Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 15:05:32 Player: CrossedViper Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (449) 449 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-544) -544 TOTAL SCORE: 2275 Bonus ------- Follower Combat Kills 149 Aligned with FarCom 300 Friendly Fire -993 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit High-capacity Matter Pod (0) Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Sensor Array Cloak of Protection > --- WEAPON ----------- Heavy Assault Rifle Plasma Flamer > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Potential Leg Potential Leg Large Storage Unit Large Storage Unit Humpback Humpback Decoy Drone Bay EM Pulse Gun Beam Rifle Particle Gun Heavy Assault Rifle Shotgun Grenade Launcher Rocket Launcher Signal Generator [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Weapon Plasma Flamer Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 43 | . 4 3 5 3 18 10 Power 3 | . . 1 . . 1 1 Engine 3 | . . 1 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | . 2 1 1 . 1 3 Treads 8 | . 2 1 1 . 1 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 1 . 3 1 10 4 Device 9 | . 1 . 1 1 5 1 Storage 10 | . . . 2 . 5 3 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 1 1 1 2 6 2 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 1 2 2 Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 24 | . . . 2 1 5 16 Power 3 | . . . . . 1 2 Propulsion 7 | . . . 1 . 1 5 Utility 7 | . . . . 1 1 5 Weapon 7 | . . . 1 . 2 4 Highest Loss Streak 16 | . . . 2 1 5 16 Average Slot Usage (%) 90 | . 99 100 90 100 82 47 Engine 11 | . 14 14 11 11 10 5 Treads 22 | . 16 28 21 22 22 13 Device 16 | . 13 14 14 22 15 2 Storage 16 | . 14 14 21 22 12 18 Ballistic Gun 12 | . 22 21 10 11 9 2 Launcher 1 | . . . . . 3 3 Special Weapon 8 | . . 6 11 10 8 . Naked Turns 2 | . . . . . . 2 Heaviest Build 172 | 11 13 15 45 45 165 172 Greatest Support 55 | 20 40 40 40 40 55 43 Greatest Overweight (x) 56 | . . . 2 1 3 56 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 44 | . 6 6 18 16 44 44 Average Capacity 17 | . 6 6 15 16 23 37 Most Carried 24 | . 6 6 13 16 24 20 Average Carried 15 | . 3 5 9 15 22 11 Final Capacity 24 | 6 6 6 16 16 24 4 Final Carried 20 | 6 3 6 13 16 20 4 Class Distribution -------------------- 37% | Hauler-Mutant 33% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 757 | 200 80 94 77 119 187 . Remotely . | . . . . . . . Salvage Created 677 | . 92 121 36 302 126 . Parts 48 | . 5 10 5 26 2 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 17 | . 2 5 . 9 1 . Guns 9 | . 2 4 . 2 1 . Cannons 2 | . . 1 . 1 . . AOE 6 | . . . . 6 . . Classes Destroyed 9 | . 1 3 1 3 1 . Worker 4 | . . 1 1 2 . . Builder 1 | . . . . 1 . . Tunneler 3 | . . . . 3 . . Watcher 1 | . . . 1 . . . Swarmer 7 | . . 3 . 4 . . Grunt 7 | . 2 1 . 4 . . Brawler 1 | . . . . 1 . . Sentry 1 | . . 1 . . . . Assembled 7 | . . . . . 7 . Best Kill Streak 8 | . 2 3 1 8 1 . Combat Bots Only 7 | . 2 3 . 7 1 . Max Kills in Single Turn 7 | . 1 1 1 2 7 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4481 | . 174 363 75 123 927 2819 Core 508 | . 23 69 29 9 45 333 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 63 . . . . Volleys Fired 93 | . 10 26 3 17 37 . Largest 2 | . 2 2 2 2 2 . Hottest 123 | . 40 120 123 123 63 . Shots Fired 181 | . 20 51 6 30 74 . Gun 148 | . 20 40 3 13 72 . Cannon . | . . . . . . . Launcher 6 | . . . . 4 2 . Special 27 | . . 11 3 13 . . Kinetic 134 | . 20 40 3 13 58 . Thermal 27 | . . 11 3 13 . . Explosive 6 | . . . . 4 2 . Electromagnetic 14 | . . . . . 14 . Robot Hit Streak 19 | . 4 19 3 6 12 . Robot Miss Streak 3 | . 3 3 1 1 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 127 | . 10 38 3 15 61 . Core Hits 71 | . 5 10 2 20 34 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2163 | . 97 370 30 590 1076 . Guns 1354 | . 