Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 03:48:19 Player: MooMoo Result: Destroyed by P-60 Hacker with Backup Laser I Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3575) 3575 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 7813 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 110 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (25) --- Advanced Heat Sink Compact Matter Pod (150) Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Launcher Guidance Computer Recoil Stabilizer Particle Charger Improved Shield Generator Field Laser High-powered Shotgun Gauss Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Improved VSS Leg Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Reaction Control System Improved Reaction Control System Layered Light Armor Plating > --- WEAPON ----------- Minigun Gauss Cannon Improved Datajack > --- INVENTORY -------- Airjet Airjet Gravmag System Advanced Heat Sink Compact Matter Pod Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Recoil Stabilizer Particle Charger Improved Shield Generator Particle Gun Field Laser Ion Cannon High-powered Shotgun Gauss Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Mining Laser Heavy Flail [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 1 . . 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 148 | 6 14 2 15 . 64 33 14 Power 20 | 2 2 . 2 . 9 4 1 Engine 15 | 2 2 . 2 . 6 2 1 Core 5 | . . . . . 3 2 . Reactor . | . . . . . . . . Propulsion 50 | 2 6 . 4 . 19 15 4 Treads 7 | . . . 1 . 6 . . Leg 14 | 2 . . 2 . 9 . 1 Wheel 19 | . 4 . . . 3 12 . Hover 7 | . . . . . 1 3 3 Flight 3 | . 2 . 1 . . . . Utility 30 | . 5 1 4 . 10 7 3 Device 13 | . . 1 . . 6 4 2 Storage 5 | . 3 . 1 . 1 . . Processor 3 | . 1 . 1 . 1 . . Hackware 1 | . . . . . . 1 . Protection 8 | . 1 . 2 . 2 2 1 Artifact . | . . . . . . . . Weapon 48 | 2 1 1 5 . 26 7 6 Energy Gun 7 | . 1 . 1 . 3 . 2 Energy Cannon 9 | . . 1 2 . 5 . 1 Ballistic Gun 12 | 2 . . 2 . 6 2 . Ballistic Cannon 3 | . . . . . . 1 2 Launcher 8 | . . . . . 8 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 3 | . . . . . 1 1 1 Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 1 | . 1 . . . . . . System Corruption 3 | . 3 . . . . . . Parts Lost 77 | . 8 1 10 . 17 21 20 Power 15 | . 2 1 2 . 3 5 2 Propulsion 29 | . 4 . 3 . 7 8 7 Utility 14 | . 1 . 2 . 2 5 4 Weapon 19 | . 1 . 3 . 5 3 7 Highest Loss Streak 15 | . 6 1 9 . 3 9 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 89 92 91 100 88 87 65 Engine 9 | . 11 6 20 22 8 8 1 Core 2 | . . . . . 4 3 3 Treads 4 | . . . 6 11 7 . . Leg 7 | . 16 . . . 13 . 3 Wheel 8 | . 8 28 5 . . 24 13 Flight 2 | . 1 . 7 11 1 . . Device 5 | . . 13 2 . 5 6 8 Storage 9 | . 19 14 6 11 9 7 6 Processor 7 | . 1 . 8 11 10 7 4 Protection 2 | . 1 . 9 11 . 3 3 Energy Gun 3 | . 5 14 4 . 4 . 1 Energy Cannon 5 | . . 13 9 11 6 2 1 Ballistic Gun 8 | . 22 . 7 11 8 2 3 Launcher 1 | . . . . . 3 . . Impact Weapon 1 | . . . . . 1 5 . Slashing Weapon 1 | . . . . . 1 4 . Special Melee Weapon 1 | . . . . . . 4 3 Naked Turns . | . . . . . . . . Heaviest Build 120 | 8 29 28 35 32 102 107 120 Greatest Support 64 | 20 20 20 20 20 60 64 48 Greatest Overweight (x) 31 | . 7 1 1 1 8 7 31 Average Overweight (x) 1 | . . 1 . 1 . 1 2 Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 Average Capacity 17 | 5 12 15 11 15 16 25 25 Most Carried 25 | 5 14 15 15 6 20 25 25 Average Carried 14 | 3 9 12 6 5 13 23 22 Final Capacity 25 | 5 15 15 15 15 25 25 25 Final Carried 25 | 4 14 13 5 6 20 25 16 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Gunner 17% | Scavenger-Mutant 5% | Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2664 | 246 240 20 142 . 