Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.02 @ 16:30:28 Player: CrossedViper Result: Destroyed by F6-SSK(M) with Bore Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (289) 1445 Value Destroyed (15772) 15772 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (13715) 13715 TOTAL SCORE: 41732 Bonus ------- High Alert Combat Kills 1836 Follower Combat Kills 1004 Aligned with FarCom 300 Met Data Miner 300 Exposed GOLEM Chamber 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 460 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -1185 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 776/1100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Assembled Biocell Array Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Helical Railgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Coolant Network Coolant Network Advanced Energy Well Assembled Biocell Array Experimental Core Analyzer Advanced Cloaking Device Improved Thermal Shield Advanced Force Field Improved System Restoration Module > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Centrium Wheel Gamma Bomb Array Gamma Bomb Array Advanced Datajack [Rating: 181] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Improved Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Linear Accelerator Launcher Shock Bomb Launcher Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . . . . . . 2 . . . . 1 . . 2 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 202 | . 2 2 1 . 3 14 . 7 39 . 10 3 . 5 1 1 4 3 6 2 4 1 16 12 37 29 Power 18 | . . . . . . 4 . 1 2 . . . . 1 . 1 . . 1 . . . 3 . 3 2 Engine 6 | . . . . . . 4 . 1 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . 1 . Reactor 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 2 2 Propulsion 36 | . . 2 . . . 1 . . 4 . 1 . . 1 . . 1 3 2 1 3 . 5 2 5 5 Treads 13 | . . . . . . . . . 3 . . . . . . . 1 2 . . . . 3 2 . 2 Leg 16 | . . . . . . . . . 1 . . . . . . . . 1 2 1 3 . 1 . 4 3 Wheel 5 | . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Utility 78 | . 2 . . . 2 7 . 4 19 . 9 3 . 2 . . 2 . 2 . . . 7 4 7 8 Device 37 | . . . . . 1 2 . 2 5 . 3 1 . 2 . . 1 . 1 . . . 4 3 6 6 Storage 12 | . 2 . . . . . . 1 4 . 2 . . . . . 1 . . . . . 1 . 1 . Processor 13 | . . . . . 1 3 . . . . 2 1 . . . . . . 1 . . . 2 1 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . . . . 2 . 1 10 . 2 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | . . . 1 . 1 2 . 2 14 . . . . 1 1 . 1 . 1 1 1 1 1 6 22 14 Energy Gun 17 | . . . 1 . . . . 1 3 . . . . 1 1 . . . . . . . . 1 5 4 Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . 3 6 1 Ballistic Gun 17 | . . . . . 1 1 . 1 3 . . . . . . . 1 . . . . . 1 . 4 5 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Launcher 15 | . . . . . . 1 . . 6 . . . . . . . . . . . . 1 . . 4 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 28 | . . . . . . . . 3 9 . . . . . . . . . 4 . . 1 3 1 3 4 Parts Lost 60 | . . . . . . 1 . . 1 . . 1 . . 1 2 2 . . 2 2 1 9 . 12 26 Power 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 2 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 6 Utility 28 | . . . . . . 1 . . 1 . . 1 . . 1 1 2 . . . 1 . 6 . 4 10 Weapon 18 | . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . 5 8 Highest Loss Streak 23 | . . . . . . 1 . . 1 . . 1 . . 1 2 2 . . 2 1 1 3 . 8 23 Average Slot Usage (%) 75 | . 98 100 100 100 71 68 69 66 82 76 59 58 60 54 57 63 76 84 91 93 88 79 71 68 72 67 Engine 4 | . 14 14 14 14 9 7 7 7 6 7 6 6 6 3 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 . . 4 . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 6 4 . . . . 4 5 2 4 5 4 Treads 3 | . . . . . . . . . 12 15 . . . . . . 3 6 1 . . . 2 9 5 . Leg 6 | . 28 8 . . . . . . . . . . . 7 6 11 10 11 21 23 21 16 7 . 2 11 Wheel 3 | . . 19 28 28 18 9 7 7 . . . . . . . . . . . . . . 1 . 1 . Device 11 | . . . . . 8 6 . 1 3 . 6 11 13 14 19 23 23 23 19 20 21 21 15 16 22 17 Storage 13 | . 26 28 28 28 18 15 15 15 15 15 13 13 13 13 13 11 9 11 11 11 10 10 11 9 9 10 Processor 5 | . . . . . 9 20 15 10 7 7 9 1 6 . . . . . 2 5 5 5 6 13 4 6 Protection 6 | . . . . . . . 15 14 16 23 7 10 6 . . 4 3 5 5 2 5 5 5 1 . . Energy Gun 2 | . 14 14 14 14 . . . . 4 . . . . . 