Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 09:45:19 Player: Scringis Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (216) 1080 Value Destroyed (7947) 7947 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1753) 1753 TOTAL SCORE: 18120 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 1330 Cogmind --------- Core Integrity 0/1300 Matter 117/300 Energy 41/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Recoil Stabilizer Advanced Recoil Stabilizer Hardened Medium Armor Plating Improved Force Field Experimental System Shield > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Micro Fission Core Precision Energy Filter Advanced Transmission Jammer Phase Shifter Variable Charge Gun Advanced EMP Blaster [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 . 2 . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . 1 . . . . . . . 1 1 1 Utility 7 | . . . 1 . . . 1 . . 2 . . . . 1 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 189 | 6 6 1 9 1 22 8 2 1 47 21 11 8 4 7 3 21 11 Power 26 | 1 1 . 3 . 2 . 1 . 5 2 . 2 1 2 1 3 2 Engine 12 | 1 . . 3 . 1 . 1 . 2 2 . 2 . . . . . Core 14 | . 1 . . . 1 . . . 3 . . . 1 2 1 3 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 . . 2 . 8 1 . . 15 5 1 4 . 1 . 4 3 Treads 17 | 2 . . 2 . 8 1 . . 3 1 . . . . . . . Leg 18 | . . . . . . . . . 12 3 1 . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . 1 . 4 . 1 . 2 3 Utility 62 | 1 1 1 2 1 3 . 1 . 15 7 6 2 3 4 1 11 3 Device 38 | . . 1 1 1 2 . . . 7 3 3 2 3 3 1 9 2 Storage 7 | 1 1 . . . . . . . 3 . 1 . . . . . 1 Processor 9 | . . . . . . . 1 . 2 3 1 . . 1 . 1 . Hackware 2 | . . . . . 1 . . . . . . . . . . 1 . Protection 6 | . . . 1 . . . . . 3 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | 2 4 . 2 . 9 7 . 1 12 7 4 . . . 1 3 3 Energy Gun 8 | 1 . . . . 1 . . 1 2 1 . . . . . 2 . Energy Cannon 9 | . 1 . 1 . 1 2 . . 2 1 . . . . . . 1 Ballistic Gun 26 | 1 3 . 1 . 3 5 . . 7 2 4 . . . . . . Ballistic Cannon 4 | . . . . . 2 . . . 1 . . . . . . 1 . Launcher 6 | . . . . . 2 . . . . 3 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 3 1 1 1 . 1 3 2 1 . . 1 . 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . . . . . 6 . . . . Parts Lost 89 | . . 1 3 1 14 5 . . 8 22 1 . . . 6 14 14 Power 11 | . . . . . 1 . . . 1 3 . . . . 1 3 2 Propulsion 23 | . . . 2 . 5 1 . . . 7 . . . . 3 1 4 Utility 22 | . . . . 1 1 . . . 3 4 . . . . 2 6 5 Weapon 33 | . . 1 1 . 7 4 . . 4 8 1 . . . . 4 3 Highest Loss Streak 13 | . . 1 2 1 3 1 . . 5 13 1 . . . 6 10 7 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . 1 . Average Backups 7 | 1 6 7 9 10 8 11 13 8 5 5 4 8 9 9 9 3 2 Power . | . 1 1 . 1 1 2 1 . . . . . . . . . . Propulsion . | . 1 2 1 . . . 2 2 1 . . 1 . . . . . Utility 2 | . . 1 3 4 4 4 4 2 . 2 2 3 4 4 4 2 1 Weapon 3 | . 3 3 4 4 2 3 3 2 3 1 2 3 4 3 4 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 23 | 1 1 . 3 3 2 1 1 5 2 2 1 . . . . . 1 Power 6 | . 1 . 3 . . . 1 1 . . . . . . . . . Propulsion 6 | . . . . 1 2 . . 2 1 . . . . . . . . Utility 6 | . . . . . . . . 1 1 2 1 . . . . . 1 Weapon 4 | 1 . . . 2 . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 73 | . 83 92 85 89 79 94 86 54 81 57 62 65 51 62 51 43 16 Engine 6 | . 8 . 8 11 11 18 15 8 4 1 11 7 . . . . . Core 3 | . 5 14 2 . 3 . . . 3 3 . . 5 6 4 4 1 Treads 11 | . 28 28 21 22 21 25 23 13 3 1 . . . . . . . Leg 5 | . . . . . . . . . 19 11 5 1 . . . 3 . Flight 3 | . . . . . . . . . . . . 19 26 26 21 1 5 Device 8 | . . 6 7 11 7 9 7 4 5 8 8 14 10 14 18 12 4 Storage 7 | . 14 14 11 11 9 9 7 4 6 3 5 6 6 6 5 3 1 Processor 2 | . . . . . . . 2 4 4 11 5 6 . 1 . . . Hackware 1 | . . . . . 4 9 7 4 . . . . . . . 