977 771 268 Remotely . | . . . . . . . . Salvage Created 4512 | 30 291 83 618 . 1984 1051 455 Parts 234 | 1 38 3 35 . 107 36 14 Haulers Intercepted 4 | . . . 1 . 3 . . Recyclers Shooed 8 | . . . . . 2 . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 81 | 1 13 2 13 . 29 19 4 Melee 9 | . . . . . 1 8 . Guns 31 | 1 13 . 7 . 8 2 . Cannons 22 | . . 2 6 . 8 3 3 AOE 11 | . . . . . 11 . . Classes Destroyed 15 | 1 2 . 3 . 6 3 . Worker 9 | . . . . . 9 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . 1 . . . . Hauler 4 | . . . 1 . 3 . . Recycler 10 | . . . . . 5 3 2 Operator 1 | . . . . . . 1 . Watcher 7 | . 1 . 1 . 5 . . Swarmer 15 | . 9 . 2 . . 4 . Grunt 48 | 1 4 2 10 . 17 11 3 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 8 | . . . 1 . 6 1 . Hunter 4 | . . . . . 4 . . Programmer 1 | . . . . . . 1 . Heavy 2 | . . . . . 1 . 1 Thug 1 | . . . . . . 1 . Best Kill Streak 7 | 1 6 2 5 . 7 4 3 Combat Bots Only 6 | 1 6 2 3 . 6 4 2 Max Kills in Single Turn 2 | 1 1 1 2 . 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 2 | . . . . . 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 795 | 2 99 17 142 . 184 206 145 Missed 241 | 1 27 8 53 . 57 66 29 Damage Taken 8767 | 11 765 107 1097 . 2269 2118 2400 Core 2034 | . 123 . 319 . 342 394 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . 50 . . . . Regen/Repaired (Parts) 240 | . . . 69 . 28 143 . Core Remaining (%) 50 | 100 . 50 . 20 37 43 . Volleys Fired 255 | 2 49 9 44 . 98 21 32 Largest 3 | 1 2 2 2 . 3 2 3 Hottest 201 | 20 60 100 108 . 201 73 173 Shots Fired 568 | 2 95 18 88 . 261 39 65 Gun 349 | 2 95 9 61 . 139 19 24 Cannon 181 | . . 9 27 . 84 20 41 Launcher 31 | . . . . . 31 . . Special 7 | . . . . . 7 . . Kinetic 264 | 2 74 . 22 . 97 34 35 Thermal 248 | . 21 18 66 . 108 5 30 Explosive 31 | . . . . . 31 . . Electromagnetic 25 | . . . . . 25 . . Robot Hit Streak 13 | 2 7 5 13 . 12 4 6 Robot Miss Streak 7 | . 4 3 3 . 4 6 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 4 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 387 | 2 48 12 57 . 167 63 38 Core Hits 178 | 2 23 4 23 . 93 15 18 Critical Kills 4 | . 1 . . . 1 2 . Critical Parts Destroyed 9 | . 1 . . . 1 5 2 Critical Strikes 14 | . 2 . . . 2 8 2 Meltdown 1 | . . . . . 1 . . Destroy 3 | . 2 . . . 1 . . Smash 9 | . . . . . . 7 2 Sever 1 | . . . . . . 1 . Melee Attacks 75 | . . . . . 2 65 8 Impact 65 | . . . . . 1 56 8 Slashing 4 | . . . . . 1 3 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . 1 3 . Damage Inflicted 9083 | 29 512 167 829 . 4065 2297 1184 Guns 2779 | 29 512 79 402 . 1380 150 227 Cannons 2670 | . . 88 427 . 1176 301 678 Explosions 1449 | . . . . . 1449 . . Melee 2155 | . . . . . 30 1846 279 Ramming 30 | . . . . . 30 . . Kinetic 2373 | 29 362 . 121 . 943 384 534 Thermal 2861 | . 150 167 708 . 1398 67 371 Explosive 1419 | . . . . . 1419 . . Electromagnetic 245 | . . . . . 245 . . Impact 2072 | . . . . . . 1793 279 Slashing 83 | . . . . . 30 53 . Piercing . | . . . . . . . . Highest Corruption 11 | . 4 4 . . 1 11 6 Average Corruption 3 | . 3 4 . . 1 10 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . 14 2 . . 15 31 8 Message Errors 15 | . 3 1 . . 2 7 2 Matter Fused 19 | . 5 . . . 5 8 1 Heat Flow Errors 8 | . . . . . 2 4 2 Energy Discharges 6 | . . . . . . 5 1 Parts Rejected 2 | . . . . . . 