Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 20:56:49 Player: opdo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2274) 2274 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 7950 Bonus ------- Follower Combat Kills 86 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 540/540 System Corruption 22% Temperature Cool (0) Movement Treading (155) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (5) --- Advanced Treads Improved Medium Treads Improved Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Core Shielding Heart of Steel > --- WEAPON (3) ------- KE Penetrator Axe Power Sword > --- INVENTORY (15) --- Micro Nuclear Core Carbon-fiber Leg Improved Airjet Medium Storage Unit Huge Storage Unit Advanced Energy Well IFF Parser Improved Melee Analysis Suite Improved Particle Charger Component Analysis Suite Wave Gun Heavy Ion Cannon Heavy Plasma Cannon Neutron Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Advanced Treads Improved Medium Treads Improved Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Core Shielding Heart of Steel > --- WEAPON ----------- KE Penetrator Axe Power Sword > --- INVENTORY -------- Carbon-fiber Leg Improved Airjet VTOL Module Medium Storage Unit Huge Storage Unit Advanced Energy Well IFF Parser Improved Melee Analysis Suite Improved Particle Charger Component Analysis Suite Wave Gun Heavy Ion Cannon Heavy Plasma Cannon Neutron Cannon Heavy Machine Gun [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Power Sword Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . Utility 3 | . . . . . . . 3 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 103 | 7 8 2 14 9 2 1 5 9 13 13 11 . 9 Power 15 | 1 1 . 2 . . . . 2 2 3 2 . 2 Engine 10 | 1 1 . 2 . . . . 2 1 2 1 . . Core 4 | . . . . . . . . . 1 1 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 34 | 2 3 1 6 6 . . . 4 2 2 4 . 4 Treads 13 | . 1 1 3 1 . . . 1 . . 3 . 3 Leg 19 | 2 2 . 2 5 . . . 3 2 2 . . 1 Wheel 2 | . . . 1 . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 26 | 2 2 . 1 1 . 1 4 1 5 4 3 . 2 Device 12 | 1 . . . . . 1 1 1 2 3 2 . 1 Storage 4 | 1 1 . . . . . . . 2 . . . . Processor 6 | . . . 1 . . . 3 . 1 . 1 . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 3 | . 1 . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 2 1 5 2 2 . 1 2 4 4 2 . 1 Energy Gun 8 | 2 . . . 1 . . . 2 . 2 1 . . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 6 | . 2 . 2 . 1 . . . . . . . 1 Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 . . . . Impact Weapon 5 | . . 1 2 . 1 . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 1 . 1 Corrupted Parts 5 | . . . 3 . . . . . . . . . 2 System Corruption 25 | . . . 21 . . . . . . . . . 4 Parts Lost 62 | . 4 1 13 3 . . . 9 3 12 14 . 3 Power 11 | . 1 . 1 . . . . 2 1 3 3 . . Propulsion 23 | . 1 1 6 2 . . . 4 . 1 5 . 3 Utility 10 | . . . 2 . . . . . . 4 4 . . Weapon 18 | . 2 . 4 1 . . . 3 2 4 2 . . Highest Loss Streak 9 | . 3 1 6 1 . . . 8 3 6 9 . 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Backups 11 | 3 9 14 12 12 14 13 12 9 7 11 7 9 11 Power 1 | . 1 1 1 1 1 1 1 . 1 2 . . . Propulsion 2 | 2 2 2 . 1 3 3 3 2 2 5 2 3 2 Utility 5 | . 3 7 8 7 7 7 6 4 2 3 4 6 6 Weapon 1 | . 2 3 2 3 2 2 2 2 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 2 1 . 2 2 1 . 9 . 1 . . 13 Power . | . . . . . . . . . . . . . . Propulsion 7 | . 1 . . . . . . 2 . 1 . . 3 Utility 16 | . 1 . . 2 1 1 . 6 . . . . 5 Weapon 8 | . . 1 . . 1 . . 1 . . . . 5 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 99 67 90 100 100 75 67 57 73 59 60 69 Engine 7 | . 