Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 23:02:14 Player: graour Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (3653) 3653 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 8774 Bonus ------- High Alert Combat Kills 11 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Transmission Jammer > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Makeshift Cloaking Device Storm Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Armored Huge Wheel Advanced Heat Sink Coolant Injector High-capacity Battery Matter Compressor Transmission Jammer Makeshift Cloaking Device Gatling Laser Storm Laser Plasma Cannon Plasma Cannon Heavy Machine Gun Advanced Assault Cannon Heavy Mace [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . 2 . 2 . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 153 | 6 18 22 20 25 10 17 4 15 16 Power 26 | 1 3 6 1 3 3 5 1 . 3 Engine 14 | 1 2 5 1 . 2 2 . . 1 Core 9 | . 1 1 . 3 1 1 1 . 1 Reactor 3 | . . . . . . 2 . . 1 Propulsion 33 | 2 5 5 12 2 1 1 1 3 1 Treads 8 | . 5 3 . . . . . . . Leg . | . . . . . . . . . . Wheel 20 | 2 . 2 9 2 1 1 1 1 1 Hover 4 | . . . 3 . . . . 1 . Flight 1 | . . . . . . . . 1 . Utility 45 | 1 5 5 3 12 2 7 . 7 3 Device 28 | . . 3 . 11 . 6 . 6 2 Storage 4 | 1 2 . . . . . . . 1 Processor 7 | . 3 1 2 . 1 . . . . Hackware 1 | . . . . . . . . 1 . Protection 5 | . . 1 1 1 1 1 . . . Artifact . | . . . . . . . . . . Weapon 49 | 2 5 6 4 8 4 4 2 5 9 Energy Gun 11 | 2 3 . . 2 . . . 1 3 Energy Cannon 5 | . . . . 1 1 1 . . 2 Ballistic Gun 14 | . 1 4 4 4 . . . . 1 Ballistic Cannon 10 | . 1 1 . . 3 . 1 2 2 Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 7 | . . 1 . 1 . 2 1 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . 2 2 Parts Lost 50 | . 4 5 5 4 3 6 1 . 22 Power 9 | . . 1 . . 1 2 . . 5 Propulsion 12 | . 2 2 2 1 . 1 1 . 3 Utility 12 | . . 1 1 2 . 3 . . 5 Weapon 17 | . 2 1 2 1 2 . . . 9 Highest Loss Streak 22 | . 4 2 2 2 2 2 1 . 22 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 89 | . 99 94 97 88 85 85 85 85 78 Engine 5 | . 4 7 9 . 7 3 10 6 4 Core 4 | . 9 3 . 6 4 5 1 6 4 Treads 4 | . 20 18 . . . . . . . Wheel 11 | . 7 3 26 12 13 12 12 12 11 Device 20 | . . 16 10 28 20 22 26 25 21 Storage 8 | . 14 11 9 7 6 6 6 6 10 Processor 7 | . 13 11 9 7 6 6 6 6 4 Protection 1 | . . . 5 . 6 3 . . . Energy Gun 2 | . 16 1 . 3 3 . . . . Energy Cannon 2 | . . . . 1 6 1 6 6 6 Ballistic Gun 7 | . 8 16 26 15 2 . . . . Ballistic Cannon 5 | . 2 2 . . 6 11 8 11 10 Impact Weapon 1 | . . . . . . 4 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 13 48 56 66 70 87 94 91 91 92 Greatest Support 56 | 26 40 40 48 48 56 56 56 56 56 Greatest Overweight (x) 19 | . 2 3 19 2 1 3 1 7 18 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 Most Carried 20 | 5 19 20 20 20 20 20 20 20 20 Average Carried 18 | 2 9 18 19 19 18 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 19 20 20 20 18 16 20 20 5 Class Distribution -------------------- 44% | Skirmisher 28% | Mutant 11% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Infiltrator-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Matter Collected 4066 | 205 333 613 922 720 168 646 250 150 59 Remotely 608 | . . . . 305 . 175 . 120 8 Salvage Created 4623 | . 600 885 1379 869 127 365 301 . 97 Parts 232 | . 39 66 68 34 4 12 2 . 7 Haulers Intercepted 8 | . 2 1 2 3 . . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 8 2 2 . Prevented 3 | . . . . . . 2 1 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 89 | . 14 25 19 12 2 11 3 . 3 Guns 57 | . 6 22 19 10 . . . . . Cannons 29 | . 8 3 . 2 1 9 3 . 3 AOE 2 | . . . . . . 