2 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 9 | . 3 . . . 2 3 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 6 | . 2 . . . 2 2 . Alerts 3 | . 1 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 622 | . . . . . 50 488 84 Projectiles 23 | . . . . . 21 2 . Explosions 29 | . . . . . 29 . . Melee 570 | . . . . . . 486 84 Knockbacks 21 | . . . . . . 9 12 Impact 11 | . . . . . . 8 3 Kinetic 8 | . . . . . . 1 7 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 174 | . . . . . 174 . . Shots 6 | . . . . . 6 . . Rammed 3 | . . . . . 3 . . Targets Rammed 5 | . . . . . 5 . . Kicked 1 | . . . . . 1 . . Crushed 1 | . . . . . 1 . . Highest Temperature 609 | . 40 91 245 . 438 246 609 Average Temperature 125 | . 14 55 58 . 131 72 322 Received Heat Transfer 2817 | 6 132 60 453 . 693 843 630 Effects 33 | . . . . . 7 . 26 Shutdowns 9 | . . . . . 5 . 4 Energy Bleed 5 | . . . . . . . 5 Interference 6 | . . . . . . . 6 Matter Decay 3 | . . . . . . . 3 Short Circuit 3 | . . . . . 2 . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 4 . Impact Corruptions 23 | . . . . . . 19 4 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 12 | . . 2 2 . 7 . 1 Heat Transferred 5626 | . 350 360 1536 . 2603 111 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 584 | 20 168 95 191 2 584 384 152 Initial 265 | . 13 55 37 2 . 265 140 Average 217 | 4 73 75 97 2 343 224 103 Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 59 | 100 100 100 100 100 24 50 100 Level 1 19 | . . . . . 23 49 . Level 2 20 | . . . . . 51 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 3 . 4 . 6 6 2 Investigation 12 | . 1 . 3 . 4 4 . Extermination 1 | . . . . . . 1 . Reinforcement 8 | . 2 . 1 . 2 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 14 | . 5 . 2 . 3 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | 1 23 2 21 . 47 27 19 Peak Tracking Total 9 | 1 6 2 9 . 5 7 6 Tactical Retreats 6 | . 1 . 2 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 5 | . 3 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 9 | . . . 2 . 5 1 1 Max in Single Turn 1 | . . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 27 | . 4 . 5 . 11 7 . Terminals 13 | . 2 . 2 . 7 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . . . 1 . 1 2 . Recycling Units 5 | . 2 . 1 . 1 1 . Scanalyzers 3 | . . . 1 . 2 . . Garrison Access . | . . . . . . . . Total Hacks 108 | . 11 . 22 . 51 24 . Successful 79 | . 6 . 16 . 41 16 . Failed 28 | . 5 . 6 . 9 8 . Catastrophic 6 | . 2 . 2 . 1 1 . Database Lockouts 1 | . . . . . 1 . . Manual 2 | . 2 . . . . . . Terminals 45 | . 5 . 10 . 23 7 . Fabricators 5 | . . . . . . 5 . Repair Stations 13 | . . . 6 . 3 4 . Recycling Units 18 | . 6 . 3 . 1 8 . Scanalyzers 27 | . . . 3 . 24 . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . . . 7 . 16 3 . Record 12 | . . . 6 . 6 . . Emergency Access Points 3 | . . . . . 2 1 . Alert Level 4 | . . . 1 . 2 1 . Locate Traps 1 | . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 2 | . . . . . 2 . . Zone Layout 3 | . . . . . 3 . . Fabricator Hacks 4 | . . . . . . 4 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . . . 5 . 2 2 . Scan Component 4 | . . . 2 . 1 1 . Repair 4 | . . . 2 . 1 1 . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 15 | . 6 . 1 . 1 7 . Recycle Component 1 | . . . . . . 1 . Process 3 | . 2 . . . . 1 . Report Inventory 7 | . 4 . 1 . . 2 . Retrieve Matter 2 | . . . . . . 2 . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer 25 | . . . 