Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.04 @ 13:08:43 Player: MoYuYu Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (3359) 3359 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 9707 Bonus ------- High Alert Combat Kills 163 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Terrain Scanner Improved Targeting Computer Improved Light Armor Plating Medium Insulated Plating > --- WEAPON ----------- Plasma Rifle Compact Ion Cannon Greatsword > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Heat Sink Advanced Sensor Array Ion Cannon Heavy Ion Cannon [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Insulated Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Heavy Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Slots Evolved 13 | . 1 2 . 2 2 2 . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 8 | . 1 1 . . 1 2 . . 1 . . 2 . Weapon 3 | . . . . 1 1 . . . 1 . . . . Parts Attached 85 | 7 3 12 . 19 8 10 2 10 3 3 4 3 1 Power 14 | 1 . 1 . 5 . 2 . 1 1 1 . 2 . Engine 7 | 1 . 1 . 4 . . . . . 1 . . . Core 7 | . . . . 1 . 2 . 1 1 . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . 4 . 1 2 . . 2 2 . 1 . 1 Treads 13 | 2 . 4 . 1 2 . . 2 . . 1 . 1 Leg 2 | . . . . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 24 | 2 2 3 . 6 2 3 . 4 . . 2 . . Device 12 | 1 1 2 . 2 2 1 . 1 . . 2 . . Storage 2 | 1 . . . 1 . . . . . . . . . Processor 4 | . 1 . . 2 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . 1 . 1 . 2 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 1 4 . 7 4 5 2 3 . 2 1 1 . Energy Gun 13 | 2 1 2 . 3 1 1 . 1 . 1 . 1 . Energy Cannon 9 | . . 2 . 4 1 1 1 . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . 1 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 3 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . . . 2 . . . Parts Lost 38 | . . 2 . 6 1 1 5 8 . . 8 6 1 Power 9 | . . 1 . 2 . . 1 1 . . 2 2 . Propulsion 6 | . . . . . . . 1 2 . . 1 1 1 Utility 9 | . . . . 2 . . 1 2 . . 3 1 . Weapon 14 | . . 1 . 2 1 1 2 3 . . 2 2 . Highest Loss Streak 6 | . . 2 . 3 1 1 2 4 . . 4 6 1 Average Slot Usage (%) 68 | . 94 93 100 86 91 92 54 39 29 41 27 10 1 Engine 7 | . 12 10 10 13 14 6 . . . 4 2 . . Core 2 | . . . . 2 . 5 4 4 5 5 . 3 . Treads 14 | . 25 24 30 16 20 18 8 8 . . 2 2 1 Device 11 | . 16 21 20 14 13 18 14 1 5 5 5 . . Storage 5 | . 12 10 10 8 7 6 4 . . . . . . Processor 5 | . 3 7 . 5 7 6 6 7 11 11 5 1 . Protection 4 | . . 1 10 3 7 11 2 6 . . . . . Energy Gun 7 | . 25 16 . 4 9 3 . 3 . 3 1 . . Energy Cannon 5 | . . 2 20 16 9 8 7 . . . . . . Slashing Weapon 1 | . . . . . 1 6 5 3 . . . . . Naked Turns 404 | . . . . . . . . . . . . 215 189 Heaviest Build 62 | 16 18 34 34 55 58 62 59 22 8 32 34 33 . Greatest Support 66 | 40 40 60 22 66 66 66 66 44 36 36 36 27 20 Greatest Overweight (x) 11 | . . 1 1 1 1 . 11 1 2 . 3 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 4 4 4 4 4 4 Average Capacity 7 | 7 8 8 8 8 10 10 7 4 4 4 4 4 4 Most Carried 9 | 4 3 8 7 8 9 8 8 4 4 4 3 1 1 Average Carried 3 | . 1 4 6 7 5 5 6 2 3 3 . . . Final Capacity 10 | 8 8 8 8 10 10 10 4 4 4 4 4 4 4 Final Carried 7 | 1 3 7 7 6 6 7 4 3 3 3 . . . Class Distribution -------------------- 95% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Matter Collected 1198 | 214 56 80 70 150 127 100 . 204 . 30 42 125 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4004 | . 80 344 116 1562 477 449 . 487 . . 391 98 . Parts 188 | . 10 24 12 72 12 13 . 18 . . 23 4 . Haulers Intercepted 1 | . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . 1 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 88 | . 6 12 4 33 7 7 . 7 . . 11 1 . Melee 4 | . . . . . 1 1 . 2 . . . . . Guns 37 | . 6 9 . 8 4 1 . 5 . . 4 . . Cannons 33 | . . . 4 23 2 4 . . . . . . . AOE 10 | . . 2 . 2 . . . . . . 6 . . Classes Destroyed 11 | . 1 2 1 3 2 1 . . . . 1 . . Worker 5 | . . . . . . 2 . 2 . . . 