Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 17:27:02 Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (170) 850 Value Destroyed (5196) 5196 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 12757 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 138 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -262 Cogmind --------- Core Integrity 836/850 Matter 145/300 Energy 2/160 System Corruption 0% Temperature Cool (26) Movement Treading (159) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Powered Armor Improved Shield Generator > --- WEAPON (3) ------- Battle Rifle Enhanced Autogun Gauss Cannon > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Cooling System Improved Cooling System High-capacity Battery (250) High-capacity Matter Pod (0) Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Force Field High-powered Tractor Beam Enhanced Autogun Coil Gun Heavy Machine Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Armor Integrity Analyzer Improved Kinecellerator Hardened Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Enhanced Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Improved Cooling System Improved Cooling System High-capacity Battery High-capacity Matter Pod Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reflective Plating Hardlight Generator Improved Shield Generator High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Assault Cannon Gauss Cannon Improved Grenade Launcher [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 1 . . . . 1 Utility 4 | . . . 2 . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 134 | 7 18 2 34 3 2 5 14 2 23 11 5 . 5 3 Power 14 | 1 5 . 4 1 . . 1 . 1 . 1 . . . Engine 11 | 1 5 . 4 1 . . . . . . . . . . Core 3 | . . . . . . . 1 . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 3 . 7 1 . . 3 . 3 1 1 . 2 1 Treads 23 | 2 2 . 7 1 . . 3 . 3 1 1 . 2 1 Leg 1 | . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 57 | 2 6 . 13 1 1 2 4 2 13 7 1 . 3 2 Device 13 | 1 4 . 2 . . . . 1 2 2 . . 1 . Storage 8 | 1 2 . 1 1 1 2 . . . . . . . . Processor 6 | . . . 3 . . . . . 2 1 . . . . Hackware 4 | . . . . . . . . . 4 . . . . . Protection 26 | . . . 7 . . . 4 1 5 4 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 4 2 10 . 1 3 6 . 6 3 2 . . . Energy Gun 6 | 1 3 . 2 . . . . . . . . . . . Energy Cannon 7 | . . . 4 . . 1 2 . . . . . . . Ballistic Gun 9 | 1 1 1 . . . . 3 . . 2 1 . . . Ballistic Cannon 10 | . . . 2 . . 1 1 . 5 . 1 . . . Launcher 6 | . . 1 2 . . 1 . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 18 | . 1 . 1 . . . 4 2 1 4 . . 5 . Power 2 | . . . . . . . 1 . 1 . . . . . Propulsion 4 | . 1 . . . . . . . . 1 . . 2 . Utility 9 | . . . . . . . 2 2 . 2 . . 3 . Weapon 3 | . . . 1 . . . 1 . . 1 . . . . Highest Loss Streak 4 | . 1 . 1 . . . 2 1 1 2 . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 99 98 99 99 100 99 100 Engine 8 | . 14 14 10 11 11 11 2 . . . . . . . Core 2 | . . . . . . . 5 9 6 7 7 7 7 6 Treads 25 | . 27 28 22 22 22 22 27 27 29 29 30 30 29 33 Device 10 | . 14 14 11 11 11 11 9 5 3 6 7 7 10 13 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 Processor 6 | . . . 10 11 11 11 9 9 3 7 7 7 4 . Hackware 1 | . . . . . . . . . 13 . . . . . Protection 9 | . . . 10 11 11 11 17 21 7 14 15 15 14 20 Energy Gun 3 | . 14 14 1 . . . . . . . . . . . Energy Cannon 4 | . . . 9 11 11 10 5 . . . . . . . Ballistic Gun 6 | . 13 13 . . . . 7 9 7 12 13 15 15 13 Ballistic Cannon 6 | . . . 