Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 08:50:26 Player: DZKane Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1740) 1740 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 6471 Bonus ------- Follower Combat Kills 148 Registered with UFD 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 34% Temperature Hot (202) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads Armored Medium Treads Overtuned Huge Scrapsphere > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Deep Structural Scanner Heavy Flail Spear Botcube Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- Deep Structural Scanner Botcube [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Slots Evolved 10 | . . . . . 8 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 4 2 . Weapon 1 | . . . . . 1 . . Parts Attached 91 | 6 10 18 2 15 22 17 1 Power 13 | 1 3 3 . 3 1 2 . Engine 9 | 1 3 3 . 1 1 . . Core 4 | . . . . 2 . 2 . Reactor . | . . . . . . . . Propulsion 30 | 2 3 6 2 5 6 5 1 Treads 11 | 2 1 2 1 1 2 1 1 Leg 1 | . . . . . 1 . . Wheel 18 | . 2 4 1 4 3 4 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 2 2 . 3 10 7 . Device 12 | . . 1 . 1 4 6 . Storage 3 | 1 1 . . 1 . . . Processor 5 | . 1 . . 1 3 . . Hackware 1 | . . . . . 1 . . Protection 4 | . . 1 . . 2 1 . Artifact . | . . . . . . . . Weapon 23 | 2 2 7 . 4 5 3 . Energy Gun 1 | . . . . 1 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 10 | 2 . 4 . 2 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 2 1 . . 2 . . Special Weapon 2 | . . 1 . 1 . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 3 | . . . . . . 3 . System Corruption 15 | . . . . . . 15 . Parts Lost 44 | . . 9 . . 19 14 2 Power 4 | . . 1 . . 2 1 . Propulsion 16 | . . 5 . . 8 2 1 Utility 12 | . . 2 . . 3 6 1 Weapon 12 | . . 1 . . 6 5 . Highest Loss Streak 16 | . . 5 . . 16 7 2 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 78 | . 98 97 97 70 46 20 27 Engine 10 | . 14 13 14 9 1 . . Core 1 | . . . . 3 . 2 . Treads 6 | . 9 6 15 3 2 . 5 Wheel 18 | . 18 20 12 22 6 5 10 Storage 12 | . 14 14 14 13 5 . . Processor 7 | . 12 4 . 3 14 2 . Protection 4 | . . 3 14 9 . . . Ballistic Gun 13 | . 27 15 25 2 5 . . Peak Build Rating 53 | 6 9 12 13 26 46 53 30 Average Rating 13 | 4 7 11 12 14 24 23 28 On Entrance 15 | . 6 9 12 9 26 31 30 Naked Turns 155 | . . . . 65 . 90 . Heaviest Build 116 | 14 91 96 92 94 116 26 3 Greatest Support 56 | 40 40 40 40 42 24 56 3 Greatest Overweight (x) 27 | . 5 5 4 6 27 8 . Average Overweight (x) 2 | . 1 2 3 3 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 Average Capacity 20 | 6 19 25 25 23 22 5 5 Most Carried 25 | 7 24 25 22 25 24 5 4 Average Carried 17 | 3 12 23 21 22 12 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 Final Carried 25 | 7 24 21 22 25 5 4 4 Class Distribution -------------------- 89% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Matter Collected 2145 | 272 510 366 . 440 293 254 10 Remotely . | . . . . . . . . Salvage Created 1867 | 99 796 242 . . 385 266 79 Parts 122 | 1 68 19 . . 13 18 3 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Combat Hostiles Destroyed 46 | . 20 9 . . 13 3 1 Melee 2 | . . . . . 1 . 1 Guns 23 | . 20 1 . . 1 1 . Cannons 1 | . . 1 . . . . . AOE 16 | . . 7 . . 8 1 . Classes Destroyed 14 | 1 6 2 . . 3 2 . Worker 3 | . 2 . . . . 1 . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . 2 . . . . . . Recycler 3 | 1 1 . . . . 1 . Operator 2 | . 2 . . . . . . Turret 1 | . . 1 . . . . . Watcher 3 | . 3 . . . . . . Swarmer 16 | . 