2 . Protection 2 | . . . 4 1 . . . . 8 . . . . 4 . 2 . Energy Gun 1 | . 4 . . . 1 1 . . 3 3 4 . . . . . . Energy Cannon 3 | . 8 . 5 11 4 5 7 4 2 1 . . . . . . . Ballistic Gun 12 | . 13 27 23 22 10 14 15 8 14 4 12 5 . . . 8 . Peak Build Rating 73 | 6 11 18 20 26 31 32 43 43 52 64 47 62 47 55 56 73 49 Average Rating 30 | 3 8 14 16 18 22 28 36 24 37 35 40 47 38 45 45 47 25 On Entrance 25 | . 6 11 18 19 19 30 32 43 . 52 6 47 47 40 47 18 28 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 3 2 . . 4 14 . Naked Turns 282 | . . . . . . . . 68 9 174 . . . . . 17 14 Heaviest Build 64 | 13 32 39 43 43 52 52 51 51 54 51 36 45 33 32 30 64 19 Greatest Support 76 | 40 40 40 40 40 68 68 65 65 74 76 25 28 28 28 28 45 26 Greatest Overweight (x) 14 | 4 . . 1 1 14 1 . . 1 7 7 1 1 1 2 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Average Capacity 11 | 7 9 15 15 15 15 15 15 10 8 8 9 10 10 10 10 8 5 Most Carried 15 | 4 10 10 14 12 12 15 15 12 10 9 10 10 10 10 10 10 5 Average Carried 7 | . 6 8 10 11 9 11 13 8 5 5 4 8 9 9 8 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 10 5 10 10 10 10 10 5 5 Final Carried 14 | 1 8 9 11 12 10 14 12 4 4 5 4 10 10 9 9 1 1 Scrap Suit Usage (%) 1 | . . . . . 14 . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . 1 . . . . . . . . . . . . Class Distribution -------------------- 35% | Mutant 30% | Gunner 19% | Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Skirmisher | -7/Waste Tank | -7/Factory Mutant | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Matter Collected 5825 | 246 121 47 591 41 1180 444 24 . 1587 744 50 150 50 143 . 287 120 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8824 | . 174 90 1411 80 1939 1212 . . 1774 1517 . . . 100 156 224 147 Parts 467 | . 10 5 86 5 91 63 . . 95 72 . . . 3 14 13 10 Haulers Intercepted 14 | . . . 5 . 4 2 . . 1 1 . . . 1 . . . Recyclers Shooed 4 | . . . 2 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . 1 44 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Combat Hostiles Destroyed 168 | . 5 3 26 4 36 21 . . 34 25 . . . . 6 4 4 Melee 4 | . . . . . . . . . . . . . . . . . 4 Guns 85 | . 1 3 19 3 11 8 . . 25 11 . . . . . 4 . Cannons 43 | . 4 . 6 1 11 7 . . 8 6 . . . . . . . AOE 33 | . . . . . 12 6 . . 1 8 . . . . 6 . . Classes Destroyed 17 | . 3 . 6 . 6 . . . 1 . . . . . . . 1 Worker 10 | . . . 2 1 2 1 . . 2 2 . . . . . . . Builder 6 | . . . 1 . 1 1 . . . 2 . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 14 | . . . 5 . 4 2 . . 1 1 . . . 1 . . . Recycler 6 | . . . 1 . . 2 . . 1 2 . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . Operator 7 | . 1 . 2 . 3 1 . . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . . . Swarmer 29 | . 3 2 6 3 . . . . 6 4 . . . . 5 . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 74 | . 2 1 12 1 21 16 . . 14 7 . . . . . . . Brawler 4 | . . . . . 1 . . . 2 1 . . . . . . . Duelist 4 | . . . 1 . 2 . . . . . . . . . 1 . . Sentry 36 | . . . 7 . 8 5 . . 6 9 . . . . . 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 4 | . . . . . 2 . . . . 1 . . . . . 1 . Programmer 12 | . . . . . . . . . 6 3 . . . . . 2 1 Best Kill Streak 14 | . 2 2 6 2 14 7 . . 7 7 . . . 1 7 2 3 Combat Bots Only 8 | . 2 2 6 2 8 5 . . 5 5 . . . . 6 2 3 Max Kills in Single Turn 4 | . 1 1 2 1 3 3 . . 2 4 . . . 1 3 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . 2 2 . . 1 1 . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Hostile Shots Fired 1759 | . 21 28 106 10 172 73 1 2 417 497 1 6 . 4 44 195 182 Missed 644 | . 11 6 31 1 53 24 1 . 123 208 . 1 . 1 31 63 90 Hits 1115 | . 10 22 75 9 119 49 . 2 294 289 1 5 . 3 13 132 92 Melee 43 | . . . 1 . 1 . . 