10 11 1 10 4 9 14 9 8 7 7 6 Special Melee Weapon 1 | . . . . . 9 . . . . . . . . . Peak Build Rating 54 | 9 9 10 20 22 23 23 33 33 54 54 50 43 43 50 Average Rating 25 | 6 8 9 16 21 22 22 30 32 48 50 47 43 41 49 On Entrance 27 | . 9 9 9 20 22 23 23 32 32 54 50 43 43 41 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 92 | 13 21 21 39 39 57 59 64 68 92 82 75 69 77 87 Greatest Support 102 | 40 40 40 46 43 40 40 62 62 82 82 82 80 80 102 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 13 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 3 9 10 13 14 18 19 19 19 18 18 19 20 17 18 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 10 15 15 20 20 20 20 20 20 20 20 15 20 Class Distribution -------------------- 56% | Mutant 20% | Scavenger-Mutant 8% | Tank 6% | Gunner 3% | Scavenger-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Skirmisher | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Matter Collected 5231 | 273 523 157 719 55 20 302 358 57 904 883 560 . 178 242 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5793 | 12 931 293 1094 148 . 176 976 63 512 789 691 . 70 38 Parts 280 | 4 45 10 59 5 . 5 46 3 34 36 24 . 7 2 Haulers Intercepted 11 | . 2 . 6 . . . 2 . 1 . . . . . Recyclers Shooed 7 | . 1 1 1 . . . 2 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . 33 18 . 7 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 127 | . 18 4 25 4 . 3 14 2 14 23 13 . 6 1 Guns 47 | . 16 2 . . . . 7 1 4 5 8 . 3 1 Cannons 61 | . . . 17 3 . 1 7 1 9 15 5 . 3 . AOE 19 | . 2 2 8 1 . 2 . . 1 3 . . . . Classes Destroyed 16 | 1 7 . 1 1 . . 1 . 3 . . . 2 . Worker 6 | . 1 . 3 1 . . . . 1 . . . . . Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . Hauler 11 | . 2 . 6 . . . 2 . 1 . . . . . Recycler 9 | . 1 2 2 . . 1 3 . . . . . . . Operator 4 | . 2 . 2 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 9 | . 2 . 2 . . . 2 . 2 . . . . 1 Swarmer 35 | . 3 . 12 . . . 3 . 4 10 . . 3 . Grunt 59 | . 15 4 6 3 . 3 7 2 6 6 7 . . . Brawler 6 | . . . . . . . 1 . . 3 2 . . . Duelist 3 | . . . . 1 . . . . . 1 1 . . . Sentry 15 | . . . 7 . . . 3 . 1 2 2 . . . Hunter 2 | . . . . . . . . . 1 . 1 . . . Programmer 4 | . . . . . . . . . 2 1 . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 9 2 5 2 . 3 5 2 3 8 7 . 4 1 Combat Bots Only 8 | . 4 2 5 2 . 3 5 2 3 8 7 . 4 1 Max Kills in Single Turn 4 | 1 2 2 4 1 . 1 1 1 2 4 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 1 . 1 . . 1 3 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 648 | . 92 8 107 9 . 16 103 20 58 128 36 . 53 18 Missed 184 | . 26 4 30 5 . 5 31 5 18 34 9 . 16 1 Damage Taken 6995 | . 750 66 931 43 . 212 1059 230 1006 1293 417 . 723 265 Core 712 | . 94 12 167 23 . 15 129 42 113 62 26 . 15 14 Absorbed by Shields 117 | . . . . . . . . . . . . . 45 72 Redirected to Shielding 3 | . . . 3 . . . . . . . . . . . Ignored by Resistances 155 | . . . . . . . . . 17 69 54 . 15 . Regen/Repaired (Parts) 770 | . 227 . 115 . . . . . 428 . . . . . Core Remaining (%) 68 | 100 . 57 . . . 48 . 68 . . . . 69 . Volleys Fired 478 | 1 93 12 93 14 . 12 70 9 42 50 37 . 35 10 Largest 3 | 2 2 2 2 2 . 2 2 2 3 3 3 . 3 3 Hottest 121 | 60 90 85 103 103 . 103 103 64 121 121 121 . 98 98 Shots Fired 1028 | 2 184 23 175 21 . 22 139 15 95 138 95 . 89 30 Gun 521 | 2 184 22 18 . . . 62 6 29 67 57 . 54 20 Cannon 497 | . . . 153 21 . 20 77 9 65 69 38 . 35 10 Launcher 10 | . . 1 4 . . 2 . . 