Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.27 @ 20:27:41 Player: ldi (hl). (hl) Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (77) 385 Value Destroyed (3318) 3318 Prototype IDs (35) 700 Alien Tech Used (9) 1800 Bonus (6525) 6525 TOTAL SCORE: 23428 Bonus ------- Follower Combat Kills 1603 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -378 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Machine Analyzer Spectral Analyzer Advanced Targeting Computer Advanced Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Energy Well Spectral Analyzer Long-range Sensor Array Seismic Detector 0b10 Decoder Chip [Scout] Improved Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Armor Integrity Analyzer Layered Light Armor Plating Improved Thermal Shield Point Defense Array Advanced Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Disintegrator Sigix Containment Pod [Rating: 158] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Launcher Improved Grenade Launcher Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . 2 . 1 . 1 . . . . . . 1 . . . . . . 2 2 . . . . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 6 1 . 5 4 6 5 1 9 1 5 . . 26 22 6 12 2 3 6 2 12 3 7 3 3 11 8 18 3 4 24 Power 24 | 1 . . . . . . . 1 . . . . 3 1 1 . . 2 . . 3 . 1 1 . 2 1 2 . 1 4 Engine 7 | 1 . . . . . . . . . . . . 2 1 . . . 2 . . 1 . . . . . . . . . . Core 6 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 1 . . . 1 . . . Reactor 11 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 1 1 . 1 4 Propulsion 35 | 2 . . . 1 2 . . 2 . . . . 4 4 3 2 1 . . . . . . . . 3 2 3 1 . 5 Treads 6 | 2 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . Leg 10 | . . . . . . . . . . . . . 4 4 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 3 1 3 1 . 2 Flight 6 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 120 | 1 1 . 4 . 2 4 1 4 1 5 . . 13 12 1 8 1 1 6 2 7 3 6 2 2 5 3 10 2 3 10 Device 46 | . 1 . . . . 1 . 1 1 2 . . 4 4 1 4 . . . . 3 2 3 1 1 2 3 5 1 2 4 Storage 5 | 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Processor 22 | . . . 3 . . . 1 . . 1 . . . 2 . 3 . . 4 . 2 . 1 . . 2 . . . . 3 Hackware 6 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 1 Protection 38 | . . . 1 . . 3 . 2 . 2 . . 9 6 . 1 1 . 1 1 2 1 2 1 1 1 . 1 . . 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 39 | 2 . . 1 3 2 1 . 2 . . . . 6 5 1 2 . . . . 2 . . . 1 1 2 3 . . 5 Energy Gun 12 | . . . . 1 1 . . 2 . . . . 2 2 1 2 . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 10 | 2 . . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 1 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 1 1 . . . . . . . 3 2 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 1 . . . 1 . . 2 . . . . . 3 . 2 . . . 2 1 . 5 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Lost 74 | . . 3 . . 1 . . . . . . . 10 14 5 1 . . . 1 1 . . . 3 9 . 3 1 1 21 Power 9 | . . 1 . . . . . . . . . . 1 2 1 . . . . 1 . . . . 1 1 . . . . 1 Propulsion 20 | . . . . . 1 . . . . . . . 2 4 2 . . . . . . . . . 1 1 . 1 1 . 7 Utility 34 | . . 1 . . . . . . . . . . 4 5 2 1 . . . . 1 . . . . 6 . 2 . 1 11 Weapon 11 | . . 1 . . . . . . . . . . 3 3 . . . . . . . . . . 1 1 . . . . 2 Highest Loss Streak 12 | . . 3 . . 1 . . . . . . . 10 12 5 1 . . . 1 1 . . . 3 8 . 3 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 90 97 7 56 65 67 56 76 84 83 84 84 88 89 47 32 62 67 76 74 76 80 84 89 83 85 86 90 71 77 59 Engine 1 | . 14 13 . . . . . 3 . . . . 2 4 . . . . 6 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 5 . . . . . . 4 10 10 10 7 3 . . . . . Reactor 2 | . . . . . . . . 3 7 7 7 7 2 . 2 . . . . . . . . . . 1 9 8 8 8 4 Treads 5 | . 28 27 . . . . . 8 15 15 15 15 5 . 3 . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 17 25 12 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 6 13 13 13 13 11 10 10 10 7 14 16 15 13 13 7 Device 8 | . 5 13 . . . . . 1 7 6 7 7 7 11 5 6 6 6 6 3 3 7 10 13 11 12 4 13 8 12 8 Storage 4 | . 14 13 . . 6 9 7 7 7 7 7 7 7 6 4 . . . . 2 2 . . . . . . . 1 4 2 Processor 17 | . . . 4 33 23 13 10 12 7 13 15 15 9 11 4 10 20 19 20 26 26 26 26 31 31 32 38 37 30 28 23 Hackware 2 | . . . . . 