13 14 3 11 11 11 6 4 10 5 . . . Core 2 | . . . . . . . . . 1 4 10 6 6 Treads 6 | . . . 18 11 . . . 1 . . 18 20 23 Leg 21 | . 27 27 6 28 44 44 26 22 19 18 . . . Device 5 | . 2 . . . . . . 4 6 18 9 6 8 Storage 9 | . 14 14 11 11 11 11 6 4 5 6 6 6 6 Processor 1 | . . . 1 . . . 13 9 3 2 1 6 1 Protection 5 | . 11 14 2 3 11 10 6 4 . . . . 2 Energy Gun 5 | . 18 . . 2 9 . . 2 . 4 2 . . Ballistic Gun 5 | . 9 26 9 1 1 11 6 4 . . . . 4 Impact Weapon 4 | . . 1 9 11 11 11 6 1 . 2 . . . Slashing Weapon 1 | . . . . . . . . . . 1 7 13 13 Peak Build Rating 81 | 7 8 8 12 19 23 24 38 53 64 72 70 60 81 Average Rating 31 | 5 7 7 8 14 20 23 32 34 50 54 62 60 66 On Entrance 27 | . 7 8 8 12 19 23 24 38 21 64 41 60 60 Avg Prop Armor Cover (%) 14 | . 8 . 18 14 . . . 30 . 8 8 . 2 Naked Turns 2 | . . . . . . . . 2 . . . . . Heaviest Build 98 | 12 27 28 33 35 38 41 50 65 98 62 53 42 72 Greatest Support 138 | 20 20 40 40 43 43 43 43 71 85 85 122 115 138 Greatest Overweight (x) 7 | . 2 2 7 2 . . 1 2 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 12 16 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 15 14 15 15 15 14 9 15 Average Carried 11 | 3 9 14 12 12 14 14 13 11 9 12 7 9 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 15 15 15 15 15 Final Carried 15 | 6 14 14 11 15 15 15 13 4 15 14 9 9 15 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Gunner | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Matter Collected 2865 | 224 223 146 192 349 36 30 . 519 118 230 452 . 346 Remotely . | . . . . . . . . . . . . . . Salvage Created 3466 | 36 433 110 439 209 . 8 . 877 265 510 436 . 143 Parts 138 | 6 39 7 26 11 . . . 4 9 8 18 . 10 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 1 . . . . 5 14 . 6 Prevented 4 | . . . . . . . . . . . 3 . 1 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 67 | . 17 3 12 8 . 1 . 3 4 9 8 . 2 Melee 14 | . . 1 4 1 . 1 . . . . 5 . 2 Guns 27 | . 17 2 2 1 . . . 1 . 3 1 . . Cannons 14 | . . . 3 . . . . 2 4 5 . . . AOE 8 | . . . . 6 . . . . . . 2 . . Classes Destroyed 15 | 1 3 . 3 2 . 1 . 1 1 . 2 . 1 Worker 1 | . . . 1 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 3 | 2 . . . . . . . . 1 . . . . Hauler 2 | . . . 2 . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . Swarmer 26 | . 12 . 4 4 . . . . . 2 4 . . Grunt 28 | . 5 3 5 4 . . . . 3 6 2 . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . 1 . . Sentry 6 | . . . 3 . . . . . . 1 1 . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Compactor 3 | . . . . . . . . 3 . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . Best Kill Streak 5 | 2 4 2 5 4 . 1 . 2 1 2 5 . 1 Combat Bots Only 5 | . 4 2 4 4 . 1 . 2 1 2 5 . 1 Max Kills in Single Turn 3 | 1 2 1 1 3 . 1 . 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . 2 . . Melee 1 | . . 1 1 1 . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Hostile Shots Fired 649 | . 88 32 118 26 . . . 9 27 166 131 . 52 Missed 151 | . 20 8 26 6 . . . . 9 44 24 . 14 Hits 498 | . 68 24 92 20 . . . 9 18 122 107 . 38 Melee 29 | . . . . 4 . . . 9 4 2 10 . . Projectile 469 | . 68 24 92 16 . . . . 14 120 97 . 38 AOE 1 | . . . . . . . . . 1 . . . . Critical Strikes 15 | . . . 2 . . . . 3 . 3 7 . . Damage Taken 8307 | . 609 282 1247 464 . 13 . 421 444 1887 2018 . 922 Core 1301 | . 133 28 202 77 . . . 128 44 213 440 . 36 Absorbed by Shields 645 | . . . . . . . . . 133 426 86 . . Reduced by Siege Mode 22 | . . . . . . . . . . . 22 . . Redirected to Shielding 59 | . 24 6 21 . . . . . . . . . 8 Core Remaining (%) 55 | 100 . 35 . . . 30 . . . . . . . Volleys Fired 201 | 3 52 6 28 7 . . . 