Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 21:18:25 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (580) 580 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 1546 Bonus ------- Follower Combat Kills 36 Cogmind --------- Core Integrity 31/250 Matter 281/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Advanced Treads Wheel > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Cannon Multitool > --- INVENTORY (10) --- Subdweller Power Source Light Treads Light Treads Subdweller Monowheel Reactive Plating Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Multitool Great Maul [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Multitool Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 6 8 7 9 5 Power 5 | 1 1 1 1 1 Engine 5 | 1 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 3 2 1 2 Treads 5 | 2 2 . . 1 Leg . | . . . . . Wheel 5 | . 1 2 1 1 Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . . 1 1 Device . | . . . . . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 4 4 6 1 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 1 2 . Ballistic Cannon 4 | . . 1 3 . Launcher 4 | . 1 2 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 4 3 . Power 1 | . . 1 . . Propulsion 4 | . . 2 2 . Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 3 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 85 79 88 100 Engine 13 | . 14 11 14 14 Treads 8 | . 27 17 . 8 Wheel 18 | . . 7 27 19 Storage 14 | . 14 14 14 14 Protection 4 | . . . 3 14 Ballistic Gun 11 | . 11 13 17 . Ballistic Cannon 12 | . . 11 10 20 Launcher 1 | . 4 2 . . Special Weapon 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 24 | 11 13 14 20 24 Greatest Support 40 | 40 40 40 32 30 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 3 8 8 8 10 Average Carried 7 | 1 5 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 10 | 3 8 8 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1049 | 203 76 278 187 305 Remotely . | . . . . . Salvage Created 641 | . 93 109 217 222 Parts 40 | . 10 6 17 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . 4 8 9 3 Guns 4 | . . 2 2 . Cannons 7 | . . 1 3 3 AOE 13 | . 4 5 4 . Classes Destroyed 12 | . 3 4 2 3 Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 2 | . . 1 . 1 Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 10 | . 4 2 4 . Protector 1 | . . . . 1 Sentry 1 | . . . . 1 Demolisher 1 | . . 1 . . Programmer 1 | . . . . 1 Subdweller 5 | . . . 5 . Assembled 5 | . . 5 . . Best Kill Streak 4 | . 3 4 4 3 Combat Bots Only 4 | . 3 4 4 2 Max Kills in Single Turn 3 | . 3 3 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 104 | . 7 20 65 12 Missed 36 | . 2 2 27 5 Damage Taken 1273 | . 67 590 509 107 Core 219 | . . 97 108 14 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 70 | . 5 21 28 16 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 59 78 78 Shots Fired 125 | . 8 36 53 28 Gun 37 | . 6 15 16 . Cannon 74 | . . 15 35 24 Launcher 10 | . 2 6 2 . Special 4 | . . . . 4 Kinetic 107 | . 2 30 51 24 Thermal 4 | . . . . 4 Explosive 10 | . 2 6 2 . Electromagnetic 4 | . 4 . . . Robot Hit Streak 20 | . 3 9 20 8 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | . 4 21 37 20 Core Hits 52 | . 8 16 20 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Blast 4 | . . 1 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2119 | . 247 678 768 426 Guns 221 | . 31 77 113 . Cannons 1121 | . . 241 487 393 Explosions 735 | . 207 360 168 . Melee . | . . . . . Ramming 9 | . 9 . . . Kinetic 1318 | . 7 318 600 393 Thermal 33 | . . . . 33 Explosive 735 | . 207 360 168 . Electromagnetic 24 | . 24 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 63 | . . 44 3 16 Projectiles 47 | . . 31 . 16 Explosions 16 | . . 13 3 . Melee . | . . . . . Knockbacks 12 | . . 4 4 4 Impact . | . . . . . Kinetic 11 | . . 4 4 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 172 | . 28 105 39 . Shots 6 | . 1 3 2 . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 322 | . 40 36 17 322 Average Temperature 67 | . 17 11 6 104 Received Heat Transfer 168 | . . . 156 12 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 189 | . 147 89 . 189 Initial 74 | . . 57 . 74 Average 58 | . 75 45 . 72 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 10 8 14 8 Peak Tracking Total 6 | . 4 4 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 2 | . . . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 2 | . . . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Tunnel 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 43 | . . . . 