Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.04 @ 14:03:41 Player: Waste Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (295) 1475 Value Destroyed (14078) 14078 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (6825) 6825 TOTAL SCORE: 30898 Bonus ------- High Alert Combat Kills 1959 Follower Combat Kills 350 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1584 Met Warlord at Research 2000 Friendly Fire -68 Cogmind --------- Core Integrity 0/1600 Matter 35/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Layered Heavy Armor Plating Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Utility Shielding Layered Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Multirail Multirail > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Improved Heavy Treads Advanced Cooling System Advanced Cooling System Advanced Energy Well Layered Heavy Armor Plating Heavy Reflective Plating Heavy Proton Cannon HERF Cannon Micro-nuke Launcher [Rating: 200] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Treads Improved Heavy Treads Leg Improved Titanium Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . Utility 9 | . . . 1 1 1 2 . . . . 2 2 . . . Weapon 6 | . . 1 1 . . . . . . . . . 2 . 2 Parts Attached 213 | . 3 18 20 16 16 18 1 . 9 2 23 11 11 24 41 Power 15 | . 1 2 1 . 1 3 . . . . 2 1 . . 4 Engine 6 | . 1 2 1 . . 2 . . . . . . . . . Core 4 | . . . . . 1 1 . . . . 2 . . . . Reactor 5 | . . . . . . . . . . . . 1 . . 4 Propulsion 44 | . 1 10 6 4 8 . . . 3 . 5 2 1 1 3 Treads 7 | . . . . . . . . . . . . 2 1 1 3 Leg 33 | . 1 10 6 4 8 . . . 3 . 1 . . . . Wheel 4 | . . . . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 90 | . 1 1 4 4 4 11 1 . 5 . 10 6 7 17 19 Device 52 | . . . 2 3 2 6 1 . 3 . 3 3 4 14 11 Storage 7 | . . 1 1 . . . . . . . 1 1 1 . 2 Processor 11 | . . . 1 . 1 3 . . 1 . . . 2 1 2 Hackware 6 | . 1 . . . . 1 . . . . 2 1 . . 1 Protection 14 | . . . . 1 1 1 . . 1 . 4 1 . 2 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | . . 5 9 8 3 4 . . 1 2 6 2 3 6 15 Energy Gun 39 | . . 2 6 6 . 1 . . . 2 5 1 3 4 9 Energy Cannon 2 | . . . . . . . . . . . 1 1 . . . Ballistic Gun 12 | . . 1 2 . 2 2 . . 1 . . . . 1 3 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 7 | . . 1 . 1 1 1 . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 2 4 . 1 . . 5 . 4 1 4 2 4 Parts Lost 73 | . . 1 4 1 4 2 . . 2 4 17 1 . 11 26 Power 4 | . . . 1 . . . . . . . 2 . . . 1 Propulsion 11 | . . . . 1 2 . . . 1 . 5 . . . 2 Utility 32 | . . . . . 2 2 . . . 2 6 1 . 9 10 Weapon 26 | . . 1 3 . . . . . 1 2 4 . . 2 13 Highest Loss Streak 12 | . . 1 2 1 2 1 . . 2 4 7 1 . 4 12 To Critical Strikes 3 | . . . . . . 1 . . . 1 1 . . . . Average Backups 12 | . 7 9 14 14 14 14 15 15 14 12 12 13 13 12 12 Power 1 | . 1 1 . 1 1 1 1 1 1 1 1 . . . 2 Propulsion 2 | . 4 4 5 3 2 2 2 2 1 1 . 1 2 2 1 Utility 4 | . . 1 3 5 5 3 4 4 4 6 8 6 6 3 3 Weapon 4 | . 1 2 3 5 5 7 8 8 7 3 2 3 3 5 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 42 | . 12 2 5 4 3 2 . . 2 . 2 2 1 1 6 Power 8 | . 2 1 . . 1 . . . 1 . . . . . 3 Propulsion 10 | . 5 . . . . 2 . . 1 . . 1 . . 1 Utility 10 | . 1 . 3 1 1 . . . . . 1 1 1 . 1 Weapon 14 | . 4 1 2 3 1 . . . . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 97 99 97 99 100 100 99 99 88 88 85 85 83 Engine 4 | . 14 11 8 7 5 6 5 5 5 5 4 . . . . Core 1 | . . . . . 5 4 5 5 5 5 4 2 . . . Reactor 1 | . . . . . . . . . . . . 2 4 4 5 Treads 2 | . . . . . . . . . . . . 6 8 8 7 Leg 15 | . 28 33 27 29 25 23 23 23 23 22 14 . . . . Device 15 | . . . 7 8 11 19 17 17 15 12 12 14 16 26 23 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 4 4 4 3 Processor 7 | . . . . . 1 7 11 11 12 17 15 14 16 9 6 Hackware 3 | . 8 11 9 7 3 . . . . . 2 10 4 1 1 Protection 4 | . . . . 5 7 5 5 5 4 3 7 6 4 3 5 Energy Gun 16 | . . 10 20 23 22 12 11 11 9 2 11 13 22 23 24 Ballistic Gun 8 | . 28 21 11 6 3 9 10 11 11 19 1 4 2 2 4 Peak Build Rating 200 | . 