Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.23 @ 17:55:56 Player: Bon Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (3264) 3264 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 6197 Bonus ------- High Alert Combat Kills 103 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 279/300 System Corruption 1% Temperature Warm (180) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Pulse Rifle Flak Cannon > --- INVENTORY (20) --- Heavy Ion Engine Wheel Visual Processing Unit Signal Interpreter Improved Signal Interpreter ECM Suite Hardlight Generator Pulse Rifle Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Utility Shielding > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Wheel Wheel Surge Thruster Heat Sink Weight Redist. System Signal Interpreter ECM Suite Heavy Armor Plating Shield Generator Beam Rifle Spread Laser Assault Rifle High-powered Shotgun Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 112 | 6 11 26 29 13 27 Power 32 | 1 1 7 11 7 5 Engine 26 | 1 1 7 8 4 5 Core 6 | . . . 3 3 . Reactor . | . . . . . . Propulsion 28 | 2 4 7 10 3 2 Treads 1 | . . 1 . . . Leg 12 | 2 2 3 3 2 . Wheel 10 | . . 2 5 1 2 Hover . | . . . . . . Flight 5 | . 2 1 2 . . Utility 15 | 1 2 6 4 1 1 Device 8 | . 1 4 2 1 . Storage 4 | 1 1 2 . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 37 | 2 4 6 4 2 19 Energy Gun 15 | 1 2 5 . . 7 Energy Cannon 2 | . 2 . . . . Ballistic Gun 9 | 1 . 1 3 1 3 Ballistic Cannon 4 | . . . 1 1 2 Launcher 7 | . . . . . 7 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 24 | . . 2 5 13 4 Power 8 | . . . 3 4 1 Propulsion 7 | . . 1 1 4 1 Utility 4 | . . 1 . 1 2 Weapon 5 | . . . 1 4 . Highest Loss Streak 6 | . . 1 2 6 2 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 95 | . 99 98 96 96 85 Engine 17 | . 14 21 14 10 22 Core 4 | . . . 10 15 3 Leg 11 | . 25 14 2 9 . Wheel 6 | . . 2 14 7 8 Flight 1 | . 2 1 1 . . Device 13 | . 13 21 10 8 7 Storage 10 | . 14 11 9 9 9 Processor 5 | . . . 9 9 12 Protection 3 | . . . 7 9 5 Energy Gun 11 | . 17 21 2 . 10 Energy Cannon 1 | . 7 . . . . Ballistic Gun 5 | . 3 . 11 11 3 Ballistic Cannon 1 | . . . 3 6 . Naked Turns . | . . . . . . Heaviest Build 68 | 8 50 59 65 68 64 Greatest Support 26 | 20 20 26 20 20 26 Greatest Overweight (x) 21 | . 2 14 6 15 21 Average Overweight (x) 2 | . . 2 2 3 4 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 13 19 20 20 20 Most Carried 20 | 3 9 13 19 20 17 Average Carried 10 | . 6 9 15 15 11 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 19 | 2 8 10 19 14 12 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2298 | 352 99 237 843 439 328 Remotely . | . . . . . . Salvage Created 3333 | 71 236 989 945 575 517 Parts 209 | 5 21 60 52 34 37 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 80 | 1 5 23 20 21 10 Guns 58 | 1 2 22 15 15 3 Cannons 13 | . 3 . 4 6 . AOE 7 | . . . . . 7 Classes Destroyed 12 | 2 1 6 2 1 . Worker 9 | 1 . . 3 . 5 Builder 7 | . . 3 1 . 3 Tunneler 2 | . . 1 1 . . Hauler 1 | . . . 1 . . Recycler 3 | . . 2 . . 1 Watcher 8 | . 2 1 3 . 2 Swarmer 18 | . . 7 4 7 . Grunt 37 | 1 5 8 9 8 6 Duelist 2 | . . 1 1 . . Sentry 19 | . . 7 4 4 4 Hunter 3 | . . . 2 1 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 1 2 5 6 6 4 Combat Bots Only 6 | 1 2 5 4 6 3 Max Kills in Single Turn 3 | 1 1 2 2 2 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 438 | 2 16 115 97 156 52 Missed 123 | 1 6 41 26 31 18 Damage Taken 3371 | 9 97 696 747 1421 401 Core 665 | . . 111 145 296 113 Absorbed by Shields 50 | . . 6 44 . . Redirected to Shielding 46 | . . . 3 43 . Ignored by Resistances 989 | 3 29 208 232 402 115 Regen/Repaired (Parts) 21 | . 21 . . . . Core Remaining (%) 90 | 100 100 72 . . . Volleys Fired 225 | 5 16 60 62 47 35 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 60 120 126 121 72 126 Shots Fired 422 | 10 32 114 120 82 64 Gun 336 | 10 10 114 101 63 38 Cannon 65 | . 