Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 22:24:12 Player: Conner Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (740) 740 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3655 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Long-range Terrain Scanner Long-range Terrain Scanner Long-range Terrain Scanner Long-range Terrain Scanner Long-range Terrain Scanner > --- WEAPON ----------- Gatling Laser Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Long-range Terrain Scanner Particle Gun [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Long-range Terrain Scanner Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Gatling Laser Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 58 | 9 1 7 15 4 22 Power 7 | 1 . 1 1 . 4 Engine 4 | 1 . 1 1 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 16 | 2 . 1 5 2 6 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 10 | 2 . 1 5 2 . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 18 | 4 . 1 4 2 7 Device 9 | 2 . . . . 7 Storage 1 | . . . 1 . . Processor 3 | 2 . 1 . . . Hackware 4 | . . . 2 2 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | 2 1 4 5 . 5 Energy Gun 5 | 1 . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 3 5 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 27 | . . . 6 2 19 Power 3 | . . . . 1 2 Propulsion 12 | . . . 3 . 9 Utility 5 | . . . 1 . 4 Weapon 7 | . . . 2 1 4 Highest Loss Streak 10 | . . . 3 1 10 Average Slot Usage (%) 89 | . 100 100 97 87 73 Engine 8 | . 14 14 11 6 . Core 1 | . . . . . 4 Leg 3 | . . . . . 11 Wheel 21 | . 28 28 30 25 5 Device 15 | . 14 14 7 . 27 Storage 5 | . . . 10 9 1 Processor 6 | . 14 14 8 . . Hackware 6 | . . . 5 34 7 Energy Gun 2 | . 14 1 . . 3 Ballistic Gun 10 | . 14 14 11 10 5 Launcher 6 | . . 12 10 . . Naked Turns 43 | . . . . . 43 Heaviest Build 52 | 9 10 10 52 48 35 Greatest Support 35 | 20 20 20 32 34 35 Greatest Overweight (x) 5 | 1 . . 3 3 5 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 12 | 4 4 4 12 12 12 Average Capacity 7 | 4 4 4 11 12 6 Most Carried 12 | 4 4 4 12 10 12 Average Carried 7 | 2 4 4 10 9 5 Final Capacity 12 | 4 4 4 12 12 4 Final Carried 10 | 4 4 4 10 10 1 Class Distribution -------------------- 39% | Mutant 38% | Scavenger-Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 940 | 296 5 184 127 . 328 Remotely . | . . . . . . Salvage Created 913 | 166 30 244 169 . 304 Parts 73 | 11 2 34 12 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 15 | . . 3 6 . 6 Guns 9 | . . 3 . . 6 AOE 6 | . . . 6 . . Classes Destroyed 9 | 2 1 2 3 . 1 Worker 5 | . 1 3 1 . . Builder 3 | . . 3 . . . Tunneler 5 | 3 . 2 . . . Recycler 2 | 1 . 1 . . . Watcher 1 | . . . 1 . . Swarmer 3 | . . 3 . . . Grunt 9 | . . . 4 . 5 Sentry 2 | . . . 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | 4 1 3 4 . 3 Combat Bots Only 4 | . . 3 4 . 3 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3221 | . . 136 939 253 1893 Core 860 | . . 31 100 27 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 87 75 95 . Volleys Fired 164 | 6 5 83 24 2 44 Largest 2 | 2 2 2 2 1 1 Hottest 80 | 60 60 60 56 23 80 Shots Fired 193 | 12 10 95 32 2 42 Gun 173 | 12 10 94 13 2 42 Cannon . | . . . . . . Launcher 20 | . . 1 19 . . Special . | . . . . . . Kinetic 129 | 6 5 83 13 2 20 Thermal 22 | . . . . . 22 Explosive 20 | . . 1 19 . . Electromagnetic 22 | 6 5 11 . . . Robot Hit Streak 11 | 3 8 11 5 3 9 Robot Miss Streak 3 | 2 1 3 1 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 123 | 7 8 58 15 2 33 Core Hits 65 | 4 2 21 15 . 23 Critical Hits 5 | 1 1 2 . . 1 Critical Kills 2 | 1 . . . . 1 Critical Parts Destroyed 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2166 | 110 75 500 757 32 692 Guns 1379 | 110 75 474 63 32 625 Cannons . | . . . . . . Explosions 720 | . . 26 694 . . Melee . | . . . . . . Ramming 67 | . . . . . 67 Kinetic 860 | 35 35 425 63 32 270 Thermal 503 | . . . 148 . 355 Explosive 572 | . . 26 546 . . Electromagnetic 164 | 75 40 49 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 . 5 Average Corruption 3 | . . . 5 . 2 Corruption Purged . | . . . . . . Effects 33 | . . . 9 . 24 Message Errors 7 | . . . . . 7 Matter Fused 9 | . . . 2 . 7 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 4 | . . . 2 . 2 Data Loss (minor) 3 | . . . 2 . 1 Data Loss (major) 2 | . . . 2 . . Targeting Errors 4 | . . . . . 4 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 13 | . . 1 12 . . Projectiles . | . . . . . . Explosions 13 | . . 1 12 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . 18 67 . 31 Shots 3 | . . 1 2 . . Rammed 15 | . . . . . 15 Targets Rammed 15 | . . . . . 15 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | 20 20 20 111 . 195 Average Temperature 52 | 15 15 13 26 . 88 Received Heat Transfer 1134 | . . . 