2 3 1 1 . . . . 1 33 Projectile 1072 | . 10 22 74 9 118 49 . . 291 288 . 5 . 3 13 131 59 AOE 5 | . . . . . . . . . . 2 . . . . . 1 2 Critical Strikes 36 | . . . 3 . 6 3 . . 5 4 . . . . 1 4 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 15254 | . 102 172 966 75 1999 797 . 74 2936 3067 31 164 . 48 406 2368 2049 Core 3599 | . 35 12 157 . 294 46 . 74 249 714 31 95 . . 65 520 1307 Absorbed by Shields 817 | . . . . . . . . . 209 312 . 8 . . . 288 . Ignored by Resistances 23 | . . . . . . . . . . 23 . . . . . . . Regen/Repaired (Parts) 64 | . . . . . 10 . . . . . 36 6 . 12 . . . Core Remaining (%) 60 | 100 . 81 . 60 . 38 . . 53 . . . . 1 93 54 . Volleys Fired 525 | . 16 10 74 6 131 52 . . 101 82 . . . 8 2 39 4 Largest 3 | . 2 2 3 3 3 3 . . 3 3 . . . 1 1 3 1 Hottest 138 | . 79 79 114 114 116 121 . . 138 133 . . . 33 36 99 81 Shots Fired 1148 | . 32 18 191 18 284 118 . . 265 143 . . . 8 2 66 3 Gun 867 | . 18 13 160 12 183 81 . . 224 102 . . . 8 . 66 . Cannon 216 | . 14 5 31 6 74 24 . . 41 18 . . . . . . 3 Launcher 65 | . . . . . 27 13 . . . 23 . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 819 | . 16 13 160 12 191 73 . . 208 79 . . . 8 . 59 . Thermal 153 | . . . 31 6 42 13 . . 24 30 . . . . . 7 . Explosive 56 | . . . . . 27 13 . . . 16 . . . . . . . Electromagnetic 120 | . 16 5 . . 24 19 . . 33 18 . . . . 2 . 3 Robot Hit Streak 22 | . 15 2 10 6 20 17 . . 18 22 . . . 14 . 11 5 Robot Miss Streak 4 | . 4 4 4 2 4 2 . . 4 4 . . . 1 1 4 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 787 | . 19 7 115 10 199 83 . . 180 109 . . . 6 . 44 15 Core Hits 407 | . 8 3 48 6 90 54 . . 90 78 . . . 2 10 14 4 Critical Kills 5 | . . . 2 . . . . . 2 1 . . . . . . . Critical Parts Destroyed 6 | . . . . . 2 1 . . . . . . . . . 3 . Critical Strikes 17 | . . . 3 . 2 1 . . 4 2 . . . . . 3 2 Meltdown 2 | . . . 2 . . . . . . . . . . . . . . Destroy 11 | . . . 1 . 2 1 . . 3 1 . . . . . 3 . Blast 1 | . . . . . . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 21 | . . . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . 21 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 Damage Inflicted 20033 | 3 395 117 1947 230 5018 2896 . . 3978 3530 . 2 . 134 372 944 467 Guns 10671 | . 138 71 1518 122 2065 984 . . 3122 1582 . . . 134 . 935 . Cannons 3742 | . 238 39 418 63 1293 575 . . 706 400 . . . . . . 10 Explosions 4865 | . . . . . 1618 1304 . . 42 1529 . . . . 372 . . Melee 457 | . . . . . . . . . . . . . . . . . 457 Ramming 298 | 3 19 7 11 45 42 33 . . 108 19 . 2 . . . 9 . Kinetic 9714 | . 123 71 1518 122 2267 829 . . 2776 1053 . . . 134 . 821 . Thermal 3465 | . . . 418 63 659 537 . . 523 1151 . . . . . 114 . Explosive 3637 | . . . . . 1569 1062 . . . 753 . . . . 253 . . Electromagnetic 2462 | . 253 39 . . 481 435 . . 571 554 . . . . 119 . 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 457 | . . . . . . . . . . . . . . . . . 457 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 12 16 5 . . 6 1 . 5 9 Average Corruption 7 | . . . . . . . . 7 10 4 . . 2 1 . 4 4 Corruption Purged 20 | . . . . . . . . . 10 5 . . 5 . . . . Corruption Blocked 3 | . . . . . . . . . . . . . 3 . . . . Effects 163 | . . . . . . . . 5 114 12 . . 6 1 . 22 3 Message Errors 34 | . . . . . . . . . 26 3 . . 1 1 . 3 . Matter Fused 43 | . . . . . . . . 2 30 3 . . 1 . . 5 2 Heat Flow Errors 15 | . . . . . . . . . 10 2 . . 1 . . 2 . Energy Discharges 27 | . . . . . . . . 1 16 1 . . 2 . . 7 . Parts Rejected 4 | . . . . . . . . . 3 . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . 1 12 1 . . . . . 2 . Data Loss (major) 3 | . . . . . . . . . . 2 . . 1 . . . . Misfires 8 | . . . . . . . . . 