3 . 22 . . Insert Component 13 | . . . 2 . 11 . . Analyze 12 | . . . 1 . 11 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 22 | . 4 . 5 . 7 6 . Full Trace Events 15 | . 2 . 4 . 5 4 . Feedback Events 2 | . . . . . 1 1 . Corruption 2 | . . . . . 1 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 67 | . . . . . . 67 . Total Robot Build Rating 8 | . . . . . . 8 . Part Schematics Acquired 11 | . . . 1 . 10 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 . 1 1 . Time 186 | . . . 95 . 53 38 . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 465 | . 465 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 11 | . . . 1 . 10 . . Part Schematics Acquired 11 | . . . 1 . 10 . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 3 | . . . . . . 3 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 64 | . . . . . . 64 . Highest-Rated Ally 32 | . . . . . . 32 . Total Orders 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . Ally Attacks 7 | . . . . . . 7 . Total Damage 322 | . . . . . . 322 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 6652 | 111 763 170 923 90 2713 1352 530 Spaces Moved 3420 | 106 439 141 522 37 1109 810 256 Core 52 | 49 2 . . . . . 1 Treads 629 | . . . 205 37 387 . . Legs 1032 | 57 253 . 17 . 705 . . Wheels 1527 | . 176 141 150 . 17 802 241 Hover 56 | . . . 34 . . 8 14 Flight 124 | . 8 . 116 . . . . Fastest Speed 40 | 50 95 95 40 240 120 107 115 Average Speed 150 | 87 126 95 132 240 197 122 152 Slowest Speed 1600 | 120 440 95 240 240 400 232 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 7 50 40 24 12 61 13 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 172 | . . . . . 162 6 4 Melee . | . . . . . . . . Projectile 12 | . . . . . 2 6 4 AOE 160 | . . . . . 160 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4345 | 121 564 160 673 39 1402 1057 329 Wait 266 | . 27 2 68 2 45 114 8 Move 3413 | 105 438 140 521 36 1108 809 256 Hop . | . . . . . . . . Pick Up 132 | 8 28 3 17 1 53 18 4 Fast Attach 23 | 1 . . . . 5 10 7 Attach 73 | 4 11 1 11 . 28 12 6 Detach 2 | . . 1 . . 1 . . Swap 52 | 1 3 1 4 . 31 11 1 Drop 53 | . 8 3 8 . 27 . 7 Fire 255 | 2 49 9 44 . 98 21 32 Melee 71 | . . . . . 1 62 8 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush 4 | . . . . . 4 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 613 | -10/Materials | Lost 6 parts (1p4n1w) 816 | -10/Materials | Discovered new exit (range 15) 875 | -10/Materials | Entered Mines 1023 | -10/Mines | Learned Materials terminal intel 1031 | -10/Mines | Discovered new exit (range 15) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1046 | -9/Materials | Loaded intel: 12 terminal locations 1286 | -9/Materials | Core integrity fell below 50% 1340 | -9/Materials | Lost 9 parts (2p3n2u2w) 1377 | -9/Materials | Repaired Adv. Beam Cannon? 1753 | -9/Materials | Build established: Scavenger-Mutant 1763 | -9/Materials | Repaired Broken EM Shotgun 1939 | -9/Materials | Discovered new exit (range 13) 1968 | -9/Materials | Entered Mines 2039 | -9/Mines | Discovered new exit (range 10) 2040 | -9/Mines | Assembled infested the area 2058 | -9/Mines | Entered Materials 2058 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2139 | -8/Materials | Central database locked down 2367 | -8/Materials | Build established: Scavenger-Gunner 2377 | -8/Materials | Repaired Broken Carbon-fiber Leg 2782 | -8/Materials | Lost 3 parts (1u2w) 3615 | -8/Materials | Lost 3 parts (1p2w) 4423 | -8/Materials | Build established: Mutant 4629 | -8/Materials | Discovered new exit (range 15) 4631 | -8/Materials | Core integrity fell below 50% 4771 | -8/Materials | Entered Factory 4771 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5090 | -7/Factory | Build established: Gladiator 5233 | -7/Factory | Lost 9 parts (2p3n2u2w) 5414 | -7/Factory | System corruption reached 10% 5451 | -7/Factory | Repaired Hrd. Medium Armor Plating 5475 | -7/Factory | Build established: Mutant 5519 | -7/Factory | Lost 3 parts (1p1n1u) 5639 | -7/Factory | P-60 Hacker assimilated allied F6-5LR(g) 5724 | -7/Factory | Lost 4 parts (1p2n1w) 5872 | -7/Factory | Fabricated Y-54 Guardian (x2) 5890 | -7/Factory | Discovered new exit (range 8) 6059 | -7/Factory | Core integrity fell below 50% 6112 | -7/Factory | Lost 3 parts (1n2u) 6123 | -7/Factory | Entered another Factory area 6123 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6544 | -6/Factory | Core integrity fell below 50% 6588 | -6/Factory | Lost 15 parts (2p5n4u4w) 6629 | -6/Factory | Core integrity fell below 20% 6653 | -6/Factory | Destroyed by P-60 Hacker with Backup Laser I Last Messages --------------- K-01 Serf collects debris. Airjet destroyed. P-60 Hacker suffers critical hit (Smash). Destroyed Target Analyzer. Destroyed Shock Rifle. P-60 Hacker system corrupted by crushing effect. Acquired 45 matter. System corrupted: Heat flow error (+124). Acquired 103 matter. System corrupted: Matter fused (-10). Hvy. Flail destroyed. M-13 Machinist repairs Gravmag System. M-13 Machinist repairs Remote Datajack. Gravmag System destroyed. Hvy. Laser destroyed. Acquired Hvy. Flak Cannon. G-50 Soldier knocked back. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????? ??????# ????????????????????????? | | ??????????????? ??????#^ ???????????????????????? | | ??????????????? ??????# "???????????????????????? | | ??????????????# ??????# ""??????????????????????? | | ?????????###### ??????# ""?? #????????????????? | | ?????????# ## ??????# ^ ? #????????????????? | | #####????# ## ??????# """ #????????????????? | | #????# ## #?????# """ #????????????????? | | #????# ## #?????+ """ #????????????????? | | ###### ## #?????# #????????????????? | | + # ## ####### ""^"" ##?????? ????????? | | #### # ## ""T"" %#### ????????? | | #??# ##+### " " ! %???????? | | = #??# % %! ???????? | | #??# % % %!* ???????? | | ! #??# %% #######+## =!=????????? | | + ########+#####????????????????????? | | #### ##### #??# g @ #????????????????????? | | #??# #??## #### #????????????????????? | | #####??# #??# p%g ! %#????????????????????? | | ???????#+#??#T #### #????????????????????? | | ?????????????# #?## #????????????????????? | | ????????????? #?## !!!#????????????????????? | | ????????????? #??# ! !!!#????????????????????? | | ????????????? ???# !!!#????????????????????? | | ????????????? ???###########????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 430 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Ambidextrous Crack Shot First Step to Greatness Hey, That's Mine! It's Just You Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish One Hack Too Far Oops Part-time Mechanic Please Form A Line Risk Taker Shopping List Storm Trooper System Compromised Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed CooledGrenadeField Manual? 0 Play Time 04:01:17 Cumulative 4.0 hours Start 2024.04.04 @ 22:17:26 End 2024.04.10 @ 03:48:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a454d0d-6bed-4efc-9ecf-6ad9db153169