3 5 . . . . . . . 2 4 . Energy Cannon 5 | . . . . . . . . . . . . . . 9 4 . 15 17 20 22 20 15 7 7 5 3 Ballistic Gun 4 | . 14 14 14 14 9 6 7 7 3 7 6 6 6 . . . . . . . . . 2 . 2 6 Launcher 1 | . . . . . . . . . 8 . . . . . . . . . . . . . . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 40 40 41 41 56 63 63 67 88 63 68 68 66 75 60 55 75 75 105 105 124 110 110 95 106 114 Greatest Support 150 | 20 20 26 26 26 26 28 28 28 40 40 72 72 72 72 72 70 80 85 120 120 120 120 150 150 145 120 Greatest Overweight (x) 6 | . 1 3 1 1 2 2 2 2 3 1 . . . 1 . . 1 1 . 1 1 1 3 . 6 . Average Overweight (x) . | . . 1 1 1 1 1 2 2 1 1 . . . . . . . . . . . . 1 . 1 . Largest Inventory Capacity 18 | . 16 16 16 16 16 16 16 16 16 16 18 16 16 16 10 10 10 10 10 10 10 10 10 4 8 8 Average Capacity 12 | . 14 16 16 16 16 16 16 16 16 16 15 16 16 13 10 10 9 10 10 10 10 10 9 4 4 7 Most Carried 16 | . 8 13 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 4 6 8 Average Carried 11 | . 7 8 15 15 15 15 16 15 15 16 15 15 16 8 9 10 9 10 9 9 9 10 9 3 3 5 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 4 4 8 4 Final Carried 16 | 6 8 13 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 9 10 10 4 4 6 1 Class Distribution -------------------- 32% | Golem 30% | Tank 17% | Mutant 13% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Golem | -6/Data Miner Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Skirmisher | -4/Factory Skirmisher | -3/Research Tank | -3/Armory Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Matter Collected 8005 | 200 35 83 . 22 240 1223 . 704 403 430 964 576 265 . 50 10 125 20 70 15 40 . 863 391 725 551 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16646 | . 89 52 . 97 320 974 . 802 980 612 1486 640 247 . 303 824 369 247 118 425 1446 734 1706 707 1742 1726 Parts 740 | . 3 8 . 6 13 46 . 54 24 43 105 25 10 . 15 38 19 16 2 11 68 18 82 35 66 33 Haulers Intercepted 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Recyclers Shooed 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 233 | . . . . . . . . . . 43 . 27 7 . 24 . 19 15 87 11 . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . 9 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Combat Hostiles Destroyed 230 | . 1 4 . 2 4 17 . 8 13 15 16 10 5 . 7 13 9 6 2 8 16 3 26 8 27 10 Guns 134 | . 1 4 . 2 4 17 . 8 4 15 16 10 5 . . 13 3 . . . . . 16 1 9 6 Cannons 65 | . . . . . . . . . . . . . . . 7 . 6 6 2 8 16 3 4 6 6 1 AOE 24 | . . . . . . . . . 8 . . . . . . . . . . . . . 6 . 9 1 Classes Destroyed 30 | . 2 1 . 1 4 4 . 2 3 . 3 . 1 . . . . 1 2 . . 1 1 . 3 1 Worker 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Builder 8 | . . . . . . . . . . . 3 . . . . 2 . . . . 1 . 1 1 . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Recycler 5 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . Watcher 15 | . . . . . 2 1 . . . . 5 . . . . . . . . . 2 . 2 3 . . Swarmer 52 | . . 4 . . . 3 . . . 7 3 2 . . 4 4 5 4 . . . . 8 3 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 56 | . 1 . . 1 2 6 . . . 4 . 3 2 . . 1 1 . . 6 10 . 7 . 8 4 Brawler 6 | . . . . 1 . 1 . . . . . 1 1 . . . . . . . . . 1 . 1 . Duelist 7 | . . . . . . 2 . . . . . 1 . . . . 2 . . 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 30 | . . . . . . 4 . . . 1 6 1 . . 1 4 1 1 . . 3 . 2 3 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 16 | . . . . . 2 . . . . 2 3 2 . . 2 1 . . . . . . 2 . 2 . Programmer 25 | . . . . . . 1 . . . 1 4 . 1 . . 3 . . . . 3 . 4 2 5 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Compactor 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Zionite 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 1 3 . 2 2 4 . 13 6 3 7 5 3 . 4 8 5 4 2 8 7 2 11 3 9 5 Combat Bots Only 9 | . 1 3 . 2 2 4 . 4 6 3 4 5 3 . 4 7 5 4 2 8 4 2 9 3 9 5 Max Kills in Single Turn 4 | . 1 1 . 1 1 2 . 1 3 2 3 1 1 . 1 2 1 1 1 1 1 1 4 1 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . . . . 3 . . . . . . . . . . . . . 3 . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Imprinter (-7/Zion) God Mode (-2/Research) Warlord (-2/Research) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Damage Taken 21039 | . 12 81 . 60 31 710 . 310 776 392 372 278 50 . 