3 9 7 7 7 1 . . . . . . . . 6 6 5 5 5 5 5 5 4 4 4 4 6 Protection 9 | . . . 3 11 9 9 7 13 15 14 15 15 14 8 6 2 8 13 8 6 7 10 9 6 8 4 4 1 . . 1 Energy Gun 6 | . . . . 1 6 9 7 14 15 15 15 15 9 5 8 4 13 13 13 13 2 . . . . . . . . . . Ballistic Gun 3 | . 28 27 . . . . . . . . . . 4 5 . . . . . . 3 5 5 5 5 4 2 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 4 2 4 4 1 Naked Turns 74 | . . 4 49 . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 13 13 3 4 9 9 9 58 58 58 58 58 65 71 53 30 33 41 37 17 40 40 40 40 37 34 36 55 35 36 44 Greatest Support 140 | 40 40 40 3 4 9 9 9 140 140 140 140 140 140 86 45 20 40 40 40 40 40 40 40 40 40 42 59 52 62 46 46 Greatest Overweight (x) 15 | . . . . . 1 . . 2 . . . . 15 3 1 1 1 1 . 5 1 . . . 1 1 1 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 7 5 5 7 8 8 14 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 1 2 5 5 8 8 8 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | . 1 1 4 4 6 7 8 14 15 14 15 15 13 14 9 4 5 4 4 5 4 4 4 4 4 3 4 4 3 4 4 Final Capacity 15 | 8 8 5 5 5 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 1 2 5 5 8 8 8 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 4 3 5 4 5 4 4 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Mutant 14% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Alien-Gladiator | -2/Research Alien-Gladiator | -2/Testing Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 4935 | 195 85 52 . 20 1 87 . 278 10 50 . . 1274 702 . 353 61 21 . 236 306 54 395 104 30 88 30 110 . . 393 Remotely 311 | . . . . . . . . . . . . . . 311 . . . . . . . . . . . . . . . . . Salvage Created 3317 | . 133 84 8 20 17 . . . . . 14 . 779 552 . . . . . 73 306 54 187 264 . 219 43 . . . 564 Parts 172 | . 9 11 2 5 6 . . . . . 1 . 25 35 . . . . . 5 8 3 7 15 . 11 3 . . . 26 Haulers Intercepted 4 | . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . . 10 8 . 45 . . . . . . 7 . . 28 8 . 4 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 64 | . 2 6 4 3 3 . . . . . 1 . 17 9 . . . . . 3 1 . 3 4 . 3 . . . . 5 Melee 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . 3 . . . . 4 Guns 32 | . 2 6 . . . . . . . . 1 . 8 8 . . . . . 3 . . . 3 . . . . . . 1 AOE 20 | . . . 4 3 3 . . . . . . . 9 1 . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 2 1 . . 1 . . . . . . . 5 5 . . . . . . . 1 . 1 . . . . . . 1 Worker 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Swarmer 23 | . . 6 4 3 3 . . . . . 1 . 3 . . . . . . 3 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 15 | . 2 . . . . . . . . . . . 5 5 . . . . . . . . 1 . . . . . . . 2 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . . . . . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . . Hunter 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 Programmer 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | . 2 3 4 3 3 . . . . . 1 . 14 5 . . . . . 3 1 1 2 4 . 2 1 . . . 3 Combat Bots Only 14 | . 2 3 4 3 3 . . . . . 1 . 14 3 . . . . . 3 1 . 2 4 . 2 . . . . 3 Max Kills in Single Turn 6 | . 1 1 2 3 2 . . . . . 1 . 6 2 . . . . . 1 1 1 1 1 . 1 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 3 2 . . . . . . . 6 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 14228 | . 89 612 217 6 43 87 54 . . 15 95 . 2324 2129 283 171 187 . . 275 240 . 361 279 526 1089 241 382 85 183 4255 Core 3571 | . 44 174 82 . . 43 5 . . . . . 308 312 195 53 34 . . 84 75 . 39 81 153 170 51 68 . . 1600 Absorbed by Shields 398 | . . . . . . . . . . . . . . 381 . . . . . . . . . . . . . . . 17 . Redirected to Shielding 431 | . . . . . . . . . . . 14 . 142 . . . . . . . . . . . . 152 20 . . . 103 Regen/Repaired (Parts) 777 | . . . . . . . . 158 . . . . . 56 . . . . . . . . . . . . . 12 113 64 374 Core Remaining (%) 67 | 100 . 12 . 79 . 92 . . . . . . 55 . . . . . . 20 92 . . . . 61 . 71 . 94 . Volleys Fired 178 | . 14 19 3 1 3 1 . . . 2 2 . 34 49 . . . . . 8 11 . 10 16 . 2 . . . . 3 Largest 2 | . 2 2 1 1 1 1 . . . 2 2 . 2 2 . . . . . 2 2 . 1 1 . 1 . . . . 2 Hottest 162 | . 40 40 36 36 36 40 . . . 162 162 . 162 161 . . . . . 160 160 . 33 33 . 33 . . . . 120 Shots Fired 303 | . 28 38 3 1 3 1 . . . 4 4 . 69 82 . 1 . 1 1 16 19 . 10 16 . 2 . . . . 4 Gun 282 | . 