Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 00:25:41 Player: drschnz Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2330) 2330 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 5149 Bonus ------- High Alert Combat Kills 146 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 52/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Core Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Targeting Computer Core Analyzer Core Analyzer Medium Insulated Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Ion Cannon Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Shield Generator System Restoration Module Gatling Laser Ion Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 2 | . . . 1 1 Parts Attached 67 | 5 6 14 15 27 Power 7 | 1 1 1 1 3 Engine 6 | 1 1 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 1 3 1 4 Treads 8 | . . 3 1 4 Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 23 | . 3 7 4 9 Device 10 | . 1 2 2 5 Storage . | . . . . . Processor 6 | . 2 2 2 . Hackware . | . . . . . Protection 7 | . . 3 . 4 Artifact . | . . . . . Weapon 26 | 2 1 3 9 11 Energy Gun 4 | 1 . . . 3 Energy Cannon 12 | . 1 1 6 4 Ballistic Gun 7 | 1 . 2 1 3 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 18 | . . 1 . 17 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 6 | . . 1 . 5 Weapon 7 | . . . . 7 Highest Loss Streak 14 | . . 1 . 14 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 98 | . 96 99 99 97 Engine 6 | . 14 11 9 1 Core 2 | . . . . 4 Treads 13 | . . 14 18 14 Leg 4 | . 28 7 . . Device 9 | . 8 1 9 14 Processor 25 | . 15 32 27 23 Protection 6 | . . 9 9 6 Energy Gun 1 | . 11 . . 1 Energy Cannon 15 | . 2 11 17 19 Ballistic Gun 7 | . 14 11 6 3 Launcher 2 | . . . 2 4 Naked Turns . | . . . . . Heaviest Build 41 | 6 10 21 32 41 Greatest Support 42 | 20 20 40 42 42 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | . 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 2 Class Distribution -------------------- 41% | Gunner 25% | Scavenger-Gunner 22% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1435 | 259 83 224 271 598 Remotely . | . . . . . Salvage Created 2794 | 50 201 677 586 1280 Parts 178 | 3 17 47 51 60 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | 1 8 12 12 21 Guns 17 | 1 8 4 2 2 Cannons 31 | . . 8 9 14 AOE 4 | . . . . 4 Classes Destroyed 15 | 1 2 3 3 6 Worker 5 | . 2 2 1 . Builder 4 | . . . 1 3 Hauler 2 | . . . 1 1 Recycler 3 | . . . . 3 Mechanic 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 6 | . . 1 4 1 Swarmer 13 | . 6 . 6 1 Grunt 22 | 1 2 8 2 9 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 11 | . . 4 4 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 6 | 1 5 6 5 6 Combat Bots Only 5 | 1 3 4 4 5 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 395 | 4 26 39 38 288 Missed 121 | . 13 13 12 83 Damage Taken 3501 | 43 116 341 307 2694 Core 865 | 10 28 94 24 709 Absorbed by Shields . | . . . . . Ignored by Resistances 23 | . . . . 23 Regen/Repaired (Parts) 213 | . . 98 . 115 Core Remaining (%) 87 | 96 84 76 95 . Volleys Fired 169 | 3 25 47 35 59 Largest 4 | 2 2 2 3 4 Hottest 245 | 60 60 83 168 245 Shots Fired 412 | 6 50 94 90 172 Gun 171 | 6 50 47 30 38 Cannon 227 | . . 47 58 122 Launcher 14 | . . . 2 12 Special . | . . . . . Kinetic 132 | 3 25 47 30 27 Thermal 266 | 3 25 47 58 133 Explosive 14 | . . . 2 12 Electromagnetic . | . . . . . Robot Hit Streak 13 | 3 5 7 10 13 Robot Miss Streak 6 | 1 2 6 4 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 226 | 4 28 59 43 92 Core Hits 121 | 2 13 21 27 58 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Meltdown 2 | . . . 1 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5849 | 43 368 1073 1020 3345 Guns 1617 | 43 368 499 164 543 Cannons 3179 | . . 574 740 1865 Explosions 1050 | . . . 113 937 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 1131 | 12 212 499 164 244 Thermal 3665 | 31 156 574 740 2164 Explosive 1050 | . . . 113 937 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . . 4 5 32 Projectiles 23 | . . 4 5 14 Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 316 | 18 . 236 252 316 Average Temperature 96 | 13 . 82 93 112 Received Heat Transfer 576 | 24 24 168 99 261 Effects 2 | . . 1 1 . Interference 2 | . . 1 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 14 | . . 1 4 9 Heat Transferred 6191 | 75 350 1221 1295 3250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 579 | 20 259 421 429 579 Initial 193 | . 13 109 135 193 Average 288 | 4 165 274 264 351 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 28 | 100 48 20 33 19 Level 1 46 | . 