2 . . . Classes Destroyed 18 | . 6 2 3 1 1 1 2 . 2 Worker 6 | . 3 2 1 . . . . . . Builder 4 | . . 2 2 . . . . . . Hauler 8 | . 2 1 2 3 . . . . . Recycler 5 | . . . 4 1 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 10 | . 2 4 2 2 . . . . . Swarmer 24 | . 5 9 4 . . 6 . . . Grunt 40 | . 9 11 8 8 . 4 . . . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 11 | . . 5 5 . . . 1 . . Hunter 2 | . . . 1 1 . . . . . Programmer 3 | . . . . 3 . . . . . Heavy 2 | . . . . . 2 . . . . Behemoth 1 | . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . 2 Samaritan 1 | . . . . . . . 1 . . Assembled 1 | . . . . . . . . . 1 Best Kill Streak 10 | . 10 6 6 3 1 4 3 . 2 Combat Bots Only 9 | . 9 6 4 3 1 4 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 1 . 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded 2 | . . . . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 579 | . 70 128 85 44 15 72 30 . 135 Missed 143 | . 12 30 19 12 4 25 10 . 31 Damage Taken 8819 | . 576 1197 909 756 753 967 205 . 3456 Core 1410 | . 92 177 113 168 73 114 5 . 668 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 797 | . . . . . . . . 797 . Core Remaining (%) 74 | 100 63 55 79 76 . . . . . Volleys Fired 332 | . 48 83 74 49 15 31 8 . 24 Largest 3 | . 2 2 3 3 3 3 3 . 3 Hottest 202 | . 100 62 69 152 202 166 166 . 198 Shots Fired 826 | . 96 166 212 144 45 71 24 . 68 Gun 575 | . 70 134 212 127 18 . . . 14 Cannon 248 | . 26 32 . 17 27 68 24 . 54 Launcher 3 | . . . . . . 3 . . . Special . | . . . . . . . . . . Kinetic 627 | . 40 157 212 94 17 59 16 . 32 Thermal 196 | . 56 9 . 50 28 9 8 . 36 Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . Robot Hit Streak 16 | . 7 16 13 10 5 8 4 . 4 Robot Miss Streak 5 | . 3 4 5 5 4 5 2 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 4 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 512 | . 59 114 134 93 23 41 17 . 31 Core Hits 229 | . 33 48 61 44 6 19 6 . 12 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 4 | . . 1 1 . . 1 1 . . Critical Strikes 17 | . 2 2 1 4 . 7 1 . . Burn 3 | . 1 . . 2 . . . . . Destroy 3 | . . . 1 2 . . . . . Blast 8 | . 1 1 . . . 6 . . . Smash 3 | . . 1 . . . 1 1 . . Melee Attacks 62 | . . 4 . 1 . 2 8 42 5 Impact 62 | . . 4 . 1 . 2 8 42 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9812 | . 953 1871 2038 1633 545 1207 649 . 916 Guns 5485 | . 503 1192 2034 1358 178 . . . 220 Cannons 3502 | . 330 546 . 275 367 1073 408 . 503 Explosions 160 | . 113 . . . . 47 . . . Melee 647 | . . 126 . . . 87 241 . 193 Ramming 18 | . 7 7 4 . . . . . . Kinetic 6593 | . 387 1660 2034 901 173 938 246 . 254 Thermal 2507 | . 559 78 . 732 372 135 162 . 469 Explosive . | . . . . . . . . . . Electromagnetic 47 | . . . . . . 47 . . . Impact 647 | . . 126 . . . 87 241 . 193 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 1 . 3 . . . . . Average Corruption 1 | . . 1 . 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . 14 . . . . . Message Errors 2 | . . . . 2 . . . . . Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . Energy Discharges 2 | . . . . 2 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . Misfires 3 | . . . . 3 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 445 | . . 106 . . 19 87 193 . 40 Projectiles 29 | . . . . . 19 . 8 . 2 Explosions . | . . . . . . . . . . Melee 416 | . . 106 . . . 87 185 . 38 Knockbacks 28 | . 8 6 . . . 10 1 . 3 Impact 3 | . . . . . . . 1 . 2 Kinetic 24 | . 8 5 . . . 10 . . 1 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 193 | . . . 2 189 . 2 . . . Shots 3 | . . . . 2 . 1 . . . Rammed 7 | . 3 3 1 . . . . . . Targets Rammed 9 | . 