Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.22 @ 11:21:40 Player: Xax Result: Destroyed by I0-5WE(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (761) 761 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 3556 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 161/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Large Storage Unit High-capacity Storage Unit Kinecellerator Hacking Suite Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Sensor Array Signal Interpreter Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Shotgun Barrage Gun > --- INVENTORY -------- Light Ion Engine Light Treads Large Storage Unit High-capacity Storage Unit High-capacity Battery Visual Processing Unit Power Shielding Shield Generator Hacking Suite Shotgun Rocket Launcher Great Axe [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Riot Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . 1 2 . . . Weapon . | . . . . . . Parts Attached 45 | 7 16 7 1 5 9 Power 5 | 1 2 1 . . 1 Engine 4 | 1 2 . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 7 . 1 1 1 Treads 11 | 2 6 . 1 1 1 Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 4 . 2 3 Device 5 | . . 2 . 2 1 Storage 5 | 1 1 2 . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | 1 . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 5 2 . 2 4 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 5 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 15 | . . . 1 . 14 Power 2 | . . . . . 2 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . . 1 . 7 Average Slot Usage (%) 95 | . 95 100 100 100 81 Engine 3 | . 11 4 . . . Core 5 | . . 5 10 10 4 Treads 18 | . 17 20 20 20 12 Leg 1 | . 3 . . . . Device 12 | . . 18 20 20 10 Storage 18 | . 12 20 20 20 22 Processor 10 | . 12 10 10 10 10 Protection 4 | . 12 1 . . 4 Ballistic Gun 18 | . 24 20 20 18 7 Launcher 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 50 | 16 24 49 49 49 50 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 13 | . 6 1 1 1 13 Average Overweight (x) . | . . 1 1 1 2 Largest Inventory Capacity 12 | 8 10 12 12 12 12 Average Capacity 11 | 7 9 12 12 12 12 Most Carried 12 | 7 10 12 12 12 12 Average Carried 10 | 4 8 10 11 11 9 Final Capacity 12 | 8 10 12 12 12 12 Final Carried 12 | 7 10 12 12 12 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 997 | 251 218 403 84 40 1 Remotely . | . . . . . . Salvage Created 960 | . 211 555 136 . 58 Parts 62 | . 13 38 9 . 2 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 33 | . 6 15 6 . 6 Guns 28 | . 6 15 6 . 1 AOE 5 | . . . . . 5 Classes Destroyed 10 | . 3 4 1 . 2 Hauler 2 | . 2 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 15 | . 6 5 4 . . Grunt 8 | . . 7 1 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Z-Technician 5 | . . . . . 5 Z-Light 2 | . . . . . 2 Assembled 3 | . . . . . 3 Best Kill Streak 5 | . 2 4 3 . 5 Combat Bots Only 4 | . 2 4 3 . 3 Max Kills in Single Turn 4 | . 1 1 2 . 4 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1967 | . 120 315 98 . 1434 Core 434 | . 29 40 10 . 355 Absorbed by Shields 246 | . . 132 43 . 71 Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 110 | . 25 53 9 . 23 Largest 2 | . 2 2 2 . 2 Hottest 78 | . 40 46 46 . 78 Shots Fired 213 | . 50 106 18 . 39 Gun 196 | . 50 106 18 . 22 Cannon . | . . . . . . Launcher 17 | . . . . . 17 Special . | . . . . . . Kinetic 193 | . 50 106 18 . 19 Thermal . | . . . . . . Explosive 17 | . . . . . 17 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 34 | . 34 34 12 . 8 Robot Miss Streak 4 | . 1 3 4 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 167 | . 43 89 12 . 23 Core Hits 86 | . 13 37 9 . 27 Critical Hits 2 | . 2 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4049 | . 310 753 195 . 2791 Guns 1474 | . 310 753 195 . 216 Cannons . | . . . . . . Explosions 2546 | . . . . . 2546 Melee 29 | . . . . . 29 Ramming . | . . . . . . Kinetic 1442 | . 310 753 195 . 184 Thermal 1590 | . . . . . 1590 Explosive 956 | . . . . . 956 Electromagnetic 32 | . . . . . 32 Impact . | . . . . . . Slashing 29 | . . . . . 29 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 580 | . . . . . 580 Projectiles . | . . . . . . Explosions 580 | . . . . . 580 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 287 | . . . . . 287 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 144 | . . 9 . . 144 Average Temperature 54 | . . 3 . . 79 Received Heat Transfer 824 | . . 184 32 . 608 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 235 | . 122 235 176 . . Average Influence 54 | . 49 89 37 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 97 100 . . Level 1 . | . . 2 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 12 20 8 . 9 Peak Tracking Total 6 | . 3 6 3 . 3 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 7 | . 7 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 10 | . 6 4 . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 34 | . 13 21 . . . Successful 30 | . 11 19 . . . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 2 . . 4 . Terminals 17 | . 