Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 02:10:26 Player: deadnoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (686) 686 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7821 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 93/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Heavy Plasma Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Core Analyzer Graphene Brace Improved System Shield > --- WEAPON ----------- Nanosword Enhanced Force Lance > --- INVENTORY -------- Centrium Heavy Treads Large Matter Pod Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 105] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Graphene Brace Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Katana Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Slots Evolved 14 | . . 2 . 2 2 . 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 10 | . . 2 . 1 1 . 2 . 1 . 2 1 Utility 4 | . . . . 1 1 . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 64 | 1 2 4 . 10 . 2 1 1 . 4 13 26 Power 4 | . . . . 1 . . . . . . . 3 Engine 2 | . . . . 1 . . . . . . . 1 Core 1 | . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 30 | . 2 1 . 4 . . . . . . 8 15 Treads 7 | . 2 1 . . . . . . . . 2 2 Leg 1 | . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 1 4 Flight 17 | . . . . 4 . . . . . . 4 9 Utility 20 | . . 1 . 4 . 2 1 1 . 4 3 4 Device 5 | . . . . 1 . 1 . . . 1 1 1 Storage 1 | . . . . . . 1 . . . . . . Processor 9 | . . 1 . 3 . . . . . 1 2 2 Hackware 3 | . . . . . . . . . . 2 . 1 Protection 2 | . . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | 1 . 2 . 1 . . . . . . 2 4 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 1 Ballistic Gun 4 | 1 . 2 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 . . . . 2 Parts Lost 43 | . . . . 2 . 7 . 1 . . 12 21 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 26 | . . . . 2 . 2 . . . . 7 15 Utility 13 | . . . . . . 2 . 1 . . 5 5 Weapon 2 | . . . . . . 2 . . . . . . Highest Loss Streak 14 | . . . . 1 . 4 . 1 . . 4 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 53 66 66 72 69 48 21 22 . 20 34 48 Treads 4 | . 9 33 33 17 . . . . . . 3 . Leg 1 | . 15 . . . . . . . . . . . Flight 7 | . . . . 10 23 19 . . . . 2 15 Device 4 | . . . . 2 7 4 6 6 . 3 5 6 Storage 1 | . . . . . . 4 6 6 . 2 . . Processor 8 | . . 11 11 23 15 9 1 . . 2 9 8 Hackware 2 | . . . . . . . . . . 6 6 2 Protection 1 | . . . . . . . 6 9 . 5 1 . Ballistic Gun 4 | . 28 22 22 17 15 7 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 20 | 3 3 3 3 7 7 7 6 7 6 6 12 20 Greatest Support 80 | 3 3 60 3 16 12 12 9 9 9 9 23 80 Greatest Overweight (x) 3 | . . . . . . . . . . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 8 8 8 8 8 5 5 Average Capacity 5 | 5 5 5 5 5 5 7 8 8 8 6 5 5 Most Carried 8 | 5 5 5 3 5 5 8 8 6 6 6 5 5 Average Carried 4 | 3 3 3 3 3 5 5 6 5 6 5 4 4 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 5 5 5 Final Carried 8 | 3 4 3 3 5 5 8 6 6 6 5 5 2 Class Distribution -------------------- 66% | Mutant 11% | Scavenger-Sprinter 10% | Hacker-Mutant 7% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Matter Collected 887 | 200 15 22 . 128 . 17 . . . 212 93 200 Remotely 47 | . . . . 37 . 10 . . . . . . Salvage Created 1386 | . 101 22 . 111 . . . . . . 570 582 Parts 69 | . 8 1 . 5 . . . . . . 21 34 Haulers Intercepted 2 | . . . . . . . . . . . 2 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Combat Hostiles Destroyed 22 | . 3 2 . 3 . . . . . . 5 9 Melee 14 | . . . . . . . . . . . 5 9 Guns 8 | . 