12 1 . . 2 1 . Grunt 18 | . 8 . . . 10 . . Brawler 1 | . . . . . 1 . . Sentry 2 | . . . . . . 1 1 Programmer 1 | . . . . . . 1 . Subdweller 8 | . . 8 . . . . . Best Kill Streak 8 | 1 8 3 . . 8 1 1 Combat Bots Only 7 | . 7 3 . . 7 1 1 Max Kills in Single Turn 3 | 1 2 3 . . 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 2 1 . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Hostile Shots Fired 478 | . 79 98 . . 164 108 29 Missed 118 | . 17 45 . . 32 20 4 Damage Taken 7124 | . 583 754 . . 3001 2222 564 Core 2037 | . 141 94 . . 794 853 155 Absorbed by Shields 74 | . . . . . . 74 . Redirected to Shielding 1 | . . 1 . . . . . Core Remaining (%) 37 | 100 . . . 6 6 . . Volleys Fired 127 | 2 60 21 . . 33 11 . Largest 3 | 2 2 2 . . 2 3 . Hottest 157 | 40 40 110 . . 40 157 . Shots Fired 225 | 4 120 35 . . 38 28 . Gun 204 | 4 120 22 . . 30 28 . Cannon 3 | . . 3 . . . . . Launcher 18 | . . 10 . . 8 . . Special . | . . . . . . . . Kinetic 183 | 4 120 22 . . 30 7 . Thermal 3 | . . 3 . . . . . Explosive 18 | . . 10 . . 8 . . Electromagnetic 21 | . . . . . . 21 . Robot Hit Streak 15 | 3 12 5 . . 6 15 . Robot Miss Streak 4 | . 3 2 . . 1 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 152 | 3 73 15 . . 33 19 9 Core Hits 102 | 2 39 20 . . 32 6 3 Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 . Critical Strikes 7 | . 2 . . . 3 2 . Destroy 2 | . 2 . . . . . . Smash 4 | . . . . . 3 1 . Impale 1 | . . . . . . 1 . Melee Attacks 37 | . . . . . 18 6 13 Impact 19 | . . . . . 18 1 . Slashing . | . . . . . . . . Piercing 18 | . . . . . . 5 13 Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5105 | 37 1008 1213 . . 2023 568 256 Guns 2004 | 37 1001 309 . . 362 295 . Cannons 27 | . . 27 . . . . . Explosions 2256 | . . 862 . . 1394 . . Melee 716 | . . . . . 267 193 256 Ramming 102 | . 7 15 . . . 80 . Kinetic 1795 | 37 1001 309 . . 362 86 . Thermal 27 | . . 27 . . . . . Explosive 2256 | . . 862 . . 1394 . . Electromagnetic 209 | . . . . . . 209 . Impact 360 | . . . . . 267 93 . Slashing . | . . . . . . . . Piercing 356 | . . . . . . 100 256 Highest Corruption 34 | . . 12 12 . 1 34 34 Average Corruption 11 | . . 12 12 . 1 16 34 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . 18 20 . 1 19 5 Message Errors 17 | . . 4 8 . . 3 2 Matter Fused 13 | . . 3 4 . . 6 . Heat Flow Errors 6 | . . 1 1 . . 2 2 Energy Discharges 8 | . . 2 1 . 1 4 . Parts Rejected 2 | . . 1 1 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 6 | . . 1 3 . . 2 . Data Loss (major) 4 | . . 2 1 . . . 1 Misfires 2 | . . 2 . . . . . Misdirections 2 | . . 1 . . . 1 . Weapon Failures 2 | . . 1 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 248 | . . . . . 155 93 . Projectiles . | . . . . . . . . Explosions 18 | . . . . . 18 . . Melee 230 | . . . . . 137 93 . Knockbacks 4 | . . . . . 3 1 . Impact 3 | . . . . . 2 1 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 271 | . 3 24 . . 208 36 . Shots 5 | . . 1 . . 4 . . Rammed 24 | . 2 . . . . 22 . Targets Rammed 24 | . 2 . . . . 22 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 500 | . . 251 129 . 43 500 222 Average Temperature 162 | . . 95 69 . 12 231 124 Received Heat Transfer 2310 | . 168 282 . . 1296 420 144 Effects 4 | . . . . . . 4 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . 3 2 . Combat Hostiles 4 | . . . . . 3 1 . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions 7 | . . . . . 4 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 37 | . . 37 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Peak Influence 393 | 5 393 . 