1 . Builder 3 | . . . 1 1 . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . 1 . . Recycler 3 | . . . . 1 1 . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . Swarmer 34 | . 6 5 3 8 . 1 . 3 . . 8 . . Grunt 36 | . . 6 1 17 4 3 . 2 . . 2 1 . Brawler 2 | . . . . 1 . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 14 | . . 1 . 6 2 2 . 2 . . 1 . . Programmer 1 | . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 2 4 3 8 3 2 . 4 . . 11 1 . Combat Bots Only 9 | . 2 4 3 8 3 2 . 3 . . 9 1 . Max Kills in Single Turn 3 | . 1 1 1 3 1 1 . 1 . . 3 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 . . . . . . 3 . . Melee 1 | . . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Damage Taken 7660 | . 96 528 58 1121 489 457 387 1194 338 . 1115 1748 129 Core 2581 | . 6 80 10 163 64 27 239 361 161 . 305 1073 92 Absorbed by Shields 6 | . . . . . . . . 6 . . . . . Core Remaining (%) 73 | 100 97 . 77 70 90 . . 26 . . 53 . . Volleys Fired 238 | . 9 33 9 70 31 21 3 30 . . 22 10 . Largest 4 | . 2 2 2 3 4 2 2 1 . . 2 1 . Hottest 210 | . 80 106 120 180 210 165 155 75 . . 140 60 . Shots Fired 394 | . 18 66 12 134 50 40 4 29 . 1 30 10 . Gun 193 | . 18 66 . 39 17 5 . 19 . 1 20 8 . Cannon 177 | . . . 12 95 33 35 2 . . . . . . Launcher 9 | . . . . . . . . . . . 9 . . Special 15 | . . . . . . . 2 10 . . 1 2 . Kinetic 3 | . . . . . 3 . . . . . . . . Thermal 296 | . 18 56 12 95 33 40 2 19 . 1 20 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 80 | . . 10 . 39 14 . . . . . 9 8 . Robot Hit Streak 62 | . 9 13 9 21 62 17 14 28 . 3 25 16 . Robot Miss Streak 2 | . 1 1 1 2 1 1 . 2 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 341 | . 11 44 9 105 50 40 4 49 . 1 18 10 . Core Hits 174 | . 6 15 7 63 18 14 . 16 . . 30 5 . Critical Hits 3 | . . . . 1 1 1 . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . Melee Attacks 39 | . . . . . 6 7 . 26 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . 6 7 . 26 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9920 | . 110 582 255 2672 1354 1415 54 1507 . 46 1716 209 . Guns 2560 | . 110 552 . 579 256 116 . 314 . 46 393 194 . Cannons 3582 | . . . 234 1788 743 763 54 . . . . . . Explosions 1684 | . . 23 . 305 63 . . . . . 1293 . . Melee 2004 | . . . . . 275 536 . 1193 . . . . . Ramming 90 | . . 7 21 . 17 . . . . . 30 15 . Kinetic 56 | . . . . . 56 . . . . . . . . Thermal 5537 | . 110 514 234 2093 806 879 54 314 . 46 487 . . Explosive 802 | . . . . . . . . . . . 802 . . Electromagnetic 1431 | . . 61 . 579 200 . . . . . 397 194 . Impact . | . . . . . . . . . . . . . . Slashing 2004 | . . . . . 275 536 . 1193 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 1 . . . . . 5 6 . 9 11 11 11 Average Corruption 5 | . 1 . . . . . 3 5 . 5 9 5 11 Corruption Purged . | . . . . . . . . . . . . . . Effects 77 | . 4 . . . . . 6 22 . 3 21 6 15 Message Errors 17 | . 3 . . . . . 4 3 . . 3 2 2 Matter Fused 18 | . . . . . . . . 5 . 1 6 1 5 Heat Flow Errors 7 | . . . . . . . . 4 . . 2 . 1 Energy Discharges 8 | . . . . . . . 1 3 . 1 . 2 1 Parts Rejected 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . 1 1 . . 4 . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . 1 5 Targeting Errors 7 | . 1 . . . . . . 5 . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 314 | . . . . 42 31 55 . 133 . . 53 . . Projectiles 24 | . . . . 3 . 21 . . . . . . . Explosions 108 | . . . . 39 16 . . . . . 53 . . Melee 182 | . . . . . 15 34 . 133 . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 459 | . . . . 96 164 . . . . . 192 7 . Shots 15 | . . . . 4 4 . . . . . 7 . . Rammed 16 | . . 3 2 . 1 . . . . . 7 3 . Targets Rammed 18 | . . 3 2 . 2 . . . . . 8 3 . Kicked 1 | . . . . . . . . . . . 1 . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 381 | . 54 252 99 381 267 174 22 256 . 58 255 57 240 Average Temperature 92 | . 23 67 50 130 99 66 17 76 . 