Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 21:00:06 Player: Rockstar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (2510) 2510 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 9875 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 260/300 Energy 7/100 System Corruption 47% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Jamming Amplifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Stasis Canceller Phase Gun Quantum Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Antigrav Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Jamming Amplifier Cloaking Device Improved Core Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating Advanced Corruption Screen > --- WEAPON ----------- Heavy Beamcaster Enhanced Force Lance > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Medium Storage Unit Gravity Neutralizer Energy Filter Stasis Canceller Phase Gun Long-range Proton Cannon Enhanced Gauss Cannon Linear Accelerator Chainsword [Rating: 136] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . . . 2 2 Power 2 | . . . . 1 . . . . . . . 1 . Propulsion 6 | . . 2 . . 2 . . . . . . . 2 Utility 6 | . . . . 1 . 2 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 157 | 6 6 8 . 3 34 20 25 . 12 8 1 . 34 Power 23 | 1 . 1 . 1 6 3 . . 4 2 . . 5 Engine 13 | 1 . 1 . 1 1 3 . . 4 . . . 2 Core 6 | . . . . . 5 . . . . 1 . . . Reactor 4 | . . . . . . . . . . 1 . . 3 Propulsion 59 | 2 2 3 . . 19 6 6 . 3 3 . . 15 Treads 22 | . 2 3 . . 8 3 . . . . . . 6 Leg 10 | 2 . . . . 7 1 . . . . . . . Wheel 3 | . . . . . 1 1 . . . . . . 1 Hover 20 | . . . . . 3 . 4 . 2 3 . . 8 Flight 4 | . . . . . . 1 2 . 1 . . . . Utility 53 | 1 1 4 . 2 4 8 16 . 3 3 . . 11 Device 22 | . . 1 . . 3 4 9 . 1 1 . . 3 Storage 6 | 1 . 1 . . . 1 1 . . 1 . . 1 Processor 11 | . 1 1 . 1 1 2 3 . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 14 | . . 1 . 1 . 1 3 . 2 1 . . 5 Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 3 . . . 5 3 3 . 2 . 1 . 3 Energy Gun 2 | . . . . . . 1 . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 2 3 . . . 2 . . . 2 . . . . Ballistic Cannon 6 | . . . . . 2 1 2 . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . 2 . . 5 . . . Parts Lost 65 | . . . . . 8 12 16 . . . . . 29 Power 12 | . . . . . 1 2 2 . . . . . 7 Propulsion 27 | . . . . . 5 7 7 . . . . . 8 Utility 20 | . . . . . 1 3 5 . . . . . 11 Weapon 6 | . . . . . 1 . 2 . . . . . 3 Highest Loss Streak 19 | . . . . . 2 9 9 . . . . . 19 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 9 | 1 5 8 10 9 9 9 9 7 9 10 10 9 13 Power 1 | . 1 1 2 2 2 1 1 1 1 2 2 1 1 Propulsion 1 | 1 3 2 2 2 . . . . . . 1 1 3 Utility 2 | . . 1 3 2 1 1 1 2 5 5 5 4 3 Weapon 4 | . 1 3 3 3 4 6 5 4 3 2 2 2 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . 2 6 1 . 10 1 . 2 . 1 . . 12 Power 5 | . . 1 . . 4 . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . . 5 Utility 5 | . . 1 1 . . . . . . 1 . . 2 Weapon 19 | . 2 4 . . 5 1 . 2 . . . . 5 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 97 100 96 93 86 83 70 82 96 100 97 83 Engine 9 | . 14 10 11 15 8 10 10 . 8 8 . 9 3 Core 2 | . . . . . 5 1 . 11 2 1 5 5 3 Treads 18 | . 20 41 44 36 17 28 5 . . . . . 1 Leg 3 | . 7 . . . 13 2 1 . . . . . . Wheel 1 | . . . . . 3 . 3 . . . . . . Hover 7 | . . . . . 4 . 5 11 20 26 35 31 25 Flight 1 | . . . . . . . 6 . . 3 . . . Device 7 | . . 7 . . 6 4 12 17 21 11 17 19 7 Storage 7 | . 14 11 11 9 7 6 8 5 5 5 5 5 4 Processor 9 | . 9 1 . 1 6 16 11 5 5 5 5 5 11 Protection 4 | . . 2 11 16 . . 1 11 6 16 11 10 10 Ballistic Gun 7 | . 28 22 22 18 13 . . . 2 5 . . . Ballistic Cannon 3 | . . . . . . 