22 . 19 19 5 Launcher 21 | . . . . . 21 Special . | . . . . . . Kinetic 200 | 5 4 . 95 82 14 Thermal 195 | 5 22 114 25 . 29 Explosive 21 | . . . . . 21 Electromagnetic 6 | . 6 . . . . Robot Hit Streak 32 | 9 10 21 30 32 22 Robot Miss Streak 5 | . 2 3 5 2 3 Penetration Max 1 | . . . 1 . . Secondary Targets 8 | . . 3 4 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 330 | 9 19 83 104 64 51 Core Hits 242 | 3 10 45 87 53 44 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 12 | . . 5 4 1 2 Burn 9 | . . 5 2 . 2 Destroy 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6718 | 104 351 1345 1956 1373 1589 Guns 4514 | 104 88 1338 1582 888 514 Cannons 1209 | . 259 . 374 485 91 Explosions 984 | . . . . . 984 Melee . | . . . . . . Ramming 11 | . 4 7 . . . Kinetic 3179 | 49 21 . 1544 1373 192 Thermal 2477 | 55 259 1338 412 . 413 Explosive 984 | . . . . . 984 Electromagnetic 67 | . 67 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 4 11 Message Errors 3 | . . . . 2 1 Matter Fused 6 | . . . . 2 4 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 2 | . . . . 1 1 Projectiles 1 | . . . . 1 . Explosions 1 | . . . . . 1 Melee . | . . . . . . Knockbacks 18 | . . . 6 11 1 Impact . | . . . . . . Kinetic 14 | . . . 3 10 1 Secondary 4 | . . . 3 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 1 . . . Kicked 2 | . 1 1 . . . Crushed . | . . . . . . Highest Temperature 442 | 6 263 429 442 80 310 Average Temperature 78 | 6 111 84 103 27 79 Received Heat Transfer 1692 | 6 75 255 429 702 225 Effects 10 | . . 5 5 . . Shutdowns 2 | . . 2 . . . Interference 6 | . . 3 3 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 10 | . 1 8 1 . . Heat Transferred 5862 | 125 555 3361 785 . 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 533 | 25 146 265 321 533 313 Initial 202 | . 13 . 32 113 202 Average 154 | 3 41 66 162 418 200 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 67 | 100 100 95 69 16 28 Level 1 21 | . . 4 30 15 71 Level 2 10 | . . . . 68 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 2 . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . 1 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . . 3 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | 1 8 30 27 24 16 Peak Tracking Total 6 | . 2 4 6 5 4 Tactical Retreats 5 | . . 4 . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 9 | . 1 1 1 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . 1 . . . 5 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 19 | . 5 5 6 2 1 Terminals 11 | . 3 3 3 2 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 5 | . 1 2 1 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 42 | . 7 15 11 3 6 Successful 32 | . 5 14 7 . 6 Failed 10 | . 2 1 4 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 3 9 7 3 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 15 | . 2 6 1 . 6 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 14 | . 1 8 5 . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 3 | . . 2 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 3 | . 1 1 1 . . Dispatch Records 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Reinforcement Status 1 | . . . 1 . . Recall Assault 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 14 | . 2 6 . . 6 Recycle Component 8 | . . 3 . . 5 Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 3 | . 1 1 . . 1 Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 4 3 2 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled 8 | . . 3 . . 5 Recycled Matter . | . . . . . . Retrieved Matter 128 | . . 128 . . . Retrieved Components 29 | . 9 10 . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5826 | 113 1017 1757 987 873 1079 Spaces Moved 2417 | 83 519 605 473 313 424 Core 57 | 21 . . . 2 34 Treads 29 | . . 