10 7 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 14 | . . 14 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 8 5 . . . Record 2 | . 1 1 . . . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . 1 . . . . Alert Level 2 | . . 2 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Transport Status 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 14 | . . 14 . . . Insert Component 7 | . . 7 . . . Analyze 7 | . . 7 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 3 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 7 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 7 . . . Part Schematics Acquired 7 | . . 7 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 4039 | 115 1029 726 829 652 688 Spaces Moved 1933 | 65 509 307 416 352 284 Core 34 | 8 6 . . . 20 Treads 1899 | 57 503 307 416 352 264 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 181 | 146 170 180 180 180 215 Slowest Speed 700 | 160 350 180 180 180 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 77 28 91 48 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 65 | . . . . . 65 Melee . | . . . . . . Projectile . | . . . . . . AOE 65 | . . . . . 65 Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2276 | 85 627 396 479 371 318 Wait 135 | . 60 18 51 6 . Move 1928 | 64 508 306 415 351 284 Hop . | . . . . . . Pick Up 40 | 14 13 7 2 4 . Fast Attach 7 | . 6 . . 1 . Attach 24 | 7 7 2 1 . 7 Detach 1 | . 1 . . . . Swap 14 | . 3 5 . 4 2 Drop 15 | . 4 5 1 5 . Fire 110 | . 25 53 9 . 23 Melee 1 | . . . . . 1 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 50 | -11/Scrapyard | Identified exit to Materials 50 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 397 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Discovered exit to Materials (range 7) 576 | -10/Materials | Repaired Lgt. Assault Rifle 946 | -10/Materials | Discovered exit to Materials (range 16) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Utility x2 1807 | -9/Materials | Identified exit to Mines 1807 | -9/Materials | Discovered exit to Mines (range 16) 1871 | -9/Materials | Entered Mines 1879 | -9/Mines | Identified exit to Materials 1879 | -9/Mines | Discovered exit to Materials (range 11) 1881 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1907 | -9/Mines | Discovered exit to Materials (range 9) 2329 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2443 | -9/Mines | Learned location of 2 exits from Materials 2698 | -9/Mines | Identified exit to Zion 2700 | -9/Mines | Entered Zion 2881 | -7/Zion | Learned location of Quarantine (-2) 3096 | -7/Zion | Found Prototype Device 3097 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3230 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3316 | -7/Zion | Opened final containment barrier to the Deep Caves 3345 | -7/Zion | Identified exit to Deep Caves 3345 | -7/Zion | Discovered exit to Deep Caves (range 3) 3345 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3352 | -7/Zion | Entered Deep Caves 3696 | -7/Deep Caves | Attacked by Z-Imprinter 3740 | -7/Deep Caves | Destroyed Z-Imprinter 3760 | -7/Deep Caves | Lost 7 parts (2p2n2u1w) 3905 | -7/Deep Caves | Z-Facility disabled 3940 | -7/Deep Caves | Lost 4 parts (1n1u2w) 4017 | -7/Deep Caves | Core integrity fell below 50% 4035 | -7/Deep Caves | Core integrity fell below 20% 4040 | -7/Deep Caves | Destroyed by I0-5WE(z) with Zionite Laser-S Last Messages --------------- [Achievement: Hard Hitter] 03909_ Destroyed Lgt. Ion Engine. 03909_ Destroyed Mak. Hacking Suite. 03909_ Destroyed Hover Unit. 03909_ Destroyed Datajack. 03909_ OA-4KF(o) destroyed. 03909_ Shotgun destroyed. 03909_ Destroyed Shotgun. 03909_ Lgt. Treads destroyed. 03909_ Destroyed Lgt. Treads. 03909_ Hcp. Battery destroyed. 03909_ Destroyed Hcp. Battery. 03909_ Rocket Launcher destroyed. 03909_ Destroyed Rocket Launcher. 04020_ Lrg. Matter Pod destroyed. 04022_ V6-ENV(z) misfires. 04026_ Riot Gun destroyed. 04028_ V6-ENV(z) misfires. 04036_ Great Axe destroyed. 04039_ Slammed into S8-GE2(z). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????"" | | ??????????????????????????????????????????" | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????? | | ?????????????????????? | | ??????????????????? | | ????????????????? | | ??????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? z | | ?????????? | | ?????????? z | | ?????????? @ "" | | ?????????? ### z#;# """" | | ???????????? ???????# #### "" | | ?????????????????????###????### """"" ### | | ??????????????????????????????###"######" ###?? | | ???????????????????????????????????????#######???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed EtherialProcessingMediator Manual? 0 Play Time 00:33:14 Cumulative 136.7 hours Start 2020.02.22 @ 10:35:08 End 2020.02.22 @ 11:21:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 1 Adventurer 0 Explorer 29 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 27 Gallery% 60 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8f26511-41b4-4b31-bc9f-f871d4a02066