8 . . . . . . . . Alerts 3 | . . . . . . . . 1 2 . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . Weapon Failures 9 | . . . . . . . . . 6 . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 392 | . . . 10 . 41 42 . . . 259 . . . . 6 . 34 Projectiles 25 | . . . 10 . 15 . . . . . . . . . . . . Explosions 333 | . . . . . 26 42 . . . 259 . . . . 6 . . Melee 34 | . . . . . . . . . . . . . . . . . 34 Knockbacks 2 | . . . . 1 . . . . 1 . . . . . . . . Impact 2 | . . . . 1 . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 612 | . . . . . 62 19 . . . 370 . 1 . . 156 4 . Shots 13 | . . . . . 2 1 . . . 7 . . . . 3 . . Rammed 32 | 1 5 3 1 7 5 4 . . . 4 . 1 . . . 1 . Targets Rammed 45 | 1 5 3 3 8 6 4 . . 9 4 . 1 . . . 1 . Kicked 9 | . . . . . . . . . 9 . . . . . . . . Crushed 4 | . . . 2 1 1 . . . . . . . . . . . . Highest Temperature 446 | . 126 72 218 . 378 24 . . 446 245 . . 118 . . 385 16 Average Temperature 81 | . 46 32 61 . 84 9 . . 110 35 . . 65 . . 72 8 Received Heat Transfer 3260 | . 42 . 366 . 909 441 . . 716 511 . 11 . . 126 90 48 Effects 8 | . . . . . 4 . . . 4 . . . . . . . . Shutdowns 3 | . . . . . 2 . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . Parts Fried 8 | . 2 . . . . 1 . . 1 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . . . . . 2 . . . . . . . Heat Transferred 4938 | . . . 740 111 1123 707 . . 570 1502 . . . . . 185 . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 2 . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Maximum Alert Level 2 | . . . 1 . 2 2 1 . 2 2 1 2 . . 2 1 . Low Security (%) 63 | 100 100 100 59 100 71 . . 100 72 . 96 20 . . . 90 100 Level 1 19 | . . . 40 . 9 34 100 . 16 50 3 17 . . 66 9 . Level 2 17 | . . . . . 19 65 . . 11 49 . 62 . . 33 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 680 | . 52 68 297 113 680 630 280 81 575 611 204 529 . . 544 239 187 Initial 277 | . . . . 113 . 267 246 81 . 277 204 . . . 260 239 107 Average 185 | . 10 5 170 27 203 473 245 35 138 426 65 342 . . 351 125 118 Influence Increases 8411 | . 155 123 849 110 1356 675 98 . 1084 1076 . 960 60 819 339 422 285 Destroy 0b10 Robot/C 4120 | . 100 80 520 80 720 420 60 . 680 500 . 300 20 360 120 80 80 Destroy 0b10 Robot/NC 260 | . 5 . 55 5 70 45 . . 20 35 . 15 . 5 5 . . Destroy Leader 1054 | . 20 10 150 10 202 106 10 . 182 152 . 92 10 40 20 30 20 Allied During Kill 729 | . . 3 . . . 1 9 . . . . 407 30 279 . . . Successful Hack 156 | . . . 29 . 16 10 4 . 69 5 . 12 . . . 6 5 Disable Machine 510 | . . . 30 . 150 15 . . 30 180 . 45 . . 45 15 . Destroy Structure 487 | . . . 5 . 138 78 . . 13 84 . 89 . . 74 6 . Partial Spotted 90 | . . . . . 15 . . . . 30 . . . . 15 30 . Lose Combat Pursuer 1005 | . 30 30 60 15 45 . 15 . 90 90 . . . 135 60 255 180 Influence Decreases 8319 | . 155 123 558 401 721 768 406 234 518 1059 583 518 438 469 264 706 398 Entered New Map 2342 | . . . . 178 . 368 296 153 . 289 379 . 164 13 154 250 98 Time Decay 4730 | . 155 98 528 213 581 350 90 61 438 550 194 358 254 286 50 364 160 Lost Part 842 | . . 10 30 10 140 50 . . 80 220 10 . . . 60 92 140 Lost Ally 405 | . . 15 . . . . 20 20 . . . 160 20 170 . . . Squads Dispatched 54 | . 1 . 2 . 6 5 . . 13 13 . 6 . . . 2 6 Investigation 9 | . . . . . . 1 . . 3 2 . 1 . . . . 2 Extermination 13 | . . . . . . . . . 6 2 . 3 . . . 1 1 Reinforcement 22 | . 1 . 2 . 6 2 . . 3 3 . 2 . . . 1 2 Assault 2 | . . . . . . 2 . . . . . . . . . . . Garrison 8 | . . . . . . . . . 1 6 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Distress Signals 20 | . . . 7 . 6 1 . . 1 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 7 4 44 4 67 24 4 6 54 42 1 9 1 19 17 32 25 Peak Tracking Total 12 | . 