10 20 31 47 67 84 84 84 105 100 110 139 168 178 200 Average Rating 97 | . 8 14 23 38 55 79 83 84 88 97 93 127 158 171 179 On Entrance 75 | 6 6 10 18 31 45 67 83 83 84 98 97 100 139 166 173 Naked Turns 93 | . . . . . . . . . . . . . . . 93 Heaviest Build 155 | 12 14 36 47 48 63 82 82 80 79 77 77 104 107 117 155 Greatest Support 160 | 20 20 36 36 55 80 80 80 80 100 100 105 150 155 160 160 Greatest Overweight (x) 4 | . . 1 1 2 1 1 1 . . . 4 2 . . 1 Average Overweight (x) . | . . . 1 . . . . . . . 1 . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 10 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 9 14 14 14 14 15 15 14 13 13 14 15 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 15 15 15 15 15 15 15 13 11 15 15 15 14 5 Class Distribution -------------------- 16% | Scavenger-Executioner 14% | Tank 14% | Scavenger-Gunner 12% | Hacker-Executioner 10% | Scavenger-Tank 9% | Gunner 7% | Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Gunner | -4/Proximity Caves Tank | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Matter Collected 6987 | 200 232 645 499 330 346 747 69 117 294 293 654 249 231 654 1427 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 14493 | . 367 843 907 714 1384 1633 46 70 457 156 1046 480 88 2972 3330 Parts 574 | . 40 59 35 33 39 70 4 2 10 3 48 20 2 84 125 Haulers Intercepted 16 | . 2 2 2 2 1 2 . . . . 1 . . . 4 Recyclers Shooed 12 | . . 2 . 2 7 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 4 . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Combat Hostiles Destroyed 231 | . 9 21 14 10 17 21 4 1 10 3 17 6 1 42 55 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 149 | . 9 16 12 9 12 15 . 1 5 2 6 3 1 29 29 Cannons 8 | . . . 2 . . . . . . . 6 . . . . AOE 60 | . . 5 . . 4 4 4 . 5 1 3 . . 9 25 Classes Destroyed 19 | . 7 3 . 3 1 . . . 3 . 1 . . 1 . Worker 9 | . 1 . 2 1 3 . . . . . 2 . . . . Builder 10 | . 1 1 . . 3 . . . . . 3 . . . 2 Tunneler 7 | . . 1 1 1 . 1 . . . . 2 . . . 1 Hauler 16 | . 2 2 2 2 1 2 . . . . 1 . . . 4 Recycler 8 | . . 1 1 1 3 1 . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . 1 Operator 5 | . 1 1 . 1 . 1 . . . . 1 . . . . Watcher 10 | . 2 2 . . . 2 . . . . . . . 2 2 Swarmer 42 | . 8 6 . . . 4 4 . . . 6 . . 1 13 Saboteur 2 | . . . . . . . . . . . . . . 1 1 Grunt 94 | . 1 12 10 4 13 9 . . 2 1 . . . 23 19 Brawler 7 | . . . . . 1 . . . 2 . . . . 1 3 Duelist 10 | . . . . 1 1 . . . 1 . . . . 3 4 Protector 2 | . . . . . . . . . 1 . . . . . 1 Sentry 17 | . . 3 4 1 . 2 . 1 . . 1 2 1 . 2 Hunter 22 | . . . . 1 1 2 . . . 2 6 2 . 3 5 Programmer 32 | . . . . 3 1 4 . . 1 . 4 2 . 10 7 Striker 1 | . . . . . . . . . 1 . . . . . . Executioner 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 12 | . 4 9 4 3 8 4 4 1 6 2 9 2 1 6 12 Combat Bots Only 11 | . 3 8 2 3 4 4 4 1 6 2 4 2 1 6 11 Max Kills in Single Turn 6 | . 2 2 2 2 4 4 3 1 2 1 2 1 1 3 6 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 1 Exploded 6 | . . 2 . . 2 4 3 . 2 1 1 . . 3 6 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Hostile Shots Fired 1460 | . 44 98 63 48 82 91 7 6 65 47 174 50 4 211 470 Missed 488 | . 16 36 19 14 31 36 2 3 24 16 71 15 1 47 157 Damage Taken 18772 | . 277 697 753 499 921 737 134 51 1122 589 1907 666 72 3036 7311 Core 3046 | . 48 116 73 78 53 54 43 18 157 56 204 23 . 508 1615 Absorbed by Shields 1993 | . . . . . 20 269 . 18 . . 315 . 8 427 936 Reduced by Siege Mode 363 | . . . . . . . . . . . . 11 . 268 84 Redirected to Shielding 136 | . . . . . . . . . . . 62 . . . 74 Ignored by Resistances 1095 | . . . . . 28 . . . . . . . . 928 139 Regen/Repaired (Parts) 198 | . . . . 76 . 95 . . 27 . . . . . . Core Remaining (%) 82 | 100 80 71 86 88 93 . . . . 67 82 98 . 64 . Volleys Fired 566 | . 33 67 54 27 47 56 2 3 27 14 64 16 2 72 82 Largest 8 | . 2 3 4 4 4 4 1 4 4 4 4 4 6 6 8 Hottest 572 | . 