10 Fast Attach 22 | . 3 1 10 5 1 . 2 Attach 15 | . . 1 4 1 . . 9 Detach 14 | . 2 . 5 1 1 . 5 Swap 31 | . 3 8 9 1 . 2 8 Drop 29 | . 1 6 14 6 2 . . Fire 152 | . 15 17 42 20 . 16 42 Melee 26 | . . . . 7 . . 19 Ram 4 | . . . . 2 . . 2 Kick 5 | . . 5 . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 1 2 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Entered Mines 339 | -10/Mines | Assembled infested the area 344 | -10/Mines | Assisted by a Guerilla fighting off Assembled 461 | -10/Mines | Found a hidden stash of uninstalled traps 601 | -10/Mines | Discovered new exit (range 2) 626 | -10/Mines | Entered Materials 626 | -9/Materials | Evolved 2 slots: Utility x2 889 | -9/Materials | Build established: Scavenger-Mutant 995 | -9/Materials | Lost 6 parts (3p1n1u1w) 1292 | -9/Materials | Discovered new exit (range 7) 1384 | -9/Materials | Entered Mines 1433 | -9/Mines | Discovered new exit (range 11) 1450 | -9/Mines | Met a Derelict shopkeep closing up shop 1536 | -9/Mines | Build established: Mutant 1726 | -9/Mines | Learned 4 Materials zone layouts 1804 | -9/Mines | Discovered new exit (range 8) 1971 | -9/Mines | Learned location of Storage (-8) 2012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2012 | -9/Mines | Discovered new exit (range 5) 2033 | -9/Mines | Entered Exiles 2033 | -9/Exiles | Accompanied by 2 allies 2049 | -9/Exiles | Discovered new exit (range 15) 2060 | -9/Exiles | Met 8R-AWN 2063 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2075 | -9/Exiles | Met EX-HEX 2102 | -9/Exiles | Met EX-BIN 2116 | -9/Exiles | Aligned with FarCom system 2117 | -9/Exiles | Given EX-Vault access code 2143 | -9/Exiles | Opened EX-Vault 2152 | -9/Exiles | Found Lightpack 2.0 2158 | -9/Exiles | Found Gui. Plasma Cannon 2170 | -9/Exiles | Found YOLO Cannon 2195 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2222 | -9/Exiles | Met EX-DEC 2259 | -9/Exiles | Discovered new exit (range 10) 2268 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Gui. Plasma Cannon, YOLO Cannon 2268 | -9/Exiles | Entered Mines 2384 | -8/Mines | Discovered new exit (range 10) 2394 | -8/Mines | Entered Materials 2394 | -8/Materials | Evolved 2 slots: Utility x2 2395 | -8/Materials | Identified exit to Storage 2465 | -8/Materials | Build established: Hauler-Mutant 2752 | -8/Materials | Core integrity fell below 50% 2789 | -8/Materials | Lost 3 parts (1p1n1w) 2790 | -8/Materials | Core integrity fell below 20% 2832 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02793_ K-01 Serf collects debris. 02797_ U-05 Engineer lays Concrete. 02799_ U-05 Engineer builds a Wall. Adv. Beam Cannon swallowed by quantum anomaly within Lightpack 2.0. Quantum anomaly discharges Lgt. Nuclear Core. 02799_ K-01 Serf collects debris. 02804_ U-05 Engineer lays Concrete. 02814_ Slammed into G-47 Trooper. 02814_ Salvage Targeting Computer broken. 02814_ Destabilizing: Short circuit. 02816_ Slammed into G-47 Trooper. 02817_ U-05 Engineer lays Concrete. 02818_ G-47 Trooper suffers critical hit (Smash). 02818_ Destroyed Imp. Heat Sink. 02818_ G-47 Trooper system corrupted by crushing effect. 02818_ U-05 Engineer lays Concrete. 02819_ G-47 Trooper system terminally corrupted. 02820_ U-05 Engineer builds a Wall. 02824_ G-47 Trooper destroyed. 02827_ U-05 Engineer lays Concrete. 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Assault Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingGrapheneSheargun Manual? 0 Play Time 00:25:58 Cumulative 667.9 hours Start 2024.02.21 @ 17:55:57 End 2024.02.21 @ 18:18:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 672 Rogue 397 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4686d3f1-b7af-43a6-a817-5812cf6ae8a0