1 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 739 | 1 92 11 90 7 . 10 69 15 94 136 95 . 89 30 Thermal 268 | . 82 11 81 14 . 10 70 . . . . . . . Explosive 10 | . . 1 4 . . 2 . . 1 2 . . . . Electromagnetic 11 | 1 10 . . . . . . . . . . . . . Robot Hit Streak 23 | 1 17 6 23 11 . 6 11 7 8 13 12 . 20 13 Robot Miss Streak 7 | . 4 2 4 1 . 2 3 1 2 6 3 . 7 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 636 | 1 132 12 118 7 3 15 91 10 45 82 64 . 42 14 Core Hits 279 | 1 49 9 46 8 . 8 34 4 29 40 30 . 14 7 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 25 | . 7 . 2 . . 1 1 . 3 8 2 . 1 . Burn 7 | . 6 . 1 . . . . . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . Blast 16 | . . . 1 . . 1 . . 3 8 2 . 1 . Melee Attacks 4 | . . . . . 3 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14367 | 15 1823 475 2936 294 . 500 1743 183 1544 2323 1295 . 895 341 Guns 5267 | 15 1741 209 155 . . . 571 101 316 716 807 . 484 152 Cannons 6571 | . . . 2063 158 . 271 1119 82 737 1115 488 . 411 127 Explosions 2235 | . 60 239 662 118 . 219 . . 445 492 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 294 | . 22 27 56 18 . 10 53 . 46 . . . . 62 Kinetic 8296 | . 883 64 979 70 . 106 658 183 1053 1831 1295 . 895 279 Thermal 3977 | . 833 319 1239 206 . 165 1032 . 183 . . . . . Explosive 1700 | . . 65 662 . . 219 . . 262 492 . . . . Electromagnetic 100 | 15 85 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 3 3 3 . Average Corruption 3 | . . . . . . . . . 3 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 83 | . . . . . . . . . 24 24 22 3 10 . Message Errors 21 | . . . . . . . . . 5 8 4 . 4 . Matter Fused 18 | . . . . . . . . . 5 6 6 1 . . Heat Flow Errors 9 | . . . . . . . . . 3 4 2 . . . Energy Discharges 10 | . . . . . . . . . 3 3 2 . 2 . Data Loss (minor) 9 | . . . . . . . . . 3 . 2 1 3 . Data Loss (major) 8 | . . . . . . . . . 3 . 3 1 1 . Misfires 2 | . . . . . . . . . . 2 . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . Weapon Failures 4 | . . . . . . . . . 1 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 264 | . . . 52 . . 10 39 . 126 20 . . . 17 Projectiles 120 | . . . 13 . . 10 26 . 34 20 . . . 17 Explosions 131 | . . . 39 . . . . . 92 . . . . . Melee 13 | . . . . . . . 13 . . . . . . . Knockbacks 21 | . . . 3 1 . 1 1 . 7 3 4 . . 1 Impact 3 | . . . . 1 . . . . 1 . . . . 1 Kinetic 17 | . . . 3 . . 1 1 . 5 3 4 . . . Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 130 | . . 20 . . . 12 . . 49 49 . . . . Shots 6 | . . 1 . . . 2 . . 1 2 . . . . Rammed 46 | . 8 4 10 8 . 2 5 . 5 . . . . 4 Targets Rammed 51 | . 8 4 11 9 . 2 6 . 6 . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . . . 1 1 . . 1 . 1 . . . . 1 Highest Temperature 651 | . 111 8 111 . . 2 36 75 651 400 242 . 12 20 Average Temperature 85 | . 33 4 21 . . 2 12 26 140 138 26 . 12 5 Received Heat Transfer 2271 | . 387 24 282 24 . 99 657 135 102 297 162 . 36 66 Effects 20 | . . . . . . . . . 12 8 . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . . Energy Bleed 2 | . . . . . . . . . 1 1 . . . . Interference 9 | . . . . . . . . . 3 6 . . . . Matter Decay 2 | . . . . . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . 5 . 3 . . . 2 . . . . . . . Heat Transferred 8097 | . 2689 533 2368 298 . 296 1813 . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Peak Influence 795 | 5 322 196 328 183 . 85 186 109 331 . . . . 795 Initial 771 | . 3 . . 87 . . . . 51 . . . . 771 Average 100 | 2 94 29 188 61 . 