40 116 202 215 116 161 39 158 225 183 311 303 523 523 572 Shots Fired 1987 | . 67 186 162 108 180 214 3 13 60 43 150 39 12 372 378 Gun 1879 | . 67 183 149 108 177 212 . 13 57 41 115 31 12 363 351 Cannon 46 | . . . 13 . . . . . . . 25 8 . . . Launcher 58 | . . 3 . . 3 2 3 . 3 2 10 . . 9 23 Special 4 | . . . . . . . . . . . . . . . 4 Kinetic 653 | . 67 141 67 21 32 95 . 6 49 37 20 9 . 39 70 Thermal 1256 | . . 42 88 87 145 117 . 7 8 4 119 22 12 324 281 Explosive 58 | . . 3 . . 3 2 3 . 3 2 10 . . 9 23 Electromagnetic 16 | . . . 7 . . . . . . . 1 8 . . . Robot Hit Streak 38 | . 4 9 8 23 15 38 . 6 25 5 10 12 12 19 15 Robot Miss Streak 7 | . 3 5 7 5 3 2 . 3 2 3 3 2 1 3 5 Penetration Max 2 | . . . 1 . 2 1 . . 1 . 1 1 . . 1 Secondary Targets 31 | . 1 2 1 . 4 . . . . . 1 . . 10 12 Max Gunslinging Chain 2 | . 1 1 1 . 1 . . . . . 1 . . 1 2 Shots Hit Robots 1274 | . 37 112 91 68 141 160 . 8 38 22 94 29 9 238 227 Core Hits 706 | . 20 50 39 35 80 68 4 3 54 15 51 8 3 104 172 Critical Kills 14 | . . . . . 2 4 . . 2 . 2 1 . . 3 Critical Parts Destroyed 22 | . . 1 . . . 6 . . 6 5 1 . . . 3 Critical Strikes 97 | . . 2 6 4 10 17 . . 9 5 10 8 1 11 14 Burn 55 | . . 1 3 4 8 7 . . 1 . 7 5 1 11 7 Meltdown 1 | . . . . . . . . . . . 1 . . . . Destroy 37 | . . 1 . . 2 10 . . 8 5 2 2 . . 7 Blast 3 | . . . 3 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 3 | . . 1 . 1 . 1 . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Slashing 2 | . . 1 . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 41980 | . 479 2202 1766 1519 3954 3221 251 165 2454 669 3385 1044 257 8737 11877 Guns 28131 | . 473 1488 1288 1500 2984 2961 . 165 912 375 1547 783 257 6929 6469 Cannons 1426 | . . . 456 . . . . . . . 728 242 . . . Explosions 12222 | . . 714 . . 965 209 251 . 1542 294 1110 . . 1808 5329 Melee . | . . . . . . . . . . . . . . . . Ramming 201 | . 6 . 22 19 5 51 . . . . . 19 . . 79 Kinetic 7615 | . 473 1132 922 160 644 1005 . 68 856 311 312 175 . 409 1148 Thermal 21600 | . . 356 752 1340 2340 1956 . 97 56 64 1933 608 257 6520 5321 Explosive 12222 | . . 714 . . 965 209 251 . 1542 294 1110 . . 1808 5329 Electromagnetic 342 | . . . 70 . . . . . . . 30 242 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . 2 . . . 3 2 2 2 2 1 8 1 . 16 21 Average Corruption 6 | . 1 . . . 3 1 2 2 1 1 5 1 . 12 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 211 | . 4 . . . 10 13 3 5 1 12 27 2 . 56 78 Message Errors 38 | . . . . . 3 5 . . 1 2 7 . . 7 13 Matter Fused 46 | . 2 . . . 1 1 . 2 . 1 6 1 . 11 21 Heat Flow Errors 23 | . . . . . . 1 . . . 1 2 . . 11 8 Energy Discharges 25 | . . . . . 1 3 1 1 . 2 4 . . 3 10 Parts Rejected 4 | . . . . . 2 . . . . 1 . . . 1 . Parts Fused 2 | . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 20 | . 1 . . . . . 1 1 . 2 2 . . 7 6 Data Loss (major) 9 | . . . . . 1 . . . . 1 1 . . 3 3 Misfires 17 | . 1 . . . 1 2 1 1 . 1 1 1 . 3 5 Alerts 4 | . . . . . . 1 . . . . 1 . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 20 | . . . . . . . . . . 1 3 . . 8 8 Overload Shots 2 | . . . . . . . . . 2 . . . . . . Overflow Damage 383 | . . 16 45 . 3 3 . . 1 . 35 3 . 83 194 Projectiles 80 | . . . 45 . . . . . . . 32 3 . . . Explosions 300 | . . 16 . . 3 . . . 1 . 3 . . 83 194 Melee 3 | . . . . . . 3 . . . . . . . . . Knockbacks 8 | . . . 6 . . 1 . . . . . . . . 1 Impact 2 | . . . . . . 1 . . . . . . . . 1 Kinetic 6 | . . . 6 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1022 | . . . . . 9 . 54 . . 14 50 . . 129 766 Shots 20 | . . . . . 1 . 1 . . 1 1 . . 3 13 Rammed 5 | . . . . . . . . . . . . 1 . . 4 Targets Rammed 19 | . 2 . 4 3 3 2 . . . . . 1 . . 4 Kicked 14 | . 2 . 4 3 3 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 568 | . . 296 418 350 18 245 . 106 171 216 454 409 518 568 552 Average Temperature 121 | . . 72 112 102 11 31 . 46 65 65 127 214 276 177 137 Received Heat Transfer 2072 | . 6 324 369 105 305 128 . 