Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 01:19:10 Player: Sam Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (4065) 4065 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1387) 1387 TOTAL SCORE: 9157 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 226 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 325/350 System Corruption 5% Temperature Cool (18) Movement Walking (180) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Relay Coupler [Grunt] (9) > --- WEAPON (4) ------- Remote Datajack Chainsword > --- INVENTORY (20) --- Advanced Treads Centrium Wheel Centrium Wheel Improved Heat Sink Improved Cooling System Improved Melee Analysis Suite Relay Coupler [NC] (31) Relay Coupler [Swarmer] (37) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Gatling Laser Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System Improved Melee Analysis Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Shock Rifle Improved EM Pulse Cannon Ion Cannon Advanced Assault Cannon Remote Datajack Chainsword [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Slots Evolved 6 | . . . 2 . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . 1 1 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 152 | 5 15 1 18 22 18 27 21 25 Power 24 | 1 2 . 1 4 2 5 3 6 Engine 20 | 1 2 . 1 4 2 5 3 2 Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 34 | 2 1 . 4 7 4 7 2 7 Treads 22 | 2 . . 1 5 4 5 . 5 Leg 10 | . 1 . 3 2 . 2 . 2 Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . 3 . 2 4 1 3 6 1 Device 9 | . 1 . 2 3 1 1 1 . Storage 4 | . 1 . . . . . 3 . Processor 2 | . . . . 1 . 1 . . Hackware 5 | . 1 . . . . 1 2 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 74 | 2 9 1 11 7 11 12 10 11 Energy Gun 26 | 1 4 . 4 3 3 2 5 4 Energy Cannon 6 | . . . . . . 3 1 2 Ballistic Gun 25 | 1 5 1 6 3 6 . 2 1 Ballistic Cannon 8 | . . . . 1 . 6 . 1 Launcher . | . . . . . . . . . Special Weapon 3 | . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 . 1 . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 62 | . 5 2 10 5 8 8 4 20 Power 12 | . 1 . . 1 2 2 . 6 Propulsion 12 | . 2 . 2 1 1 2 . 4 Utility 4 | . . . 3 1 . . . . Weapon 34 | . 2 2 5 2 5 4 4 10 Highest Loss Streak 20 | . 5 2 4 2 2 4 2 20 Average Slot Usage (%) 92 | . 80 80 95 89 99 96 98 91 Engine 13 | . 14 14 11 10 10 17 15 10 Treads 12 | . 12 . 3 18 21 9 7 13 Leg 4 | . 3 14 16 2 . 6 . . Wheel 1 | . . . . . . . 7 . Device 7 | . 7 . 10 6 11 9 4 2 Storage 11 | . 10 14 11 11 11 9 14 15 Processor 5 | . . . . 11 11 9 7 7 Hackware 5 | . 3 14 10 . . 8 10 12 Energy Gun 9 | . 10 19 10 12 10 3 10 14 Energy Cannon 1 | . . . . . . 3 5 2 Ballistic Gun 12 | . 17 3 16 15 18 . 6 2 Ballistic Cannon 2 | . . . . 1 . 12 . . Slashing Weapon 1 | . . . 5 . . 2 . 2 Special Melee Weapon 1 | . . . . . 2 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 97 | 7 44 41 50 50 50 65 96 97 Greatest Support 44 | 40 40 10 20 43 43 40 40 44 Greatest Overweight (x) 18 | 1 13 4 4 2 2 18 2 4 Average Overweight (x) 1 | . 3 3 2 1 . 1 1 2 Largest Inventory Capacity 20 | 4 12 12 12 12 12 12 20 20 Average Capacity 12 | 4 10 12 12 12 12 12 17 20 Most Carried 20 | 1 10 11 12 12 12 12 20 20 Average Carried 10 | . 4 10 10 10 11 10 15 17 Final Capacity 20 | 4 12 12 12 12 12 12 20 20 Final Carried 20 | 1 10 11 11 12 12 10 20 9 Class Distribution -------------------- 32% | Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Gunner 13% | Scavenger-Mutant 11% | Bothacker-Mutant 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Garrison Bothacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Matter Collected 2564 | 227 194 27 403 334 457 325 436 161 Remotely . | . . . . . . . . . Salvage Created 3985 | . 