43 Highest-Rated Ally 27 | . . . . 27 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 17 | . . . . 17 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3342 | 68 263 828 1400 783 Spaces Moved 2475 | 39 144 550 1287 455 Core 5 | 5 . . . . Treads 697 | 34 143 321 . 199 Legs . | . . . . . Wheels 1773 | . 1 229 1287 256 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 95 Average Speed 120 | 145 159 135 99 147 Slowest Speed 225 | 160 160 160 115 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 26 83 74 73 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug 27 | . 8 8 11 . Terrain Destroyed 79 | . 13 55 11 . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 76 | . 13 52 11 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2713 | 47 165 603 1359 539 Wait 60 | . 1 19 21 19 Move 2471 | 38 143 549 1286 455 Hop . | . . . . . Pick Up 24 | 3 6 4 6 5 Fast Attach 13 | 6 2 3 2 . Attach 6 | . 1 2 2 1 Detach . | . . . . . Swap 16 | . 5 2 5 4 Drop 13 | . . 3 9 1 Fire 70 | . 5 21 28 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire 38 | . . . . 38 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 8) 191 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 481 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 623 | -10/Mines | Assembled infested the area 901 | -10/Mines | Lost 3 parts (1p2n) 1060 | -10/Mines | Discovered new exit (range 6) 1154 | -10/Mines | Discovered new exit (range 6) 1160 | -10/Mines | Entered Subcaves 1250 | -10/Subcaves | Learned Materials stockpile data 1545 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1940 | -10/Subcaves | Core integrity fell below 50% 2375 | -10/Subcaves | Learned location of Zion (-6) 2489 | -10/Subcaves | Discovered new exit (range 15) 2539 | -10/Subcaves | Discovered new exit (range 7) 2540 | -10/Subcaves | Core integrity fell below 20% 2560 | -10/Subcaves | Entered Recycling 3215 | -8/Recycling | Scanned before Scraplab entrance 3334 | -8/Recycling | Entered Scraplab 3337 | -8/Recycling | Angered Scraplab inhabitants 3343 | -8/Recycling | Self-destructed Last Messages --------------- 03224_ The floor rises up to form a wall. 03228_ The wall retracts into the floor. 03238_ The floor rises up to form a wall. 03246_ The wall retracts into the floor. 03259_ The floor rises up to form a wall. 03265_ The wall retracts into the floor. 03275_ The floor rises up to form a wall. 03282_ The wall retracts into the floor. 03292_ The floor rises up to form a wall. 03311_ The wall retracts into the floor. 03321_ System corrupted: Matter fused (-7). 03335_ H0-U9H(c) is busy at their terminal. 03336_ H0-U9H(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 03337_ System corrupted: FCS attempts to trigger Battle Cannon. 03337_ System corrupted: Battle Cannon misfires. 03337_ VH-NBD(j) Ovr. Titanium Leg blasted off. 03338_ VH-NBD(j) destroyed. 03341_ H0-U9H(c) sends out distress signal. 03343_ KR-0GK(j): "Defend the Scraplab!" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#########????????????????????? | | ????????????????????#"""""""#????????????????????? | | ????????????????????# " X " ## #?????????????????? | | ??????????????#######! j #?????????????????? | | ?????????????## j i![ @ #?????????????????? | | ?????????????# #####=%g "#?????????????????? | | ?????????????## #???#%= c c ""#?????????????????? | | ??????????????# #???#"& "& X ""??????????????????? | | ??????????????# #???#"""""""" #?????????????????? | | ???????????#### ################?????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ######?????# #????????????#############??### | | ????# #????????????# #??? | | #???####+####????????????# #??? ! | | """"" #??????# #???????????????# ##???% | | """"" #??????# #############???# #???[ | | """"" #??????# + #############+######## | | #??????##### !!!! # | | #+##########??????# ! + | | #??????# ! # | | #??????# # ##########+##+##### | | """"" #??????#! # #???????? ??# | | """"" #??????# ! # #??????? #?# | | """"" #??????# # #?????? #?# | | #??????# # #???? #?# | | #??????# # #???#############?# | | """"" #??????# # #?????????????????# | | """"" #??????# ! # #?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsSniperTendrils Manual? 0 Play Time 00:19:03 Cumulative 582.2 hours Start 2024.07.14 @ 20:54:51 End 2024.07.14 @ 21:18:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 627 Rogue 540 Adventurer 87 Explorer 0 Win Type - Total 33 Types 8/0/19/1/1/1/3/0/0 Lore% 82 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bbaa413-fb3b-4415-8960-2cc3b3757864