28 38 . . . 1 . . . 4 4 . 64 75 . 1 . 1 1 16 19 . 10 16 . 2 . . . . 2 Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 19 | . . . 3 1 3 . . . . . . . 5 7 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 135 | . 28 38 . . . . . . . . . . 9 27 . . . . . . 3 . 10 16 . 2 . . . . 2 Thermal 149 | . . . . . . 1 . . . 4 4 . 55 48 . 1 . 1 1 16 16 . . . . . . . . . 2 Explosive 19 | . . . 3 1 3 . . . . . . . 5 7 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 7 6 3 4 2 . . . . 3 2 . 12 6 . . . . 1 1 2 . 3 3 . . . . . . 1 Robot Miss Streak 8 | . 1 5 . . 1 . . . . 1 2 . 4 4 . . . . . 8 3 . 3 4 . 2 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Secondary Targets 5 | . . 1 . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 206 | . 20 17 3 1 2 . . . . 1 2 . 44 50 . . . . 1 2 12 1 13 11 . 12 1 1 . . 12 Core Hits 138 | . 7 8 2 3 3 . . . . 1 2 . 39 36 . . . . 1 3 6 1 3 7 . 4 1 . . . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . . . . . . . . 2 1 . . . . . 2 2 . 4 1 . . . . . . 2 Burn 6 | . . . . . . . . . . . . . 2 1 . . . . . 2 1 . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . . . . . . 2 Melee Attacks 98 | . . . . . . 1 . . . . . . . . . . . . . . 9 2 11 3 1 15 4 19 5 8 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . 1 . . . . . . . . . . . . . . 9 2 11 3 1 15 3 5 5 8 20 Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7846 | . 164 157 331 168 289 . . . . 24 47 . 1944 1537 . 9 . . 18 82 426 80 539 436 . 549 55 150 . . 841 Guns 3432 | . 164 157 . . . . . . . 24 47 . 1099 1152 . . . . 18 82 124 . 171 330 . . . . . . 64 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1995 | . . . 331 168 289 . . . . . . . 845 362 . . . . . . . . . . . . . . . . . Melee 2381 | . . . . . . . . . . . . . . . . . . . . . 302 80 368 106 . 549 55 150 . . 771 Ramming 38 | . . . . . . . . . . . . . . 23 . 9 . . . . . . . . . . . . . . 6 Kinetic 1475 | . 164 157 . . . . . . . . . . 121 468 . . . . . . . . 171 330 . . . . . . 64 Thermal 1957 | . . . . . . . . . . 24 47 . 978 684 . . . . 18 82 124 . . . . . . . . . . Explosive 1995 | . . . 331 168 289 . . . . . . . 845 362 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2381 | . . . . . . . . . . . . . . . . . . . . . 302 80 368 106 . 549 55 150 . . 771 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 1 1 2 3 16 16 11 11 11 11 . . 1 1 1 1 . 13 . . 8 Average Corruption 3 | . . . . . . . . . . . 1 1 1 1 13 15 11 11 11 11 . . 1 1 1 1 . 13 . . 5 Corruption Purged 6 | . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . . . . . . 3 . 30 6 5 20 10 13 3 10 . . 2 . 3 2 . 1 . . 9 Message Errors 28 | . . . . . . . . . . . . . 5 1 1 7 4 5 . 2 . . 1 . . 1 . . . . 1 Matter Fused 35 | . . . . . . . . . . . . . 12 2 1 4 5 1 1 2 . . 1 . 1 . . 1 . . 4 Heat Flow Errors 14 | . . . . . . . . . . . 2 . 5 1 . 1 . 2 . 2 . . . . . . . . . . 1 Energy Discharges 11 | . . . . . . . . . . . 1 . 1 . 1 2 . . . 2 . . . . 2 . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . . . . 4 . . 3 . 2 1 1 . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . . 2 . . . 1 2 . . . . . . . . . . . . . Misfires 4 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 218 | . . . 47 . 44 . . . . . . . 22 . . . . . . . . . 25 . . . . 80 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 113 | . . . 47 . 44 . . . . . . . 22 . . . . . . . . . . . . . . . . . . Melee 105 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . 80 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 428 | . . . 55 . 26 . . . . . . . 191 149 . 4 . . . . . . . . . . . . . . 3 Shots 9 | . . . 1 . 1 . . . . . . . 5 2 . . . . . . . . . . . . . . . . . Rammed 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 1 . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Kicked 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 12 . 8 . . 6 . . . 42 130 . 256 327 . 127 . 215 69 456 301 . 22 56 . . . . . 9 113 Average Temperature 96 | . 6 . 8 . . 6 . . . 21 38 . 77 109 . 50 . 79 38 238 129 . 8 19 . . . . . 9 79 Received Heat Transfer 1566 | . 48 12 69 . . 54 27 . . . . . 327 499 . 24 . . . . 36 . 21 45 . . 18 9 27 89 261 Effects 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . Heat Transferred 3951 | . . . . . . . . . . 