116 . 308 306 172 Initial 132 | . 3 . 19 . . 96 132 Average 99 | . 78 . 46 . 187 187 143 Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 73 | 100 79 . 100 . 49 34 100 Level 1 26 | . 20 . . . 50 65 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 6 . . . 7 5 . Investigation 7 | . 4 . . . 1 2 . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 2 . . . 3 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Distress Signals 6 | . 5 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 33 24 . . 22 31 4 Peak Tracking Total 13 | . 6 6 . . 7 13 3 Tactical Retreats 14 | . 2 2 . . 3 6 1 Traps | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered 1 | . . . . . . 1 . Most Traps Carried 1 | . . . . 1 1 1 . Machines | -11 -10 -10 -9 -9 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Machines Disabled 5 | . . 1 . . 4 . . Max in Single Turn 2 | . . 1 . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Machines Accessed 28 | . 8 . 6 8 1 5 . Terminals 11 | . 6 . 3 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 3 . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 108 | . 20 . 12 65 1 10 . Successful 83 | . 10 . 5 65 1 2 . Failed 25 | . 10 . 7 . . 8 . Catastrophic 5 | . 3 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 25 | . 12 . 7 . 1 5 . Terminals 30 | . 17 . 9 . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 12 | . 3 . 3 . 1 5 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 75 | . 8 . 1 65 . 1 . Record 64 | . . . . 64 . . . Robot Analysis 5 | . 5 . . . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 . 4 . 1 1 . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 5 | . 2 . 3 . . . . Tunnel 5 | . 2 . 3 . . . . Fedlink 1 | . . . . . 1 . . Scrapoids 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 . 3 . . 5 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Total Allies 5 | . . . . . . 5 . Largest Group 5 | . . . . . . 5 . Highest-Rated Group 238 | . . . . . . 238 . Highest-Rated Ally 50 | . . . . . . 50 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 23 . Total Damage 493 | . . . . . . 493 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Robot Analysis Total 5 | . 5 . . . . . . Derelict Logs Recovered 5 | . . . . 5 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Turns Passed 8124 | 99 2741 642 518 2989 570 489 76 Spaces Moved 4724 | 51 901 333 322 2248 262 549 58 Core 942 | 4 . . . 326 148 406 58 Treads 550 | 47 441 42 19 1 . . . Legs 8 | . . . . . 8 . . Wheels 3224 | . 460 291 303 1921 106 143 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 135 131 150 50 50 50 50 Average Speed 129 | 151 152 158 160 130 117 65 50 Slowest Speed 1400 | 160 320 320 320 232 1400 450 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . 1 . . 1 1 . Exploration Rate (%) 38 | 4 99 22 54 93 10 17 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 10 | . 2 . 3 5 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 10 | . . . . 10 . . . Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 108 | . . 50 . . 55 3 . Melee 4 | . . . . . 4 . . Projectile 3 | . . . . . . 3 . AOE 101 | . . 50 . . 51 . . Terrain Rammed 1 | . . 1 . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Total 6450 | 66 2153 416 325 2310 450 645 85 Wait 1319 | . 1147 16 . 3 110 30 13 Move 4716 | 50 900 331 321 2247 261 548 58 Hop . | . . . . . . . . Pick Up 80 | 8 22 16 . 30 1 3 . Fast Attach 47 | 5 3 1 1 11 10 15 1 Attach 28 | 1 . 10 . 2 12 3 . Detach 7 | . . . 2 2 2 1 . Swap 17 | . 