488 1048 929 279 119 1109 868 316 2573 1172 3153 5913 Core 2877 | . 12 47 . 33 11 50 . 18 80 . . . . . 16 236 47 28 14 120 91 . 201 192 229 1452 Absorbed by Shields 709 | . . . . . 11 42 . . . . . . . . . . . . . . . . . 124 167 365 Core Remaining (%) 79 | 100 . . . 63 98 . . . . 78 . . . . 98 . . . . 55 . . 74 . 67 . Volleys Fired 710 | . 19 7 . 4 14 52 . 42 26 28 62 33 17 . 13 22 24 15 12 23 53 14 85 27 65 53 Largest 4 | . 2 2 . 2 1 1 . 1 2 1 1 1 1 . 2 1 3 3 4 2 3 3 3 4 4 4 Hottest 480 | . 60 60 . 70 60 60 . 60 72 60 60 60 60 . 50 250 75 75 125 75 75 75 75 358 480 335 Shots Fired 1165 | . 38 14 . 8 14 52 . 42 38 28 62 33 17 . 26 22 34 21 30 25 99 36 105 96 178 147 Gun 648 | . 38 14 . 8 14 51 . 42 14 28 62 33 17 . . 22 5 . . . . . 59 27 103 111 Cannon 472 | . . . . . . . . . . . . . . . 26 . 29 21 30 25 99 36 46 69 60 31 Launcher 45 | . . . . . . 1 . . 24 . . . . . . . . . . . . . . . 15 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 501 | . 19 7 . 4 14 51 . 42 14 28 62 33 17 . . . 5 . . . . . 59 16 30 100 Thermal 540 | . 19 7 . 4 . . . . . . . . . . 26 22 29 21 26 16 99 36 46 23 125 41 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 111 | . . . . . . 1 . . 24 . . . . . . . . . . . . . . 57 23 6 Entropic 13 | . . . . . . . . . . . . . . . . . . . 4 9 . . . . . . Robot Hit Streak 42 | . 7 3 . 3 10 14 . 11 42 9 20 12 7 . 4 10 5 10 11 15 12 16 13 13 15 32 Robot Miss Streak 9 | . 4 4 . 1 3 2 . 5 3 3 4 6 4 . 4 9 2 1 . 1 2 2 4 3 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 829 | . 23 6 . 5 13 43 . 39 19 28 55 32 16 . 14 22 21 18 3 21 69 30 82 60 106 104 Core Hits 677 | . 5 4 . 4 13 36 . 38 54 25 54 22 10 . 7 37 11 9 2 17 41 9 80 32 73 94 Critical Hits 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39200 | . 283 56 . 73 629 2408 . 2337 1815 1251 2833 1344 575 . 746 1405 792 928 198 1210 3386 1356 5835 1755 3882 4103 Guns 22395 | . 283 56 . 73 629 2387 . 2337 931 1251 2833 1344 575 . . 1405 145 . . . . . 3002 806 1655 2683 Cannons 13031 | . . . . . . . . . . . . . . . 746 . 647 928 198 1210 3377 1356 1428 949 1298 894 Explosions 3760 | . . . . . . 21 . . 879 . . . . . . . . . . . . . 1405 . 929 526 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . 5 . . . . . . . . . . . 9 . . . . . Kinetic 19231 | . 141 . . 37 629 2387 . 2337 931 1251 2833 1344 575 . . . 145 . . . . . 3002 658 587 2374 Thermal 15986 | . 142 56 . 36 . . . . 160 . . . . . 746 1405 647 928 50 656 3377 1356 2351 466 2358 1252 Explosive 482 | . . . . . . . . . . . . . . . . . . . . . . . 482 . . . Electromagnetic 2785 | . . . . . . 21 . . 719 . . . . . . . . . . . . . . 631 937 477 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 702 | . . . . . . . . . . . . . . . . . . . 148 554 . . . . . . Highest Corruption 21 | . . . . . . 2 2 2 . . 2 2 1 . . 1 1 . . . 2 14 21 3 8 7 Average Corruption 5 | . . . . . . 2 2 2 . . 1 1 1 . . 1 1 . . . 1 10 16 2 2 4 Corruption Purged 13 | . . . . . . . . . . . . 2 1 . . . 1 . . . . . 4 . 5 . Effects 112 | . . . . . . 6 . . . . 2 5 1 . . . 1 . . . 2 18 56 6 5 10 Message Errors 21 | . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 3 10 . 3 1 Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . . 2 5 1 1 2 Heat Flow Errors 8 | . . . . . . 1 . . . . . . . . . . . . . . . 1 4 1 1 . Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 4 . . 1 Data Loss (minor) 12 | . . . . . . 2 . . . . 1 1 . . . . . . . . . 1 5 . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . Targeting Errors 31 | . . . . . . 2 . . . . 1 4 . . . . . . . . . 6 13 4 . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 746 | . . . . . . 1 . . . . . . . . 17 . 20 30 . 56 206 . 260 36 67 53 Projectiles 562 | . . . . . . . . . . . . . . . 17 . 20 30 . 56 206 . 86 36 67 44 Explosions 184 | . . . . . . 1 . . . . . . . . . . . . . . . . 174 . . 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . . . . . . . . . . . . . . 50 . 54 82 Shots 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 3 Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 6 . . 48 102 315 . 333 265 225 193 196 197 . . 324 . . . . . 160 194 172 28 391 Average Temperature 90 | . 6 . . 23 34 82 . 90 108 85 76 97 101 . . 104 . . . . . 