8 7 . . . . . . Peak Build Rating 136 | 6 15 18 18 26 45 52 71 57 83 98 102 111 136 Average Rating 51 | 4 9 17 18 22 37 42 58 56 73 85 101 109 121 On Entrance 48 | . 6 15 18 18 26 40 49 54 57 80 98 102 111 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 12 14 24 24 36 38 51 53 34 50 58 61 62 88 Greatest Support 312 | 20 46 92 92 92 132 131 34 34 57 79 78 78 312 Greatest Overweight (x) 7 | . . . . . 2 4 7 1 . 3 . . 4 Average Overweight (x) . | . . . . . . . 2 . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 6 8 9 10 10 10 10 10 10 10 10 10 10 14 Most Carried 15 | 3 7 10 10 10 10 10 10 10 10 10 10 10 15 Average Carried 9 | 1 5 8 10 9 9 9 9 7 9 10 10 8 13 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 7 10 10 10 10 9 8 10 10 10 10 10 5 Class Distribution -------------------- 62% | Mutant 22% | Scavenger-Mutant 4% | Sprinter 3% | Derelict-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 3240 | 217 68 220 41 254 616 558 543 . 176 . 72 . 475 Remotely . | . . . . . . . . . . . . . . Salvage Created 2751 | . 106 338 . 389 857 445 364 . 240 . 12 . . Parts 132 | . 10 26 . 14 51 11 10 . 8 . 2 . . Haulers Intercepted 7 | . . 4 . . 2 . 1 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 4 . 2 . . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 61 | . 6 5 . 5 19 12 8 . 4 . 2 . . Melee 4 | . . . . . . 2 . . 1 . 1 . . Guns 37 | . 6 5 . 5 17 2 . . 1 . 1 . . Cannons 14 | . . . . . . 7 7 . . . . . . AOE 2 | . . . . . 2 . . . . . . . . Classes Destroyed 15 | . 1 3 . 2 3 2 2 . 1 . 1 . . Worker 2 | . . . . . . . 2 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 7 | . . 4 . . 2 . 1 . . . . . . Recycler 2 | . . . . 1 1 . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . Watcher 3 | . . . . 1 . 1 1 . . . . . . Swarmer 20 | . 6 3 . . 7 . 4 . . . . . . Cutter 3 | . . . . . . 3 . . . . . . . Grunt 16 | . . 1 . 5 7 . . . 3 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 7 | . . 1 . . 1 4 1 . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 5 | . . . . . 3 1 1 . . . . . . Programmer 6 | . . . . . 1 3 2 . . . . . . Best Kill Streak 5 | . 3 4 . 3 4 3 5 . 3 . 2 . . Combat Bots Only 4 | . 3 4 . 2 4 3 4 . 3 . 2 . . Max Kills in Single Turn 2 | . 1 2 . 1 2 1 1 . 1 . 1 . . Gunslinging 1 | . . 1 . . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1415 | . 55 18 2 22 209 255 93 . 46 . 2 . 713 Missed 544 | . 15 4 . 6 81 83 23 . 16 . . . 316 Hits 871 | . 40 14 2 16 128 172 70 . 30 . 2 . 397 Melee 10 | . . . . . . 7 . . 3 . . . . Projectile 861 | . 40 14 2 16 128 165 70 . 27 . 2 . 397 Critical Strikes 47 | . 1 . . 1 3 4 7 . 1 . . . 30 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . 2 . . . . . 1 Damage Taken 15936 | . 326 149 32 273 1759 2155 1861 . 480 . 42 . 8859 Core 2433 | . 41 25 . 32 107 294 564 . 69 . . . 1301 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 328 | . . . . . . . 96 . . . 15 . 217 Ignored by Resistances 264 | . . . . . . . . . 134 . 6 . 124 Regen/Repaired (Parts) 231 | . . 68 . . . . 163 . . . . . . Core Remaining (%) 81 | 100 83 . 93 94 84 65 . . . . 36 100 . Volleys Fired 215 | . 18 15 2 20 61 53 26 . 6 . 2 . 12 Largest 2 | . 2 2 2 2 2 2 2 . 2 . 1 . 1 Hottest 81 | . 40 46 46 46 51 80 80 . 50 . 25 . 81 Shots Fired 358 | . 36 30 4 40 117 68 37 . 11 . 2 . 13 Gun 273 | . 36 30 4 40 112 26 . . 11 . 2 . 12 Cannon 80 | . . . . . . 42 37 . . . . . 1 Launcher 5 | . . . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 315 | . 36 30 4 40 112 42 37 . 11 . 2 . 1 Thermal 38 | . . . . . . 26 . . . . . . 12 Explosive 5 | . . . . . 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | . 5 8 3 15 16 22 14 . 4 . 6 . 7 Robot Miss Streak 8 | . 8 3 1 1 2 2 2 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 277 | . 