7 7 1 2 . . . Drop 45 | . 12 12 . 13 3 5 . Fire 127 | 2 60 21 . . 33 11 . Melee 37 | . . . . . 18 6 13 Ram 24 | . 1 1 . . . 22 . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 1 | . . 1 . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: Upp / [*Ext]) -5/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 9) 536 | -10/Materials | Destroyed 7 combat bots 682 | -10/Materials | Discovered new exit (range 10) 799 | -10/Materials | Discovered new exit (range 13) 1263 | -10/Materials | Discovered new exit (range 16) 1811 | -10/Materials | Discovered new exit (range 8) 2709 | -10/Materials | Core integrity fell below 50% 2841 | -10/Materials | Entered Subcaves 2848 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2895 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2936 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2940 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2997 | -10/Subcaves | Ambushed by swarm of Subdwellers 3043 | -10/Subcaves | Crushed by falling debris 3044 | -10/Subcaves | System corruption reached 10% 3074 | -10/Subcaves | Lost 3 parts (2n1u) 3206 | -10/Subcaves | Discovered new exit (range 14) 3326 | -10/Subcaves | Core integrity fell below 20% 3366 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 3483 | -10/Subcaves | Entered Recycling 3649 | -9/Recycling | Build established: Scavenger-Mutant 3957 | -9/Recycling | Scanned before Scraplab entrance 3979 | -9/Recycling | Entered Scraplab 4000 | -9/Recycling | Discovered new exit (range 2) 4001 | -9/Recycling | Entered Scraptown 4001 | -9/Scraptown | System corruption cleaned by C-Scrubber 4253 | -9/Scraptown | Build established: Mutant 4349 | -9/Scraptown | Discovered new exit (range 5) 4526 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4529 | -9/Scraptown | Learned Research stockpile data 4531 | -9/Scraptown | Learned Research security intel 4533 | -9/Scraptown | Learned Factory emergency access door positions 4535 | -9/Scraptown | Learned location of 2 exits from Research 4536 | -9/Scraptown | Learned location of Warlord (-5) 4592 | -9/Scraptown | Visited Cave Peace 4653 | -9/Scraptown | Visited Artisan Demo Area 4717 | -9/Scraptown | Visited Bundlers 4889 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5125 | -9/Scraptown | Visited Awakened 5162 | -9/Scraptown | Visited Cyclists 5257 | -9/Scraptown | Visited CPS Storage 5276 | -9/Scraptown | Visited SPCMW 5319 | -9/Scraptown | Visited UFD Registry 5319 | -9/Scraptown | Registered with UFD as "Zeroface" 5366 | -9/Scraptown | Entered Cyclist Reading Room 5440 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5455 | -9/Scraptown | Found DCF Scrap (30 items) 5489 | -9/Scraptown | Visited Botcube Research 5519 | -9/Scraptown | Visited Science Guys 5593 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5721 | -9/Scraptown | Visited Science Testing Area 5810 | -9/Scraptown | Visited Research Penetration Think Tank 5858 | -9/Scraptown | Visited Chapter 10 5943 | -9/Scraptown | Visited Junk Repository 6005 | -9/Scraptown | Visited Junk Repository 6044 | -9/Scraptown | Visited Cartography Club 6066 | -9/Scraptown | Released all parts (5) 6107 | -9/Scraptown | Learned location of Proximity Caves (-5) 6107 | -9/Scraptown | Learned location of Extension (-5) 6107 | -9/Scraptown | Learned 8 Materials zone layouts 6107 | -9/Scraptown | Learned 12 Factory zone layouts 6107 | -9/Scraptown | Learned 16 Factory zone layouts 6107 | -9/Scraptown | Learned 24 Factory zone layouts 6107 | -9/Scraptown | Learned 8 Research zone layouts 6107 | -9/Scraptown | Learned 20 Lower Caves zone layouts 6107 | -9/Scraptown | Learned 24 Upper Caves zone layouts 6107 | -9/Scraptown | Learned 4 Armory zone layouts 6107 | -9/Scraptown | Learned location of 2 exits from Factory 6107 | -9/Scraptown | Learned location of 3 exits from Factory 6107 | -9/Scraptown | Learned location of 2 exits from Research 6107 | -9/Scraptown | Identified exit to Factory 6131 | -9/Scraptown | Found Unknown Device 6131 | -9/Scraptown | Identified Deep Structural Scanner 6155 | -9/Scraptown | Found Surveybot 17 Chip 6437 | -9/Scraptown | Found Botcube 6711 | -9/Scraptown | Found Scrap Suit 6713 | -9/Scraptown | Found Scrap Suit 6990 | -9/Scraptown | Entered Factory 6990 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6991 | -6/Factory | Identified exit to Factory 6992 | -6/Factory | Identified exit to Lower Caves 7066 | -6/Factory | Garrison activated, responded to threat 7119 | -6/Factory | Crushed by falling debris 7131 | -6/Factory | Destroyed 7 combat bots 7189 | -6/Factory | Core integrity fell below 50% 7225 | -6/Factory | Lost 16 parts (2p6n3u5w) 7482 | -6/Factory | Core integrity fell below 20% 7505 | -6/Factory | Lost 3 parts (2n1w) 7560 | -6/Factory | Entered another Factory area 7560 | -5/Factory | Evolved 2 slots: Utility x2 7561 | -5/Factory | Identified exit to Upper Caves 7639 | -5/Factory | System corruption reached 10% 7669 | -5/Factory | Lost 6 parts (5u1w) 7837 | -5/Factory | Scrapoid reinforcements arrived 7873 | -5/Factory | P-70 Sage assimilated allied 05F03-D 7919 | -5/Factory | Lost 4 allies 7933 | -5/Factory | Core integrity fell below 50% 7953 | -5/Factory | Crushed by falling debris 7953 | -5/Factory | System corruption reached 30% 7972 | -5/Factory | Released all parts (3) 7984 | -5/Factory | Core integrity fell below 20% 7998 | -5/Factory | Lost 7 parts (1p2n1u3w) 8047 | -5/Factory | Discovered new exit (range 6) 8049 | -5/Factory | Entered Extension 8125 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- GOAL=ESCAPE 08055_ System corrupted: Heat flow error (+211). 08070_ OU|B 08105_ Adv. Sensor Array destroyed. 08105_ Penetrated by Slug. 08107_ 08111_ Com. Wheel destroyed. 08112_ Y-64 Sentinel destroyed. 08116_ Acquired 10 matter. 08117_ Acquired Imp. Treads. 08123_ System corrupted: Heat flow error (+260). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????##?????????????????????????????? | | ??????????# ?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #########?????????????????????? | | ??????????# ## #?????????????????????? | | ?????????## ## / b= #?????????????????????? | | ?????##### # b #?????????????????????? | | ?????#[% + / h #?????????????????????? | | ?????#[### # /@ #?????????????????????? | | ?????# ##"#### g/g ??????????????? | | ?????# # #???################?????????????? | | ?????# ##?????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?##### #####??????????????????????????????? | | ?# "" "" #??????????????????????????????? | | ?# " " ##########?????????????????????? | | ?# ????????????????????? | | ?# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 39 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1210 Armor Coverage 225 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyVisualMinigun Manual? 0 Play Time 01:10:08 Cumulative 75.9 hours Start 2024.08.22 @ 07:39:50 End 2024.08.22 @ 08:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d008e6cf-2dee-4966-94ec-82991712cad1