2 3 7 3 6 4 4 6 5 9 1 3 1 7 11 11 12 Tactical Retreats 34 | . 1 1 2 1 3 . 1 1 4 3 . . . 3 2 6 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Traps Triggered 12 | . 1 . 1 . 2 . 1 . 3 1 . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Machines Disabled 36 | . . . 4 . 10 1 . . 2 12 . 3 . . 3 1 . Max in Single Turn 4 | . . . 1 . 2 1 . . 1 4 . . . . 2 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Machines Accessed 48 | . 1 2 9 . 4 6 1 . 14 3 . 2 2 . . 1 3 Terminals 33 | . 1 1 7 . 3 6 1 . 9 1 . 1 . . . 1 2 Fabricators 3 | . . . . . . . . . 2 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 1 . . . 1 . . 1 . . . . 1 Garrison Access 3 | . . . . . . . . . 2 1 . . . . . . . Total Hacks 127 | . 2 5 24 . 11 19 4 . 33 10 . 5 6 . . 3 5 Successful 64 | . 1 2 12 . 7 6 1 . 20 4 . 1 6 . . 2 2 Failed 61 | . 1 3 11 . 4 13 3 . 12 6 . 4 . . . 1 3 Catastrophic 11 | . . 1 1 . . 2 . . 3 1 . 1 . . . . 2 Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . Manual 86 | . 2 4 19 . 9 18 4 . 17 4 . 2 . . . 3 4 Terminals 87 | . 2 4 20 . 9 19 4 . 16 4 . 2 . . . 3 4 Fabricators 6 | . . . . . . . . . 3 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 4 . 2 . . . 10 . . 3 . . . . 1 Garrison Access 7 | . . . . . . . . . 4 3 . . . . . . . Terminal Hacks 20 | . . 1 4 . 1 4 . . 3 . . . 6 . . 1 . Record 5 | . . . . . . . . . . . . . 5 . . . . Robot Analysis 5 | . . . 2 . . 2 . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . 1 . . . . Terminal Index 5 | . . . 1 . 1 1 . . 1 . . . . . . 1 . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 3 . . . . . . . Network Status 3 | . . . . . . . . . 2 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 3 . 2 . . . 8 . . 1 . . . . 1 Insert Component 5 | . . . 2 . . . . . 3 . . . . . . . . Analyze 5 | . . . . . . . . . 5 . . . . . . . . Retrieve Study 5 | . . . 1 . 2 . . . . . . 1 . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 23 | . 1 1 5 . 4 2 1 . 6 1 . . . . . 1 1 Terminals 23 | . 1 1 5 . 4 2 1 . 6 1 . . . . . 1 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 21 | . 1 1 5 . 3 2 1 . 5 1 . . . . . 1 1 Operators 1 | . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 1 7 . 4 5 1 . 12 3 . 2 . . . . 2 Full Trace Events 8 | . . . . . . 1 . . 3 2 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . 2 . . . . . . 1 . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Total Allies 25 | . . 3 . . . 2 . . . . 20 . . . . . . Largest Group 20 | . . 3 1 . . 2 2 1 . . 20 20 11 10 . . . Highest-Rated Group 795 | . . 40 16 . . 62 62 31 . . 795 793 447 418 . . . Highest-Rated Ally 50 | . . 16 16 . . 31 31 31 . . 50 50 46 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 290 | . . 16 3 . . 4 8 17 . . 7 142 10 83 . . . Total Damage 6260 | . . 172 32 . . 63 124 301 . . 187 3338 162 1881 . . . Kills 44 | . . 1 . . . 1 3 . . . 1 18 1 19 . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Active Infowar (turns) 1288 | . . . . 1 . . 72 92 . 1042 . . . . . 10 71 Optics 1042 | . . . . . . . . . . 1042 . . . . . . . Sensors 165 | . . . . 1 . . 72 92 . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . 2 . Jamming 9 | . . . . . . . . . . . . . . . . 9 . ECM 71 | . . . . . . . . . . . . . . . . . 71 Robot Analysis Total 5 | . . . 2 . . 2 . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Turns Passed 16679 | 81 772 907 1709 1070 1983 787 186 161 3251 1595 655 1015 555 636 103 880 333 Spaces Moved 10488 | 42 414 516 716 615 880 352 110 190 1625 1059 361 536 772 828 260 633 579 Core 636 | 21 . . . . 4 . . 132 15 409 2 . . . . 31 22 Treads 4188 | 21 414 516 716 615 876 352 110 58 425 85 . . . . . . . Legs 2112 | . . . . . . . . . 