3 5 1 . . . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . Highest Temperature 430 | . 430 253 229 312 424 222 75 . 195 Average Temperature 97 | . 134 112 71 64 165 86 26 . 83 Received Heat Transfer 2430 | . 204 462 378 180 . 228 42 . 936 Effects 10 | . 7 . . . 3 . . . . Shutdowns 2 | . 1 . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 3 | . 2 . . . 1 . . . . Short Circuit 3 | . 2 . . . 1 . . . . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . 2 . . . 1 1 . . Impact Corruptions 17 | . . 4 . . . 1 9 . 3 Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 4 | . . . . . 2 . . . 2 Heat Transferred 4289 | . 1313 175 . 1443 722 185 222 . 229 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Peak Influence 448 | . 314 374 448 143 91 . . . . Initial 65 | . . 52 59 39 65 . . . . Average 107 | . 116 149 176 58 62 . . . . Maximum Alert Level 2 | . 1 1 2 . . . . . . Low Security (%) 86 | 100 90 79 52 100 100 . . . . Level 1 12 | . 9 20 44 . . . . . . Level 2 . | . . . 2 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 3 3 8 2 . . . . Investigation 6 | . 2 2 . 2 . . . . . Extermination 4 | . . . . 3 1 . . . . Reinforcement 7 | . 1 1 1 3 1 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Distress Signals 10 | . 1 5 4 . . . . . . Communications Jammed 28 | . . . . 1 27 . . . . Distress Signals 19 | . . . . 1 18 . . . . Times Spotted 131 | . 20 40 30 15 7 12 3 . 4 Peak Tracking Total 6 | . 4 6 5 3 3 3 3 . 3 Tactical Retreats 4 | . . 3 . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 7 | . 1 1 . 4 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Objects Rigged 3 | . 3 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 11 | . 1 1 2 4 2 . 1 . . Max in Single Turn 3 | . 1 1 1 3 2 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 33 | . 7 10 6 4 4 . 1 1 . Terminals 19 | . 5 7 3 1 3 . . . . Fabricators 2 | . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 1 1 1 . . . . . Scanalyzers 5 | . . 2 2 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 81 | . 22 24 19 7 4 . 1 4 . Successful 38 | . 10 8 8 5 2 . 1 4 . Failed 43 | . 12 16 11 2 2 . . . . Catastrophic 11 | . 3 2 3 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 43 | . 15 16 9 1 2 . . . . Terminals 45 | . 14 17 10 1 3 . . . . Fabricators 3 | . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 14 | . 8 2 3 1 . . . . . Scanalyzers 14 | . . 5 6 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 2 2 . 1 . 1 4 . Record 1 | . . . . . . . 1 . . Part Schematic 4 | . . . . . . . . 4 . Robot Analysis 2 | . 1 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Unreport Threat 3 | . . 1 2 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . 2 1 1 1 . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 4 | . 1 1 1 1 . . . . . Scanalyzer 8 | . . 2 4 2 . . . . . Insert Component 4 | . . 1 2 1 . . . . . Analyze 4 | . . 1 2 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 6 3 1 . 1 . . . . Terminals 7 | . 4 2 1 . . . . . . Track 2 | . 1 1 . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . Detonate 1 | . 1 . . . . . . . . Operators 2 | . 1 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . Report 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . Monitor 1 | . 1 . . . . . . . . Reject 1 | . . 1 . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 7 9 5 3 3 . . . . Full Trace Events 5 | . 1 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 1 . . . 4 . Parts Built 1 | . . . . 1 . . . . . Authchips . | . . . . . . . . . . Time 73 | . . . . 73 . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 2 10 3 1 . . . . . Parts Scanalyzed 4 | . . 