51 78 51 31 Level 2 25 | . . 1 14 48 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 2 3 3 9 Investigation 2 | . . 2 . . Extermination 3 | . . . . 3 Reinforcement 9 | . 2 1 3 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | 1 13 20 20 37 Peak Tracking Total 10 | 1 4 4 4 10 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . . 9 Max in Single Turn 5 | . . . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 2 2 2 Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 16 | . 1 6 3 6 Successful 10 | . 1 5 2 2 Failed 6 | . . 1 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 2 3 . Fabricators . | . . . . . Repair Stations 7 | . . 4 . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 4 | . 1 1 2 . Record 2 | . 1 . 1 . Alert Level 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 . 1 Time 90 | . . 52 . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3342 | 93 327 668 753 1501 Spaces Moved 1678 | 74 185 305 398 716 Core 28 | 24 . . . 4 Treads 1305 | . . 195 398 712 Legs 345 | 50 185 110 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 152 100 Average Speed 152 | 97 120 145 152 168 Slowest Speed 240 | 120 120 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 7 43 36 46 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 126 | . . . 32 94 Melee . | . . . . . Projectile 19 | . . . 12 7 AOE 107 | . . . 20 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2137 | 89 241 440 476 891 Wait 132 | . 12 50 8 62 Move 1674 | 73 184 304 397 716 Hop . | . . . . . Pick Up 52 | 8 8 13 8 15 Fast Attach 11 | . 2 2 4 3 Attach 29 | 5 2 8 3 11 Detach 1 | . . 1 . . Swap 27 | . 2 4 8 13 Drop 41 | . 6 11 12 12 Fire 169 | 3 25 47 35 59 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x2 759 | -9/Materials | Repaired Beam Cannon 788 | -9/Materials | Repaired Lgt. Armor Plating 810 | -9/Materials | Build established: Scavenger-Mutant 1037 | -9/Materials | Discovered new exit (range 16) 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1155 | -8/Materials | Discovered new exit (range 16) 1361 | -8/Materials | Build established: Gunner 1788 | -8/Materials | Discovered new exit (range 16) 1842 | -8/Materials | Entered Factory 1842 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1977 | -7/Factory | Repaired Hrd. Medium Armor Plating 2605 | -7/Factory | Garrison activated, responded to threat 2729 | -7/Factory | Build established: Scavenger-Gunner 3285 | -7/Factory | Cargo convoy interrupted 3304 | -7/Factory | Core integrity fell below 50% 3340 | -7/Factory | Core integrity fell below 20% 3343 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired 4 matter. Slug penetrates Wall. Acquired 4 matter. X-57 Shotgunner destroyed. Acquired 4 matter. Slug penetrates Wall. Gatling Laser destroyed. Slug penetrates Wall. Enh. Autogun destroyed. Slug penetrates Wall. Critical hit (Destroy). Ion Cannon destroyed. Imp. Heat Sink destroyed. System corrupted: Matter fused (-8). Penetrated by Slug. Gatling Laser destroyed. Penetrated by Slug. Targeting Computer destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 7B. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # """ ###???????????????????????????????????????? | | # """ !# ???????????????????????????????????????? | | # # #???????????????????????????????????????? | | # ! !# #???????????????????????????????????????? | | # ?? #???????????????????????????????????????? | | ###+#### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """"" * #???????????????????????????????????????? | | #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | #???????????????????????????????????????? | | """"" #??????????????????????????????? ??????? | | ############################## ?????? | | """"" ^ ?????? | | ^ [% ????? | | """"" ! %^ = ????? | | h %!????? | | x u = ????? | | hh % r ????? | | =%=!@h ^ " ?????? | | #########################/#############"%%" ?????? | | ????????????????# [%% #?????? ??????? | | ????????????????# [ #??????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????#/ #??????????????? | | ????????????????# = #??????????????? | | ????????????????# #??????????????? | | ????????????????###################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 15 Core Analysis 9 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata Made in Tau Ceti IV Challenges ------------ None Game ------ Seed MicrowarpAutogunRigger Manual? 0 Play Time 01:49:30 Cumulative 3.8 hours Start 2024.06.10 @ 22:26:33 End 2024.06.11 @ 00:25:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbc7e72f-49b4-4d54-a6bc-daa1345fd880