1185 322 292 119 . . . 194 . Wheels . | . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . 26 . . . . . . Flight 3526 | . . . . . . . . . . 243 41 417 772 828 260 408 557 Fastest Speed 30 | 50 160 160 160 160 155 155 155 50 50 40 40 31 31 31 31 40 30 Average Speed 120 | 135 160 160 196 166 171 163 155 82 146 90 169 128 34 44 34 106 38 Slowest Speed 750 | 250 160 160 240 240 750 232 155 155 240 400 400 190 111 111 200 330 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . 2 . . . 7 5 11 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 51 95 70 96 73 49 3 98 34 23 90 18 88 70 9 24 16 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 . . 1 . . 1 1 1 . 1 . Scrap Searched 12 | . . 3 . 1 . . . . . . . . 3 5 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 412 | . . . . . 162 105 . . 9 85 . . . . 48 3 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . 1 . . 4 . . . . . . 3 . AOE 404 | . . . . . 162 104 . . 5 85 . . . . 48 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Was Fac Low Low Fac Fac Res Total 13539 | 66 492 578 861 642 1111 462 129 195 2301 1593 410 869 1064 1080 269 772 645 Wait 1888 | 9 32 46 34 5 26 25 10 2 432 390 14 282 280 222 4 56 19 Move 10402 | 41 413 515 715 614 879 351 110 189 1624 1056 360 535 771 813 250 611 555 Hop 35 | . . . . . . . . . . 1 . . . 7 4 11 12 Pick Up 236 | 8 14 2 15 4 25 13 2 1 52 26 13 11 4 7 2 20 17 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 193 | 6 3 2 10 1 25 7 2 1 33 23 12 7 3 8 4 28 18 Detach 31 | . . . 2 1 4 2 1 . 1 2 1 7 2 5 2 . 1 Swap 54 | . 4 . 3 . 7 4 1 . 23 3 . 2 1 3 . 3 . Drop 96 | 1 5 . 5 3 8 4 3 2 26 6 8 9 3 7 1 4 1 Fire 525 | . 16 10 74 6 131 52 . . 101 82 . . . 8 2 39 4 Melee 18 | . . . . . . . . . . . . . . . . . 18 Ram 5 | . . . . . . . . . . 4 . 1 . . . . . Kick 9 | . . . . . . . . . 9 . . . . . . . . Crush 30 | 1 5 3 3 8 6 4 . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . . Rewire 2 | . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 341 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 10) 671 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Entered Mines 924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 925 | -10/Mines | Discovered new exit (range 5) 975 | -10/Mines | Identified exit to Materials 1044 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1047 | -10/Mines | Found Scrap Suit 1089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1277 | -10/Mines | Discovered exit to Materials (range 7) 1310 | -10/Mines | Found the Drone Emporium 1315 | -10/Mines | Found Prototype Device 1319 | -10/Mines | Identified Splice Drone Bay 1426 | -10/Mines | Found a hidden stash of uninstalled traps 1720 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1761 | -10/Mines | Entered Materials 1761 | -9/Materials | Accompanied by 1 ally 1761 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2157 | -9/Materials | Build established: Gunner 2484 | -9/Materials | Build established: Mutant 2610 | -9/Materials | Discovered new exit (range 11) 2921 | -9/Materials | Discovered new exit (range 11) 3040 | -9/Materials | Discovered new exit (range 13) 3101 | -9/Materials | Build established: Tank 3194 | -9/Materials | Central database locked down 3245 | -9/Materials | Discovered new exit (range 5) 3470 | -9/Materials | Entered Mines 3477 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3594 | -9/Mines | Met a Derelict bent on vengeance 3638 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3642 | -9/Mines | Found Prototype Device 3643 | -9/Mines | Identified Exp. Sensor Array 3687 | -9/Mines | Discovered new exit (range 14) 