Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 16:32:05 Player: Quartz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3043) 3043 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7103 Bonus ------- High Alert Combat Kills 155 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Transport Network Coupler Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Improved Heat Sink Energy Filter Energy Filter Energy Filter Particle Charger Transmission Jammer Transmission Jammer ECM Suite Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Heavy Particle Cannon Heavy Assault Cannon Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Gauss Rifle Heavy Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Heat Sink Energy Filter Energy Filter Energy Filter Particle Charger Transmission Jammer Transmission Jammer ECM Suite Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Heavy Particle Cannon Shock Bomb Launcher Grenade Launcher Makeshift Sword [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Light Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 101 | 7 6 1 20 55 8 4 Power 10 | 1 1 . 1 7 . . Engine 7 | 1 . . 1 5 . . Core 3 | . 1 . . 2 . . Reactor . | . . . . . . . Propulsion 22 | 2 . . 4 13 . 3 Treads 12 | 2 . . 4 6 . . Leg 7 | . . . . 7 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 30 | 1 3 1 6 14 5 . Device 9 | . 1 . 1 6 1 . Storage 6 | 1 2 . 1 2 . . Processor 8 | . . 1 . 5 2 . Hackware 1 | . . . . 1 . . Protection 6 | . . . 4 . 2 . Artifact . | . . . . . . . Weapon 39 | 3 2 . 9 21 3 1 Energy Gun 12 | 3 . . 2 7 . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 8 | . . . . 6 2 . Ballistic Cannon 11 | . 2 . 4 4 1 . Launcher 4 | . . . 3 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 24 | . . . 1 13 . 10 Power 3 | . . . . 2 . 1 Propulsion 10 | . . . 1 5 . 4 Utility 3 | . . . . 1 . 2 Weapon 8 | . . . . 5 . 3 Highest Loss Streak 7 | . . . 1 5 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 96 70 71 Engine 5 | . 5 . 9 3 7 6 Core 4 | . 8 14 1 5 . . Treads 19 | . 28 28 21 15 23 7 Leg 4 | . . . . 9 . . Device 6 | . 12 1 6 6 2 7 Storage 11 | . 14 14 11 11 8 7 Processor 12 | . . 12 11 15 2 7 Protection 5 | . . . 15 1 5 7 Energy Gun 7 | . 10 . 2 11 . . Energy Cannon 2 | . . . . 4 . . Ballistic Gun 3 | . . . . 4 13 7 Ballistic Cannon 11 | . 17 28 18 5 7 4 Peak Build Rating 45 | 6 10 11 20 42 42 45 Average Rating 25 | 4 8 10 16 34 32 38 On Entrance 17 | . 6 10 11 20 34 42 Naked Turns . | . . . . . . . Heaviest Build 115 | 10 52 52 100 103 115 115 Greatest Support 65 | 40 40 40 43 65 40 40 Greatest Overweight (x) 18 | . 1 1 4 10 2 18 Average Overweight (x) 1 | . . 1 1 1 2 4 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 Average Capacity 23 | 7 12 20 24 25 25 25 Most Carried 25 | 6 13 20 25 25 22 18 Average Carried 21 | 4 9 19 23 24 18 16 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 25 | 6 13 20 25 22 16 17 Class Distribution -------------------- 43% | Mutant 27% | Gunner 17% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 2414 | 177 132 109 729 1213 . 54 Remotely . | . . . . . . . Salvage Created 4007 | . 287 104 960 2542 . 114 Parts 200 | . 14 14 63 103 . 6 Haulers Intercepted 6 | . 1 . 1 3 . 1 Recyclers Shooed 4 | . . . 2 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 68 | . 3 5 23 35 . 2 Guns 27 | . 3 . 1 22 . 1 Cannons 31 | . . 5 17 8 . 1 AOE 7 | . . . 5 2 . . Classes Destroyed 15 | . 5 2 2 6 . . Worker 4 | . . . . 4 . . Builder 5 | . . . 2 3 . . Hauler 6 | . 1 . 1 3 . 1 Recycler 12 | . 1 . 1 10 . . Mechanic 1 | . . . . 1 . . Operator 3 | . 1 . 1 1 . . Watcher 7 | . 1 . 3 3 . . Swarmer 10 | . . 3 4 3 . . Grunt 37 | . 3 . 13 21 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 11 | . . 2 5 4 . . Specialist 2 | . . . . 2 . . Hunter 4 | . . . . 3 . 1 Heavy 2 | . . . . 1 . 1 Best Kill Streak 9 | . 4 3 6 9 . 1 Combat Bots Only 8 | . 2 3 4 8 . 1 Max Kills in Single Turn 4 | . 1 1 4 2 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 490 | . 12 16 105 237 . 120 Missed 149 | . 3 3 27 81 . 35 Damage Taken 5342 | . 127 158 867 2466 . 1724 Core 1254 | . 37 30 143 328 . 716 Absorbed by Shields 220 | . . . 166 54 . . Redirected to Shielding 173 | . . . 66 . . 107 Core Remaining (%) 69 | 100 . 73 64 40 . . Volleys Fired 255 | . 