25 17 57 6 . . Largest 3 | 2 2 2 2 1 . . . 3 2 2 1 . . Hottest 164 | 90 90 40 50 40 . . . 164 85 140 60 . . Shots Fired 343 | 6 104 12 40 9 . . . 58 31 74 6 . 3 Gun 228 | 6 104 12 29 3 . . . 37 . 28 6 . 3 Cannon 95 | . . . 11 . . . . 21 17 46 . . . Launcher 6 | . . . . 6 . . . . . . . . . Special 14 | . . . . . . . . . 14 . . . . Kinetic 121 | . 20 12 40 . . . . 46 . . . . 3 Thermal 210 | 6 84 . . 3 . . . 12 31 74 . . . Explosive 6 | . . . . 6 . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . 6 . . Robot Hit Streak 17 | 3 8 3 7 2 . . . 10 17 16 14 . 1 Robot Miss Streak 6 | 2 5 2 4 3 . . . 3 1 6 1 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 317 | 3 57 10 71 11 . 1 . 40 30 57 19 . 18 Core Hits 111 | 2 25 6 12 12 . . . 9 12 20 10 . 3 Critical Kills 3 | . . 1 . . . . . 2 . . . . . Critical Parts Destroyed 10 | . . 2 5 . . 1 . 1 . 1 . . . Critical Strikes 30 | . 1 3 5 . . 1 . 11 1 3 2 . 3 Burn 3 | . 1 . . . . . . . . 2 . . . Destroy 11 | . . . . . . . . 11 . . . . . Smash 10 | . . 3 5 . . 1 . . . 1 . . . Sever 6 | . . . . . . . . . 1 . 2 . 3 Melee Attacks 134 | . . 6 53 9 . 2 . . 3 11 27 . 23 Impact 81 | . . 6 53 9 . 2 . . . 11 . . . Slashing 50 | . . . . . . . . . . . 27 . 23 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . 1 3 1 . 1 . . 3 1 2 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 5 | . . . 2 . . . . . . . . . 3 Damage Inflicted 8126 | 36 714 170 1725 665 . 116 . 913 636 1541 943 . 667 Guns 2134 | 36 704 78 155 26 . . . 582 . 456 78 . 19 Cannons 1829 | . . . 162 . . . . 331 431 905 . . . Explosions 594 | . . . . 418 . . . . . . 176 . . Melee 3313 | . . 87 1408 221 . 116 . . . 144 689 . 648 Ramming 84 | . 10 5 . . . . . . 33 36 . . . Kinetic 1199 | . 88 78 317 . . . . 697 . . . . 19 Thermal 3034 | 36 616 . . 26 . . . 216 603 1361 176 . . Explosive 418 | . . . . 418 . . . . . . . . . Electromagnetic 78 | . . . . . . . . . . . 78 . . Impact 1976 | . . 87 1408 221 . 116 . . . 144 . . . Slashing 1337 | . . . . . . . . . . . 689 . 648 Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 21 24 24 . . . 5 18 18 18 22 Average Corruption 12 | . 2 2 12 23 24 . . . 4 11 18 18 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 195 | . 13 6 14 36 2 . . . 1 49 54 3 17 Message Errors 43 | . 2 1 4 9 . . . . . 12 9 . 6 Matter Fused 45 | . 3 2 1 9 . . . . . 11 16 1 2 Heat Flow Errors 22 | . . 2 2 2 . . . . 1 6 8 . 1 Energy Discharges 19 | . 1 . 3 3 1 . . . . 3 7 1 . Parts Rejected 5 | . 2 . 1 . . . . . . 1 1 . . Data Loss (minor) 29 | . 2 . . 9 1 . . . . 5 9 1 2 Data Loss (major) 8 | . 1 1 . 2 . . . . . 2 1 . 1 Misfires 11 | . 1 . 1 2 . . . . . 4 . . 3 Alerts 5 | . . . 1 . . . . . . 1 1 . 2 Misdirections 3 | . . . 1 . . . . . . . 2 . . Weapon Failures 5 | . 1 . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 811 | . . 54 359 83 . 116 . . . 74 125 . . Projectiles 47 | . . . . . . . . . . 47 . . . Explosions 43 | . . . . 36 . . . . . . 7 . . Melee 721 | . . 54 359 47 . 116 . . . 27 118 . . Knockbacks 11 | . . 1 7 1 . . . . 2 . . . . Impact 8 | . . 1 4 1 . . . . 2 . . . . Kinetic 1 | . . . 1 . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage 169 | . . . . 125 . . . . . . 44 . . Shots 4 | . . . . 3 . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 20 | . 4 2 . . . . . . 7 7 . . . Kicked 20 | . 4 2 . . . . . . 7 7 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 386 | 60 274 226 373 129 . . . 297 257 386 264 . 92 Average Temperature 103 | 27 84 91 136 49 . . . 103 73 138 98 . 41 Received Heat Transfer 1770 | . 138 153 426 57 . 9 . 