3788 | -9/Mines | Learned location of Storage (-8) 3906 | -9/Mines | Build established: Gunner 3924 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4249 | -9/Mines | Discovered new exit (range 12) 4540 | -9/Mines | Entered Materials 4540 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4541 | -8/Materials | Identified exit to Storage 5023 | -8/Materials | Discovered new exit (range 16) 5923 | -8/Materials | Lost 3 parts (1p1n1w) 5968 | -8/Materials | Core integrity fell below 50% 6179 | -8/Materials | Destroyed 8 combat bots 6523 | -8/Materials | Entered Storage 6940 | -8/Storage | Build established: Mutant 7016 | -8/Storage | Discovered new exit (range 16) 7220 | -8/Storage | Met a pair of Derelict thieves 7310 | -8/Storage | Entered Factory 7310 | -7/Factory | Accompanied by 2 allies 7310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7496 | -7/Factory | Sucked down chute 7496 | -7/Factory | Entered Waste 7501 | -7/Waste | 1 allies followed down the chute 7511 | -7/Waste | EMP discharged 7537 | -7/Waste | Spotted C-40 Crusher 7545 | -7/Waste | Spotted C-40 Crusher 7553 | -7/Waste | Spotted C-40 Crusher 7557 | -7/Waste | Spotted C-40 Crusher 7588 | -7/Waste | Released all parts (12) 7594 | -7/Waste | Spotted C-40 Crusher 7610 | -7/Waste | Spotted C-40 Crusher 7611 | -7/Waste | EMP discharged 7611 | -7/Waste | System corruption reached 10% 7632 | -7/Waste | Discovered new exit (range 13) 7657 | -7/Waste | Entered Factory 7963 | -7/Factory | Build established: Tank 9058 | -7/Factory | Garrison activated, responded to threat 10137 | -7/Factory | Discovered new exit (range 14) 10276 | -7/Factory | Build established: Gunner 10423 | -7/Factory | Central database locked down 10637 | -7/Factory | Lost 5 parts (1p2u2w) 10908 | -7/Factory | Entered another Factory area 10908 | -6/Factory | Evolved 2 slots: Utility x2 11187 | -6/Factory | Garrison activated, responded to threat 11571 | -6/Factory | Build established: Mutant 11634 | -6/Factory | Lost 13 parts (2p4n2u5w) 11679 | -6/Factory | Lost 3 parts (1p2n) 11931 | -6/Factory | Cargo convoy interrupted 11955 | -6/Factory | Core integrity fell below 50% 11966 | -6/Factory | Released all parts (6) 12418 | -6/Factory | Spotted B-75 Beast 12471 | -6/Factory | Core integrity fell below 20% 12503 | -6/Factory | Sucked down chute 12503 | -6/Factory | Entered Waste 12504 | -6/Waste | Joined by Warlord forces that had cleared the area 12657 | -6/Waste | Found Damper Plating 12833 | -6/Waste | A Compactor rumbled back to life 12833 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12834 | -6/Waste | Spotted C-40 Crusher 12834 | -6/Waste | Allies destroyed C-40 Crusher 13002 | -6/Waste | Discovered new exit (range 15) 13158 | -6/Waste | Entered Factory 13158 | -6/Factory | Accompanied by 20 allies 13174 | -6/Factory | Build established: Gunner 13388 | -6/Factory | Lost 4 allies 13704 | -6/Factory | Build established: Mutant 14111 | -6/Factory | Discovered new exit (range 15) 14173 | -6/Factory | Entered Lower Caves 14173 | -6/Lower Caves | Accompanied by 11 allies 14408 | -6/Lower Caves | Encountered a Warlord checkpoint 14412 | -6/Lower Caves | Learned Factory terminal intel 14535 | -6/Lower Caves | Entered an active Warlord outpost 14545 | -6/Lower Caves | Learned Armory trap positions 14545 | -6/Lower Caves | Learned Research stockpile data 14545 | -6/Lower Caves | Learned Armory stockpile data 14672 | -6/Lower Caves | Build established: Sprinter 14681 | -6/Lower Caves | Discovered new exit (range 11) 14728 | -6/Lower Caves | Entered another Lower Caves area 14728 | -6/Lower Caves | Accompanied by 10 allies 