Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 07:58:09 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (11) 55 Value Destroyed (147) 147 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 6156 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 648/1150 Matter 300/300 Energy 71/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Signal Interpreter IFF Parser Advanced Terrain Scan Processor Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Melee Analysis Suite Transmission Jammer Improved Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Ion Engine Small Storage Unit Weight Redist. System Improved Signal Interpreter IFF Parser [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Hover Unit Cooled Airjet Flight Unit Improved Surge Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon Axe Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . 1 Utility 7 | . . 2 2 2 . . . 1 Weapon . | . . . . . . . . . Parts Attached 30 | 2 . . . 10 5 1 . 12 Power 3 | . . . . 1 1 . . 1 Engine 1 | . . . . 1 . . . . Core 1 | . . . . . 1 . . . Reactor 1 | . . . . . . . . 1 Propulsion 10 | 2 . . . 2 2 1 . 3 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 7 | . . . . 2 2 1 . 2 Flight 1 | . . . . . . . . 1 Utility 16 | . . . . 6 2 . . 8 Device 7 | . . . . 3 1 . . 3 Storage 1 | . . . . 1 . . . . Processor 7 | . . . . 2 1 . . 4 Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . . 1 . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 13 | . . . 2 . . . 1 10 Power 2 | . . . . . . . . 2 Propulsion 8 | . . . 2 . . . 1 5 Utility 3 | . . . . . . . . 3 Weapon . | . . . . . . . . . Highest Loss Streak 10 | . . . 2 . . . 1 10 To Critical Strikes . | . . . . . . . . . Average Backups 2 | 4 . . . 3 3 2 2 4 Power . | 1 . . . . 1 . . . Propulsion . | 2 . . . 2 1 . . . Utility 1 | . . . . . 1 2 2 3 Weapon . | 1 . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 28 22 12 57 89 91 92 85 Engine 2 | . . . . 5 . 2 5 . Core 2 | . . . . . 5 5 5 4 Reactor 1 | . . . . . . . . 4 Treads 3 | . 28 22 12 . . . . . Hover 17 | . . . . 12 25 29 27 25 Device 16 | . . . . 14 25 23 23 19 Storage 3 | . . . . 4 6 5 5 . Processor 14 | . . . . 11 17 17 17 22 Slashing Weapon 4 | . . . . 6 6 5 5 4 Peak Build Rating 80 | 2 2 2 2 27 48 53 53 80 Average Rating 38 | 1 2 2 1 21 45 52 51 67 On Entrance 20 | 6 2 2 2 . 27 48 53 48 Naked Turns 37 | . . . 17 20 . . . . Heaviest Build 28 | . . . . 15 16 21 21 28 Greatest Support 63 | 3 3 3 3 22 38 40 60 63 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 7 8 8 8 5 Most Carried 5 | 4 . . 1 5 4 3 2 5 Average Carried 3 | 2 . . . 3 3 2 2 4 Final Capacity 8 | 5 5 5 5 8 8 8 8 5 Final Carried 5 | . . . 1 5 4 2 2 5 Class Distribution -------------------- 49% | Scavenger-Scout 15% | Mutant 15% | Infiltrator-Ninja 9% | Scavenger-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/DSF Infiltrator-Ninja | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 495 | 200 . . 4 106 50 . . 135 Remotely . | . . . . . . . . . Salvage Created 585 | . . . . 158 134 . . 293 Parts 24 | . . . . 10 3 . . 11 Haulers Intercepted 3 | . . . . 1 1 . . 1 Recyclers Shooed 4 | . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Classes Destroyed 6 | . . . . 4 1 . . 1 Worker 2 | . . . . . 1 . . 1 Builder 2 | . . . . 1 . . . 1 Tunneler 1 | . . . . 1 . . . . Hauler 3 | . . . . 1 1 . . 1 Recycler 2 | . . . . 1 . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 3 | . . . . 2 1 . . 3 Combat Bots Only 1 | . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 176 | . 8 20 56 . 22 . 5 65 Missed 66 | . 2 7 23 . 11 . 3 20 Hits 110 | . 6 13 33 . 11 . 2 45 Melee 12 | . . . . . . . 1 11 Projectile 98 | . 6 13 33 . 11 . 1 34 AOE 3 | . . . . . . . 1 2 Critical Strikes 12 | . . . 1 . 1 . . 10 Damage Taken 2296 | . 78 115 602 42 230 . 143 1086 Core 1096 | . 13 49 453 . 51 . 28 502 Absorbed by Shields 20 | . . . . . 20 . . . Core Remaining (%) 84 | 100 94 87 17 100 94 . 97 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 27 | . . . . 7 5 . . 15 Core Hits 8 | . . . . 