353 41 795 662 875 506 347 406 Parts 232 | . 23 5 36 44 51 35 20 18 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Combat Hostiles Destroyed 93 | . 10 3 16 17 22 12 5 8 Melee 2 | . . . 1 . . 1 . . Guns 72 | . 10 3 15 16 20 . 4 4 Cannons 14 | . . . . . 1 10 1 2 AOE 4 | . . . . 1 . 1 . 2 Classes Destroyed 12 | . 4 . 3 2 . 1 1 1 Worker 2 | . . . . 1 . . 1 . Builder 3 | . . . . 2 . 1 . . Hauler 1 | . . . 1 . . . . . Recycler 2 | . . . 2 . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 . . . . 1 1 . Swarmer 16 | . 5 3 3 2 . 3 . . Grunt 54 | . 5 . 8 10 20 4 . 7 Brawler 1 | . . . . . . . . 1 Sentry 19 | . . . 5 5 2 4 3 . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 11 | . 3 3 3 11 3 7 2 4 Combat Bots Only 10 | . 3 3 2 10 3 5 1 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 2 2 Gunslinging 1 | . . . . 1 . . . 1 Exploded 2 | . . . . 1 . 1 . 2 Melee 1 | . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Damage Taken 8185 | . 759 211 982 837 888 1219 653 2636 Core 1499 | . 194 46 203 60 77 211 44 664 Absorbed by Shields 150 | . . . . . 135 . . 15 Core Remaining (%) 45 | 100 . 4 . . 15 61 . . Volleys Fired 283 | . 49 10 63 27 56 35 27 16 Largest 4 | . 2 2 3 3 3 3 4 3 Hottest 221 | . 85 100 153 153 161 163 221 177 Shots Fired 649 | . 95 16 136 72 147 83 63 37 Gun 546 | . 95 16 136 69 143 22 44 21 Cannon 89 | . . . . 3 4 61 8 13 Launcher . | . . . . . . . . . Special 14 | . . . . . . . 11 3 Kinetic 305 | . 38 4 77 48 87 31 15 5 Thermal 252 | . 29 12 59 24 60 30 22 16 Explosive . | . . . . . . . . . Electromagnetic 78 | . 28 . . . . 22 15 13 Robot Hit Streak 21 | . 13 3 13 15 21 8 20 10 Robot Miss Streak 8 | . 3 7 6 5 2 8 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 1 3 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 Shots Hit Robots 468 | . 57 5 100 58 107 62 43 36 Core Hits 204 | . 18 3 45 47 36 20 18 17 Critical Hits 2 | . . . . . . 2 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . Melee Attacks 39 | . . . 5 . 4 20 1 9 Impact . | . . . . . . . . . Slashing 33 | . . . 5 . . 19 . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7234 | . 626 69 1259 812 1328 1603 603 934 Guns 4859 | . 626 69 1214 770 1273 165 432 310 Cannons 1303 | . . . . 15 55 839 95 299 Explosions 326 | . . . . 27 . 97 76 126 Melee 740 | . . . 45 . . 502 . 193 Ramming 6 | . . . . . . . . 6 Kinetic 2648 | . 195 19 556 455 723 383 184 133 Thermal 3047 | . 130 50 658 330 605 553 322 399 Explosive 27 | . . . . 27 . . . . Electromagnetic 766 | . 301 . . . . 165 97 203 Impact . | . . . . . . . . . Slashing 740 | . . . 45 . . 502 . 193 Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 2 3 3 3 . 1 5 Average Corruption 2 | . 2 2 3 3 3 . 1 1 Corruption Purged . | . . . . . . . . . Effects 50 | . 2 1 . 11 27 . 5 4 Message Errors 13 | . 1 1 . 5 6 . . . Matter Fused 5 | . . . . . 5 . . . Heat Flow Errors 4 | . . . . . 4 . . . Energy Discharges 8 | . 1 . . . 5 . 2 . Data Loss (minor) 7 | . . . . 1 3 . 2 1 Targeting Errors 11 | . . . . 5 2 . 1 3 Weapon Failures 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 116 | . . . . 15 . 92 . 9 Projectiles 21 | . . . . . . 21 . . Explosions 15 | . . . . 15 . . . . Melee 80 | . . . . . . 71 . 9 Knockbacks 5 | . . . . . 1 2 . 2 Impact . | . . . . . . . . . Kinetic 5 | . . . . . 1 2 . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 123 | . . . . 123 . . . . Shots 2 | . . . . 2 . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 575 | . 40 234 237 265 368 189 280 575 Average Temperature 103 | . 14 126 58 57 86 47 67 337 Received Heat Transfer 2804 | . 99 . 357 276 447 378 114 1133 Effects 18 | . . 1 . . 1 . . 16 Shutdowns 6 | . . . . . . . . 6 Energy Bleed 3 | . . . . . 1 . . 2 Interference 2 | . . 1 . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 3 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 9 | . 1 . 3 . 2 . 1 2 Heat Transferred 5610 | . 300 148 1307 507 1483 729 509 627 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Peak Influence 939 | . 176 50 331 391 939 590 324 227 Initial 457 | . . . 19 82 254 457 268 166 Average 257 | . 46 15 135 193 597 421 216 185 Maximum Alert Level 3 | . . . 1 1 3 2 1 1 Low Security (%) 48 | 100 100 100 66 59 . . 41 59 Level 1 29 | . . . 33 40 33 32 58 40 Level 2 15 | . . . . . 29 67 . . Level 3 6 | . . . . . 36 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 . 3 6 . 1 3 . Investigation 5 | . 1 . . 2 . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 9 | . 2 . 3 3 . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Distress Signals 8 | . 1 . 1 2 . 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 171 | . 26 3 28 26 27 27 19 15 Peak Tracking Total 10 | . 6 3 4 9 3 9 3 10 Tactical Retreats 12 | . 1 . 1 1 5 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Traps Triggered 17 | . 4 . . 1 7 2 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Machines Disabled 7 | . . . . 3 2 1 . 1 Max in Single Turn 3 | . . . . 3 1 1 . 1 Garrison Relay 3 | . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Machines Accessed 19 | . 5 . 3 4 . 2 5 . Terminals 15 | . 5 . 3 3 . 2 2 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 66 | . 21 . 9 13 . 7 16 . Successful 36 | . 12 . 6 3 . 6 9 . Failed 30 | . 9 . 3 10 . 1 7 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 49 | . 19 . 8 8 . 7 7 . Terminals 52 | . 21 . 9 10 . 7 5 . Fabricators 8 | . . . . . . . 8 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . 3 . . 3 . Terminal Hacks 11 | . 5 . 2 . . 3 1 . Part Schematic 1 | . . . . . . 1 . . Robot Schematic 2 | . 2 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . Load Schematic 1 | . . . . . . . 1 . Build 3 | . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 18 | . 7 . 4 2 . 3 2 . Terminals 18 | . 7 . 4 2 . 3 2 . Track 5 | . 1 . 1 1 . 1 1 . Assimilate 3 | . 1 . 1 1 . . . . Botnet 10 | . 5 . 2 . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 . 3 3 . 2 4 . Full Trace Events 8 | . 2 . 2 2 . . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . Robots Built 6 | . . . . . . . 6 . Matter 306 | . . . . . . . 306 . Time 80 | . . . . . . . 80 . Total Robot Build Rating 6 | . . . . . . . 6 . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . . . 2 . Matter 234 | . . . . . . . 234 . Time 39 | . . . . . . . 39 . Total Part Build Rating 14 | . . . . . . . 14 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 8 | . . . . . 1 1 5 1 Non-combat . | . . . . . . . . . Combat 8 | . . . . . 1 1 5 1 Robot Hacks Applied 8 | . . . . . 1 1 5 1 parse_system 3 | . . . . . 1 1 1 . formatsys_high 5 | . . . . . . . 4 1 Relay Couplers Released 14 | . . . . . 9 . . 5 Machine Destruction 14 | . . . . . 9 . . 5 Attached 3 | . . . . . . . 2 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Total Allies 21 | . . . . 10 . . 10 1 Largest Group 10 | . . . . 10 . . 8 4 Highest-Rated Group 96 | . . . . 88 . . 96 28 Highest-Rated Ally 16 | . . . . 16 . . 16 8 Total Orders 3 | . . . . . . . 3 . FOLLOW 1 | . . . . . . . 