14728 | -6/Lower Caves | Discovered new exit (range 12) 14826 | -6/Lower Caves | Learned 4 Factory zone layouts 14839 | -6/Lower Caves | Lost 3 allies 15025 | -6/Lower Caves | Learned 12 Factory zone layouts 15275 | -6/Lower Caves | Attracted the attention of an 0b10 base 15324 | -6/Lower Caves | Lost 4 allies 15364 | -6/Lower Caves | Entered Factory 15364 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15365 | -5/Factory | Identified exit to Factory 15366 | -5/Factory | Loaded intel: 27 terminal locations 15443 | -5/Factory | Discovered exit to Factory (range 15) 15467 | -5/Factory | Entered another Factory area 15467 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15498 | -4/Factory | Lost 6 parts (1p3n2u) 15673 | -4/Factory | Found Prototype Hackware 15704 | -4/Factory | Identified Exp. System Shield 16084 | -4/Factory | Lost 10 parts (2p4u4w) 16128 | -4/Factory | Released all parts (10) 16343 | -4/Factory | Discovered new exit (range 9) 16347 | -4/Factory | Entered Research 16347 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16428 | -3/Research | Spotted B-86 Titan 16515 | -3/Research | Core integrity fell below 50% 16628 | -3/Research | Core integrity fell below 20% 16652 | -3/Research | Lost 7 parts (2p2n2u1w) 16666 | -3/Research | Garrison activated, responded to threat 16680 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 16627_ Slug penetrates U-05 Engineer. 16627_ U-05 Engineer destroyed. 16635_ P-80 Master resets P-80 Master, system corruption cleaned. 16637_ System corrupted: Matter fused (-6). 16654_ Chainsword destroyed. 16656_ Acquired Disruptor Cannon. 16666_ P-80 Master calls for garrison reinforcements. 16666_ ALERT: Activating Garrison Access R001. 16669_ System corrupted: Disruptor Cannon failed to cycle. 16672_ System corrupted: Matter fused (-8). 16673_ Disruptor Cannon destroyed. 16674_ Penetrated by Slug. 16674_ Cld. Field Propulsion Drive destroyed. 16677_ Prc. Energy Filter destroyed. 16678_ Slug penetrates Wall. 16678_ Penetrated by Slug. 16678_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????%?????????????????????? | | ????????????? ?????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# +?????????????########???? | | ??????]?????# #?????????????# #???? | | ????????????# #?????????????# #???? | | ????????????# #?????????????# #???? | | ????????????# #?????????????# #???? | | ????????????# #?????####????# #???? | | #+######+#### p#######T ###### #???? | | ##+#####???? | | p @ p #???????? | | ] !#?????### | | g Y #???? # | | ###### ####+############ #????] # | | ?????# #???????????????# #??? # | | ?????# #???????????????# #### ! # | | ?????# #???????????????# + # | | ?????# #???????????????# ####### # | | ?????# #???????????????# #?????? # | | ?????# #?????????????? #??????? # | | ?????# #?????????????####+###???????[ # | | ?????# #?????????????????????????????### | | ?????# #???????????????????????????????? | | ?????+ #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #????????!??????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????+ +???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Corruption Block 3 Armor Coverage 450 Resistance: KI 25 Resistance: TH 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 12 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Impulse Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Ooh, Shiny! Challenges ------------ None Game ------ Seed ConcussiveSmartMount Manual? 0 Play Time 01:50:55 Cumulative 66.8 hours Start 2025.12.02 @ 07:51:07 End 2025.12.02 @ 09:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81333acb-9448-4da5-95f4-648da134d41c