95 71 64 28 150 Received Heat Transfer 2101 | . 6 . . 12 12 86 . 81 181 81 30 57 9 . . 81 9 42 18 246 222 . 351 22 284 271 Effects 6 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 2 Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 2 Parts Fried 17 | . . . . . . . . . 9 . . . . . . . . . . . . . . 1 5 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . . . . . . 1 . . . . . . 1 9 . 2 . . 1 . 2 7 4 2 Heat Transferred 11729 | . 325 125 . 111 . . . . 50 . . . . . 400 2000 350 500 25 375 1725 800 1475 555 2296 617 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Peak Influence 873 | . 67 105 . 50 161 269 . . . . 573 . . . . 199 . . . . 479 121 873 691 678 610 Average Influence 270 | . 32 43 . 46 84 116 . . . . 397 . . . . 76 . . . . 157 115 507 532 430 390 Maximum Alert Level 3 | . . . . . . 1 . . . . 2 . . . . . . . . . 2 . 3 2 2 2 Low Security (%) 50 | . 100 100 . 100 100 89 . . . . 15 . . . . 100 . . . . 65 100 21 . 7 . Level 1 20 | . . . . . . 10 . . . . 27 . . . . . . . . . 23 . 17 . 44 69 Level 2 25 | . . . . . . . . . . . 57 . . . . . . . . . 11 . 27 100 47 30 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 32 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 1 4 . . . . 2 . . . . 1 . . . . 5 . 3 2 4 5 Investigation 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 Extermination 10 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 1 2 . Reinforcement 10 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . 1 1 4 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Distress Signals 16 | . . 3 . . . . . . . . . . . . . 1 . . . . . . . 2 1 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 8 14 . 2 7 19 . 24 12 15 23 10 5 . 9 17 12 6 17 12 20 6 36 16 39 57 Peak Tracking Total 24 | . 3 15 . 2 2 3 . 9 6 4 3 5 2 . 5 6 5 4 24 8 5 5 5 5 8 12 Tactical Retreats 28 | . 1 1 . . . . . 1 1 1 . . . . . 1 3 . 1 2 2 . 1 3 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Traps Triggered 18 | . 1 . . . 1 7 . . . . 2 . . . . . . . . . 3 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 1 . . . . . . 10 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Machines Disabled 39 | . . . . . 1 2 . . 2 . 5 . . . . . . . . . 2 . 22 . 5 . Max in Single Turn 16 | . . . . . 1 2 . . 1 . 1 . . . . . . . . . 1 . 16 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Machines Accessed 25 | . . . 2 . 1 2 . . . . 4 1 1 4 . . 1 . 7 . . . . . 2 . Terminals 9 | . . . . . 1 2 . . . . 4 . . . . . 1 . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 57 | . . . 2 . 4 5 . . . . 4 1 1 25 . . 1 . 11 . . . . . 3 . Successful 51 | . . . 2 . 3 4 . . . . 2 1 1 25 . . 1 . 11 . . . . . 1 . Failed 6 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . 2 . Catastrophic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . . . 1 . 2 3 . 4 . . 2 . . . . . . . 1 . . . . . . . Terminals 15 | . . . . . 4 5 . . . . 4 . . . . . 1 . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . 2 . 2 3 . . . . 2 1 1 25 . . 1 . 11 . . . . . . . Record 19 | . . . 1 . . . . . . . 1 . . 11 . . 1 . 5 . . . . . . . Part Schematic 8 | . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . . . . 3 . . . . 5 . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . Used 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . Programmers 8 | . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Total Allies 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Highest-Rated Group 367 | . . . . . . . . . . . . . . . 94 94 . . . . . . . . . 367 Highest-Rated Ally 367 | . . . . . . . . . . . . . . . 94 94 . . . . . . . . . 367 Total Orders 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 EXPLORE 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Ally Attacks 29 | . . . . . . . . . . . . . . . 18 1 . . . . . . . . . 10 Total Damage 5026 | . . . . . . . . . . . . . . . 549 43 . . . . . . . . . 4434 Kills 14 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . 1 . 2 . . 1 . 2 . 1 2 . 1 . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . 8 . . . . . . 3 . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Turns Passed 19681 | . 