97 305 30 139 783 . Cannons . | . . . . . . . Explosions 679 | . . . . 386 293 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1344 | . 97 305 30 139 773 . Thermal 130 | . . 65 . 65 . . Explosive 679 | . . . . 386 293 . Electromagnetic 10 | . . . . . 10 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . . 6 . 33 . . Projectiles 6 | . . 6 . . . . Explosions 33 | . . . . 33 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 18 320 54 57 . . Average Temperature 73 | . 10 125 29 20 . . Received Heat Transfer 261 | . 99 69 18 48 . 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 800 | . . 400 . 400 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 139 | . 85 135 139 125 . 15 Initial 33 | . . 33 . . . . Average 50 | . 36 68 51 45 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 3 9 5 10 1 4 Peak Tracking Total 6 | . 2 3 3 6 2 4 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 10 | . 4 1 3 . 2 . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 13 1 9 . 2 . Successful 16 | . 8 1 5 . 2 . Failed 8 | . 4 . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 26 | . 16 . 9 . 1 . Terminals 21 | . 12 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 1 2 . 2 . Record 1 | . . . . . 1 . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 6 . 3 . . . Terminals 8 | . 5 . 3 . . . Track 2 | . 2 . . . . . Botnet 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 27 | . . . 21 6 . . Total Damage 318 | . . . 241 77 . . Kills 5 | . . . 3 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches 14 | . . . . . . 14 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5292 | . 345 804 531 1348 2161 103 Spaces Moved 2658 | 1 219 435 281 706 985 31 Core 4 | . . . . . . 4 Treads 2543 | . 109 435 281 706 985 27 Legs 111 | 1 110 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 160 180 180 50 Average Speed 180 | 120 139 160 179 180 197 279 Slowest Speed 2850 | 120 160 160 200 180 220 2850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 51 | 2 33 98 28 93 68 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . 2 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . 35 15 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 50 | . . . . 35 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2963 | . 241 493 298 746 1138 47 Wait 100 | . 3 15 2 16 59 5 Move 2651 | . 218 434 280 705 984 30 Hop . | . . . . . . . Pick Up 36 | . 1 8 7 3 17 . Fast Attach 13 | . 2 . 5 2 4 . Attach 21 | . 2 1 . . 8 10 Detach 5 | . . . . . 4 1 Swap 10 | . . 2 . 2 6 . Drop 34 | . 5 7 1 1 19 1 Fire 93 | . 10 26 3 17 37 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 251 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 347 | -10/Mines | Met a Derelict testing a Signal Generator 349 | -10/Mines | Met a Derelict bent on vengeance 351 | -10/Mines | Found Signal Generator 468 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 613 | -10/Mines | Found the Drone Emporium 621 | -10/Mines | Found Prototype Device 827 | -10/Mines | Discovered new exit (range 10) 904 | -10/Mines | Learned 4 Materials zone layouts 1055 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1108 | -10/Mines | Learned Materials security intel 1122 | -10/Mines | Discovered new exit (range 4) 1135 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Accompanied by 3 allies 1150 | -9/Materials | Evolved 2 slots: Utility x2 1151 | -9/Materials | Identified exit to Mines 1151 | -9/Materials | Identified exit to Materials 1681 | -9/Materials | Entered Mines 1681 | -9/Mines | Accompanied by 3 allies 1730 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1734 | -9/Mines | Found Prototype Device 1734 | -9/Mines | Identified Exp. Sensor Array 1794 | -9/Mines | Learned location of Zion (-7) 1826 | -9/Mines | Learned Materials stockpile data 1834 | -9/Mines | Build established: Scavenger-Mutant 