35 66 27 132 Received Heat Transfer 3288 | . . 234 27 765 192 264 . 639 171 . 540 456 . Effects 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . 1 . . . . 1 . . Combat Hostiles 3 | . . 1 . . . 1 . . . . 1 . . Parts Melted 15 | . . 1 1 5 2 4 . 2 . . . . . Heat Transferred 9283 | . 250 1371 370 3186 1197 1360 74 700 . 75 700 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . 4 1 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Peak Influence 748 | . 211 220 165 748 316 220 15 162 18 4 386 89 . Average Influence 131 | . 43 110 124 405 167 71 5 43 17 4 274 27 . Maximum Alert Level 3 | . 1 1 . 3 1 1 . . . . 1 . . Low Security (%) 75 | 100 88 80 100 16 64 98 100 100 100 100 23 100 . Level 1 17 | . 11 19 . 31 35 1 . . . . 76 . . Level 2 5 | . . . . 42 . . . . . . . . . Level 3 1 | . . . . 9 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . 7 3 1 . 3 . . 2 3 . Investigation 4 | . . . . 1 1 . . 2 . . . . . Extermination 4 | . . . . . 1 1 . 1 . . . 1 . Reinforcement 9 | . . 1 . 3 1 . . . . . 2 2 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Distress Signals 15 | . 2 4 . 4 1 . . 1 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 12 34 5 77 12 11 6 24 4 6 26 27 4 Peak Tracking Total 11 | . 5 6 3 9 3 3 6 7 4 6 5 11 2 Tactical Retreats 48 | . . 5 1 15 1 2 . 5 . 2 9 7 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Traps Triggered 10 | . 2 . . . . 2 . 3 1 . 1 1 . Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Machines Disabled 19 | . . . . 1 5 1 . . . . 12 . . Max in Single Turn 5 | . . . . 1 5 1 . . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Machines Accessed 19 | . 4 3 . 3 4 2 . 3 . . . . . Terminals 13 | . 4 3 . 2 1 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 2 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 49 | . 10 6 . 10 11 6 . 6 . . . . . Successful 42 | . 8 6 . 9 10 4 . 5 . . . . . Failed 7 | . 2 . . 1 1 2 . 1 . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 30 | . 10 6 . 5 2 2 . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 15 | . . . . 5 6 4 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 27 | . 8 6 . 5 2 2 . 4 . . . . . Record 10 | . 2 2 . 1 2 2 . 1 . . . . . Robot Analysis 4 | . 2 . . . . . . 2 . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 4 6 2 . . . . . . . Scan Component 6 | . . . . 2 3 1 . . . . . . . Repair 6 | . . . . 2 3 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 2 . 1 3 2 . 2 . . . . . Full Trace Events 3 | . . . . 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . . 2 3 1 . . . . . . . Time 200 | . . . . 64 114 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 1 2 . . 1 1 . Non-combat 2 | . . . . . . . . 1 . . 1 . . Combat 3 | . . . . . . . 1 1 . . . 1 . Robot Hacks Applied 8 | . . . . . . . 1 5 . . 1 1 . parse_system 6 | . . . . . . . 1 4 . . . 1 . no_distress 2 | . . . . . . . . 1 . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Total Allies 1 | . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . . . . . . Total Damage 129 | . . . . . . . 129 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Robot Analysis Total 4 | . 2 . . . . . . 2 . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Turns Passed 6840 | 126 769 709 358 869 700 803 182 793 169 180 465 421 296 Spaces Moved 4470 | 79 430 344 202 391 340 465 147 502 136 146 333 520 435 Core 1164 | 13 . . . . . . 80 151 45 . 86 421 368 Treads 2929 | 66 430 344 202 391 340 465 67 351 . . 107 99 67 Legs 377 | . . . . . . . . . 91 146 140 . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 165 145 145 145 50 50 50 120 50 50 50 Average Speed 126 | 141 160 160 165 149 146 145 115 124 121 120 118 75 66 Slowest Speed 600 | 160 160 165 165 165 165 145 600 145 150 120 200 190 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 61 30 32 38 7 14 87 17 4 78 13 19 47 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 116 | . . 