213 81 840 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 885 | . . . 100 . 785 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 336 | 20 33 142 336 32 97 Initial 13 | . 13 12 5 . 7 Average 73 | 7 18 77 117 11 47 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 85 100 100 Level 1 5 | . . . 14 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 2 3 25 5 25 Peak Tracking Total 9 | . 3 3 9 5 6 Tactical Retreats 8 | . . . 2 . 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . . 6 Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 9 | . 1 2 6 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 13 | . . . 6 2 5 Terminals 13 | . . . 6 2 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 80 | . . . 27 21 32 Successful 37 | . . . 15 8 14 Failed 43 | . . . 12 13 18 Catastrophic 6 | . . . 2 2 2 Database Lockouts . | . . . . . . Manual 47 | . . . 18 8 21 Terminals 80 | . . . 27 21 32 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . . . 12 6 10 Record 1 | . . . . . 1 Robot Analysis 4 | . . . 1 3 . Prototype ID Bank 7 | . . . 4 1 2 Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 Zone Layout 4 | . . . 2 . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . . . 3 2 4 Terminals 9 | . . . 3 2 4 Track 1 | . . . . . 1 Botnet 8 | . . . 3 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . . . 6 2 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 4 | . . . 1 3 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3438 | 96 230 647 1235 157 1073 Spaces Moved 2364 | 75 161 585 752 148 643 Core 98 | 7 . . . . 91 Treads . | . . . . . . Legs 168 | . . . . . 168 Wheels 1997 | 68 161 585 752 148 283 Hover 101 | . . . . . 101 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 96 50 Average Speed 89 | 79 80 80 94 96 92 Slowest Speed 300 | 100 80 80 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 33 | 4 29 84 57 18 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 88 | . . . 88 . . Terrain Destroyed 202 | . . 10 192 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 202 | . . 10 192 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3532 | 98 256 687 1252 160 1079 Wait 853 | . 85 5 428 3 332 Move 2358 | 74 160 584 750 147 643 Hop . | . . . . . . Pick Up 40 | 6 2 1 18 4 9 Fast Attach 25 | 7 . 1 5 . 12 Attach 15 | . . . 4 4 7 Detach . | . . . . . . Swap 18 | 2 1 6 6 . 3 Drop 43 | 3 3 7 16 . 14 Fire 164 | 6 5 83 24 2 44 Melee . | . . . . . . Ram 15 | . . . . . 15 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Entered Mines 333 | -10/Mines | Build established: Mutant 398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 578 | -10/Mines | Discovered new exit (range 14) 662 | -10/Mines | Build established: Scavenger-Mutant 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Discovered new exit (range 11) 1322 | -9/Materials | Discovered new exit (range 13) 1525 | -9/Materials | Build established: Mutant 1810 | -9/Materials | Crushed by falling debris 2172 | -9/Materials | Identified exit to Mines 2172 | -9/Materials | Identified exit to Storage 2172 | -9/Materials | Identified exit to Materials 2183 | -9/Materials | Build established: Hacker-Mutant 2191 | -9/Materials | Lost 3 parts (1n2w) 2209 | -9/Materials | Entered another Materials area 2209 | -8/Materials | Evolved 2 slots: Utility x2 2354 | -8/Materials | Discovered new exit (range 10) 2366 | -8/Materials | Entered Factory 2366 | -7/Factory | Evolved 2 slots: Utility x2 2692 | -7/Factory | Lost 6 parts (3n2u1w) 2778 | -7/Factory | Core integrity fell below 50% 3090 | -7/Factory | Build established: Scavenger-Mutant 3411 | -7/Factory | Core integrity fell below 20% 3439 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03366_ System corrupted: Gatling Laser failed to cycle. 03371_ System corrupted: Gatling Laser targeting data glitched. 03372_ Aluminum Leg destroyed. 03373_ System corrupted: Matter fused (-5). 03373_ G-47 Trooper destroyed. 03376_ Lrn. Terrain Scanner destroyed. 03382_ Aluminum Leg destroyed. 03386_ Imp. Heat Sink melted. 03386_ G-47 Trooper destroyed. 03392_ Gatling Laser destroyed. 03396_ Carbon-fiber Leg destroyed. 03405_ G-47 Trooper heat short circuits Aluminum Leg. 03408_ Destroyed Particle Gun. 03410_ Particle Gun destroyed. 03410_ Dropped Lrn. Terrain Scanner. 03411_ Dropped Imp. Heat Sink. 03412_ Dropped Adv. Heat Sink. 03412_ Dropped Lgt. Angular Momentum Engine. 03421_ System corrupted: Matter fused (-9). 03424_ Acquired 47 matter. 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"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 54 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyManeuveringWheel Manual? 0 Play Time 00:29:25 Cumulative 35.3 hours Start 2022.02.06 @ 21:55:58 End 2022.02.06 @ 22:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19909dbd-d425-40ca-9f04-da420d871a8b