1 . GUARD 2 | . . . . . . . 2 . Ally Attacks 117 | . . . . 56 . . 56 5 Total Damage 1140 | . . . . 542 . . 576 22 Kills 11 | . . . . 6 . . 5 . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Turns Passed 7430 | 73 1765 148 913 612 1359 1119 1110 331 Spaces Moved 2957 | 45 568 53 328 232 588 475 563 105 Core 82 | 7 73 . . . . 2 . . Treads 1914 | 38 320 . 111 203 588 322 230 102 Legs 628 | . 175 53 217 29 . 151 . 3 Wheels 333 | . . . . . . . 333 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 210 180 150 160 160 110 165 Average Speed 188 | 146 256 229 190 178 179 180 138 188 Slowest Speed 950 | 160 700 240 240 200 200 950 180 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 96 17 36 34 71 40 17 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 59 | . . . . 18 . 29 3 9 Melee . | . . . . . . . . . Projectile 22 | . . . . . . 22 . . AOE 37 | . . . . 18 . 7 3 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Gar Total 4189 | 50 781 65 487 369 772 632 846 187 Wait 623 | . 136 . 60 74 72 49 205 27 Move 2948 | 44 567 52 327 231 586 474 562 105 Hop . | . . . . . . . . . Pick Up 84 | 1 11 2 10 10 14 16 19 1 Fast Attach 31 | 5 3 . 2 2 2 5 5 7 Attach 54 | . 4 1 9 10 6 9 3 12 Detach 1 | . 1 . . . . . . . Swap 67 | . 8 . 7 10 10 13 13 6 Drop 43 | . 2 . 4 4 11 11 11 . Fire 283 | . 49 10 63 27 56 35 27 16 Melee 39 | . . . 5 . 4 20 1 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . . . 2 Escape Stasis 11 | . . . . . 9 . . 2 Rewire 1 | . . . . 1 . . . . Trap 2 | . . . . . 2 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Discovered new exit (range 10) 885 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Lost 5 parts (1p2n2w) 1440 | -10/Materials | Discovered new exit (range 11) 1509 | -10/Materials | Identified exit to Mines 1839 | -10/Materials | Entered Mines 1897 | -10/Mines | Discovered new exit (range 10) 1922 | -10/Mines | Core integrity fell below 20% 1987 | -10/Mines | Entered Materials 1987 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2340 | -9/Materials | Build established: Scavenger-Mutant 2508 | -9/Materials | Discovered new exit (range 16) 2515 | -9/Materials | Lost 3 parts (1u2w) 2679 | -9/Materials | Discovered new exit (range 15) 2758 | -9/Materials | Identified exit to Mines 2758 | -9/Materials | Identified exit to Storage 2778 | -9/Materials | Build established: Scavenger-Gunner 2869 | -9/Materials | Lost 4 parts (1n1u2w) 2900 | -9/Materials | Core integrity fell below 50% 2900 | -9/Materials | Entered Storage 3064 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3303 | -9/Storage | Destroyed 10 combat bots 3448 | -9/Storage | Garrison activated, responded to threat 3510 | -9/Storage | Identified exit to Garrison 3512 | -9/Storage | Entered Garrison 3540 | -9/Garrison | Triggered checkpoint 3594 | -9/Garrison | Triggered checkpoint 3598 | -9/Garrison | Triggered checkpoint 3728 | -9/Garrison | Triggered checkpoint 3874 | -9/Garrison | Discovered new exit (range 12) 3941 | -9/Garrison | Build established: Scavenger-Skirmisher 3958 | -9/Garrison | Triggered checkpoint 4041 | -9/Garrison | Discovered new exit (range 12) 4071 | -9/Garrison | Installed Relay Interface Framework 4136 | -9/Garrison | Triggered checkpoint 4184 | -9/Garrison | Triggered checkpoint 4364 | -9/Garrison | Triggered checkpoint 4449 | -9/Garrison | Core integrity fell below 20% 4482 | -9/Garrison | Triggered checkpoint 4544 | -9/Garrison | Garrison Relay disabled 4631 | -9/Garrison | Discovered new exit (range 9) 4782 | -9/Garrison | Garrison Relay