407 493 580 95 519 1028 62 2109 2304 797 1101 272 205 671 550 526 1537 509 964 776 876 206 876 429 1078 711 Spaces Moved 12979 | 1 235 233 573 82 388 769 52 1666 1179 395 1888 448 373 121 272 264 399 277 727 294 347 107 500 194 564 631 Core 316 | . . . . . . . . . . . . . . . . . . . . . . . . . . 316 Treads 2000 | . . . . . . . . . 959 395 . . . . . . 135 1 . . . . 15 194 288 13 Legs 3289 | 1 235 83 . . . . . . . . . . . 9 39 264 264 276 727 294 347 107 236 . 105 302 Wheels 4320 | . . 150 573 82 388 769 52 1666 220 . . . . . . . . . . . . . 249 . 171 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3054 | . . . . . . . . . . . 1888 448 373 112 233 . . . . . . . . . . . Fastest Speed 50 | 120 120 100 100 100 100 110 120 120 120 190 50 50 50 50 50 150 150 140 120 120 120 135 100 152 100 50 Average Speed 114 | 120 145 118 100 100 109 117 120 120 181 190 50 50 50 58 64 150 166 165 125 122 146 150 139 158 139 76 Slowest Speed 230 | 120 150 150 100 100 110 120 120 120 230 190 50 50 50 170 150 150 170 180 140 143 160 170 170 160 160 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 2 36 55 90 32 35 22 12 85 71 66 64 57 61 69 58 20 52 46 89 52 13 63 23 6 43 30 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 . . . . 2 . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 . . 1 1 . . . 1 . . . . 1 . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . 1 1 . . 1 1 1 . 1 1 1 1 . . . . 1 1 . Scrap Searched 26 | . . 1 . 1 . . . 3 . . . 10 4 . 3 . 2 1 . 1 . . . . . . Spaces Dug 43 | . . . . . 2 2 . . 5 . 3 . . . . . . . 19 . 2 . 5 . . 5 Terrain Destroyed 319 | . . . . . 16 7 . . 8 6 15 11 2 . 10 . 17 1 23 2 22 4 98 4 34 39 Melee 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Projectile 210 | . . . . . 16 7 . . . 6 15 11 2 . 10 . 17 1 23 2 22 4 22 4 28 20 AOE 104 | . . . . . . . . . 3 . . . . . . . . . . . . . 76 . 6 19 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Arm Res Total 17078 | . 262 434 581 87 487 900 51 1781 1324 443 2029 496 390 734 623 328 1254 308 761 689 617 123 641 262 724 749 Wait 2845 | . 3 188 . . 63 42 . 52 7 19 61 7 1 577 335 38 808 12 5 364 203 1 19 11 23 6 Move 12916 | . 234 232 572 81 387 768 51 1665 1178 394 1849 447 372 120 271 263 398 276 726 293 347 106 499 193 563 631 Hop 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . Pick Up 149 | . 3 5 4 1 12 7 . 4 30 . 17 3 . 3 . . 3 . 6 1 4 . 10 9 14 13 Fast Attach 75 | . 1 . . . . 9 . 2 5 . 3 1 . 1 . 1 2 3 2 . 2 1 8 3 25 6 Attach 92 | . . . . . 3 2 . 3 21 . 5 2 . 4 1 . 2 . 1 2 2 . 8 8 11 17 Detach 15 | . . . . . . 2 . 2 . . . . . 1 1 . 2 . 1 . . . 2 2 . 2 Swap 35 | . 1 2 1 . . 3 . 2 13 . 2 . . . . . . . 3 . . . . 1 1 6 Drop 207 | . 1 . 4 1 8 15 . 9 38 2 11 3 . 28 2 . 15 2 5 6 5 1 10 8 22 11 Fire 710 | . 19 7 . 4 14 52 . 42 26 28 62 33 17 . 13 22 24 15 12 23 53 14 85 27 65 53 Melee 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory -3/Research (discovered 2 exits: *Arm / [*Tes]) -3/Armory -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 8) 203 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered Mines 452 | -10/Mines | Discovered new exit (range 14) 514 | -10/Mines | Assembled infested the area 519 | -10/Mines | Assisted by a Guerilla fighting off Assembled 897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 897 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Entered Exiles 926 | -10/Exiles | Met 8R-AWN 942 | -10/Exiles | Met EX-HEX 984 | -10/Exiles | Met EX-BIN 996 | -10/Exiles | Met EX-DEC 1000 | -10/Exiles | Learned location of Zion (-7) 1112 | -10/Exiles | Visited The Gauntlet 1346 | -10/Exiles | Aligned with FarCom system 1347 | -10/Exiles | Given EX-Vault access code 1370 | -10/Exiles | Opened EX-Vault 1383 | -10/Exiles | Found XL Autogun Array 1404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1470 | -10/Exiles | Discovered new exit (range 12) 1481 | -10/Exiles | Left Exiles lab with XL Autogun Array 1481 | -10/Exiles | Entered Mines 1567 | -9/Mines | Discovered new exit (range 10) 1576 | -9/Mines | Entered Materials 1576 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1577 | -8/Materials | Identified exit to Storage 1878 | -8/Materials | Build established: Skirmisher 2049 | -8/Materials | Discovered new exit (range 4) 2095 | -8/Materials | Entered Factory 2095 | -7/Factory | Evolved 2 slots: Utility x2 2592 | -7/Factory | Discovered new exit (range 17) 2610 | -7/Factory | Identified exit to Factory 2700 | -7/Factory | Identified exit to Lower Caves 3123 | -7/Factory | Entered Lower Caves 3139 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3146 | -7/Lower Caves | Identified exit to Zion 3185 | -7/Lower Caves | Entered Zion 3248 | -7/Zion | System corruption cleaned by Quarantine Array 3304 | -7/Zion | Learned Factory non-interactive machine intel 3308 | -7/Zion | Visited the Megawrench Repair Shop 3323 | -7/Zion | Discovered new exit (range 12) 3415 | -7/Zion | Build established: Tank 3694 | -7/Zion | Learned location of Armory (-3) 3707 | -7/Zion | Given A8's code to call for help 3727 | -7/Zion | Learned Factory emergency access door positions 4055 | -7/Zion | Megawrench repaired 8 parts 4327 | -7/Zion | Found Prototype Device 4369 | -7/Zion | Identified Phasing AFG 4801 | -7/Zion | Found Prototype Energy Gun 4842 | -7/Zion | Identified Storm Laser 4954 | -7/Zion | Attacked by Zionites 4960 | -7/Zion | Destroyed Imprinter 4988 | -7/Zion | Extracted access codes from Imprinter's data core 5196 | -7/Zion | Opened final containment barrier to the Deep Caves 5292 | -7/Zion | Discovered new exit (range 3) 5292 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5294 | -7/Zion | Entered Deep Caves 5523 | -7/Deep Caves | Z-Facility disabled 5566 | -7/Deep Caves | Found Prototype Protection 5567 | -7/Deep Caves | Identified Zio. Weapon Casing 5569 | -7/Deep Caves | Found Zio. Weapon Casing 5680 | -7/Deep Caves | Found Zio. Weapon Casing 5689 | -7/Deep Caves | Found Zio. Weapon Casing 5738 | -7/Deep Caves | Found Prototype Protection 5738 | -7/Deep Caves | Identified Zio. Heavy Carapace 6012 | -7/Deep Caves | Spotted as-33022 6027 | -7/Deep Caves | Destroyed as-33022 6088 | -7/Deep Caves | Discovered new exit (range 10) 6382 | -7/Deep Caves | Found Zio. Weapon Casing 6387 | -7/Deep Caves | Found Zio. Weapon Casing 6389 | -7/Deep Caves | Found Zio. Weapon Casing 7246 | -7/Deep Caves | Found Flying Fortress v7 7455 | -7/Deep Caves | Exposed GOLEM chamber 7459 | -7/Deep Caves | Found GOLEM Unit 7491 | -7/Deep Caves | Found GOLEM Unit 7598 | -7/Deep Caves | Entered Proximity Caves 7740 | -6/Proximity Caves | Learned 4 Factory zone layouts 8296 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8367 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8395 | -6/Proximity Caves | Entered Factory 8395 | -6/Factory | Evolved 2 slots: Propulsion x2 8398 | -6/Factory | Loaded intel: 177 non-interactive machine locations 8940 | -6/Factory | Spotted B-75 Beast 9039 | -6/Factory | Discovered new exit (range 4) 9209 | -6/Factory | Build established: Gunner 9285 | -6/Factory | Discovered new exit (range 15) 9285 | -6/Factory | Discovered new exit (range 11) 9292 | -6/Factory | Identified exit to Factory 9458 | -6/Factory | Discovered exit to Factory (range 6) 9495 | -6/Factory | Identified exit to Lower Caves 9496 | -6/Factory | Entered Lower Caves 9499 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9722 | -6/Lower Caves | Discovered new exit (range 10) 9768 | -6/Lower Caves | Entered another Lower Caves area 9958 | -6/Lower Caves | Discovered new exit (range 12) 9973 | -6/Lower Caves | Entered Data Miner 9973 | -6/Data Miner | Discovered new exit (range 6) 9983 | -6/Data Miner | Met Data Miner 9999 | -6/Data Miner | Received God Mode back door access code from Data Miner 10003 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10003 | -6/Data Miner | Learned location of Section 7 (-2) 10644 | -6/Data Miner | Entered Proximity Caves 10682 | -5/Proximity Caves | Learned 4 Factory zone layouts 10694 | -5/Proximity Caves | Escorted by Enhanced Grunt 10810 | -5/Proximity Caves | Learned 8 Factory zone layouts 11170 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11194 | -5/Proximity Caves | Entered Factory 11194 | -5/Factory | Accompanied by 1 ally 11194 | -5/Factory | Evolved 2 slots: Utility x2 11195 | -5/Factory | Identified exit to Extension 11196 | -5/Factory | Identified exit to Factory 11299 | -5/Factory | Build established: Golem 11655 | -5/Factory | Discovered new