3 1 . . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 1 . . . 2 Sever 3 | . . . . 1 . . . 2 Melee Attacks 59 | . . . . 18 18 . . 23 Impact . | . . . . . . . . . Slashing 59 | . . . . 18 18 . . 23 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . . 4 2 . . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1487 | . . . . 420 272 . . 795 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1487 | . . . . 420 272 . . 795 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1487 | . . . . 420 272 . . 795 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 286 | . . . . 41 61 . . 184 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 286 | . . . . 41 61 . . 184 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 3 | . . . . . 3 . . 1 Average Temperature 2 | . . . . . 3 . . 1 Received Heat Transfer 264 | . 45 24 45 . 87 . . 63 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 55 | . . 45 14 31 55 20 17 50 Initial 20 | . . . 14 . 9 20 17 3 Average 6 | . . 3 6 3 9 20 14 5 Influence Increases 306 | . . 45 . 76 82 5 . 98 Destroy 0b10 Robot/C 20 | . . . . . . . . 20 Destroy 0b10 Robot/NC 50 | . . . . 20 10 . . 20 Destroy Leader 16 | . . . . 2 2 . . 12 Successful Hack 5 | . . . . . . 5 . . Disable Machine 15 | . . . . 15 . . . . Destroy Structure 35 | . . . . 9 10 . . 16 Lose Combat Pursuer 165 | . . 45 . 30 60 . . 30 Influence Decreases 306 | . . 10 35 55 61 22 18 105 Entered New Map 67 | . . . 21 . 12 22 8 4 Time Decay 175 | . . 10 10 55 49 . . 51 Lost Part 64 | . . . 4 . . . 10 50 Squads Dispatched 13 | . . 2 1 3 3 . 1 3 Investigation 5 | . . . 1 2 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . 2 . 1 1 . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 5 | . 1 . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . 3 8 13 3 10 . 4 16 Peak Tracking Total 13 | . 3 4 13 3 4 . 3 10 Tactical Retreats 5 | . . 1 . 1 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered 4 | . . . . 1 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 9 | . . . 1 4 2 1 . 1 Terminals 9 | . . . 1 4 2 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . . . 2 9 6 1 . 3 Successful 4 | . . . . 1 2 1 . . Failed 17 | . . . 2 8 4 . . 3 Catastrophic 4 | . . . 1 2 . . . 1 Database Lockouts . | . . . . . . . . . Manual 12 | . . . 2 4 3 . . 3 Terminals 21 | . . . 2 9 6 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . 1 2 1 . . Open DSF 2 | . . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 1 4 1 1 . 1 Full Trace Events 5 | . . . 1 2 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Active Infowar (turns) 731 | . . . . 219 227 11 35 239 Optics 439 | . . . . . 154 11 35 239 Sensors 665 | . . . . 171 222 3 35 234 IFF 375 | . . . . . 220 11 35 109 Terrain 15 | . . . . . . . . 15 Structural 648 | . . . . 144 226 11 35 232 T.N.C. 635 | . . . . 219 227 11 35 143 Cloaking 41 | . . . . . . . . 41 Jamming 139 | . . . . . . . . 139 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 905 | 4 38 40 49 262 227 11 35 239 Spaces Moved 1671 | 1 75 80 96 416 427 24 112 440 Core 312 | 1 75 80 96 46 . . . 14 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1359 | . . . . 370 427 24 112 426 Flight . | . . . . . . . . . Fastest Speed 15 | 50 50 50 50 46 38 34 15 17 Average Speed 39 | 50 50 50 50 46 38 34 27 32 Slowest Speed 120 | 50 50 50 50 50 38 34 34 120 Overloaded Moves 63 | . . . . . . . 51 12 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 2 21 14 16 19 17 2 78 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 27 | . . . . 9 10 . . 8 Terrain Destroyed 27 | . . . . 9 10 . . 8 Melee 27 | . . . . 9 10 . . 8 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total 1793 | 5 74 79 96 448 458 26 114 493 Wait 12 | . . . . . 2 . 3 7 Move 1664 | . 74 79 95 415 426 24 111 440 Hop . | . . . . . . . . . Pick Up 10 | . . . 1 5 1 . . 3 Fast Attach 20 | . . . . 9 2 . . 9 Attach 7 | 2 . . . 1 2 2 . . Detach 1 | . . . . . . . . 1 Swap 5 | . . . . . 1 . . 4 Drop 9 | 3 . . . . . . . 6 Fire . | . . . . . . . . . Melee 59 | . . . . 18 18 . . 