17 22 3 32 89 61 37 . 11 . 3 . 2 Core Hits 117 | . 6 11 . 15 47 21 11 . 5 . 1 . . Critical Kills 3 | . 1 . . 1 . . . . 1 . . . . Critical Parts Destroyed 6 | . . 1 . . 1 . 3 . 1 . . . . Critical Strikes 18 | . 1 1 . 1 1 9 3 . 2 . . . . Burn 7 | . . . . . . 7 . . . . . . . Destroy 4 | . 1 1 . 1 1 . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . Smash 5 | . . . . . . . 3 . 2 . . . . Melee Attacks 52 | . . . . . . 4 12 . 7 . 1 . 28 Impact 23 | . . . . . . . 12 . 7 . 1 . 3 Slashing 23 | . . . . . . 4 . . . . . . 19 Piercing 6 | . . . . . . . . . . . . . 6 Sneak Attacks 5 | . . . . . . . 4 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6593 | . 222 330 38 498 1906 1697 1468 . 277 . 91 . 66 Guns 3212 | . 222 330 38 498 1353 618 . . 99 . 31 . 23 Cannons 1663 | . . . . . . 913 750 . . . . . . Explosions 553 | . . . . . 553 . . . . . . . . Melee 1153 | . . . . . . 154 718 . 178 . 60 . 43 Ramming 12 | . . . . . . 12 . . . . . . . Kinetic 4234 | . 222 330 38 498 1353 913 750 . 99 . 31 . . Thermal 641 | . . . . . . 618 . . . . . . 23 Explosive 553 | . . . . . 553 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 999 | . . . . . . . 718 . 178 . 60 . 43 Slashing 154 | . . . . . . 154 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . 4 3 3 3 3 3 . 46 Average Corruption 4 | . . . . . . 3 2 3 3 3 3 . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . 9 Effects 51 | . . . . . . 17 8 3 5 2 2 . 14 Message Errors 10 | . . . . . . 3 1 1 1 2 . . 2 Matter Fused 10 | . . . . . . 4 3 . . . 1 . 2 Heat Flow Errors 6 | . . . . . . 2 2 1 1 . . . . Energy Discharges 9 | . . . . . . 3 . 1 2 . . . 3 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 1 . . . 1 . 1 Data Loss (major) 3 | . . . . . . 2 . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 608 | . . . . . . 62 459 . 67 . 20 . . Projectiles 66 | . . . . . . 62 4 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 542 | . . . . . . . 455 . 67 . 20 . . Knockbacks 14 | . . . . . . 6 8 . . . . . . Impact 3 | . . . . . . . 3 . . . . . . Kinetic 11 | . . . . . . 6 5 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 511 | . . . . 93 20 210 151 251 239 . . . 511 Average Temperature 108 | . . . . 33 11 74 58 131 53 . . . 187 Received Heat Transfer 1221 | . . 39 9 162 393 231 45 . 234 . 9 . 99 Effects 13 | . . . . . . . . 3 . . . . 10 Shutdowns 6 | . . . . . . . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . 3 . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 4 . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . . . Parts Fried 6 | . . . . . . . 3 . 1 . 2 . . Impact Corruptions 21 | . . . . . . . 17 . 3 . 1 . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 10 | . . . . . . 10 . . . . . . . Heat Transferred 1987 | . . . . . . 1950 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . . . . . . . . . . . 2 Low Security (%) 89 | 100 100 100 100 100 100 100 100 . . . . 100 22 Level 1 6 | . . . . . . . . . . . . . 52 Level 2 3 | . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 429 | . 110 91 19 60 178 108 82 . . . . 150 429 Initial 150 | . . 25 19 . 20 72 4 . . . . 150 68 Average 64 | . 45 21 1 30 79 22 15 . . . . 143 270 Influence Increases 2866 | . 140 168 . 145 529 359 314 . 105 . 10 150 946 Destroy 0b10 Robot/C 1180 | . 120 100 . 100 380 240 160 . 80 . . . . Destroy 0b10 Robot/NC 90 | . . 20 . 10 20 5 25 . . . 10 . . Destroy Leader 290 | . 20 28 . 12 94 82 44 . 10 . . . . Successful Hack 65 | . . 19 . 7 . . 17 . . . . . 22 Disable Machine 30 | . . . . . . 15 15 . . . . . . Destroy Structure 86 | . . 1 . 1 20 2 8 . . . . . 54 Advance Influence 150 | . . . . . . . . . . . . 150 . Partial Spotted 45 | . . . . . . . . . . . . . 