3 2 . 3 . . . . . . . . Classes Destroyed 6 | . 2 . . . . . . . . . 2 2 Builder 1 | . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . . . . 2 . Recycler 6 | . 1 . . 1 . . . . . . 2 2 Swarmer 16 | . 3 2 . 3 . . . . . . 5 3 Cutter 5 | . . . . . . . . . . . . 5 Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 2 . 4 . . . . . . 6 3 Combat Bots Only 4 | . 3 2 . 3 . . . . . . 4 3 Max Kills in Single Turn 1 | . 1 1 . 1 . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Damage Taken 7841 | . 126 216 . 326 . 322 . 995 . 294 1958 3604 Core 3530 | . 14 38 . 67 . 171 . 712 . 294 914 1320 Absorbed by Shields 29 | . . . . . . 16 . . . . . 13 Redirected to Shielding 302 | . . . . . . . . 249 . . 53 . Core Remaining (%) 69 | 100 94 . 90 87 . 75 . 16 . 70 20 . Volleys Fired 29 | . 7 6 . 10 . . . . . . 3 3 Largest 2 | . 2 2 . 2 . . . . . . 1 1 Hottest 90 | . 40 40 . 40 . . . . . . 90 90 Shots Fired 52 | . 14 12 . 20 . . . . . . 3 3 Gun 46 | . 14 12 . 20 . . . . . . . . Cannon 6 | . . . . . . . . . . . 3 3 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 46 | . 14 12 . 20 . . . . . . . . Thermal 6 | . . . . . . . . . . . 3 3 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 5 6 . 7 . . . . . . . 10 Robot Miss Streak 4 | . 2 2 . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 83 | . 9 8 . 10 . . . . . . 20 36 Core Hits 41 | . 6 5 . 5 . . . . . . 12 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 76 | . . . . . . . . . . . 25 51 Impact . | . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . 25 49 Piercing 2 | . . . . . . . . . . . . 2 Sneak Attacks 8 | . . . . . . . . . . . 6 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2745 | . 100 96 . 105 . 8 . . . . 970 1466 Guns 288 | . 99 84 . 105 . . . . . . . . Cannons 116 | . . . . . . . . . . . . 116 Explosions . | . . . . . . . . . . . . . Melee 2291 | . . . . . . . . . . . 944 1347 Ramming 50 | . 1 12 . . . 8 . . . . 26 3 Kinetic 288 | . 99 84 . 105 . . . . . . . . Thermal 116 | . . . . . . . . . . . . 116 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2291 | . . . . . . . . . . . 944 1347 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . 1 13 Average Corruption 3 | . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . 2 8 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . . . . . 106 64 Projectiles 28 | . . . . . . . . . . . . 28 Explosions . | . . . . . . . . . . . . . Melee 142 | . . . . . . . . . . . 106 36 Knockbacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 2 . . . 4 . . . . 13 . Shots . | . . . . . . . . . . . . . Rammed 15 | . 1 8 . . . 2 . . . . 2 2 Targets Rammed 15 | . 1 8 . . . 2 . . . . 2 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 216 | . . . . 16 . . . 39 . . 22 216 Average Temperature 75 | . . . . 16 . . . 20 . . 9 107 Received Heat Transfer 787 | . 18 75 . 117 . . . 226 . . 135 216 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Peak Influence 421 | . 75 135 52 136 61 46 22 90 49 34 421 311 Initial 123 | . . 31 52 20 61 46 2 10 44 34 17 123 Average 116 | . 43 87 52 76 61 16 8 25 45 34 135 198 Maximum Alert Level 2 | . . . . . . . . . . . 2 1 Low Security (%) 75 | 100 100 100 100 100 100 100 100 100 100 100 74 40 Level 1 24 | . . . . . . . . . . . 24 59 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . 1 . 2 1 . . . 2 4 Investigation 7 | . 1 1 . 1 . . 1 . . . 2 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 4 | . . . . . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Distress Signals 9 | . . 4 . 