37 74 . 1702 1288 . . . . 50 400 400 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 612 | . 92 240 157 161 206 227 154 53 60 . . . . 247 70 27 . . . . 169 89 . . . . 118 223 227 198 612 Initial 127 | . . 35 . 61 62 86 109 53 . . . . . . 70 24 . . . . 37 82 . . . . . 66 . 127 37 Average 106 | . 41 152 69 159 139 181 134 46 4 . . . . 80 57 13 . . . . 91 85 . . . . 39 110 85 160 268 Maximum Alert Level 2 | . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 Low Security (%) 82 | 100 100 61 100 100 80 42 100 100 100 . . . . 86 100 100 . . . . 100 100 . . . . 100 98 78 100 28 Level 1 15 | . . 38 . . 20 57 . . . . . . . 13 . . . . . . . . . . . . . 1 21 . 59 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . 2 1 . 1 . . . 1 3 . 3 . . . . 2 . . . . . . . 2 4 6 Investigation 8 | . . . . . . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . 2 1 Extermination 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 Reinforcement 12 | . 2 . 1 . . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . 1 1 2 Assault 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 7 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 5 10 17 3 5 13 8 . 1 7 5 . 30 15 6 3 2 . . 4 7 . 13 10 . 5 7 10 12 24 50 Peak Tracking Total 16 | . 2 3 10 3 3 8 4 . 1 3 3 . 9 4 6 1 2 . . 4 3 . 5 5 . 3 5 6 9 14 16 Tactical Retreats 23 | . . 2 . . . 2 1 . . . . . . 1 1 . . . . . 1 . . . . . 2 . 1 1 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 20 | . . . . 1 . 1 . . . 1 . . . 3 . . . . . . . . . . 1 . . 8 1 2 2 Max in Single Turn 2 | . . . . 1 . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 51 | . 1 1 1 . 2 2 1 . . 2 . 4 . 3 . 4 . 1 . . 2 1 . . 4 . 3 8 3 3 5 Terminals 32 | . 1 1 1 . 2 2 1 . . . . . . 2 . 4 . . . . 2 . . . . . 2 7 1 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . 2 Total Hacks 151 | . 2 3 2 . 7 7 2 . . 2 . 32 . 14 . 8 . 1 . . 6 1 . . 17 . 4 16 5 7 15 Successful 89 | . 1 2 1 . 4 1 . . . 2 . 32 . 9 . 2 . 1 . . 3 1 . . 17 . 1 7 1 1 3 Failed 62 | . 1 1 1 . 3 6 2 . . . . . . 5 . 6 . . . . 3 . . . . . 3 9 4 6 12 Catastrophic 18 | . . . . . . 1 . . . . . . . 2 . 3 . . . . . . . . . . 1 1 2 3 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . . . 6 4 . . . . . . . 9 . . . . . . 2 . . . . . . 3 . 1 . Terminals 81 | . 2 3 2 . 7 7 2 . . . . . . 11 . 8 . . . . 6 . . . . . 2 14 2 7 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 3 . 7 Terminal Hacks 75 | . 1 2 1 . 1 1 . . . 2 . 32 . 4 . 2 . 1 . . 2 . . . 17 . . 5 . 1 3 Record 20 | . . 1 . . . . . . . . . 11 . 1 . . . . . . . . . . 5 . . 1 . . 1 Part Schematic 15 | . . . . . . . . . . . . 11 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . 4 . . . . . . Open Door 5 | . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Unauthorized Hacks 8 | . . . . . 3 . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . Terminals 8 | . . . . . 3 . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . Track 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Botnet 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 1 1 . 2 2 1 . . . . . . 2 . 4 . . . . 2 . . . . . 2 6 2 3 5 Full Trace Events 8 | . . . . . . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . 2 1 Feedback Events 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 11 . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 37 | . . 2 . . 1 . 1 20 . . . . 2 . . . . . . . 1 . 2 . . . . 1 . . 7 Largest Group 20 | . . 2 . . 1 . 1 20 20 14 10 8 9 1 . . . . . . 1 . 2 2 1 1 . 1 . . 7 Highest-Rated Group 522 | . . 44 . . 10 . 16 522 521 387 293 231 327 29 . . . . . . 26 . 147 147 98 89 . 26 . . 98 Highest-Rated Ally 99 | . . 31 . . 10 . 16 35 35 35 31 31 96 29 . . . . . . 26 . 99 99 98 89 . 26 . . 15 Total Orders 8 | . . . . . . . . . . . . . . . . 1 . . . . . 2 4 . . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Ally Attacks 245 | . . 2 . . . . . . 19 39 6 . 96 7 . . . . . . . . 17 17 . 7 . . . . 35 Total Damage 7311 | . . 41 . . . . . . 310 808 84 . 2146 75 . . . . . . . . 1145 1149 . 283 . . . . 1270 Kills 45 | . . . . . . . . . 1 11 2 . 11 . . . . . . . . . 13 5 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . 2 . . . . . . . . . 2 1 . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . 3 . . . . . 3 6 . 1 6 . . . . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . 1 . . . . . 3 4 . . 4 . . . . . Decoded 0b10 Intel 60 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 12 23 4 4 12 Traps 21 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 4 2 3 1 6 Emergency Access 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . 2 5 Items 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 1 . . Machines 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 11989 | 76 189 486 75 114 80 102 86 457 266 1038 656 247 2140 736 111 489 251 275 58 228 381 95 583 374 256 413 240 485 119 133 750 Spaces Moved 11303 | 44 90 277 111 260 121 252 242 292 162 615 403 155 1367 361 105 349 342 297 82 233 456 135 494 422 279 466 360 740 267 209 1315 Core 357 | 3 . 9 111 7 . . . 2 . . . . 6 . 54 140 . . . 1 . . . . . . . . . . 24 Treads 2426 | 41 90 268 . . . . . 255 162 615 403 155 437 . . . . . . . . . . . . . . . . . . Legs 1336 | . . . . . . . . . . . . . 924 361 51 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5660 | . . . . . . . . . . . . . . . . 209 342 297 82 232 456 135 494 422 279 466 360 740 267 209 670 Flight 1524 | . . . . 253 121 252 242 35 . . . . . . . . . . . . . . . . . . . . . . 621 Fastest Speed 27 | 50 160 50 50 40 34 34 34 34 160 160 160 160 120 120 50 50 56 56 56 56 56 56 56 56 56 42 27 38 32 38 38 Average Speed 82 | 152 160 156 50 40 39 34 34 144 160 160 160 160 136 124 90 85 59 56 56 58 56 56 56 56 73 47 49 45 37 38 42 Slowest Speed 800 | 160 160 160 50 50 105 34 34 160 160 160 160 160 800 330 190 110 110 106 56 300 110 56 56 56 110 110 92 92 38 38 250 Overloaded Moves 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 12 33 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 41 | . . . . . . 9 9 . . . . . . . . . . . . . . . . . . . . . . . 23 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Exploration Rate (%) 43 | 5 25 65 19 58 11 50 10 95 6 67 66 71 98 10 91 16 56 44 10 41 17 7 68 54 92 71 13 74 11 36 32 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 7 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 14 | . . . . . 1 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . . . . . . . . . 5 . . 2 . . . 5 1 . 1 . . 2 2 . 1 . . . . . Spaces Dug 26 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . 3 7 4 3 4 Terrain Destroyed 180 | . . . 18 15 26 . . . . . . . 39 51 . . . . . . 4 1 2 2 . 1 3 7 4 3 4 Melee 26 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . 3 7 4 3 4 Projectile 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 . 1 . . . . . AOE 148 | . . . 18 15 26 . . . . . . . 38 51 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 13404 | 50 112 298 126 267 148 257 236 333 169 666 410 154 1577 563 118 534 390 403 93 310 544 151 773 540 329 629 414 854 276 245 1435 Wait 1382 | . 7 2 . . 11 2 . 6 6 37 5 . 117 111 6 170 46 100 . 67 46 7 236 92 35 133 29 41 . . 70 Move 11197 | 43 89 276 110 259 120 234 226 291 161 614 402 154 1366 361 104 348 341 296 81 232 455 134 493 421 278 465 359 738 266 208 1272 Hop 35 | . . . . . . 8 7 . . . . . . . . . . . . . . . . . . . . . . . 20 Pick Up 87 | 1 . 1 5 1 5 1 . 10 . 2 . . 9 9 . 2 . 1 1 . 2 2 5 1 4 3 5 9 1 1 6 Fast Attach 146 | 6 1 . 4 2 3 2 1 3 . 5 . . 9 8 2 10 2 3 5 2 10 2 6 . 3 7 7 19 2 4 18 Attach 51 | . . . 1 2 2 2 . 2 . . . . 12 6 4 2 . . . . 2 1 1 1 1 4 1 3 1 1 2 Detach 32 | . . . 1 1 2 2 . 3 . 1 . . 5 1 2 1 . 1 2 . 3 . . . . . 1 . 1 . 5 Swap 30 | . . . . . 1 1 . 4 1 . . . 5 8 . . . . 1 . . . . 2 . . . 3 . . 4 Drop 123 | . . . 2 1 1 3 . 12 1 5 . . 10 7 . . 1 2 3 1 6 3 7 3 6 . 8 23 . 4 14 Fire 178 | . 14 19 3 1 3 1 . . . 2 2 . 34 49 . . . . . 8 11 . 10 16 . 2 . . . . 3 Melee 96 | . . . . . . 1 . . . . . . . . . . . . . . 9 2 11 3 1 15 4 17 5 8 20 Ram 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 19 . Rewire 20 | . . . . . . . 2 2 . . 1 . 10 . . . . . . . . . 