45 Lose Combat Pursuer 930 | . . . . 15 15 15 45 . 15 . . . 825 Influence Decreases 2776 | . 80 178 50 100 426 497 279 45 60 45 10 20 986 Entered New Map 298 | . . 35 31 . 25 76 6 18 . 45 . . 62 Time Decay 1670 | . 80 124 19 100 321 343 232 27 60 . 10 20 334 Search Patrol Dispatched 300 | . . . . . . . . . . . . . 300 Lost Part 489 | . . . . . 80 78 41 . . . . . 290 Purge Threat 19 | . . 19 . . . . . . . . . . . Squads Dispatched 29 | . 1 1 . 5 4 5 5 . . . . . 8 Investigation 1 | . . . . 1 . . . . . . . . . Extermination 9 | . . . . . 2 2 1 . . . . . 4 Reinforcement 16 | . 1 1 . 1 2 3 4 . . . . . 4 Assault 2 | . . . . 2 . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 9 | . . 2 . 1 1 . 1 . . . . . 4 Communications Jammed 8 | . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . 8 Times Spotted 185 | . 9 11 2 7 26 15 14 . 11 . 2 . 88 Peak Tracking Total 18 | . 4 6 2 4 4 4 4 . 6 . 1 . 18 Tactical Retreats 24 | . . . . 1 1 1 1 . 1 . . . 19 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 5 | . . 1 . . . 3 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 3 | . . . 1 . . 1 1 . . . . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 19 | . . 2 . 1 1 . 4 1 . 5 . . 5 Terminals 8 | . . 1 . 1 . . 3 . . . . . 3 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 52 | . . 11 . 2 1 . 8 1 . 18 . . 11 Successful 34 | . . 7 . 2 . . 4 1 . 18 . . 2 Failed 18 | . . 4 . . 1 . 4 . . . . . 9 Catastrophic 2 | . . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . . 8 . . . . . . . . . . 1 Terminals 24 | . . 9 . 2 . . 6 . . . . . 7 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 4 | . . 2 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 2 Terminal Hacks 28 | . . 3 . 2 . . 2 1 . 18 . . 2 Record 9 | . . 1 . . . . 1 . . 6 . . 1 Part Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . 1 . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . . . . . 4 . . 1 Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . . . . . . Scan Component 2 | . . 1 . . . . 1 . . . . . . Repair 2 | . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . 2 . 1 1 . 4 . . . . . 5 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . . . Time 58 | . . 32 . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 3571 | . . . . 43 58 1115 1119 73 221 89 92 43 718 Optics 3539 | . . . . 43 58 1115 1119 41 221 89 92 43 718 Sensors 225 | . . . . . . . 225 . . . . . . Cloaking 500 | . . . . . . . . . . . . . 500 Jamming 1013 | . . . . . . . 458 73 212 . . 40 230 ECM 245 | . . . . . . . 245 . . . . . . Robot Analysis Total 5 | . . . . 1 . . . . . 4 . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . . 1 . . Drone Launches 2 | . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 6032 | 71 262 416 382 253 973 1298 1119 73 221 89 92 43 740 Spaces Moved 4827 | 53 128 184 230 105 500 678 568 98 360 153 267 119 1384 Core 14 | 6 . . . . . . 7 . . 1 . . . Treads 1467 | . 84 184 230 105 121 584 127 . . . . . 32 Legs 308 | 47 44 . . . 185 . 32 . . . . . . Wheels 625 | . . . . . 191 94 338 . . . . . 2 Hover 2412 | . . . . . 3 . 63 98 360 152 267 119 1350 Flight 1 | . . . . . . . 1 . . . . . . Fastest Speed 15 | 50 120 160 160 160 100 140 46 46 45 31 31 31 15 Average Speed 96 | 112 146 160 160 160 134 157 163 59 45 41 31 31 37 Slowest Speed 400 | 120 160 160 160 160 260 240 400 96 48 200 31 31 160 Overloaded Moves 67 | . . . . . . . . . . . . . 67 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 33 31 56 20 20 22 20 36 48 61 61 4 55 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . . . 3 . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . 2 . 1 . . Spaces Dug 36 | . . . . . . . . . . . . . 