exit (range 18) 11720 | -5/Factory | Entered Upper Caves 11727 | -5/Upper Caves | Destroyed 7 combat bots 12055 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12907 | -5/Upper Caves | Learned location of 1 exit from Factory 13136 | -5/Upper Caves | Discovered new exit (range 8) 13257 | -5/Upper Caves | Entered another Upper Caves area 13320 | -5/Upper Caves | Spotted B-75 Beast 13334 | -5/Upper Caves | Destroyed B-75 Beast 13356 | -5/Upper Caves | Learned location of 1 exit from Factory 13519 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13615 | -5/Upper Caves | Discovered new exit (range 6) 13703 | -5/Upper Caves | Learned Factory terminal intel 13766 | -5/Upper Caves | Entered Warlord 14000 | -5/Warlord | Met Warlord 14014 | -5/Warlord | Opened Warlord's prototype stash 14025 | -5/Warlord | Warlord's base attacked by MAIN.C 14036 | -5/Warlord | Found Prototype Reactor 14045 | -5/Warlord | Found Prototype Processor 14183 | -5/Warlord | Found Prototype Energy Cannon 14184 | -5/Warlord | Identified Vortex Cannon 14185 | -5/Warlord | Identified Exp. Core Analyzer 14188 | -5/Warlord | Found Vortex Cannon 14190 | -5/Warlord | Found Vortex Cannon 14375 | -5/Warlord | Warlord forces counterattacked 14435 | -5/Warlord | Spotted Striker 14437 | -5/Warlord | Spotted Executioner 14440 | -5/Warlord | Spotted Striker 14442 | -5/Warlord | Destroyed Striker 14448 | -5/Warlord | Destroyed Executioner 14722 | -5/Warlord | Discovered new exit (range 9) 14726 | -5/Warlord | Spotted Executioner 14730 | -5/Warlord | Entered Proximity Caves 14927 | -4/Proximity Caves | Learned Research emergency access door positions 15054 | -4/Proximity Caves | Destroyed 8 combat bots 15113 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15506 | -4/Proximity Caves | Entered Factory 15506 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15507 | -4/Factory | Identified exit to Upper Caves 15507 | -4/Factory | Identified exit to Research 15508 | -4/Factory | Loaded intel: 19 terminal locations 16382 | -4/Factory | Sucked down chute 16382 | -4/Factory | Entered Waste 16388 | -4/Waste | Found Prototype Launcher 16388 | -4/Waste | Identified Hellfire Missile Launcher 16397 | -4/Waste | EMP discharged 16433 | -4/Waste | Spotted C-40 Crusher 16434 | -4/Waste | Spotted C-40 Crusher 16434 | -4/Waste | Spotted C-40 Crusher 16439 | -4/Waste | Destroyed C-40 Crusher 16446 | -4/Waste | Destroyed C-40 Crusher 16456 | -4/Waste | Spotted C-40 Crusher 16461 | -4/Waste | Spotted C-40 Crusher 16467 | -4/Waste | Spotted C-40 Crusher 16491 | -4/Waste | Crushed by Compactor (1 part destroyed) 16497 | -4/Waste | EMP discharged 16497 | -4/Waste | System corruption reached 10% 16515 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16524 | -4/Waste | Destroyed C-40 Crusher 16571 | -4/Waste | Discovered new exit (range 10) 16588 | -4/Waste | Entered Factory 16903 | -4/Factory | Spotted B-86 Titan 16975 | -4/Factory | Lost 3 parts (2u1w) 17063 | -4/Factory | Destroyed B-86 Titan 17088 | -4/Factory | First assault squad dispatched 17221 | -4/Factory | Destroyed 9 combat bots 17311 | -4/Factory | Discovered exit to Research (range 50) 17336 | -4/Factory | Build established: Skirmisher 17393 | -4/Factory | Garrison activated, responded to threat 17437 | -4/Factory | Identified Vortex Chain Reactor 17464 | -4/Factory | Entered Research 17464 | -3/Research | Evolved 2 slots: Utility x2 17550 | -3/Research | Discovered new exit (range 5) 17852 | -3/Research | Discovered new exit (range 20) 17893 | -3/Research | Entered Armory 17945 | -3/Armory | Found Gamma Bomb Array 17950 | -3/Armory | Found Gamma Bomb Array 17956 | -3/Armory | Found Gamma Bomb Array 18530 | -3/Armory | Destroyed 9 combat bots 18537 | -3/Armory | Lost 8 parts (1p1n2u4w) 18586 | -3/Armory | Build established: Tank 18922 | -3/Armory | First assault squad dispatched 18947 | -3/Armory | Incoming assault squad redirected 18965 | -3/Armory | Crushed by falling debris 18966 | -3/Armory | Discovered new exit (range 6) 18971 | -3/Armory | Entered Research 18971 | -2/Research | Warlord forces began assault on 0b10 18971 | -2/Research | Evolved 2 slots: Utility x2 18989 | -2/Research | Found