29 . . . Legs 1076 | 62 456 383 39 136 . Wheels 1163 | . . 176 422 175 390 Hover . | . . . . . . Flight 92 | . 63 17 12 . . Fastest Speed 50 | 50 117 110 110 110 120 Average Speed 199 | 102 177 247 149 221 215 Slowest Speed 1175 | 120 260 1175 540 800 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 7 64 59 34 56 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 176 | . . . 1 . 175 Melee . | . . . . . . Projectile . | . . . . . . AOE 175 | . . . . . 175 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3013 | 101 583 744 642 424 519 Wait 83 | . 11 14 25 9 24 Move 2413 | 82 518 604 473 312 424 Hop . | . . . . . . Pick Up 101 | 8 17 24 35 8 9 Fast Attach . | . . . . . . Attach 40 | 6 5 4 12 7 6 Detach 1 | . . . 1 . . Swap 72 | . 6 22 17 6 21 Drop 47 | . 9 15 17 6 . Fire 225 | 5 16 60 62 47 35 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 1 . . . Crush . | . . . . . . Escape Stasis 29 | . . . . 29 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 163 | -10/Materials | Met 8R-AWN 271 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Repaired Imp. Heat Sink? 638 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Entered another Materials area 1131 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1795 | -9/Materials | Identified exit to Mines 2615 | -9/Materials | Build established: Scavenger-Mutant 2803 | -9/Materials | Discovered new exit (range 8) 2888 | -9/Materials | Entered another Materials area 2888 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3848 | -8/Materials | Discovered new exit (range 16) 3875 | -8/Materials | Identified exit to Garrison 3875 | -8/Materials | Entered Garrison 3939 | -8/Garrison | Triggered checkpoint 4077 | -8/Garrison | Triggered checkpoint 4133 | -8/Garrison | Triggered checkpoint 4133 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Lost 3 parts (1n1u1w) 4217 | -8/Garrison | Triggered checkpoint 4242 | -8/Garrison | Core integrity fell below 50% 4270 | -8/Garrison | Lost 4 parts (2p1n1w) 4339 | -8/Garrison | Discovered new exit (range 9) 4622 | -8/Garrison | Discovered new exit (range 13) 4709 | -8/Garrison | Triggered checkpoint 4732 | -8/Garrison | Core integrity fell below 20% 4748 | -8/Garrison | Entered Materials 4771 | -8/Materials | Lost 6 parts (2p2n2w) 5038 | -8/Materials | Build established: Mutant 5461 | -8/Materials | Build established: Scavenger-Mutant 5827 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired 20 matter. U-05 Engineer lays Concrete. Acquired 1 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf cleans the Electrolysis Chamber. Acquired 21 matter. U-05 Engineer lays Concrete. U-05 Engineer knocked back. U-05 Engineer destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf cleans the Electrolysis Chamber. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????#########????????#######? | | ?#####"""#"""#??????### # ## | | ##"T"#"T"#"Y"########;;;;;;;;; | | ; =; | | #;; ; | | [ """"" """ # ; ; | | [ """"" """ " ; | | % """"" """ # ; | | + | | # | | # *% | | | | ################# # @! | | ????????????????## # # | | ?????????????????# = | | ?????????????????# ; # | | ?????????????????###; # ;;# | | ?????????????????# =! * ### | | ?????????????????# !h #? | | ?????????????????# !!= = ##? | | ?????????????????# k #?? | | ?????????????# + """ """ #?? | | ???????? # """ """ #?? | | ??????# # """ """ #?? | | ??????# ?# #?? | | ??????? #### ?###########?? | | ??????? ?????# ??????????????? | | ?????????????#???????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Please Form A Line Safety First Storm Trooper Challenges ------------ None Game ------ Seed SmallFlakCoupler Manual? 0 Play Time 00:53:08 Cumulative 1.6 hours Start 2024.05.23 @ 11:11:49 End 2024.05.23 @ 17:55:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a523ce6f-95aa-4efa-98aa-ef0ac786368e