18 8 69 140 . 20 Largest 3 | . 2 2 2 3 . 3 Hottest 215 | . 80 70 112 215 . 113 Shots Fired 587 | . 36 16 135 362 . 38 Gun 295 | . 30 . 10 232 . 23 Cannon 277 | . 6 16 112 128 . 15 Launcher 15 | . . . 13 2 . . Special . | . . . . . . . Kinetic 294 | . 6 16 112 122 . 38 Thermal 255 | . 30 . 10 215 . . Explosive 6 | . . . 4 2 . . Electromagnetic 32 | . . . 9 23 . . Robot Hit Streak 19 | . 17 7 10 19 . 9 Robot Miss Streak 5 | . 3 1 3 5 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 376 | . 25 14 81 232 . 24 Core Hits 171 | . 14 5 41 105 . 6 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 24 | . . 4 4 16 . . Burn 14 | . . . . 14 . . Meltdown 1 | . . . . 1 . . Blast 9 | . . 4 4 1 . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7948 | . 309 243 1646 4938 . 812 Guns 3664 | . 257 . 88 3058 . 261 Cannons 3618 | . 52 243 1281 1615 . 427 Explosions 531 | . . . 277 254 . . Melee 119 | . . . . . . 119 Ramming 16 | . . . . 11 . 5 Kinetic 3546 | . 52 243 1281 1282 . 688 Thermal 3474 | . 257 . 88 3129 . . Explosive 280 | . . . 91 189 . . Electromagnetic 513 | . . . 186 327 . . Impact . | . . . . . . . Slashing 119 | . . . . . . 119 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 124 | . . 15 . 63 . 46 Projectiles 73 | . . 15 . 33 . 25 Explosions 30 | . . . . 30 . . Melee 21 | . . . . . . 21 Knockbacks 25 | . . 1 7 16 . 1 Impact . | . . . . . . . Kinetic 23 | . . 1 7 14 . 1 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 5 | . . . . 2 . 3 Targets Rammed 5 | . . . . 2 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 611 | . 135 105 206 611 . . Average Temperature 138 | . 40 43 24 187 . . Received Heat Transfer 1541 | . 72 72 320 816 . 261 Effects 30 | . . . . 30 . . Shutdowns 5 | . . . . 5 . . Energy Bleed 3 | . . . . 3 . . Interference 7 | . . . . 7 . . Matter Decay 4 | . . . . 4 . . Short Circuit 4 | . . . . 4 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 4 | . . . . 4 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Parts Melted 20 | . 1 . . 19 . . Heat Transferred 7285 | . 575 . 222 6488 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 565 | . 154 134 372 565 241 198 Initial 241 | . . 8 . 156 241 168 Average 249 | . 65 54 166 364 241 170 Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 42 | 100 100 100 63 10 . 100 Level 1 37 | . . . 36 49 100 . Level 2 20 | . . . . 39 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . 2 9 . 1 Investigation 4 | . . . 1 3 . . Extermination . | . . . . . . . Reinforcement 9 | . 1 . 1 6 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 5 | . 1 . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 8 5 28 49 . 7 Peak Tracking Total 8 | . 2 3 8 4 . 4 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 7 | . 2 . 3 2 . . Max in Single Turn 2 | . 1 . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 14 | . 4 . 3 6 1 . Terminals 10 | . 3 . 2 4 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 8 . 7 15 1 . Successful 17 | . 4 . 3 9 1 . Failed 14 | . 4 . 4 6 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 27 | . 7 . 6 13 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 . 3 7 1 . Record 4 | . . . 1 3 . . Robot Analysis 3 | . 2 . . 1 . . Prototype ID Bank 3 | . . . 1 2 . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . 1 . 1 . . . Recall Investigation 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 2 4 . . Full Trace Events 6 | . 1 . 1 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 7161 | 75 500 605 1897 3613 158 313 Spaces Moved 2205 | 45 234 238 530 1067 45 46 Core 15 | 15 . . . . . . Treads 1783 | 30 234 238 530 682 45 24 Legs 385 | . . . . 385 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 22 | . . . . . . 22 Fastest Speed 50 | 50 160 240 240 235 325 325 Average Speed 272 | 123 178 240 306 280 325 448 Slowest Speed 1520 | 160 240 240 480 820 325 1520 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 40 55 48 59 1 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . . . 22 44 . 6 Melee . | . . . . . . . Projectile 32 | . . . . 26 . 6 AOE 40 | . . . 22 18 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2852 | 64 285 257 670 1420 62 94 Wait 99 | 2 6 . 17 66 . 8 Move 2199 | 44 233 237 529 1066 44 46 Hop . | . . . . . . . Pick Up 103 | 10 14 9 21 43 3 3 Fast Attach 13 | 2 . . 