disabled 4871 | -9/Garrison | Entered Materials 4871 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5168 | -8/Materials | Build established: Bothacker-Mutant 5349 | -8/Materials | Lost 3 parts (2n1w) 5817 | -8/Materials | Lost 4 parts (2p2w) 5979 | -8/Materials | Discovered new exit (range 4) 5990 | -8/Materials | Entered Factory 5990 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6297 | -7/Factory | Build established: Scavenger-Gunner 6503 | -7/Factory | Fabricated Centrium Wheel (x2) 6700 | -7/Factory | Fabricated G-34 Mercenary (x3) 6740 | -7/Factory | Fabricated G-34 Mercenary (x3) 7094 | -7/Factory | Identified exit to Garrison 7100 | -7/Factory | Entered Garrison 7100 | -7/Garrison | Accompanied by 4 allies 7164 | -7/Garrison | Triggered checkpoint 7197 | -7/Garrison | Garrison Relay disabled 7315 | -7/Garrison | Core integrity fell below 50% 7405 | -7/Garrison | Core integrity fell below 20% 7431 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Imp. EM Pulse Cannon destroyed. Acquired 49 matter. Acquired Particle Gun. Acquired Lgt. Treads. Particle Gun destroyed. Acquired Rnf. Deuterium Engine. Acquired 30 matter. Acquired Particle Gun. Particle Gun destroyed. Acquired Lgt. Nuclear Core. Particle Gun destroyed. System corrupted: Chainsword targeting data glitched. Lgt. Nuclear Core destroyed. Destroyed Particle Gun. Critical hit. Lgt. Treads destroyed. Acquired 32 matter. Acquired Lgt. Nuclear Core. System corrupted: Remote Datajack targeting data glitched. P-60 Hacker repels hacking attempt. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????## ##??""##??????????????? | | ???????????????????????# ?? ?????????????? | | ???????????????????????# ?? ??????????????? | | ???????????????????????# ? ??????????????? | | ???????????????????????# #? #?? ????????????? | | ?????????????????????### ## ## ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ^ "??????????? | | ?????????????????????? g ???????????? | | ??????????????????????? ? ?????????????? | | ???????????????????????# % #? #??? #??????????? | | ?????????????###########^^ ## ## #??????????? | | ?????????????# = g @ ^^ #??????????? | | ?????????????# * %%p=%= #??????????? | | ?????????????# ###;####==%^^ g #??????????? | | ?????????????# #?#=#??## ## ## ##??????????? | | ?????????????# # # # #?# #?? #???????????????? | | ???########### ##" "#??# #???###???????????????? | | ???# + [%== + #?????????????????????? | | ?### ######### ##""%=### #?????????????????????? | | ?# #???????# ## # #?# #?????????????????????? | | ?# #???????# ######### #?????????????????????? | | ?# #???????# #?????????????????????? | | ?### #???????# #?????????????????????? | | ???# #???????# ############?????????????????????? | | ???# #???????# #????????????????????????????????? | | ???# ######??# #????????????????????????????????? | | ???# ! !#??# #????????????????????????????????? | | ???###!! ##??# #????????????????????????????????? | | ????#"" ""#??# #????????????????????????????????? | | ????#######??# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????########## #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- Datajack | -8/Materials | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded G-34 Mercenary | x3 | -7/Factory G-34 Mercenary | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed DisruptionGravitonCore Manual? 0 Play Time 01:37:48 Cumulative 21.9 hours Start 2021.08.14 @ 23:20:27 End 2021.08.15 @ 01:19:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dca48440-092e-436b-b113-a079fa47d345