9 88 584 210 . 96 Effects 10 | . . . 2 . . . . 2 . 6 . . . Shutdowns 2 | . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . 1 . 1 . . . Interference 6 | . . . 2 . . . . 1 . 3 . . . Siege Activations 1 | . . . . . . . . . . . 1 . . Total Turns 11 | . . . . . . . . . . . 11 . . Longest Duration 11 | . . . . . . . . . . . 11 . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 5 1 . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . Parts Fried 7 | . . . 3 3 . 1 . . . . . . . Impact Corruptions 21 | . . 2 14 3 . 1 . . . 1 . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 8 | . 2 . . . . . . . 1 5 . . . Heat Transferred 5514 | 87 1625 . . 50 . . . 296 999 2257 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 94 100 100 100 . . 100 100 100 . . . . Level 1 1 | . 5 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 223 | 5 223 50 137 193 . . 150 42 39 . . . . Initial 150 | . . 39 . 21 . . 150 42 . . . . . Average 63 | . 124 7 53 105 . . 136 3 6 . . . . Influence Increases 2090 | 10 509 70 341 385 . 12 150 1 127 245 185 . 55 Destroy 0b10 Robot/C 1340 | . 340 60 240 240 . . . . 80 180 160 . 40 Destroy 0b10 Robot/NC 60 | 10 10 . 20 5 . 10 . . 5 . . . . Destroy Leader 220 | . 54 10 66 40 . . . . 10 20 10 . 10 Allied During Kill 24 | . . . . 17 . 2 . . . . . . 5 Successful Hack 60 | . 44 . . . . . . . 16 . . . . Disable Machine 45 | . . . . 45 . . . . . . . . . Destroy Structure 41 | . 1 . . 38 . . . 1 1 . . . . Advance Influence 150 | . . . . . . . 150 . . . . . . Lose Combat Pursuer 150 | . 60 . 15 . . . . . 15 45 15 . . Influence Decreases 2090 | 10 407 172 286 390 50 12 30 121 104 268 185 . 55 Entered New Map 234 | . . 63 . 34 50 . . 78 . 9 . . . Time Decay 1521 | 10 367 99 196 326 . 12 30 13 83 199 131 . 55 Lost Part 315 | . 40 10 90 30 . . . 10 21 60 54 . . Lost Ally 20 | . . . . . . . . 20 . . . . . Squads Dispatched 7 | . 2 . 2 . . . 1 . 1 . 1 . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Distress Signals 5 | . 1 . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 108 | . 31 5 20 10 . 1 1 6 7 13 10 . 4 Peak Tracking Total 5 | . 5 3 5 3 . 1 1 2 4 5 5 . 2 Tactical Retreats 10 | . 4 . 1 . . . . . 1 3 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . 4 . . 1 . . 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Machines Disabled 3 | . . . . 3 . . . . . . . . . Max in Single Turn 3 | . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Machines Accessed 15 | . 7 . 1 1 . 1 . . 2 1 . 2 . Terminals 8 | . 6 . 1 . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 52 | . 26 . 2 1 . 1 . . 4 1 . 17 . Successful 37 | . 15 . . 1 . 1 . . 2 1 . 17 . Failed 15 | . 11 . 2 . . . . . 2 . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 14 . 2 . . . . . . . . . . Terminals 27 | . 24 . 2 . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . 5 . . 1 . 1 . . . 1 . 17 . Record 1 | . . . . . . 1 . . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 8 . . . . . . . . . . . . Terminals 8 | . 8 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 7 . 1 . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . . . parse_system 1 | . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Total Allies 7 | . 1 . . 3 2 . . . . . . . 1 Largest Group 3 | . 1 . . 3 3 3 3 3 . . . . 1 Highest-Rated Group 96 | . 10 . . 40 67 67 67 67 . . . . 96 Highest-Rated Ally 96 | . 10 . . 16 31 31 31 31 . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 83 | . . . . 21 . 7 . 48 . . . . 7 Total Damage 1378 | . . . . 175 . 71 . 829 . . . . 303 Kills 7 | . . . . 5 . 