23 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 15) 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Utility x2 76 | -9/Materials | Discovered new exit (range 16) 83 | -9/Materials | Entered another Materials area 83 | -8/Materials | Evolved 2 slots: Utility x2 125 | -8/Materials | Discovered new exit (range 15) 127 | -8/Materials | Core integrity fell below 50% 131 | -8/Materials | Core integrity fell below 20% 132 | -8/Materials | Entered Factory 132 | -7/Factory | Evolved 2 slots: Utility x2 389 | -7/Factory | Discovered new exit (range 16) 394 | -7/Factory | Identified exit to Factory 394 | -7/Factory | Entered another Factory area 394 | -6/Factory | Evolved 2 slots: Propulsion x2 476 | -6/Factory | Spotted B-75 Beast 513 | -6/Factory | Identified exit to Lower Caves 526 | -6/Factory | Build established: Scavenger-Scout 583 | -6/Factory | Garrison activated, responded to threat 619 | -6/Factory | Discovered new exit (range 8) 621 | -6/Factory | Identified exit to Factory 621 | -6/Factory | Entered another Factory area 621 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 632 | -5/Factory | Identified exit to DSF 632 | -5/Factory | Entered DSF 655 | -5/DSF | Additional patrols routed to DSF 662 | -5/DSF | Discovered new exit (range 22) 666 | -5/DSF | Identified exit to Factory 667 | -5/DSF | Entered Factory 667 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 785 | -4/Factory | Discovered new exit (range 11) 792 | -4/Factory | Identified exit to Upper Caves 906 | -4/Factory | Self-destructed Last Messages --------------- 00896_ K-01 Serf collects debris. 00898_ Imp. Surge Thruster severed. 00898_ Acquired Imp. Surge Thruster. 00899_ Dropped Axe. 00899_ Imp. Surge Thruster severed. 00899_ Acquired 20 matter. 00899_ U-05 Engineer lays Concrete. 00899_ Penetrated by Slug. 00899_ Structural Scanner destroyed. 00900_ K-01 Serf collects debris. 00900_ U-05 Engineer lays Concrete. 00901_ Imp. Sensor Array destroyed. 00901_ K-01 Serf collects debris. 00901_ U-05 Engineer lays Concrete. 00901_ Adv. Terrain Scan Processor severed. 00902_ U-05 Engineer builds a Door. 00903_ K-01 Serf collects debris. 00904_ U-05 Engineer lays Concrete. 00904_ K-01 Serf collects debris. 00905_ Adv. Terrain Scan Processor severed. Map ----- +----------------------------------------------------+ | ?? ### """ """ + ##????????????? | | ? ### """ """ ######????????????? | | ### ######????????????? | | ###+################ ###???????????????? | | #########=! ! ## ???????????????? | | ??????????????????## ! # ???????????????? | | ??????????????????## = # ???????????????? | | ?????????????????### # ???????????????? | | ?????????????????### = ## ???????????????? | | ????????? ######## =! # ???????????????? | | ?????????########## !%| = T # ???????????????? | | ????????? # * " ## ????? ?????????? | | ????????? # """ # p ### ?????????? | | ????????? + """ # +#* R########+###????????? | | ????????? # " ""? ##]Rkkk RA ?????? | | ??????????# "" ##%= ????? | | ??????????# G """ +w=%*"%" """ ?????? | | ??????????# "" """ ## """ """ ?????? | | ??????????# " """ ## """ """ k ????? | | ??????????# ??## ############????? | | ??####+######w####### # ????? | | c """ # ??????????????? | | k "Y k + ??????????????? | | kk """ # ??????????????? | | k c # ??????????????? | | o c@ # ??????????????? | | ? ###+##################### ##??????????????? | | ???????????????? # ##??????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ?????????? | | ???????????????????????????????? ? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 610 Jamming Range 12 Cloak Strength 3 Additional Mass Support 6 Evasion (%) 60 Melee Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticGrenadeLeg Manual? 0 Play Time 00:20:27 Cumulative 544.8 hours Start 2025.06.19 @ 07:40:07 End 2025.06.19 @ 07:58:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 659 Rogue 659 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/5/1/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7ca1ffb-e4ce-4d8d-b889-06b1948d01f9