12 . 33 54 36 15 359 326 Effects 26 | . . . 6 3 . . . . . . 3 1 1 8 4 Shutdowns 2 | . . . 1 . . . . . . . 1 . . . . Energy Bleed 6 | . . . 2 1 . . . . . . 1 1 . . 1 Interference 6 | . . . 2 2 . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . 1 . 1 . . Short Circuit 6 | . . . 1 . . . . . . . . . . 4 1 Damage (major) 3 | . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 17 | . . . . . . . . . . . . 4 1 10 2 Total Turns 186 | . . . . . . . . . . . . 24 21 124 17 Longest Duration 29 | . . . . . . . . . . . . 8 21 29 13 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Parts Fried 3 | . . . . . . 1 . . . . . 2 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted 11 | . . . . 1 1 2 . . . . 2 1 . 4 . Combat Hostiles 11 | . . . . 1 1 2 . . . . 2 1 . 4 . Parts Melted 147 | . . 1 2 12 17 7 . 1 3 . 20 9 3 51 21 Heat Transferred 37778 | . . 906 1952 2973 5180 4107 . 185 147 150 4067 1205 433 9577 6896 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Maximum Alert Level 5 | . . 1 . . 1 1 . . . . 1 . . 3 5 Low Security (%) 65 | . 100 85 100 100 81 62 . . . . 48 100 100 38 . Level 1 21 | . . 14 . . 18 37 . . . . 51 . . 34 41 Level 2 5 | . . . . . . . . . . . . . . 26 14 Level 3 3 | . . . . . . . . . . . . . . . 25 Level 4 2 | . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1974 | . 118 332 151 83 255 386 . . . . 286 112 33 702 1974 Initial 413 | . . . 135 38 25 114 . . . . . 99 32 13 413 Average 208 | . 47 97 64 23 83 166 . . . . 185 78 1 283 719 Influence Increases 8453 | . 312 626 515 357 544 810 90 20 215 70 744 183 33 1319 2615 Destroy 0b10 Robot/C 4700 | . 180 420 280 200 340 420 80 20 180 60 340 120 20 840 1200 Destroy 0b10 Robot/NC 350 | . 35 40 30 30 50 35 . . 5 . 55 . . 10 60 Destroy Leader 872 | . 48 78 84 64 62 88 10 . . 10 72 40 10 104 202 Allied During Kill 82 | . . . . . . . . . . . . . . . 82 Successful Hack 211 | . 3 16 38 42 42 17 . . . . . . . 29 24 Disable Machine 345 | . . . 15 15 . 120 . . . . 60 15 . 60 60 Destroy Structure 1188 | . 1 12 8 6 20 100 . . . . 172 8 3 261 597 Partial Spotted 45 | . . . . . 15 15 . . . . . . . . 15 Lose Combat Pursuer 660 | . 45 60 60 . 15 15 . . 30 . 45 . . 15 375 Influence Decreases 5373 | . 312 306 565 342 334 566 140 161 62 70 555 224 40 642 1054 Time Decay 4425 | . 312 296 452 339 294 546 140 161 42 48 385 214 40 532 624 Lost Part 705 | . . 10 40 3 40 20 . . 20 22 170 10 . 110 260 Lost Ally 20 | . . . . . . . . . . . . . . . 20 Purge Threat 223 | . . . 73 . . . . . . . . . . . 150 Squads Dispatched 59 | . 1 2 2 8 3 4 . . . . 9 . 1 13 16 Investigation 6 | . . 1 1 2 . 1 . . . . . . . 1 . Extermination 16 | . . . . 3 . 2 . . . . 3 . . 4 4 Reinforcement 22 | . 1 1 1 3 2 1 . . . . 3 . 1 4 5 Assault 5 | . . . . . . . . . . . . . . 1 4 Garrison 10 | . . . . . 1 . . . . . 3 . . 3 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . 3 Haulers Reinforced 4 | . . . . 1 1 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Distress Signals 25 | . 2 1 1 . 1 1 . . . . 1 . 12 4 2 Communications Jammed 22 | . . . . . . . . . . . . . . 22 . Distress Signals 21 | . . . . . . . . . . . . . . 21 . Times Spotted 345 | . 21 29 22 13 22 26 2 1 27 3 23 6 1 51 98 Peak Tracking Total 13 | . 4 8 4 3 4 5 4 1 13 2 5 2 1 6 12 Tactical Retreats 20 | . 3 2 2 . 1 1 . . 2 . 1 . . 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Traps Triggered 11 | . 3 1 1 1 1 . . . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Disabled 25 | . . . 1 1 . 8 . . 1 1 4 1 . 4 4 Max in Single Turn 3 | . . . 1 1 . 3 . . 1 1 1 1 . 2 1 Garrison Access 3 | . . . . . . 1 . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Accessed 61 | . 7 6 5 8 7 6 . . 7 . 1 1 . 7 6 Terminals 38 | . 7 6 5 4 2 3 . . . . . 1 . 6 4 Fabricators 4 | . . . . . 4 . . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . 3 1 . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . . 1 2 Total Hacks 156 | . 18 18 20 24 15 18 . . 11 . 2 7 . 15 8 Successful 86 | . 11 13 14 11 8 8 . . 11 . . 3 . 4 3 Failed 69 | . 6 5 6 13 7 10 . . . . 2 4 . 11 5 Catastrophic 17 | . 1 . . 3 2 4 . . . . 1 1 . 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 78 | . 10 13 14 9 4 9 . . . . . 7 . 8 4 Terminals 110 | . 18 18 20 12 5 12 . . . . . 7 . 13 5 Fabricators 8 | . . . . . 8 . . . . . . . . . . Repair Stations 4 | . . . . 2 . 2 . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 12 | . . . . 10 2 . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . . 2 . . 2 3 Terminal Hacks 39 | . 9 4 6 2 . 4 . . 11 . . 1 . 1 1 Record 5 | . . . . . . . . . 5 . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . . . 1 . . 5 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . Terminal Index 4 | . . . 1 1 . 1 . . . . . 1 . . . Alert Level 3 | . 1 . 1 . . 1 . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 1 . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . 2 . . . . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 6 2 . . . . . . . . . . Insert Component 4 | . . . . 3 1 . . . . . . . . . . Analyze 4 | . . . . 3 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 29 | . 2 9 8 1 2 1 . . . . . 2 . 3 1 Terminals 29 | . 2 9 8 1 2 1 . . . . . 2 . 3 1 Botnet 19 | . 2 4 4 1 2 1 . . . . . 1 . 3 1 Skim 10 | . . 5 4 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 5 3 7 6 4 . . . . 1 1 . 7 6 Full Trace Events 4 | . . . . 2 . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . 2 1 . . . . . . . . 6 . Parts Built 4 | . . . . . 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 100 | . . . . . 100 . . . . . . . . . . Total Part Build Rating 22 | . . . . . 22 . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . . . . Time 74 | . . . . 30 . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . 2 . 3 Machine Destruction 2 | . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 219 | . . . . . . . . . . . . . . . 219 Highest-Rated Ally 219 | . . . . . . . . . . . . . . . 219 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . . . . . . 26 Total Damage 1608 | . . . . . . . . . . . . . . . 1608 Kills 7 | . . . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Active Infowar (turns) 7234 | . . . . . . . 292 365 705 744 895 234 1464 1107 1428 Sensors 5877 | . . . . . . . 292 365 705 744 895 227 1463 429 757 Terrain 3072 | . . . . . . . . . . . . 233 1462 358 1019 Jamming 765 | . . . . . . . . . . . . . . 765 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Turns Passed 15975 | . 808 926 1257 1231 829 1773 297 387 844 780 1030 450 1498 1745 2120 Spaces Moved 9205 | 1 554 540 509 772 410 1082 216 290 584 598 581 226 852 834 1156 Core 182 | . . . . . . . . . . . . . . . 182 Treads 2794 | . . . . . . . . . . . . 134 852 834 974 Legs 5961 | 1 554 540 509 772 410 1082 216 290 584 598 405 . . . . Wheels 268 | . . . . . . . . . . . 176 92 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 190 120 122 130 130 130 110 115 108 108 160 160 50 Average Speed 139 | 120 120 122 190 129 149 133 130 130 125 115 132 138 160 160 142 Slowest Speed 260 | 120 120 190 190 260 192 200 200 130 130 115 186 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 40 | 2 92 44 43 27 15 23 43 47 75 76 11 6 29 83 30 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 10 | . . 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . . . 1 . Scrap Searched 7 | . . . . . . . 1 3 . 3 . . . . . Spaces Dug 45 | . . 1 . 1 . 22 . . . . . . . . 21 Terrain Destroyed 738 | . . 11 6 1 22 50 44 2 56 64 123 4 1 118 236 Melee 3 | . . 1 . 1 . 1 . . . . . . . . . Projectile 54 | . . . 6 . . 6 . 2 3 4 9 4 1 18 1 AOE 680 | . . 10 . . 22 42 44 . 53 60 114 . . 100 235 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Total 11207 | . 635 658 690 941 530 1306 227 294 661 659 722 333 978 1105 1468 Wait 824 | . 25 14 70 86 36 121 4 . 