Prototype Launcher 18990 | -2/Research | Identified Enh. Gamma Bomb Array 19012 | -2/Research | Borebot progress halted 19040 | -2/Research | Borebot progress halted 19081 | -2/Research | Research machine network offline 19202 | -2/Research | Build established: Mutant 19241 | -2/Research | Took control of God Mode 19241 | -2/Research | Attacked by Warlord forces 19243 | -2/Research | Spotted 2F-PS6(H) 19243 | -2/Research | Spotted 5Z-ZER(K) 19245 | -2/Research | Spotted A5-L7D(K) 19246 | -2/Research | Met up with Warlord 19246 | -2/Research | Attacked by Warlord 19257 | -2/Research | Allies destroyed 5Z-ZER(K) 19260 | -2/Research | Allies destroyed 2F-PS6(H) 19260 | -2/Research | Allies destroyed A5-L7D(K) 19264 | -2/Research | Spotted Executioner 19268 | -2/Research | Spotted Executioner 19273 | -2/Research | Destroyed Executioner 19274 | -2/Research | Allies destroyed Executioner 19289 | -2/Research | Destroyed God Mode 19294 | -2/Research | Destroyed Warlord 19296 | -2/Research | Warlord destroyed during the assault 19350 | -2/Research | Found Prototype Device 19350 | -2/Research | Identified EM Disruption Field 19376 | -2/Research | Spotted L6-99H(L) 19390 | -2/Research | Spotted Striker 19402 | -2/Research | Spotted Executioner 19410 | -2/Research | Borebot progress halted 19410 | -2/Research | Destroyed Executioner 19433 | -2/Research | Spotted 8W-XU0(L) 19443 | -2/Research | Borebot progress halted 19461 | -2/Research | Destroyed L6-99H(L) 19517 | -2/Research | Spotted Executioner 19525 | -2/Research | Spotted Striker 19529 | -2/Research | Core integrity fell below 50% 19533 | -2/Research | Spotted Striker 19562 | -2/Research | Lost 23 parts (2p5n8u8w) 19576 | -2/Research | Spotted Striker 19608 | -2/Research | Spotted ZO-JII(B) 19609 | -2/Research | Spotted LX-7YH(B) 19613 | -2/Research | Core integrity fell below 20% 19615 | -2/Research | Spotted 12-B0K(D) 19682 | -2/Research | Destroyed by F6-SSK(M) with Bore Cannon Last Messages --------------- 19584_ P-80 Master destroyed. 19601_ System corrupted: Component data lost. 19614_ Penetrated by HV Slug. 19614_ Knocked back. 19616_ Adv. Cloaking Device destroyed. 19616_ WI-I9Z(M) suffers critical hit. 19617_ HV Slug penetrates Wall. 19620_ ZO-JII(B) activates siege mode. 19635_ System corrupted: Matter fused (-5). 19662_ System corrupted: Energy discharge (-393). 19670_ HV Slug penetrates 12-B0K(D). 19670_ 12-B0K(D) suffers critical hit. 19671_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 19671_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 19671_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 19672_ 12-B0K(D) suffers critical hit. 19682_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##?????????????????????????###########???#???????? | | #"############;############# ### ######### | | " ; ; ;;;;;;;;; " | | """"""";;;;; ;;; M; " | | ; ;; " | | =############### # @## S"" "############ | | "#????????????# # ## "" ##??????????? | | #####????????????+ + ## #???????????? | | ##???????????????# # ## #???????????? | | #???????????????# ###############+###???????????? | | #???????????????# ?????????????????????????????? | | #???????????????+ ?????????????????????????????? | | #???????????????? ?????????????????????????????? | | #???????????????? ?????????????????????????????? | | #????????????????##?????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????K??d???????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????s??s?????????????? | | ?????????????????????????????????s???????????????? | | ??????????????????????????????????s??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 226 Coolant Potential 130 Energy Generation 55 Energy Capacity 2500 Matter Stores 480 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 3 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Equal Opportunity Bot Godhack Challenges ------------ None Game ------ Seed ComponentGaussTriangulator Manual? 0 Play Time 02:36:58 Cumulative 57.1 hours Start 2020.09.02 @ 13:55:29 End 2020.09.02 @ 16:30:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 51 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90ecca8e-3f18-44b2-8b77-d4a0413fcb82