4 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 12) 266 | -10/Materials | Entered Mines 284 | -10/Mines | Learned Materials interactive machine intel 314 | -10/Mines | Build established: Mutant 686 | -10/Mines | Discovered new exit (range 8) 716 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 724 | -10/Mines | Assembled infested the area 748 | -10/Mines | Core integrity fell below 50% 748 | -10/Mines | Released all parts (4) 752 | -10/Mines | Core integrity fell below 20% 752 | -10/Mines | Entered Materials 752 | -9/Materials | Evolved 2 slots: Utility x2 753 | -9/Materials | Loaded intel: 18 interactive machine locations 778 | -9/Materials | Lost 3 parts (1p1u1w) 825 | -9/Materials | Discovered new exit (range 6) 827 | -9/Materials | Entered Mines 857 | -9/Mines | Learned location of Storage (-8) 938 | -9/Mines | Discovered new exit (range 8) 941 | -9/Mines | Entered Materials 941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -8/Materials | Discovered new exit (range 11) 1005 | -8/Materials | Identified exit to Storage 1021 | -8/Materials | Entered Storage 1118 | -8/Storage | Discovered new exit (range 16) 1123 | -8/Storage | Entered Factory 1123 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1209 | -7/Factory | Sucked down chute 1209 | -7/Factory | Entered Waste 1210 | -7/Waste | Joined by Warlord forces that had cleared the area 1231 | -7/Waste | Found Damper Plating 1575 | -7/Waste | Discovered new exit (range 15) 1666 | -7/Waste | Entered Factory 1666 | -7/Factory | Accompanied by 20 allies 1843 | -7/Factory | Build established: Scavenger-Mutant 1910 | -7/Factory | Discovered new exit (range 8) 1932 | -7/Factory | Entered Lower Caves 1932 | -7/Lower Caves | Accompanied by 14 allies 1955 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2197 | -7/Lower Caves | Encountered a Warlord checkpoint 2396 | -7/Lower Caves | Build established: Mutant 2671 | -7/Lower Caves | Discovered new exit (range 6) 2716 | -7/Lower Caves | Found Prototype Device 2716 | -7/Lower Caves | Identified Heart of Steel 2970 | -7/Lower Caves | Entered another Lower Caves area 2970 | -7/Lower Caves | Accompanied by 10 allies 2996 | -7/Lower Caves | Discovered new exit (range 7) 3303 | -7/Lower Caves | Encountered a Warlord checkpoint 3597 | -7/Lower Caves | Discovered new exit (range 15) 3626 | -7/Lower Caves | Entered Data Miner 3626 | -7/Data Miner | Accompanied by 8 allies 3626 | -7/Data Miner | Discovered new exit (range 6) 3657 | -7/Data Miner | Met Data Miner 3706 | -7/Data Miner | Received God Mode back door access code from Data Miner 3818 | -7/Data Miner | Learned location of Section 7 (-3) 3818 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3873 | -7/Data Miner | Entered Proximity Caves 3873 | -6/Proximity Caves | Accompanied by 8 allies 3970 | -6/Proximity Caves | Escorted by Enhanced Grunt 4540 | -6/Proximity Caves | Spotted B-75 Beast 4555 | -6/Proximity Caves | Allies destroyed B-75 Beast 4613 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4644 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4694 | -6/Proximity Caves | Destroyed 14 combat bots 4702 | -6/Proximity Caves | Lost 10 parts (1p2n4u3w) 4805 | -6/Proximity Caves | Learned Factory trap positions 5064 | -6/Proximity Caves | Build established: Scavenger-Mutant 5844 | -6/Proximity Caves | Learned location of Zion (-6) 5864 | -6/Proximity Caves | Discovered new exit (range 6) 6013 | -6/Proximity Caves | Entered Factory 6013 | -6/Factory | Accompanied by 1 ally 6013 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6014 | -6/Factory | Loaded intel: 98 trap records 6061 | -6/Factory | Identified exit to Lower Caves 6061 | -6/Factory | Identified exit to Extension 6381 | -6/Factory | Repaired Imp. Grenade Launcher 6749 | -6/Factory | Sucked down chute 6749 | -6/Factory | Entered Waste 6764 | -6/Waste | EMP discharged 6764 | -6/Waste | System corruption reached 10% 6772 | -6/Waste | Lost 12 parts (1p3n5u3w) 6774 | -6/Waste | Spotted C-40 Crusher 6782 | -6/Waste | Spotted C-40 Crusher 6812 | -6/Waste | Spotted C-40 Crusher 6813 | -6/Waste | Spotted C-40 Crusher 6818 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6822 | -6/Waste | Spotted C-40 Crusher 6822 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6825 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6828 