8 35 18 57 95 143 112 Move 9190 | . 553 539 508 771 409 1081 215 289 583 597 580 225 851 833 1156 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | . 10 7 12 9 4 6 . . 6 2 16 5 4 9 16 Fast Attach 81 | . . 2 7 7 6 5 . . 6 1 13 4 3 14 13 Attach 62 | . 1 2 6 3 4 2 . . 4 4 10 3 . 8 15 Detach 5 | . . . 1 . . . . . 1 . 1 . . . 2 Swap 185 | . 2 16 8 16 11 20 6 2 12 6 8 12 16 11 39 Drop 158 | . 9 10 20 18 10 12 . . 14 . 7 10 7 15 26 Fire 566 | . 33 67 54 27 47 56 2 3 27 14 64 16 2 72 82 Melee 3 | . . 1 . 1 . 1 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick 14 | . 2 . 4 3 3 2 . . . . . . . . . Crush 3 | . . . . . . . . . . . . 1 . . 2 Escape Stasis 5 | . . . . . . . . . . . 5 . . . . Rewire 3 | . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 530 | -10/Materials | Discovered new exit (range 9) 646 | -10/Materials | Discovered new exit (range 13) 675 | -10/Materials | Central database locked down 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1116 | -9/Materials | Discovered new exit (range 3) 1261 | -9/Materials | Identified exit to Materials 1342 | -9/Materials | Identified exit to Mines 1380 | -9/Materials | Loaded intel: 12 terminal locations 1425 | -9/Materials | Loaded intel: 2 recycling unit locations 1431 | -9/Materials | Learned location of 2 exits from Materials 1432 | -9/Materials | Learned Storage trap positions 1433 | -9/Materials | Learned Storage emergency access door positions 1441 | -9/Materials | Learned Storage trap positions 1456 | -9/Materials | Learned Storage stockpile data 1479 | -9/Materials | Learned Recycling recycling unit intel 1530 | -9/Materials | Build established: Scavenger-Gunner 1631 | -9/Materials | Destroyed 8 combat bots 1735 | -9/Materials | Entered another Materials area 1735 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1736 | -8/Materials | Identified exit to Factory 2992 | -8/Materials | Entered Factory 2992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -7/Factory | Discovered new exit (range 8) 3264 | -7/Factory | Found Prototype Launcher 3264 | -7/Factory | Identified Rocket Array 3267 | -7/Factory | Found Rocket Array 3296 | -7/Factory | Build established: Scavenger-Tank 3791 | -7/Factory | Repaired Hvy. Particle Gun 4064 | -7/Factory | Discovered new exit (range 11) 4187 | -7/Factory | Identified exit to Storage 4187 | -7/Factory | Identified exit to Lower Caves 4223 | -7/Factory | Entered another Factory area 4223 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4403 | -6/Factory | Fabricated Plasma Rifle? 4566 | -6/Factory | Fabricated Imp. Weapon Cycler? 5030 | -6/Factory | Build established: Tank 5030 | -6/Factory | Discovered new exit (range 8) 5043 | -6/Factory | Garrison activated, responded to threat 5052 | -6/Factory | Entered another Factory area 5052 | -5/Factory | Evolved 2 slots: Utility x2 6209 | -5/Factory | Identified exit to Upper Caves 6273 | -5/Factory | Repaired Imp. Medium Armor Plating 6733 | -5/Factory | Discovered new exit (range 5) 6739 | -5/Factory | Identified exit to Factory 6825 | -5/Factory | Entered Upper Caves 6965 | -5/Upper Caves | Learned 8 Factory zone layouts 7107 | -5/Upper Caves | Discovered new exit (range 9) 7117 | -5/Upper Caves | Identified exit to Upper Caves 7119 | -5/Upper Caves | Build established: Skirmisher 7122 | -5/Upper Caves | Entered another Upper Caves area 7124 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7502 | -5/Upper Caves | Discovered new exit (range 6) 7504 | -5/Upper Caves | Encountered a Warlord checkpoint 7507 | -5/Upper Caves | Identified exit to Warlord 7509 | -5/Upper Caves | Entered Warlord 7557 | -5/Warlord | System corruption cleaned by Quarantine Array 7859 | -5/Warlord | Met Warlord 7884 | -5/Warlord | Warlord's base attacked by MAIN.C 7906 | -5/Warlord | Found Prototype Device 7906 | -5/Warlord | Identified Minesniffer Drone Bay 8079 | -5/Warlord | Found Prototype Processor 8079 | -5/Warlord | Identified Exp. Target Analyzer 8082 | -5/Warlord | Found Prototype Device 8082 | -5/Warlord | Identified Thermal Barrier 8089 | -5/Warlord | Found Prototype Hackware 8098 | -5/Warlord | Found Prototype Reactor 8234 | -5/Warlord | Warlord forces counterattacked 8234 | -5/Warlord | Spotted Executioner 8258 | -5/Warlord | Spotted Striker 8264 | -5/Warlord | Destroyed Striker 8270 | -5/Warlord | Lost 5 allies 8291 | -5/Warlord | Spotted Executioner 8300 | -5/Warlord | Spotted Executioner 8306 | -5/Warlord | Destroyed Executioner 8316 | -5/Warlord | Destroyed Executioner 8340 | -5/Warlord | Discovered new exit (range 12) 8346 | -5/Warlord | Lost 7 allies 8350 | -5/Warlord | Identified exit to Proximity Caves 8353 | -5/Warlord | Entered Proximity Caves 8378 | -4/Proximity Caves | Build established: Gunner 8760 | -4/Proximity Caves | Learned location of Testing (-3) 8772 | -4/Proximity Caves | Learned Research garrison access intel 8776 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8949 | -4/Proximity Caves | Lost 4 parts (2u2w) 9057 | -4/Proximity Caves | Discovered exit to Factory (range 14) 9133 | -4/Proximity Caves | Entered Factory 9133 | -4/Factory | Evolved 2 slots: Utility x2 9134 | -4/Factory | Identified exit to Upper Caves 9135 | -4/Factory | Identified exit to Research 9272 | -4/Factory | Crushed by falling debris 9297 | -4/Factory | Garrison activated, responded to threat 9345 | -4/Factory | Lost 7 parts (1p1n3u2w) 9472 | -4/Factory | Found Imp. Powered Armor 9474 | -4/Factory | Found Imp. Powered Armor 9477 | -4/Factory | Found Imp. Powered Armor 9834 | -4/Factory | Build established: Tank 9934 | -4/Factory | Identified Ghost Barrier 10163 | -4/Factory | Entered Research 10163 | -3/Research | Evolved 2 slots: Utility x2 10164 | -3/Research | Loaded intel: 4 garrison access locations 10180 | -3/Research | Discovered new exit (range 12) 10192 | -3/Research | Identified exit to Research 10310 | -3/Research | Identified Vortex Chain Reactor 10613 | -3/Research | Entered another Research area 10613 | -2/Research | Warlord forces began assault on 0b10 10613 | -2/Research | Evolved 2 slots: Weapon x2 10642 | -2/Research | Found Prototype Device 10642 | -2/Research | Identified Exp. EM Disruption Field 10723 | -2/Research | Research machine network offline 10948 | -2/Research | Build established: Hacker-Executioner 11021 | -2/Research | Met up with Warlord 11080 | -2/Research | Borebot progress halted 11091 | -2/Research | Found Prototype Processor 11091 | -2/Research | Identified Exp. Melee Analysis Suite 11112 | -2/Research | Borebot progress halted 11149 | -2/Research | Borebot progress halted 12040 | -2/Research | Discovered new exit (range 14) 12104 | -2/Research | Identified exit to Quarantine 12111 | -2/Research | Entered Quarantine 12153 | -2/Quarantine | Cryocooling Duct disabled 12168 | -2/Quarantine | Ambient heat levels rising (+20) 12168 | -2/Quarantine | Non-combat units ordered to evacuate 12275 | -2/Quarantine | Garrison activated, responded to threat 12730 | -2/Quarantine | System corruption reached 10% 12772 | -2/Quarantine | Lost 4 parts (3u1w) 13278 | -2/Quarantine | Build established: Scavenger-Executioner 13604 | -2/Quarantine | Discovered new exit (range 15) 13611 | -2/Quarantine | First assault squad dispatched 13856 | -2/Quarantine | Entered Access 13856 | -1/Access | Evolved 2 slots: Weapon x2 13882 | -1/Access | Garrison activated, responded to threat 13987 | -1/Access | Energy Cycler disabled 14856 | -1/Access | First assault squad dispatched 14883 | -1/Access | Crushed by falling debris 14914 | -1/Access | Spotted B-99 Colossus 14922 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 15043 | -1/Access | System corruption reached 10% 15053 | -1/Access | Rewired B-99 Colossus 15080 | -1/Access | Found Prototype Ballistic Gun 15080 | -1/Access | Identified Multirail 15081 | -1/Access | Lost 6 parts (4u2w) 15093 | -1/Access | Found Multirail 15155 | -1/Access | Found Hvy. Reflective Plating 15700 | -1/Access | Destroyed 8 combat bots 15857 | -1/Access | Garrison activated, responded to threat 15883 | -1/Access | Released all parts (10) 15902 | -1/Access | Destroyed 11 combat bots 15908 | -1/Access | Core integrity fell below 50% 15912 | -1/Access | Lost 12 parts (1p2n3u6w) 15973 | -1/Access | Core integrity fell below 20% 15976 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15877_ Prc. Phase Gun destroyed. 15877_ G-73 Enforcer destroyed. 15881_ Tiamat Missile Launcher destroyed. 15881_ Adv. Cooling System destroyed. 15883_ Released Prc. Phase Gun. 15883_ Released Adv. Cooling System. 15883_ Released Rnf. Quantum Reactor. 15883_ Released Adv. Shield Generator. 15883_ Released Imp. Targeting Computer. 15883_ Released Adv. Signal Interpreter. 15883_ Released Adv. Coolant Injector. 15883_ Released Lrg. Storage Unit. 15883_ Released Adv. Cooling System. 15891_ System corrupted: Matter fused (-7). 15894_ P-80 Master resets S-43 Plague, system corruption cleaned. 15918_ System corrupted: Energy discharge (-25). 15933_ System corrupted: Matter fused (-8). 15950_ K-01 Serf destroyed. 15972_ Slammed into S-43 Plague. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? "" ?# #? | | ??????????????????????????????????? "" # #? | | ??????????????????????????????????? "" # ## | | ??????????????????????????????????? "Y + # | | ??????????????????????????????????? "" # # | | ??????????????????????????????????? "" # # | | ??????????????????????????????????? "" !!!?# # | | ??????????????????????????????????? !!!?# # | | ?????????????????????????????????# !!??# # | | ?????????????????????????????????# ??# # | | ?????????????????????????????????##########???# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# + | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ????????????????###???????????????????????????# # | | ?????????????#### #################+##+##### # | | ??????????u s ss % | | ???????H?? Y @s s k | | ??????????????### ###################+######### | | ????????????????##???????????????????? ??????? | | ???????????????????????????????????? ????? | | ?????????????????????????????????? ??? | | ?????????????????????????????????# [!! #?? | | ?????????????????????????????????# [! #?? | | ?????????????????????????????????# ]! #?? | | ?????????????????????????????????###############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 120 Energy Generation 65 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Armor Coverage 1100 Resistance: TH 50 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 6 Target Analysis 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Reflective Plating | -6/Factory | Scanalyzed Nanosword | -2/Quarantine | Archive System Purifier | -2/Quarantine | Archive Com. Mass Driver | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Exp. Myomer Leg | -2/Quarantine | Archive Cld. Plasma Rifle | -2/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive E-15 Imp | -2/Quarantine | Archive A-15 Conveyor | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ Plasma Rifle | x2 | -6/Factory | Preloaded Imp. Weapon Cycler | x2 | -6/Factory | Preloaded Repaired ---------- Hvy. Particle Gun | 30% | -7/Factory Imp. Medium Armor Plating | 60% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Superachiever Woof! Challenges ------------ None Game ------ Seed BoreElectronAutogun Manual? 0 Play Time 02:10:34 Cumulative 320.1 hours Start 2025.02.04 @ 10:50:50 End 2025.02.04 @ 14:03:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 22 Types 11/1/5/1/1/1/0/1/1 Lore% 81 Gallery% 81 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 445a658b-a0c2-4fae-8253-9cc5203a04e7