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Active Infowar (turns) 1451 | 15 204 . . . . . . . 277 782 . . 173 IFF 510 | . . . . . . . . . . 337 . . 173 Terrain 1059 | . . . . . . . . . 277 782 . . . Seismic 219 | 15 204 . . . . . . . . . . . . Jamming 195 | . . . . . . . . . . 195 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 2 2 . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Turns Passed 8242 | 87 1117 761 534 720 881 482 71 337 534 1168 1026 117 407 Spaces Moved 4617 | 54 536 375 152 417 725 388 53 166 272 620 581 76 202 Core 23 | 4 . . 3 . . . . 16 . . . . . Treads 944 | . 10 8 79 4 . . . . . . 565 76 202 Legs 3511 | 50 526 367 28 317 725 388 53 150 272 620 15 . . Wheels 139 | . . . 42 96 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 115 120 120 120 120 50 126 120 110 155 155 Average Speed 148 | 114 164 190 188 156 120 120 125 141 142 146 155 155 156 Slowest Speed 400 | 120 260 260 400 240 120 120 190 190 209 190 190 155 232 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 3 91 93 19 78 82 60 4 78 9 69 75 68 20 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . 2 . . 2 2 1 . . . . . . . Known Exits Taken 4 | . . 1 1 . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 . . . . 1 1 . Scrap Searched 14 | . . 1 . 1 4 3 . . . 2 2 . 1 Spaces Dug 8 | . . . . . . . . . . 8 . . . Terrain Destroyed 76 | . . . . 48 . . . 1 1 15 11 . . Melee 8 | . . . . . . . . . . 8 . . . Projectile 9 | . . . . . . . . 1 1 7 . . . AOE 59 | . . . . 48 . . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Total 5417 | 69 662 400 268 457 737 403 58 218 369 786 654 75 261 Wait 214 | . 43 2 14 6 4 . . 2 36 69 20 . 18 Move 4605 | 53 535 374 151 416 724 387 53 165 271 619 580 75 202 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 6 11 4 1 5 3 6 . 6 20 4 7 . 9 Fast Attach 54 | 7 6 . 8 3 . . 2 8 4 6 5 . 5 Attach 43 | . 3 1 6 2 . . 2 3 9 7 9 . 1 Detach 1 | . . . . . . . . . 1 . . . . Swap 39 | . 5 2 8 7 2 2 1 3 . 4 . . 5 Drop 29 | . 3 3 1 2 4 6 . 6 1 1 . . 2 Fire 201 | 3 52 6 28 7 . . . 25 17 57 6 . . Melee 128 | . . 6 51 9 . 2 . . 3 11 27 . 19 Ram . | . . . . . . . . . . . . . . Kick 20 | . 4 2 . . . . . . 7 7 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 4) 480 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Identified exit to Subcaves 562 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Learned 2 Mines zone layouts 597 | -10/Materials | Learned 4 Recycling zone layouts 601 | -10/Materials | Learned location of Mines (-9) 602 | -10/Materials | Loaded intel: 1 repair station location 603 | -10/Materials | Learned Storage stockpile data 604 | -10/Materials | Learned location of 3 exits from Materials 616 | -10/Materials | Loaded intel: 23 trap records 843 | -10/Materials | Core integrity fell below 50% 862 | -10/Materials | Lost 3 parts (1p2w) 1205 | -10/Materials | Entered Mines 1236 | -10/Mines | Learned Materials stockpile data 1237 | -10/Mines | Met a Derelict bent on vengeance 1346 | -10/Mines | Found a hidden stash of uninstalled traps 1445 | -10/Mines | Discovered exit to Materials (range 9) 1636 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1802 | -10/Mines | Discovered exit to Materials (range 9) 1887 | -10/Mines | Excavation squad dispatched 1887 | -10/Mines | A large section of the Mines collapsed 1966 | -10/Mines | Entered Materials 1966 | -9/Materials | Evolved 2 slots: Propulsion x2 1967 | -9/Materials | Identified exit to Mines 1967 | -9/Materials | Identified exit to Materials 2102 | -9/Materials | System corruption reached 10% 2103 | -9/Materials | Lost 