1 . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 5 14 . 11 . 6 . 8 . 1 37 32 Peak Tracking Total 23 | . 2 12 . 7 . 5 . 8 . 1 17 23 Tactical Retreats 14 | . . . . . . 1 . 2 . . 7 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Traps Triggered 5 | . 1 . . 1 . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . 3 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Machines Accessed 15 | . 1 2 . 2 1 . 3 . 1 . 4 1 Terminals 12 | . 1 1 . 2 1 . 1 . 1 . 4 1 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 1 5 . 7 2 . 5 . 2 . 21 4 Successful 15 | . 1 2 . 4 1 . 1 . 1 . 4 1 Failed 32 | . . 3 . 3 1 . 4 . 1 . 17 3 Catastrophic 7 | . . . . . . . 2 . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . . 3 . 5 . . . . . . 16 . Terminals 42 | . 1 4 . 7 2 . 1 . 2 . 21 4 Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 1 1 . 2 1 . 1 . 1 . 1 1 Record 1 | . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . 1 . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 1 . 2 . . . . . . 3 . Terminals 5 | . . . . 2 . . . . . . 3 . Botnet 5 | . . . . 2 . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . 1 . . 2 . . . 4 1 Full Trace Events 5 | . . . . 1 . . 1 . . . 2 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Turns Passed 1438 | 8 81 78 11 115 11 56 55 136 5 48 401 433 Spaces Moved 1892 | 2 110 76 22 154 31 106 98 196 9 74 606 408 Core 960 | 2 110 74 22 82 . . 98 196 9 74 275 18 Treads 3 | . . 2 . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 59 | . . . . . . . . . . . 59 . Flight 870 | . . . . 72 31 106 . . . . 272 389 Fastest Speed 22 | 50 50 50 50 31 34 34 50 50 50 50 30 22 Average Speed 45 | 50 50 52 50 42 34 34 50 50 50 50 49 38 Slowest Speed 200 | 50 50 160 50 80 34 37 50 50 50 50 200 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . . 2 . 1 . . . . 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 30 23 11 22 2 90 3 44 1 81 29 17 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . . 3 4 Terrain Destroyed 7 | . . . . . . . . . . . 3 4 Melee 4 | . . . . . . . . . . . . 4 Projectile 3 | . . . . . . . . . . . 3 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Res Total 2267 | 11 123 98 21 182 30 127 104 233 8 84 660 586 Wait 146 | . . 2 . 2 . . 1 36 . 4 11 90 Move 1856 | 1 110 75 21 149 30 104 97 195 8 73 602 391 Hop 12 | . . . . 2 . 1 . . . . 1 8 Pick Up 23 | 1 2 . . 4 . 11 1 1 . . 1 2 Fast Attach 47 | . 1 2 . 6 . . 1 . . 4 11 22 Attach 16 | . 1 2 . 4 . 2 . 1 . . 2 4 Detach 12 | 2 . 2 . 4 . . 1 . . . 1 2 Swap 1 | 1 . . . . . . . . . . . . Drop 28 | 6 2 1 . 1 . 6 3 . . 3 . 6 Fire 29 | . 7 6 . 10 . . . . . . 3 3 Melee 76 | . . . . . . . . . . . 25 51 Ram 5 | . . 1 . . . 1 . . . . 2 1 Kick . | . . . . . . . . . . . . . Crush 9 | . . 7 . . . . . . . . . 2 Escape Stasis 6 | . . . . . . 2 . . . . . 4 Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 90 | -10/Materials | Entered another Materials area 90 | -9/Materials | Evolved 2 slots: Propulsion x2 165 | -9/Materials | Discovered new exit (range 7) 168 | -9/Materials | Entered Mines 172 | -9/Mines | Discovered new exit (range 12) 174 | -9/Mines | Learned Materials security intel 179 | -9/Mines | Entered Materials 179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 289 | -8/Materials | Discovered new exit (range 16) 294 | -8/Materials | Entered Factory 294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 305 | -7/Factory | Identified exit to DSF 305 | -7/Factory | Entered DSF 322 | -7/DSF | Additional patrols routed to DSF 343 | -7/DSF | Discovered