1960 | -9/Mines | Excavation squad dispatched 1960 | -9/Mines | A large section of the Mines collapsed 2106 | -9/Mines | Destroyed 7 combat bots 2139 | -9/Mines | Discovered exit to Materials (range 10) 2225 | -9/Mines | Discovered exit to Materials (range 8) 2418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2418 | -9/Mines | Discovered new exit (range 5) 2737 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2737 | -9/Mines | Learned location of Storage (-8) 3029 | -9/Mines | Entered Exiles 3073 | -9/Exiles | Met 8R-AWN 3101 | -9/Exiles | Met EX-HEX 3177 | -9/Exiles | Met EX-DEC 3618 | -9/Exiles | Build established: Hauler-Mutant 3760 | -9/Exiles | Met EX-BIN 3786 | -9/Exiles | Aligned with FarCom system 3788 | -9/Exiles | Given EX-Vault access code 3834 | -9/Exiles | Opened EX-Vault 3848 | -9/Exiles | Found Cloak of Protection 3857 | -9/Exiles | Found Potential Leg 3860 | -9/Exiles | Found Potential Leg 3905 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4963 | -9/Exiles | Attacked by the Exiles 5080 | -9/Exiles | Destroyed 8R-AWN 5093 | -9/Exiles | Lost 5 parts (1p1n1u2w) 5163 | -9/Exiles | Discovered new exit (range 14) 5190 | -9/Exiles | Entered Mines 5197 | -8/Mines | 99-TNT came to Exiles' defense 5197 | -8/Mines | Identified Decoy Drone Bay 5257 | -8/Mines | Core integrity fell below 50% 5289 | -8/Mines | Crushed by falling debris 5289 | -8/Mines | Core integrity fell below 20% 5293 | -8/Mines | Crushed by falling debris 5293 | -8/Mines | Smashed by cave-in Last Messages --------------- 05238_ The unstable cave ceiling collapses. 05256_ Humpback destroyed. 05256_ Lgt. Treads destroyed. 05259_ The unstable cave ceiling collapses. 05260_ Decoy Drone destroyed. 05261_ Grenade Launcher destroyed. 05261_ Decoy Drone destroyed. 05263_ The unstable cave ceiling collapses. 05271_ G-50 Soldier crushed by falling debris. 05271_ G-50 Soldier system corrupted by crushing effect. 05271_ The unstable cave ceiling collapses. 05277_ Imp. Ion Engine destroyed. 05278_ The unstable cave ceiling collapses. 05289_ Crushed by falling debris. 05289_ The unstable cave ceiling collapses. 05291_ Humpback destroyed. 05291_ Rocket Launcher destroyed. 05291_ Humpback destroyed. 05292_ The unstable cave ceiling collapses. 05293_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????######???????????????????? | | ?????????????##### ######??????????????? | | ????????###### # # ##?????????????? | | ???????## ## ##????????????? | | ???????# #????????????? | | ??????## # # # #????????????? | | ??????# ## g # ####??????###?? | | ?????## # #?????# ##? | | ????## # ###??? ## | | ????# # #### # | | ???## ## # # | | ???# # # # | | ??## ### # # ## # | | ??# # #### # # u ##??? | | ### ## # # # #???? | | # ## # # #???? | | # # # # #???? | | # # ### ## ##???? | | ?# ## #### #@ # #????? | | ?# # # # # # # #????? | | ?# # ## #?# ###### #????? | | ?# # ! # #??? #?????# ##???? | | ?## # d ##?? #?????## ##??? | | ??## #?? ?????## #### | | ???# # ?????## | | ???## # # #?????# ### | | ????# [ * ## ##?????# ##? | | ????# ##?# ##??????# ## | | ????# " """ #####???###???????# # | | ????# " #?????????????????## | | ????##########??????????????????## | | ?????????????????????????????????## ## | | ??????????????????????????????????###### # | | ???????????????????????????????????????#### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????# ##### | | ???????????????????????????????????# | | ??????????????????????????????????# ###### | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordNodeBooster Manual? 0 Play Time 00:27:51 Cumulative 183.6 hours Start 2020.12.25 @ 14:25:20 End 2020.12.25 @ 15:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 171 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 64 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7e43bcd-044b-4f17-affc-bf0c42f74473