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6831 | -6/Waste | Crushed by Compactor (1 part destroyed) 6832 | -6/Waste | Core integrity fell below 50% 6834 | -6/Waste | Spotted C-40 Crusher 6848 | -6/Waste | Discovered new exit (range 11) 6860 | -6/Waste | Entered Factory 6862 | -6/Factory | Lost 5 parts (1p2n2u) 6965 | -6/Factory | Discovered exit to Lower Caves (range 85) 7098 | -6/Factory | Incoming investigation squad redirected 7132 | -6/Factory | Build established: Mutant 7349 | -6/Factory | Entered Lower Caves 7494 | -6/Lower Caves | Encountered a Warlord checkpoint 7598 | -6/Lower Caves | Discovered new exit (range 3) 7600 | -6/Lower Caves | Identified exit to Lower Caves 7600 | -6/Lower Caves | Entered another Lower Caves area 7604 | -6/Lower Caves | Discovered new exit (range 10) 7610 | -6/Lower Caves | Identified exit to Factory 7836 | -6/Lower Caves | Discovered new exit (range 5) 7871 | -6/Lower Caves | Identified exit to Zion 7875 | -6/Lower Caves | Entered Zion 7891 | -6/Zion | Found Prototype Processor 7891 | -6/Zion | Identified Spectral Analyzer 7894 | -6/Zion | Found Prototype Processor 7894 | -6/Zion | Identified Exp. Core Analyzer 7897 | -6/Zion | Found Exp. Core Analyzer 7901 | -6/Zion | Found Prototype Processor 7901 | -6/Zion | Identified Exp. Terrain Scan Processor 7909 | -6/Zion | Attacked by Zionites 7927 | -6/Zion | Discovered new exit (range 12) 7933 | -6/Zion | Identified exit to Proximity Caves 7933 | -6/Zion | Entered Proximity Caves 8159 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8161 | -5/Proximity Caves | Entered Factory 8161 | -5/Factory | Evolved 2 slots: Utility x2 8328 | -5/Factory | Identified exit to Factory 8542 | -5/Factory | Entered another Factory area 8542 | -4/Factory | Evolved 2 slots: Utility x2 8590 | -4/Factory | Build established: Scout 8603 | -4/Factory | Discovered new exit (range 22) 8636 | -4/Factory | Identified exit to Upper Caves 8637 | -4/Factory | Entered Upper Caves 8792 | -4/Upper Caves | Heart of Steel transformed into Warbot 8913 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8991 | -4/Upper Caves | Learned location of Armory (-4) 9006 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9125 | -4/Upper Caves | Encountered a Warlord checkpoint 9128 | -4/Upper Caves | Discovered new exit (range 6) 9131 | -4/Upper Caves | Identified exit to Upper Caves 9220 | -4/Upper Caves | Entered another Upper Caves area 9220 | -4/Upper Caves | Accompanied by 2 allies (Warbot) 9269 | -4/Upper Caves | Attacked by a faux Warlord 9373 | -4/Upper Caves | Encountered a Warlord checkpoint 9395 | -4/Upper Caves | Learned 4 Research zone layouts 9507 | -4/Upper Caves | Discovered new exit (range 12) 9513 | -4/Upper Caves | Identified exit to Zhirov 9594 | -4/Upper Caves | Entered Zhirov 9594 | -4/Zhirov | Accompanied by 1 ally (Warbot) 9594 | -4/Zhirov | Discovered new exit (range 3) 9617 | -4/Zhirov | Learned location of Quarantine (-3) 9617 | -4/Zhirov | Learned location of Testing (-2) 9617 | -4/Zhirov | Learned location of Command (-1) 9632 | -4/Zhirov | Found Alien Artifact 9632 | -4/Zhirov | Identified Integrated Dissipator 9632 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9642 | -4/Zhirov | Found Alien Artifact 9705 | -4/Zhirov | Cloak Generator disabled 9705 | -4/Zhirov | Attacked by Zhirov 9766 | -4/Zhirov | Lost 3 parts (1p1n1w) 9834 | -4/Zhirov | Identified exit to Proximity Caves 9850 | -4/Zhirov | Entered Proximity Caves 9850 | -3/Proximity Caves | Accompanied by 1 ally (Warbot) 9854 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10231 | -3/Proximity Caves | Lost 8 parts (1p1n5u1w) 10257 | -3/Proximity Caves | Discovered new exit (range 7) 10261 | -3/Proximity Caves | Identified exit to Research 10263 | -3/Proximity Caves | Entered Research 10263 | -3/Research | Evolved 2 slots: Utility x2 10264 | -3/Research | Identified exit to Quarantine 10459 | -3/Research | Spotted B-86 Titan 10468 | -3/Research | Found Enh. Force Lance 10477 | -3/Research | Spotted B-86 Titan 10500 | -3/Research | Discovered exit to Quarantine (range 9) 10503 | -3/Research | Entered Quarantine 10539 | -3/Quarantine | Found