3 2 22 29 2 . . . . 58 . . Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . 2 3 . 2 . . . . . . . AOE 109 | . . 3 . 19 29 . . . . . 58 . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Total 5215 | 93 493 434 214 553 492 542 154 599 141 151 369 541 439 Wait 251 | . 45 21 . 54 90 24 2 10 . . . 3 2 Move 4459 | 78 429 343 201 390 339 465 146 501 136 145 332 519 435 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 8 5 15 1 13 10 10 1 7 2 3 2 3 1 Fast Attach 5 | . . . . 2 . . . 2 1 . . . . Attach 63 | 7 1 7 . 12 8 7 . 8 2 3 4 3 1 Detach 3 | . . 1 . 1 1 . . . . . . . . Swap 17 | . 2 5 . 5 . 3 2 . . . . . . Drop 26 | . 2 6 1 6 5 5 . . . . 1 . . Fire 238 | . 9 33 9 70 31 21 3 30 . . 22 10 . Melee 39 | . . . . . 6 7 . 26 . . . . . Ram 8 | . . . . . . . . . . . 6 2 . Kick 2 | . . . . . . . . . . . 2 . . Crush 8 | . . 3 2 . 2 . . . . . . 1 . Escape Stasis 15 | . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 643 | -10/Materials | Identified exit to Materials 643 | -10/Materials | Discovered exit to Materials (range 8) 854 | -10/Materials | Discovered exit to Materials (range 11) 896 | -10/Materials | Entered another Materials area 896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Identified exit to Mines 1299 | -9/Materials | Discovered exit to Mines (range 16) 1605 | -9/Materials | Entered Mines 1955 | -9/Mines | Identified exit to Materials 1955 | -9/Mines | Discovered exit to Materials (range 6) 1961 | -9/Mines | Found a hidden stash of uninstalled traps 1963 | -9/Mines | Entered Materials 1963 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2046 | -8/Materials | Garrison activated, responded to threat 2190 | -8/Materials | Destroyed 8 combat bots 2238 | -8/Materials | Repaired Heat Sink 2247 | -8/Materials | Lost 3 parts (1p1u1w) 2276 | -8/Materials | Repaired Ion Cannon 2575 | -8/Materials | Destroyed 7 combat bots 2795 | -8/Materials | Identified exit to Factory 2795 | -8/Materials | Discovered exit to Factory (range 15) 2832 | -8/Materials | Entered Factory 2832 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2915 | -7/Factory | Repaired Adv. Treads 2957 | -7/Factory | Repaired Imp. Heat Sink 3241 | -7/Factory | Identified exit to Factory 3241 | -7/Factory | Discovered exit to Factory (range 11) 3439 | -7/Factory | Repaired Adv. Treads 3532 | -7/Factory | Entered another Factory area 3532 | -6/Factory | Evolved 2 slots: Utility x2 4178 | -6/Factory | Repaired Med. Insulated Plating 4335 | -6/Factory | Sucked down chute 4335 | -6/Factory | Entered Waste 4336 | -6/Waste | Met a frightened Derelict 4350 | -6/Waste | EMP discharged 4352 | -6/Waste | Spotted C-40 Crusher 4376 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4397 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4400 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4410 | -6/Waste | Spotted C-40 Crusher 4414 | -6/Waste | Spotted C-40 Crusher 4450 | -6/Waste | EMP discharged 4453 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4456 | -6/Waste | Crushed by Compactor (1 part destroyed) 4458 | -6/Waste | Spotted C-40 Crusher 4466 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4475 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4483 | -6/Waste | Spotted C-40 Crusher 4487 | -6/Waste | Spotted C-40 Crusher 4492 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4510 | -6/Waste | Identified exit to Factory 4510 | -6/Waste | Discovered exit to Factory (range 16) 4517 | -6/Waste | Entered Factory 4921 | -6/Factory | Spotted B-75 Beast 5065 | -6/Factory | Lost 4 parts (1n1u2w) 5209 | -6/Factory | Core integrity fell below 50% 5308 | -6/Factory | Identified exit to Factory 5308 | -6/Factory | Discovered exit to Factory (range 5) 5310 | -6/Factory | Entered another Factory area 5310 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5479 | -5/Factory | Sucked down chute 5479 | -5/Factory | Entered Waste 5494 | -5/Waste | EMP discharged 5541 | -5/Waste | Spotted C-40 Crusher 5554 | -5/Waste | Spotted C-40 Crusher 5554 | -5/Waste | Spotted C-40 Crusher 5559 | -5/Waste | Spotted C-40 Crusher 5566 | -5/Waste | Spotted C-40 Crusher 5587 | -5/Waste | Spotted C-40 Crusher 5594 | -5/Waste | EMP discharged 5637 | -5/Waste | Identified exit to Factory 5637 | -5/Waste | Discovered exit to Factory (range 13) 5659 | -5/Waste | Entered Factory 5729 | -5/Factory | Destroyed 9 combat bots 5874 | -5/Factory | Lost 4 parts (2u2w) 5903 | -5/Factory | System corruption reached 10% 6099 | -5/Factory | Identified exit to Factory 6099 | -5/Factory | Discovered exit to Factory (range 16) 6124 | -5/Factory | Entered another Factory area 6124 | -4/Factory | Evolved 2 slots: Utility x2 6361 | -4/Factory | Lost 6 parts (2p1n1u2w) 6423 | -4/Factory | Core integrity fell below 50% 6515 | -4/Factory | System corruption reached 10% 6518 | -4/Factory | Core integrity fell below 20% 6518 | -4/Factory | Spotted B-86 Titan 6542 | -4/Factory | Identified exit to Upper Caves 6542 | -4/Factory | Discovered exit to Upper Caves (range 7) 6545 | -4/Factory | Entered Upper Caves 6566 | -4/Upper Caves | Learned Research stockpile data 6841 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Data stored: Research stockpile data. System corrupted: Matter fused (-5). Penetrated by Slug. System corrupted: Matter fused (-10). System corrupted: Matter fused (-8). Slug penetrates Wall. System corrupted: Heat flow error (+283). YYRCGMDAM4UG|2,E1NEBW Acquired Lgt. Treads. System corrupted: Energy discharge (-23). System corrupted: Component data lost. Drone sends a signal. &5KQUW /VWXEBB YFBSELVM#MW2S System corrupted: Matter fused (-10). Slug penetrates Wall. Penetrated by Slug. Lgt. Treads destroyed. Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????# ## #?????????????? | | ?????????????????????????????# ## #?????????????? | | ????????????????????########## ## #?????????????? | | ????????????????????# ## #?????????????? | | ????????????????????# ########### #?????????????? | | ????????????????????# #?????????# #???########### | | ????????????????????# #?????????# #???# | | ????????????????????# ##????????# #???# ######### | | ?????????????######## #????????# ##### #???????? | | ????????????## [ ##???????# #???????? | | ???????????## ###?????# #######???????? | | ???????????# ###???# #?????????????? | | ???????????# # #???# #?????????????? | | ???????????# ## #???# #?????????????? | | ???????????## ## ##### #?????????????? | | ????????????####?## #?????????????? | | ??????????????????### #?????????????? | | ????????????????????# ##########?????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????# hh##???????????????????????? | | ???????????????????## #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# ##??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????## @#??????????????????????? | | ????????????????????### ##?????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##???????????????????? | | ??????????????????????# ##??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????## #?????????????????? | | ????????????????????????### #????????????????? | | ??????????????????????????# ##????????????????? | | ??????????????????????????# ## #?????????????????? | | ??????????????????????????###?##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 375 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Below First Step to Greatness It's Just You Part-time Mechanic Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed StructuralAntigravBooster Manual? 0 Play Time 02:11:51 Cumulative 7.3 hours Start 2020.02.03 @ 12:31:33 End 2020.02.04 @ 13:08:43 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a77a5035-0277-40ff-afd5-d92b120332b3