1 59 56 116 . . . . 655 Maximum Alert Level 3 | . 1 . 1 . . . . . 1 . . . . 3 Low Security (%) 83 | 100 89 100 41 100 . 100 100 100 88 . . . . . Level 1 13 | . 10 . 58 . . . . . 11 . . . . . Level 2 1 | . . . . . . . . . . . . . . 44 Level 3 1 | . . . . . . . . . . . . . . 55 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 3 1 . . 5 . 6 . 1 . . 1 Investigation 8 | . 2 . 2 1 . . 1 . 2 . . . . . Extermination 3 | . . . . . . . . . 2 . . . . 1 Reinforcement 5 | . 1 . 1 . . . 1 . 2 . . . . . Assault 1 | . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 . 4 2 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 204 | . 42 5 43 6 . 3 23 7 26 22 13 . 8 6 Peak Tracking Total 9 | . 7 2 6 2 . 3 4 6 7 9 7 . 3 4 Tactical Retreats 10 | . 1 1 . . . . 2 . 2 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . 2 . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Machines Disabled 15 | . . 2 . 2 . . 1 . 8 2 . . . . Max in Single Turn 2 | . . 2 . 2 . . 1 . 2 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Machines Accessed 58 | . 10 . 12 1 2 . 9 2 14 1 1 4 . 2 Terminals 26 | . 7 . 7 . . . 4 2 6 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 7 | . 1 . 2 . . . 1 . 2 . . . . 1 Recycling Units 8 | . 2 . 1 . . . 1 . 3 . . . . 1 Scanalyzers 6 | . . . 2 . . . 2 . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 216 | . 40 . 38 1 5 . 39 4 56 1 1 28 . 3 Successful 148 | . 25 . 20 1 5 . 28 2 35 1 1 28 . 2 Failed 65 | . 14 . 17 . . . 10 2 21 . . . . 1 Catastrophic 10 | . 1 . 3 . . . 2 . 4 . . . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . Manual 79 | . 14 . 19 . 1 . 14 1 29 . . . . 1 Terminals 110 | . 29 . 27 . . . 18 4 32 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 19 | . 4 . 4 . . . 3 . 7 . . . . 1 Recycling Units 25 | . 7 . 3 . . . 2 . 11 . . . . 2 Scanalyzers 21 | . . . 4 . . . 12 . 5 . . . . . Garrison Access 4 | . . . . . . . 4 . . . . . . . Terminal Hacks 81 | . 12 . 10 1 5 . 9 1 13 1 1 28 . . Record 15 | . . . . . 4 . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 3 | . . . 1 . . . 2 . . . . . . . Prototype ID Bank 17 | . 4 . 4 . . . 3 . 3 . . 3 . . Open Door 3 | . . . . 1 . . . . . 1 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 8 | . . . 2 . . . 3 . 3 . . . . . Locate Traps 10 | . 4 . 2 . . . 1 . 3 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . 4 . . . 2 . 6 . . . . . Scan Component 8 | . 2 . 2 . . . 1 . 3 . . . . . Repair 7 | . 2 . 2 . . . . . 3 . . . . . Refit 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 9 | . 4 . . . . . . . 4 . . . . 1 Report Inventory 4 | . 2 . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Retrieve Components 4 | . 2 . . . . . . . 2 . . . . . Scanalyzer 17 | . . . 3 . . . 11 . 3 . . . . . Insert Component 9 | . . . 2 . . . 6 . 1 . . . . . Analyze 8 | . . . 1 . . . 5 . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 24 | . 5 . 3 . . . 5 1 9 . . . . 1 Terminals 12 | . 3 . 2 . . . 2 1 4 . . . . . Botnet 10 | . 2 . 2 . . . 2 . 4 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . 1 Recycling Units 9 | . 2 . 1 . . . 1 . 5 . . . . . Reject 5 | . . . 1 . . . 1 . 3 . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . Mask 2 | . 1 . . . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Intercept 1 | . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 10 . 11 . . . 9 1 13 . . . . 2 Full Trace Events 6 | . 2 . 1 . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 5 . 