4 parts (1p1n1u1w) 2284 | -9/Materials | Lost 3 parts (1n2w) 2347 | -9/Materials | Lost 6 parts (4n1u1w) 2465 | -9/Materials | Core integrity fell below 50% 2500 | -9/Materials | Entered Mines 2566 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2587 | -9/Mines | Learned location of Recycling (-7) 2699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2701 | -9/Mines | Discovered new exit (range 5) 2951 | -9/Mines | Discovered exit to Materials (range 7) 2963 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3025 | -9/Mines | Learned location of Zion (-7) 3052 | -9/Mines | Build established: Scavenger-Mutant 3209 | -9/Mines | Discovered exit to Materials (range 7) 3210 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3220 | -9/Mines | Entered Zion 3220 | -7/Zion | Accompanied by 1 ally 3279 | -7/Zion | System corruption cleaned by Quarantine Array 3297 | -7/Zion | Learned location of Quarantine (-2) 3456 | -7/Zion | Given A8's code to call for help 3551 | -7/Zion | Gained Derelict followers 3599 | -7/Zion | Learned location of Storage (-7) 3710 | -7/Zion | Learned 4 Factory zone layouts 4042 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4044 | -7/Zion | Discovered new exit (range 11) 4064 | -7/Zion | Learned location of 1 exit from Factory 4101 | -7/Zion | Entered Proximity Caves 4101 | -6/Proximity Caves | Accompanied by 3 allies 4104 | -6/Proximity Caves | Spotter reported a threat 4287 | -6/Proximity Caves | Build established: Mutant 4521 | -6/Proximity Caves | Discovered new exit (range 12) 4524 | -6/Proximity Caves | Learned Factory security intel 4583 | -6/Proximity Caves | Entered Factory 4583 | -6/Factory | Accompanied by 3 allies 4583 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4584 | -6/Factory | Identified exit to Lower Caves 4654 | -6/Factory | Sucked down chute 4654 | -6/Factory | Entered Waste 4672 | -6/Waste | Spotted C-40 Crusher 4674 | -6/Waste | 1 allies followed down the chute 4682 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4689 | -6/Waste | 2 allies followed down the chute 4705 | -6/Waste | Destroyed C-40 Crusher 4706 | -6/Waste | Spotted C-40 Crusher 4718 | -6/Waste | Destroyed C-40 Crusher 4766 | -6/Waste | Spotted C-40 Crusher 4838 | -6/Waste | Spotted C-40 Crusher 4850 | -6/Waste | Destroyed C-40 Crusher 4863 | -6/Waste | Spotted C-40 Crusher 4879 | -6/Waste | Spotted C-40 Crusher 4882 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4885 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4888 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4891 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4894 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4897 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4928 | -6/Waste | Lost 8 parts (1p4n3w) 4978 | -6/Waste | Discovered new exit (range 12) 4991 | -6/Waste | Entered Factory 5282 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 5403 | -6/Factory | Lost 3 parts (1p2w) 5452 | -6/Factory | Discovered exit to Lower Caves (range 14) 5525 | -6/Factory | Entered Lower Caves 6084 | -6/Lower Caves | Crushed by falling debris 6084 | -6/Lower Caves | System corruption reached 10% 6115 | -6/Lower Caves | Lost 3 parts (1n2u) 6280 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6346 | -6/Lower Caves | Lost 6 parts (2p2u2w) 6622 | -6/Lower Caves | Identified exit to Lower Caves 6667 | -6/Lower Caves | Found Prototype Device 6680 | -6/Lower Caves | Build established: Scavenger-Mutant 6693 | -6/Lower Caves | Entered another Lower Caves area 6724 | -6/Lower