new exit (range 18) 352 | -7/DSF | Lost 4 parts (1p2u1w) 361 | -7/DSF | Entered Factory 361 | -6/Factory | Evolved 2 slots: Propulsion x2 390 | -6/Factory | Lost 3 parts (2n1w) 411 | -6/Factory | Discovered new exit (range 10) 416 | -6/Factory | Entered Extension 470 | -6/Extension | Spotted B-75 Beast 472 | -6/Extension | Spotted B-75 Beast 481 | -6/Extension | Core integrity fell below 50% 485 | -6/Extension | Core integrity fell below 20% 520 | -6/Extension | Discovered new exit (range 16) 520 | -6/Extension | Discovered new exit (range 16) 552 | -6/Extension | Entered Factory 552 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 556 | -5/Factory | Identified exit to DSF 557 | -5/Factory | Entered DSF 581 | -5/DSF | Additional patrols routed to DSF 598 | -5/DSF | Discovered new exit (range 15) 605 | -5/DSF | Identified exit to Factory 605 | -5/DSF | Entered Factory 605 | -4/Factory | Evolved 2 slots: Propulsion x2 758 | -4/Factory | Lost 3 parts (1n2u) 832 | -4/Factory | Core integrity fell below 50% 901 | -4/Factory | Lost 4 parts (3n1u) 920 | -4/Factory | Discovered new exit (range 11) 955 | -4/Factory | Lost 3 parts (2n1u) 1003 | -4/Factory | Discovered new exit (range 8) 1005 | -4/Factory | Identified exit to Research 1006 | -4/Factory | Entered Research 1006 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -3/Research | Core integrity fell below 50% 1118 | -3/Research | Lost 3 parts (2n1u) 1154 | -3/Research | Spotted B-86 Titan 1161 | -3/Research | Found Prototype Slashing Weapon 1161 | -3/Research | Identified Nanosword 1178 | -3/Research | Found Enh. Force Lance 1307 | -3/Research | Lost 4 parts (4n) 1405 | -3/Research | Core integrity fell below 20% 1414 | -3/Research | System corruption reached 10% 1439 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01393_ Gravmag Array destroyed. 01393_ Impulse Thruster Array destroyed. 01395_ Identified Centrium Heavy Treads. 01396_ Adv. Melee Analysis Suite destroyed. 01400_ Slammed into C-35 Carver. 01404_ P-80 Master resets C-35 Carver, system corruption cleaned. 01406_ Seismic Detector destroyed. 01407_ Slammed into P-80 Master. 01409_ P-80 Master resets C-35 Carver, system corruption cleaned. 01410_ P-80 Master resets P-80 Master, system corruption cleaned. 01412_ System corrupted: Energy discharge (-33). 01414_ Graphene Brace destroyed. 01419_ Antigrav Array destroyed. 01419_ Core Analyzer destroyed. 01420_ C-35 Carver destroyed. 01433_ N77408GYDCS6>DNJU0B PABOSWP,D>&&K PB1=X 01434_ Destroyed Imp. Concussive RPG. 01436_ Centrium Heavy Treads destroyed. 01437_ Mic. Nuclear Core severed. 01439_ C-35 Carver destroyed. 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"""???# !! | | ??????????????????????????????????""" """ ??# !== | | ???????????????????????????????# """ """ ?# %% | | ???????????????????????????????# ####+# | | ???????????????????????????????# /=!%% | | ???????????????????????????????# # %!# | | ???????????????????????????????# ??# = # | | ???????????????????????????????# ]]??? + # | | ???????????????????????????????# ???? #### # | | ???????????????????????????????? =????? ???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 160 Additional Mass Support 6 Utility Shielding 90 Evasion (%) 65 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldElectronBattery Manual? 0 Play Time 00:30:07 Cumulative 180.1 hours Start 2023.01.11 @ 01:44:28 End 2023.01.11 @ 02:10:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5da516fe-9078-46ae-aa19-c4f06b6bb598