1 . . 9 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . 2 . . . . . 2 . . . . . Time 198 | . 52 . 52 . . . . . 94 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 28 | . 19 . . . . . . . 9 . . . . . Parts Scanalyzed 7 | . . . 2 . . . 5 . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 5 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 3 1 . . . . . . . . Non-combat 3 | . . . . . 2 1 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . . . 3 1 . . . . . . . . parse_system 4 | . . . . . 3 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . Highest-Rated Group 44 | . . 44 44 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 44 | . . 7 37 . . . . . . . . . . . Total Damage 447 | . . 65 382 . . . . . . . . . . . Kills 8 | . . 1 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . . . 1 . . . 2 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Turns Passed 25082 | 95 4033 2055 3264 931 2590 3588 2193 458 2038 1328 1038 124 712 635 Spaces Moved 8780 | 48 1083 495 1704 506 728 448 754 232 845 642 541 75 314 365 Core 1 | 1 . . . . . . . . . . . . . . Treads 8779 | 47 1083 495 1704 506 728 448 754 232 845 642 541 75 314 365 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 170 250 161 161 163 163 163 167 162 159 Average Speed 175 | 157 160 160 161 168 231 250 195 185 164 163 164 167 164 159 Slowest Speed 250 | 160 160 160 165 170 250 250 250 241 243 163 167 167 167 159 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 99 96 99 98 71 78 56 41 26 73 58 68 56 7 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . 1 1 . . 1 . . . . . . 1 1 . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . 2 . . . 2 1 . 1 . Spaces Dug 36 | . . . . . . 19 . . 5 . 7 . 5 . Terrain Destroyed 277 | . 3 23 42 18 . 19 1 . 99 42 12 . 18 . Melee . | . . . . . . . . . . . . . . . Projectile 77 | . . . . . . . 1 . 15 31 12 . 18 . AOE 200 | . 3 23 42 18 . 19 . . 84 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Total 17595 | 62 3204 1732 2059 558 1633 2893 1341 251 1438 847 648 74 453 402 Wait 7899 | . 1963 1220 153 20 895 2419 470 2 482 130 43 . 100 2 Move 8766 | 47 1082 494 1703 505 727 447 753 231 844 641 540 74 313 365 Hop . | . . . . . . . . . . . . . . . Pick Up 132 | 7 17 . 30 3 5 3 13 4 20 8 10 . . 12 Fast Attach 24 | 7 3 . 7 . . . 3 . 2 . 2 . . . Attach 47 | . 3 . 4 . . . 6 1 16 8 2 . 5 2 Detach 17 | . 2 . . . . . . . 11 4 . . . . Swap 63 | . 12 2 23 3 2 5 5 1 5 3 1 . . 1 Drop 114 | . 21 . 35 4 1 4 15 3 10 3 13 . . 5 Fire 478 | 1 93 12 93 14 . 12 70 9 42 50 37 . 35 10 Melee 4 | . . . . . 3 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 51 | . 8 4 11 9 . 2 6 . 6 . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Central database locked down 196 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 7) 1163 | -10/Materials | Repaired Assault Rifle 1463 | -10/Materials | Discovered new exit (range 16) 1728 | -10/Materials | Build established: Scavenger-Mutant 1783 | -10/Materials | Discovered new exit (range 7) 2128 | -10/Materials | Repaired Lgt. Treads 4129 | -10/Materials | Entered Mines 4237 | -10/Mines | Discovered new exit (range 9) 4349 | -10/Mines | Escorted by a lone wolf Derelict 4482 | -10/Mines | Learned location of Storage (-7) 4568 | -10/Mines | Discovered new exit (range 10) 6184 | -10/Mines | Entered Materials 6184 | -9/Materials | Accompanied by 2 allies 6184 | -9/Materials | Evolved 2 slots: Utility x2 6586 | -9/Materials | Discovered new exit (range 16) 6745 | -9/Materials | Repaired Ion Engine 6804 | -9/Materials | Build established: Mutant 6908 | -9/Materials | Central database locked down 7201 | -9/Materials | Discovered new exit (range 15) 7309 | -9/Materials | Repaired Lgt. Cannon 7488 | -9/Materials | Discovered new exit (range 16) 7824 | -9/Materials | Discovered new exit (range 6) 8105 | -9/Materials | Discovered new exit (range 15) 9448 | -9/Materials | Entered Mines 9457 | -9/Mines | Learned Materials terminal intel 9458 | -9/Mines | Learned location of 1 exit from Materials 9612 | -9/Mines | Discovered new exit (range 8) 9721 | -9/Mines | Met a Derelict shopkeep closing up shop 9948 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10129 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10131 | -9/Mines | Discovered new exit (range 5) 10186 | -9/Mines | Discovered new exit (range 5) 10301 | -9/Mines | Excavation squad dispatched 10301 | -9/Mines | A large section of the Mines collapsed 10379 | -9/Mines | Entered Exiles 10419 | -9/Exiles | Met 8R-AWN 10449 | -9/Exiles | Met EX-HEX 10498 | -9/Exiles | Met EX-BIN 10539 | -9/Exiles | Met EX-DEC 10546 | -9/Exiles | Learned location of Zion (-6) 11260 | -9/Exiles | Aligned with FarCom system 11262 | -9/Exiles | Given EX-Vault access code 11320 | -9/Exiles | Opened EX-Vault 11332 | -9/Exiles | Found Modified TNC 11381 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11541 | -9/Exiles | Discovered new exit (range 10) 12969 | -9/Exiles | Left Exiles lab with Modified TNC 12969 | -9/Exiles | Entered Mines 13522 | -8/Mines | Discovered new exit (range 4) 14090 | -8/Mines | Core integrity fell below 50% 14143 | -8/Mines | Discovered new exit (range 10) 16557 | -8/Mines | Entered Materials 16557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 16558 | -8/Materials | Identified exit to Factory 16559 | -8/Materials | Loaded intel: 12 terminal locations 17445 | -8/Materials | Identified exit to Garrison 17762 | -8/Materials | Garrison activated, responded to threat 17774 | -8/Materials | Central database locked down 17847 | -8/Materials | Discovered exit to Factory (range 13) 18750 | -8/Materials | Entered Garrison 18860 | -8/Garrison | Triggered checkpoint 18913 | -8/Garrison | Discovered exit to Factory (range 10) 19191 | -8/Garrison | Spotted B-75 Beast 19208 | -8/Garrison | Entered Factory 19208 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19531 | -7/Factory | Repaired Arm. Treads 19706 | -7/Factory | Build established: Hacker-Skirmisher 19848 | -7/Factory | Identified exit to Storage 19848 | -7/Factory | Identified exit to Lower Caves 20391 | -7/Factory | Repaired Arm. Treads 20736 | -7/Factory | Build established: Gunner 21246 | -7/Factory | Entered Lower Caves 22090 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 22138 | -7/Lower Caves | Destroyed 8 combat bots 22246 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22465 | -7/Lower Caves | Build established: Tank 22552 | -7/Lower Caves | Discovered new exit (range 13) 22574 | -7/Lower Caves | Entered another Lower Caves area 23212 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 23246 | -7/Lower Caves | Destroyed 7 combat bots 23407 | -7/Lower Caves | Encountered a Warlord checkpoint 23605 | -7/Lower Caves | Discovered new exit (range 5) 23612 | -7/Lower Caves | Entered Data Miner 23612 | -7/Data Miner | Discovered new exit (range 6) 23646 | -7/Data Miner | Met Data Miner 23673 | -7/Data Miner | Learned location of Section 7 (-3) 23673 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 23698 | -7/Data Miner | Received God Mode back door access code from Data Miner 23736 | -7/Data Miner | Entered Proximity Caves 24053 | -6/Proximity Caves | Spotter reported a threat 24074 | -6/Proximity Caves | Spotter reported a threat 24104 | -6/Proximity Caves | Spotted B-75 Beast 24132 | -6/Proximity Caves | Spotter reported a threat 24179 | -6/Proximity Caves | Destroyed B-75 Beast 24185 | -6/Proximity Caves | Spotter reported a threat 24206 | -6/Proximity Caves | Lost 4 parts (1n3u) 24269 | -6/Proximity Caves | Spotter reported a threat 24364 | -6/Proximity Caves | Discovered new exit (range 14) 24448 | -6/Proximity Caves | Entered Factory 24448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24449 | -6/Factory | Identified exit to Lower Caves 24489 | -6/Factory | Build established: Scavenger-Tank 24795 | -6/Factory | Found Unknown Protection 24795 | -6/Factory | Identified Powered Armor 24798 | -6/Factory | Search patrols dispatched 25083 | -6/Factory | Self-destructed Last Messages --------------- 24894_ Acquired Hcp. Matter Pod. 24920_ Slammed into R-10 Processor. 24920_ R-10 Processor knocked back. 24937_ ALERT: Security rotation in progress. 24948_ ALERT: Rogue bot located, Programmers report to Factory Zone 2H. 24995_ ALERT: All DSF locations entering lockdown mode. 25000_ Destroyed Shock Rifle. 25003_ P-60 Hacker destroyed. 25007_ R-10 Processor collects Imp. Heat Sink. 25007_ Slammed into R-10 Processor. 25008_ Acquired 35 matter. 25009_ Slammed into R-10 Processor. 25010_ Acquired 3 matter. 25011_ Acquired 1 matter. 25021_ W-25 Informer sends out distress signal. 25026_ Slammed into W-25 Informer. 25028_ Crushed W-25 Informer. 25028_ W-25 Informer destroyed. 25029_ Acquired 3 matter. 25032_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | "" """""" # """" # | | "" """""" ### ## # | | "" """""" #?# ## """" # | | ! #?# ## """" # | | "" """""" #?# ## """" # | | "" """""" #?# ##! """" # | | "" """""" #?# ## # | | "" """""" #?# ########## | | #?# # ! ? | | "" """""" #?# # ? | | "" """""" #?# # # | | "" """""" #?# # " " " # | | "" """""" #?# # " " " # | | #?# # " " " # | | #?# / " " " # | | ###########??# # " " " # | | ?????????????## ## " " " # | | ??????????????# ## "g" " # | | ??????????????# ?# " " " # | | ??????????????# ?# "g" " # | | ????########### ?# # | | ????# ## ?# ! # | | ????# """"" ## ?# g # | | ##### """"" ## ?# %%# | | # """ ## ?# ! # | | # #???#[ b@# | | # """"" #???########## | | + """"" #????????????? | | # """ #????????????? | | # #????????????? | | ##########????????????? | | #???????????????????? | | #???????????????????? | | #????????Y??????????? | | #???????????????????? | | #???????????????????? | | #######???????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 850 Resistance: TH 15 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lance | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipOpticalStick Manual? 0 Play Time 03:31:21 Cumulative 310.9 hours Start 2025.02.20 @ 09:00:51 End 2025.02.23 @ 17:27:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 77 Adventurer 8 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 63 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c023ad-5a93-4a7e-9820-fa299a6ff639