Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 18:38:10 Player: THN-L0C Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (872) 872 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3272 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 173/280 System Corruption 0% Temperature Cool (50) Movement Rolling (145) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Huge Storage Unit Core Analyzer Advanced ECM Suite Makeshift Light Armor Plating > --- WEAPON (2) ------- Shotgun > --- INVENTORY (25) --- Ion Engine Improved Deuterium Engine Makeshift Power Source Medium Treads Improved Titanium Leg Armored Wheel Armored Wheel Coolant Injector Coolant Injector Large Matter Pod (121) Improved Terrain Scanner Seismic Detector Energy Filter Utility Shielding Hardened Heavy Armor Plating Hacking Drone Bay (1/1) Plasma Cutter Makeshift Hammer Makeshift Hammer Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Utility Shielding Makeshift Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Shotgun Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Deuterium Engine Makeshift Power Source Medium Treads Improved Titanium Leg Armored Wheel Armored Wheel Coolant Injector Coolant Injector Large Matter Pod Improved Terrain Scanner Seismic Detector Core Analyzer Energy Filter Advanced ECM Suite Medium Armor Plating Hardened Heavy Armor Plating Heavy Assault Rifle Shotgun Plasma Cutter Makeshift Hammer Makeshift Hammer Self-destruct Interrupter Self-destruct Interrupter [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Shotgun Energy Gun Improved Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 48 | 9 10 16 2 8 3 Power 6 | 1 . 3 1 1 . Engine 5 | 1 . 2 1 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | 3 . 3 1 . . Treads 3 | 2 . 1 . . . Leg 1 | 1 . . . . . Wheel 3 | . . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 6 . 4 1 Device 4 | 1 . 1 . 1 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 7 | . 1 4 . 2 . Artifact . | . . . . . . Weapon 21 | 3 9 4 . 3 2 Energy Gun 4 | 2 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 4 3 . . 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 4 . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 1 . 2 . Parts Lost 10 | . . 6 . . 4 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 2 . . 1 Weapon 5 | . . 2 . . 3 Highest Loss Streak 4 | . . 3 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 97 94 86 85 Engine 11 | . 14 9 11 11 11 Treads 12 | . 28 18 . . . Wheel 6 | . . 3 16 11 11 Device 9 | . 8 10 11 10 . Storage 11 | . 14 11 11 11 11 Protection 17 | . 5 20 22 22 20 Energy Gun 2 | . 3 6 . . . Ballistic Gun 16 | . 20 13 22 16 10 Launcher 1 | . 4 1 . . 10 Impact Weapon 1 | . . . . 3 . Peak Build Rating 37 | 7 10 17 25 37 35 Average Rating 19 | 5 8 15 17 30 32 On Entrance 15 | . 7 8 17 25 33 Naked Turns . | . . . . . . Heaviest Build 105 | 14 18 102 105 105 105 Greatest Support 40 | 40 40 40 28 28 28 Greatest Overweight (x) 33 | 3 . 8 33 3 3 Average Overweight (x) 2 | . . 2 4 3 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 19 | 7 8 21 25 25 25 Most Carried 25 | 2 8 16 21 25 25 Average Carried 15 | 1 7 12 14 24 24 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 2 8 13 21 25 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1242 | 294 200 468 46 234 . Remotely . | . . . . . . Salvage Created 969 | 47 239 683 . . . Parts 76 | 8 23 45 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 32 | . 11 21 . . . Guns 21 | . 5 16 . . . AOE 11 | . 6 5 . . . Classes Destroyed 7 | 2 3 2 . . . Worker 3 | 2 1 . . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 15 | . 8 7 . . . Grunt 15 | . 3 12 . . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | 2 5 8 . . . Combat Bots Only 7 | . 5 7 . . . Max Kills in Single Turn 3 | 1 2 3 . . . Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 194 | . 40 112 . . 42 Missed 48 | . 10 24 . . 14 Damage Taken 2431 | . 286 1260 . . 885 Core 471 | . 42 238 . . 191 Absorbed by Shields . | . . . . . . Redirected to Shielding 83 | . . 83 . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 107 | 5 30 61 . . 11 Largest 2 | 2 2 2 . . 1 Hottest 79 | 60 60 79 . . 30 Shots Fired 180 | 10 53 106 . . 11 Gun 156 | 10 43 98 . . 5 Cannon . | . . . . . . Launcher 24 | . 10 8 . . 6 Special . | . . . . . . Kinetic 124 | 5 42 72 . . 5 Thermal 32 | 5 1 26 . . . Explosive 24 | . 10 8 . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 14 15 . . 5 Robot Miss Streak 4 | 1 4 4 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 117 | 7 33 75 . . 2 Core Hits 69 | 4 20 40 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2656 | 82 692 1610 . . 272 Guns 1736 | 81 423 1205 . . 27 Cannons . | . . . . . . Explosions 912 | . 269 398 . . 245 Melee . | . . . . . . Ramming 8 | 1 . 7 . . . Kinetic 1326 | 37 412 850 . . 27 Thermal 410 | 44 11 355 . . . Explosive 912 | . 269 398 . . 245 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . 22 6 . . . Shots 2 | . 1 1 . . . Rammed 3 | 2 . 1 . . . Targets Rammed 3 | 2 . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 221 | . 11 221 . . 74 Average Temperature 66 | . 7 74 . . 50 Received Heat Transfer 669 | . 39 378 . . 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1013 | 100 25 888 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 374 | 15 252 374 39 . . Initial 40 | . 9 40 39 . . Average 137 | 3 93 202 39 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 68 | 100 77 52 100 . . Level 1 31 | . 22 47 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 24 39 . . 3 Peak Tracking Total 8 | . 5 8 . . 3 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 4 | . . 1 . 3 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 16 | . 8 7 1 . . Terminals 14 | . 7 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 29 17 1 . . Successful 27 | . 16 10 1 . . Failed 20 | . 13 7 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 42 | . 26 16 . . . Terminals 43 | . 26 17 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 8 2 1 . . Robot Schematic 1 | . 1 . . . . Robot Analysis 3 | . 3 . . . . Open Door 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Unreport Threat 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 8 8 . . . Terminals 15 | . 7 8 . . . Assimilate 1 | . . 1 . . . Botnet 4 | . 2 2 . . . Skim 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 7 6 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . 1 . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 152 | . . . . 152 116 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 5 | . . . 2 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4895 | 119 1228 1430 256 1729 133 Spaces Moved 2419 | 64 660 363 140 1117 75 Core 22 | 20 . . 2 . . Treads 1028 | 44 660 324 . . . Legs . | . . . . . . Wheels 1369 | . . 39 138 1117 75 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 150 145 145 145 Average Speed 172 | 136 160 289 171 145 145 Slowest Speed 1700 | 200 160 560 1700 145 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 86 40 39 89 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . 3 3 1 3 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 96 | . 42 34 . . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 96 | . 42 34 . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2911 | 81 779 631 157 1174 89 Wait 254 | . 63 181 8 2 . Move 2414 | 63 659 362 139 1116 75 Hop . | . . . . . . Pick Up 36 | 1 11 8 5 11 . Fast Attach 11 | 8 . 2 1 . . Attach 12 | . 1 7 . 1 3 Detach 6 | 1 1 1 2 1 . Swap 25 | 1 9 7 1 7 . Drop 15 | . 5 1 1 8 . Fire 107 | 5 30 61 . . 11 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | 2 . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 27 | . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: Mat x3 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 224 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 3) 764 | -10/Materials | Learned location of 1 exit from Recycling 807 | -10/Materials | Identified exit to Materials 807 | -10/Materials | Identified exit to Subcaves 839 | -10/Materials | Learned location of 1 exit from Materials 859 | -10/Materials | Learned 4 Recycling zone layouts 888 | -10/Materials | Loaded intel: 1 repair station location 925 | -10/Materials | Learned location of Recycling (-9) 1348 | -10/Materials | Entered another Materials area 1348 | -9/Materials | Evolved 2 slots: Utility x2 1349 | -9/Materials | Identified exit to Materials 1423 | -9/Materials | Destroyed 7 combat bots 2297 | -9/Materials | Core integrity fell below 50% 2316 | -9/Materials | Learned Storage stockpile data 2327 | -9/Materials | Lost 3 parts (1p1u1w) 2385 | -9/Materials | Identified exit to Storage 2443 | -9/Materials | Learned location of Zion (-7) 2491 | -9/Materials | Learned Storage garrison access intel 2531 | -9/Materials | Identified exit to Mines 2582 | -9/Materials | Learned Storage security intel 2651 | -9/Materials | Learned 4 Recycling zone layouts 2698 | -9/Materials | Learned location of Storage (-9) 2778 | -9/Materials | Entered Mines 2778 | -9/Mines | Discovered exit to Materials (range 7) 2901 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2940 | -9/Mines | Met a Derelict shopkeep closing up shop 3034 | -9/Mines | Entered Zion 3303 | -7/Zion | Discovered new exit (range 11) 3923 | -7/Zion | Discovered new exit (range 5) 3926 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4027 | -7/Zion | Learned location of Quarantine (-3) 4049 | -7/Zion | Given the Hacking Drone Bay 4057 | -7/Zion | Found Prototype Device 4177 | -7/Zion | Learned Factory stockpile data 4203 | -7/Zion | Learned 12 Factory zone layouts 4539 | -7/Zion | Met Imprinter 4568 | -7/Zion | Imprinted 4570 | -7/Zion | Declared Zion's savior 4756 | -7/Zion | Identified Hacking Drone Bay 4763 | -7/Zion | Entered Deep Caves 4763 | -7/Deep Caves | Accompanied by 4 allies 4869 | -7/Deep Caves | Attacked by Z-Imprinter 4882 | -7/Deep Caves | Core integrity fell below 20% 4896 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- suspicion! 04701_ BW-E6L(z) scatters some of the Twisted Machinery. 04755_ Identified Cld. Ion Engine. 04756_ Identified Hacking Drone Bay. LOCATION=UNKNOWN GOAL=ESCAPE 04765_ R6-TRV(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 04765_ R6-TRV(M) slips into the shadows. 04766_ R1-MEC(M) slips into the shadows. 04766_ JW-ZRV(M) slips into the shadows. 04767_ UG-7UJ(M) slips into the shadows. 04862_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04873_ Destroyed Prototype Hover Unit. 04879_ Med. Armor Plating destroyed. 04883_ Grenade Launcher destroyed. 04887_ Hvy. Assault Rifle destroyed. 04889_ Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????# | | ?????????????????#????????######????????## ##### | | ???????????????? # ????### ##??????## | | ???????????????? ##### #??????# | | ?????????????? #??????# | | ???????????? ???????# | | ??????????? #???????# | | ????????? ##?#???## | | ???????" # ##### | | ???????" ## ## | | ???????" ## | | ??????"" z | | ?????? I z | | ??????"" ;## | | ??????"" # | | ??????"" @ ### | | ?????""" ## #???###### | | ????? " ##???????????## | | ???" #??????#####?## | | ??? #??????# ### | | ???" #???????# # | | ???" ##???????## ## | | ????"" #?????????# ### | | ?????""" #???????## | | ?????? #???????# | | ?????"" ##???????# ##### | | ??????"" ##????????# ##???# | | ???????"" #?????????# #???### | | ???????"" #????????# ???## | | ????????" ????????# ?#### | | ???????? #???????# # | | ????????? ##???????# | | ??????????? #????????#### | | ?????????????? ?????????????#### | | ???????????????? ???????????????????## | | ???????????????????? ??????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 325 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Deuterium Engine | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Lance | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Gravmag System | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Microactuators | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSigixRegenerator Manual? 0 Play Time 00:21:48 Cumulative 190.8 hours Start 2024.09.02 @ 18:17:38 End 2024.09.02 @ 18:38:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2603d99f-8ffc-4baf-afb3-db58cf296249