Caves | Core integrity fell below 50% 6771 | -6/Lower Caves | Lost 9 parts (1p4n3u1w) 6778 | -6/Lower Caves | Identified Heart of Steel 6818 | -6/Lower Caves | Learned 4 Factory zone layouts 7008 | -6/Lower Caves | Build established: Mutant 7235 | -6/Lower Caves | Learned Factory emergency access door positions 7299 | -6/Lower Caves | Discovered new exit (range 6) 7457 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7489 | -6/Lower Caves | Core integrity fell below 20% 7549 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 7608 | -6/Lower Caves | Encountered a Warlord checkpoint 7697 | -6/Lower Caves | Discovered new exit (range 15) 7719 | -6/Lower Caves | Entered Data Miner 7719 | -6/Data Miner | Discovered new exit (range 6) 7749 | -6/Data Miner | Met Data Miner 7797 | -6/Data Miner | Received God Mode back door access code from Data Miner 7836 | -6/Data Miner | Entered Proximity Caves 7916 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7938 | -5/Proximity Caves | Escorted by Enhanced Grunt 8003 | -5/Proximity Caves | Learned Factory emergency access door positions 8023 | -5/Proximity Caves | Spotted B-75 Beast 8159 | -5/Proximity Caves | Destroyed B-75 Beast 8243 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08183_ Acquired 20 matter. 08185_ Acquired 89 matter. 08189_ Acquired Corrupted Prototype Leg. 08189_ Identified Enh. Flexi-carbon Leg. 08189_ Integrated Corrupted Enh. Flexi-carbon Leg (+2). 08189_ Complication: System interference. 08189_ KE Penetrator temporarily disabled. 08192_ Acquired Antimatter Reactor. 08196_ Acquired Prototype Energy Cannon. 08198_ Acquired Prototype Storage. 08212_ SJ>LW7Z5I9ZIWGV IU1,4Q4KX5 08217_ Dropped Mic. Nuclear Core. 08218_ Dropped VTOL Module. 08219_ Acquired 31 matter. 08222_ Acquired Mic. Nuclear Core. 08228_ System corrupted: FCS attempts to trigger KE Penetrator. 08228_ System corrupted: KE Penetrator misfires. 08236_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ????????## #########?????????????????????????? | | ???????## ??????????????????????????? | | ???????# ??????????????????????????? | | ####???# #???????????????????????????? | | ????? #???????????????????????????? | | ????? ###?????????????????????????? | | #??????# ??????????????????????????? | | #####??# ????????????????????????????? | | #???#" "#??????????????????????????????? | | ### #??##" ##?????????????????????????????? | | ### ####! ####??????????????????????????? | | # ##"! ######?????????????????????? | | "" # #" @p#?????????????????????? | | """ ! %##### #### #?????????????????????? | | """ %!##???#" ##??# #?????????????????????? | | "" #???#" #???# #?????????????????????? | | " % #???##=""###???# ?????????????????????? | | ####????# # #?????# ????????????????????? | | ##??####?#%###????? ???????????????????? | | "#?## ### #??????? p ??????????????????? | | %### ## #???????##### #?????????????????? | | #"% ## #???????????? #?????????????????? | | ####### #???????????? #?????????????????? | | #??????#### ###????????????? #?????????????????? | | ??????????## ##???????????????%#?????????????????? | | ???????????###????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Plasma Cutter | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Challenges ------------ None Game ------ Seed ReflexTerrabombWall Manual? 0 Play Time 00:46:32 Cumulative 138.1 hours Start 2025.12.21 @ 14:15:13 End 2025.12.21 @ 20:56:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 344 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fc9087c-a5af-4035-844c-78c087ba3a6a