1 2 1 . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 156 | . . . . . . . . 156 . Highest-Rated Ally 40 | . . . . . . . . 40 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Turns Passed 11724 | 49 1052 1664 861 1950 854 1789 1424 1636 445 Spaces Moved 7341 | 39 483 633 466 1077 628 1283 1180 1273 279 Core 5 | 2 . . 1 . . . . . 2 Treads 708 | . 271 437 . . . . . . . Legs . | . . . . . . . . . . Wheels 6627 | 37 212 196 465 1077 628 1283 1180 1272 277 Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 115 108 115 115 115 115 115 100 Average Speed 127 | 88 175 201 114 120 115 116 115 115 118 Slowest Speed 1000 | 100 320 320 1000 130 115 145 115 570 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 63 54 39 22 12 97 98 90 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 15 | . . . . . . 5 5 5 . Spaces Dug 12 | . . 2 . . . 1 2 7 . Terrain Destroyed 118 | . 27 2 . 24 5 31 4 7 18 Melee 12 | . . 2 . . . 1 2 7 . Projectile 54 | . . . . . 5 29 2 . 18 AOE 52 | . 27 . . 24 . 1 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total 8981 | 50 585 873 673 1645 728 1510 1215 1371 331 Wait 904 | . 18 86 83 455 67 170 5 14 6 Move 7332 | 38 482 632 465 1076 627 1282 1179 1272 279 Hop . | . . . . . . . . . . Pick Up 81 | 5 12 18 12 13 5 3 8 5 . Fast Attach 45 | 6 3 6 5 9 . 3 . 11 2 Attach 47 | . 4 7 7 4 5 6 1 2 11 Detach 15 | . 2 1 2 3 . 2 . 5 . Swap 61 | . 11 9 8 12 5 8 3 2 3 Drop 93 | 1 2 22 16 23 4 3 3 18 1 Fire 332 | . 48 83 74 49 15 31 8 . 24 Melee 62 | . . 4 . 1 . 2 8 42 5 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 3 5 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 18) 286 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Lost 4 parts (2n2w) 400 | -10/Materials | Destroyed 9 combat bots 1026 | -10/Materials | Discovered exit to Materials (range 13) 1102 | -10/Materials | Entered another Materials area 1102 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Build established: Scavenger-Mutant 2644 | -9/Materials | Discovered new exit (range 15) 2661 | -9/Materials | Identified exit to Materials 2757 | -9/Materials | Build established: Mutant 2766 | -9/Materials | Entered another Materials area 2766 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3158 | -8/Materials | Discovered new exit (range 16) 3468 | -8/Materials | Garrison activated, responded to threat 3626 | -8/Materials | Identified exit to Factory 3627 | -8/Materials | Entered Factory 3627 | -7/Factory | Evolved 2 slots: Utility x2 4083 | -7/Factory | Build established: Skirmisher 4534 | -7/Factory | Fabricated Hacking Suite? 5263 | -7/Factory | Discovered new exit (range 13) 5291 | -7/Factory | Identified exit to Factory 5520 | -7/Factory | Discovered exit to Factory (range 16) 5577 | -7/Factory | Entered another Factory area 5577 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6335 | -6/Factory | Discovered new exit (range 8) 6343 | -6/Factory | Identified exit to Lower Caves 6431 | -6/Factory | Entered Lower Caves 6484 | -6/Lower Caves | Learned Factory stockpile data 6995 | -6/Lower Caves | Build established: Infiltrator-Mutant 7133 | -6/Lower Caves | Learned Factory non-interactive machine intel 7484 | -6/Lower Caves | Spotted B-75 Beast 7511 | -6/Lower Caves | Destroyed B-75 Beast 7973 | -6/Lower Caves | Build established: Skirmisher 8051 | -6/Lower Caves | Discovered new exit (range 7) 8059 | -6/Lower Caves | Identified exit to Lower Caves 8220 | -6/Lower Caves | Entered another Lower Caves area 8221 | -6/Lower Caves | Encountered a Warlord checkpoint 8473 | -6/Lower Caves | Discovered new exit (range 7) 8479 | -6/Lower Caves | Identified exit to Factory 8519 | -6/Lower Caves | Build established: Mutant 9123 | -6/Lower Caves | Learned location of Extension (-5) 9147 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9446 | -6/Lower Caves | Build established: Skirmisher 9448 | -6/Lower Caves | Discovered new exit (range 11) 9461 | -6/Lower Caves | Identified exit to Zion 9644 | -6/Lower Caves | Entered Zion 9675 | -6/Zion | Found Prototype Energy Gun 9767 | -6/Zion | Visited the Megawrench Repair Shop 9767 | -6/Zion | Megawrench repaired 11 parts 9792 | -6/Zion | Discovered new exit (range 15) 9811 | -6/Zion | Found Prototype Device 9811 | -6/Zion | Identified Bomb Factory No. 2 9888 | -6/Zion | Learned Factory emergency access door positions 9964 | -6/Zion | Given the Hacking Drone Bay 9967 | -6/Zion | Found Prototype Device 9967 | -6/Zion | Identified Hacking Drone Bay 10411 | -6/Zion | Learned Factory scanalyzer intel 10641 | -6/Zion | Imprinted 10643 | -6/Zion | Declared Zion's savior 11269 | -6/Zion | Discovered new exit (range 3) 11273 | -6/Zion | Identified exit to Deep Caves 11273 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11280 | -6/Zion | Entered Deep Caves 11280 | -6/Deep Caves | Accompanied by 4 allies 11598 | -6/Deep Caves | Attacked by Z-Imprinter 11635 | -6/Deep Caves | Core integrity fell below 50% 11710 | -6/Deep Caves | Core integrity fell below 20% 11725 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 11686_ Plasma Cannon destroyed. 11686_ Hvy. Machine Gun destroyed. 11691_ Acquired Prototype Energy Gun. 11691_ Identified Zio. Laser-S. 11692_ Destroyed Prototype Protection. 11693_ Zio. Light DM Reactor destroyed. 11693_ Arm. Huge Wheel destroyed. 11696_ Zio. Laser-S destroyed. 11701_ Destroyed Prototype Hover Unit. 11701_ Z-Imprinter system corrupted by crushing effect. 11703_ Imp. Cooling System destroyed. 11704_ Destroyed Prototype Hover Unit. 11704_ Z-Imprinter system corrupted by crushing effect. 11704_ Z-Imprinter knocked back. 11709_ Plasma Cannon destroyed. 11722_ Z-Imprinter knocked back. 11722_ Hcp. Battery destroyed. 11725_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????##????????????????????#####?????? | | ?????????????????# ###????????????###### ##????? | | ????????###??### # ????????????# #????? | | ???### ##?# # ;;;###?????????# ### #????? | | ## " ; ##;;; ##????????# #?# #????? | | ;;;;; #????????# #?## ##??# | | #????????# #??## ##? ? | | #???????## ###?# ## ?? | | ;##?????## ### | | ! ; #????## ###????? | | " ! !;##??## ###??????? | | " !!;;#### ##### #??? | | " !@%!% #??? | | " I #######??? | | % #####????? | | " ;###### #????? | | " ;;; #???## #### #??? | | " ;; ##????# ##??# #?? | | ?? # #?????# ##???# ## | | ???? ### #?????# #????# | | ?????? #?##?????# #????# ### # | | ?????? #????????# #????# #"###? | | ?????? #????????# #????# #? | | ?????? ##??????### #?######## #? | | ?????? ##??????# ### ##?## ## | | ?????? #??????## ### ## | | ?????? #???????## | | ?????? ##????????# | | ?????? ##????????## ## ###### | | ?????? ##??#######! ### #???# | | ?????? ##?# [ #?# #???# ### | | ?????? ## #?# #???# "# | | ??????? # #?# ##### ### | | ??????? ## # ?# ## | | ???????? ## !## ?#### ## ## | | ???????? ### #? ##?### ## # | | ???????? #####?! ##?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 35 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed SeismicTitaniumTube Manual? 0 Play Time 01:38:49 Cumulative 32.5 hours Start 2024.04.15 @ 21:18:31 End 2024.04.15 @ 23:02:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a7f571-5ae6-479f-b035-ad962c58a656