1 10 . . Attach 37 | 5 2 . 4 16 8 2 Detach 2 | 1 . . . . . 1 Swap 51 | . 4 1 15 29 . 2 Drop 81 | . 8 2 14 48 7 2 Fire 255 | . 18 8 69 140 . 20 Melee 7 | . . . . . . 7 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 519 | -10/Materials | Discovered new exit (range 8) 576 | -10/Materials | Entered Mines 733 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 840 | -10/Mines | Learned 8 Materials zone layouts 931 | -10/Mines | Learned Materials stockpile data 974 | -10/Mines | Discovered new exit (range 5) 1135 | -10/Mines | Discovered new exit (range 8) 1181 | -10/Mines | Entered Materials 1181 | -9/Materials | Evolved 2 slots: Utility x2 1182 | -9/Materials | Identified exit to Materials 1595 | -9/Materials | Discovered new exit (range 5) 2767 | -9/Materials | Discovered exit to Materials (range 11) 3078 | -9/Materials | Entered another Materials area 3078 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3118 | -8/Materials | Build established: Scavenger-Mutant 3793 | -8/Materials | Build established: Gunner 4002 | -8/Materials | Discovered new exit (range 16) 4074 | -8/Materials | Destroyed 8 combat bots 5349 | -8/Materials | Build established: Scavenger-Gunner 5776 | -8/Materials | Build established: Gunner 5941 | -8/Materials | Core integrity fell below 50% 6056 | -8/Materials | Lost 5 parts (1p2n2w) 6480 | -8/Materials | Lost 3 parts (1p2w) 6687 | -8/Materials | Identified exit to Factory 6691 | -8/Materials | Entered Factory 6691 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6846 | -7/Factory | Identified exit to DSF 6849 | -7/Factory | Entered DSF 6918 | -7/DSF | Additional patrols routed to DSF 6940 | -7/DSF | Lost 3 parts (1n1u1w) 7147 | -7/DSF | Core integrity fell below 50% 7156 | -7/DSF | Core integrity fell below 20% 7162 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07084_ A-02 Transporter destroyed. 07086_ Acquired 8 matter. 07094_ Slug penetrates Wall. 07107_ Slammed into P-60 Hacker. 07107_ Destabilizing: System corrupted (+2). 07111_ Slammed into P-60 Hacker. 07120_ Acquired 39 matter. 07122_ C-30 ARC bursts open, deploying its payload. 07122_ L-41 Fighter unfolds itself. 07122_ G-47 Trooper unfolds itself. 07128_ Gauss Rifle destroyed. 07128_ Hrd. Medium Armor Plating destroyed. 07130_ System corrupted: Energy discharge (-35). 07135_ Destroyed Shock Rifle. 07136_ Nuclear Pulse Thruster destroyed. 07140_ Lgt. Deuterium Engine destroyed. 07149_ Nuclear Pulse Thruster destroyed. 07153_ Mak. Sword destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????##?????????? | | ??????????????????????????#""?????????? | | ??????????????????????????#"#?????????? | | ?????????????????????????##"####??????? | | ?????????????????##??###?#"""""#??????? | | ??????????? !!# #==##"""""#??????? | | ??????????? ""##"????? | | ??????????? """""????? | | ???????????# ###===# ## ""###????? | | ?????????????????#???# ??## ###??????? | | ?????????????????????#??### ##???????? | | ????????????????????????# =#???????? | | ????????????????????????# =#???????? | | ????????????????????????### ##???????? | | ????????????????????????#== =#???????? | | ?????????#??????????????#== =#???????? | | ??????????!!????????????#== =#???????? | | ???????????# ???########### ###??????? | | ?????????### ?#;===; ## #??????? | | ?????#!!!"; %^%#;=% #==*## ##?????? | | ???? a !!^g = = =! ;#?????? | | ???? *%!^ !=l@ % ;#?????? | | ???? % ^g ##?????? | | ?????#===##a% a##!!!#!!!## #??????? | | ??????????## #?#!!!#!!!## #??????? | | ???????????# ??########## ###??????? | | ??????????!! ???????????? ????????? | | ?????????#!! ????????????? #???????? | | ?????????#!! ???????????? #???????? | | ?????????###?????????????## ##???????? | | ?????????????????????????? =????????? | | ?????????????????????????? =????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????? "????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Power Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Please Form A Line Challenges ------------ None Game ------ Seed PersonalMolecularMeganuke Manual? 0 Play Time 01:13:42 Cumulative 2.5 hours Start 2025.05.02 @ 15:07:23 End 2025.05.02 @ 16:32:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f903c9f1-4374-4820-adf2-43f91813a238