Alien Artifact 10540 | -3/Quarantine | Identified Subatomic Replicator 10540 | -3/Quarantine | Used Subatomic Replicator to replicate Enh. Force Lance 10603 | -3/Quarantine | Discovered new exit (range 16) 10625 | -3/Quarantine | Found Alien Energy Cannon 10641 | -3/Quarantine | Found Alien Artifact 10641 | -3/Quarantine | Identified Phase Redirector 10652 | -3/Quarantine | Identified exit to Research 10692 | -3/Quarantine | Build established: Scavenger-Scout 10753 | -3/Quarantine | Found Alien Artifact 10753 | -3/Quarantine | Identified Terrabomb 10753 | -3/Quarantine | Used Terrabomb 10765 | -3/Quarantine | Found Alien Slashing Weapon 10765 | -3/Quarantine | Identified Sigix Broadsword 10811 | -3/Quarantine | Found Alien Artifact 10811 | -3/Quarantine | Identified Core Reset Matrix 10811 | -3/Quarantine | Identified Transdimensional Reconstructor 10811 | -3/Quarantine | Identified Core Cannon 10811 | -3/Quarantine | Used Core Reset Matrix 10815 | -3/Quarantine | Detected hypermatrix surge 10815 | -3/Quarantine | Sensed 9 artifacts in vicinity 10837 | -3/Quarantine | Cryocooling Duct disabled 10852 | -3/Quarantine | Ambient heat levels rising (+20) 10852 | -3/Quarantine | Non-combat units ordered to evacuate 10871 | -3/Quarantine | Met incapacitated Sigix Warrior 10871 | -3/Quarantine | Lockdown squad dispatched 10878 | -3/Quarantine | Warped through subspace 10895 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10901 | -3/Quarantine | Found Dimensional Node Initializer 10901 | -3/Quarantine | Initialized slip node 10908 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10908 | -3/Quarantine | Warped through subspace to slip node 10913 | -3/Quarantine | Found Transdimensional Reconstructor 10913 | -3/Quarantine | Warped through subspace to slip node 10972 | -3/Quarantine | Crushed by falling debris 10973 | -3/Quarantine | System corruption reached 10% 10982 | -3/Quarantine | Discovered exit to Research (range 15) 10988 | -3/Quarantine | Entered Research 10988 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11003 | -2/Research | Lost 3 parts (1n2u) 11009 | -2/Research | Spotted B-90 Cyclops 11103 | -2/Research | Discovered new exit (range 13) 11107 | -2/Research | Entered Testing 11120 | -2/Testing | Found Prototype Energy Cannon 11144 | -2/Testing | Protovariant out of control (PX-FN9M3UNG2K) 11162 | -2/Testing | Incoming assault squad redirected 11189 | -2/Testing | Spotted Investigator 11190 | -2/Testing | Warped through subspace 11211 | -2/Testing | Identified Disintegrator 11235 | -2/Testing | Discovered new exit (range 14) 11240 | -2/Testing | Entered Access 11240 | -1/Access | Evolved 2 slots: Utility x2 11433 | -1/Access | Identified exit to Surface 11459 | -1/Access | Spotted B-99 Colossus 11499 | -1/Access | Build established: Hacker-Gladiator 11582 | -1/Access | Adv. Hacking Suite fried by hacking feedback 11626 | -1/Access | Spotted B-99 Colossus 11627 | -1/Access | Spotted B-99 Colossus 11693 | -1/Access | Lost 7 parts (1p2n4u) 11879 | -1/Access | Core integrity fell below 50% 11958 | -1/Access | Lost 5 parts (1n4u) 11959 | -1/Access | Emitted hypermatrix ping 11964 | -1/Access | Assembled emerged from beneath the floor 11966 | -1/Access | Core integrity fell below 20% 11990 | -1/Access | Search patrols dispatched 11990 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 11976_ as-69688 destroyed. 11978_ System corrupted: Matter fused (-10). 11979_ as-36871 destroyed. 11979_ Slug penetrates as-47235. 11979_ Slug penetrates Reinforced Barrier. 11979_ P-80 Master resets B-99 Colossus, system corruption cleaned. 11981_ B-99 Colossus exits siege mode. 11983_ as-47235 destroyed. 11983_ Slug penetrates Reinforced Barrier. 11986_ Slug penetrates Sealed Heavy Doors. 11986_ Penetrated by Slug. 11986_ Cmb. Linear Gravjet destroyed. 11990_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 11990_ Slug penetrates P-80 Master. 11990_ Slug penetrates Sealed Heavy Doors. 11990_ Slug penetrates Reinforced Barrier. 11990_ Penetrated by Slug. 11990_ Slug penetrates Sealed Heavy Doors. 11990_ Penetrated by Slug. 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