36 Terrain Destroyed 61 | . . . . . 19 2 4 . . . . . 36 Melee 26 | . . . . . . . . . . . . . 26 Projectile 16 | . . . . . . 2 4 . . . . . 10 AOE 19 | . . . . . 19 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 5751 | 61 168 278 241 153 687 830 700 114 392 175 271 123 1558 Wait 218 | . 3 44 8 18 28 57 44 . 1 . . . 15 Move 4814 | 52 127 183 229 104 499 677 567 97 359 152 266 118 1384 Hop . | . . . . . . . . . . . . . . Pick Up 91 | 3 6 11 1 4 22 4 5 9 1 . . 2 23 Fast Attach 116 | 6 6 7 . 2 20 14 23 . 4 10 1 . 23 Attach 49 | . . 2 . 1 10 5 6 1 1 . . 2 21 Detach 17 | . 1 3 . . 1 . 4 . . . . . 8 Swap 42 | . . 3 . . 10 7 3 1 8 4 . 1 5 Drop 135 | . 7 10 1 4 36 7 10 6 5 9 1 . 39 Fire 215 | . 18 15 2 20 61 53 26 . 6 . 2 . 12 Melee 52 | . . . . . . 4 12 . 7 . 1 . 28 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x2 420 | -9/Materials | Identified exit to Mines 592 | -9/Materials | Repaired Imp. Treads 750 | -9/Materials | Entered Mines 778 | -9/Mines | Learned location of Storage (-8) 957 | -9/Mines | Learned Materials trap positions 997 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1069 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1118 | -9/Mines | Discovered new exit (range 9) 1132 | -9/Mines | Entered Materials 1132 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1133 | -8/Materials | Loaded intel: 24 trap records 1148 | -8/Materials | Garrison activated, responded to threat 1374 | -8/Materials | Discovered new exit (range 4) 1385 | -8/Materials | Entered Factory 1385 | -7/Factory | Evolved 2 slots: Propulsion x2 2026 | -7/Factory | Build established: Scavenger-Mutant 2233 | -7/Factory | Discovered new exit (range 14) 2358 | -7/Factory | Entered another Factory area 2358 | -6/Factory | Evolved 2 slots: Utility x2 2942 | -6/Factory | Build established: Mutant 3323 | -6/Factory | Lost 9 parts (2p5n2u) 3616 | -6/Factory | Discovered new exit (range 16) 3656 | -6/Factory | Entered another Factory area 3656 | -5/Factory | Evolved 2 slots: Utility x2 3728 | -5/Factory | Repaired Med. Storage Unit 4321 | -5/Factory | Spotted B-75 Beast 4389 | -5/Factory | Lost 4 parts (3n1u) 4585 | -5/Factory | Cargo convoy interrupted 4736 | -5/Factory | Core integrity fell below 50% 4755 | -5/Factory | Discovered new exit (range 5) 4762 | -5/Factory | Lost 9 parts (2p2n4u1w) 4775 | -5/Factory | Entered Upper Caves 4801 | -5/Upper Caves | Discovered new exit (range 8) 4848 | -5/Upper Caves | Entered another Upper Caves area 4879 | -5/Upper Caves | Found DCF Scrap (10 items) 5066 | -5/Upper Caves | Discovered new exit (range 7) 5069 | -5/Upper Caves | Entered Zhirov 5069 | -5/Zhirov | Discovered new exit (range 3) 5078 | -5/Zhirov | Met Zhirov 5086 | -5/Zhirov | Learned location of Quarantine (-2) 5086 | -5/Zhirov | Learned location of Testing (-3) 5086 | -5/Zhirov | Learned location of Command (-1) 5090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5105 | -5/Zhirov | Found Alien Artifact 5105 | -5/Zhirov | Identified Integrated Dissipator 5105 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5158 | -5/Zhirov | Entered Proximity Caves 5161 | -4/Proximity Caves | Spotter reported a threat 5210 | -4/Proximity Caves | Learned Research trap positions 5245 | -4/Proximity Caves | Discovered new exit (range 16) 5249 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5250 | -4/Proximity Caves | Entered Factory 5250 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5272 | -4/Factory | Discovered new exit (range 20) 5293 | -4/Factory | Entered Research 5293 | -3/Research | Evolved 2 slots: Propulsion x2 5294 | -3/Research | Loaded intel: 95 trap records 5495 | -3/Research | Lost 3 parts (3u) 5543 | -3/Research | Search patrols dispatched 5786 | -3/Research | Spotted B-86 Titan 5793 | -3/Research | Search patrols dispatched 5914 | -3/Research | Lost 3 parts (2p1w) 5944 | -3/Research | Spotted B-86 Titan 5973 | -3/Research | System corruption reached 10% 5975 | -3/Research | Core integrity fell below 50% 5993 | -3/Research | System corruption reached 30% 6013 | -3/Research | Core integrity fell below 20% 6033 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06011_ Lgt. Ion Engine destroyed. 06011_ Enh. Optical Array destroyed. 06011_ Critical hit (Blast). 06011_ P-80 Master resets P-80 Master, system corruption cleaned. 06013_ Acquired 7 matter. 06014_ P-80 Master resets P-80 Master, system corruption cleaned. 06015_ K-01 Serf destroyed. 06016_ P-80 Master resets P-80 Master, system corruption cleaned. 06019_ System corrupted: Energy discharge (-21). 06020_ P-80 Master resets P-80 Master, system corruption cleaned. 06023_ Door malfunctions. 06025_ P-80 Master resets P-80 Master, system corruption cleaned. 06029_ Slug penetrates P-80 Master. 06029_ Slug penetrates Wall. 06029_ Door malfunctions. 06029_ P-80 Master resets P-80 Master, system corruption cleaned. 06029_ Imp. Heavy Treads destroyed. 06030_ P-80 Master resets P-80 Master, system corruption cleaned. 06032_ Dropped Lrg. Storage Unit. 06032_ Dropped Imp. Heavy Treads. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????## # ?????? | | ?# #???????????????????????????? #####?????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????# #?????????????# ?? | | ???????????????????????????# #?????????????# | | ???????????????????????????# #?????????????? ?? | | ???????????????????????????# #?????????????? #? | | ???????????????????????????# #?????????????? #? | | ???????????????????????????# #?????????????? #? | | ???????????????????????????# #?????????????? #? | | ???????????????????????????# #?????????????? #? | | ???????????????????????????# #?????????????? #? | | ???????????????????????????# #????????###### # | | ???????????????????????????# #????????+ +? | | ???????????????????????????+ +????????# #?? | | ???????????????????????????# #????????# #?? | | ??????????? ??????????????# #????????# ### | | ??????????? ???###+#### #####/#### | | ?????????? # p ph p pp % ! ! | | ??????????? / % ] p h *% | | ??????????? # =@ % = ppp === | | ????????????? ?????+ !%% p ##" = | | ????????????????????# ###/#############% === | | ????????????????????# ???? ??????????# % = | | ????????????????????# ????? ????????# | | ????????????????????# ???????""???????# | | ????????????????????# ?????????""??????###/####+ | | ????????????????????# ?????????? ????????# ???? | | ????????????????????# ???????????????????# ??? | | ????????????????????# ???????????????????# ??? | | ????????????????????# ????????????????????# "?? | | ????????????????????# ????????????????????# "?? | | ????????????????????# ????????????????????# ? | | ????????????????????# ????????????????????# | | ????????????????????? ?????????????????????####### | | ?????????????????????^^^^????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 625 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 Corruption Block 20 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 8 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 56% | -9/Materials Med. Storage Unit | 34% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed CoreGrapheneWartreads Manual? 0 Play Time 01:25:57 Cumulative 155.9 hours Start 2025.08.16 @ 19:35:00 End 2025.08.16 @ 21:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 142 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b63e696-d486-4671-aad5-298ca5c44aed