Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 13:55:59 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (556) 556 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 3035 Bonus ------- Follower Combat Kills 144 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 150/150 System Corruption 0% Temperature Warm (159) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Propulsion Shielding Propulsion Shielding > --- WEAPON (2) ------- Makeshift Shrapnel Gun Gauss Cannon > --- INVENTORY (15) --- Advanced Treads Makeshift Leg Wheel Wheel Advanced Heat Sink Small Matter Pod (50) Structural Scanner Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Field Laser Heavy Laser Light Assault Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Propulsion Shielding Propulsion Shielding Medium Armor Plating > --- WEAPON ----------- Small Laser Improved EM Pulse Cannon > --- INVENTORY -------- Advanced Treads Makeshift Leg Wheel Wheel Advanced Heat Sink Small Matter Pod Structural Scanner Mobile Refinery Mk. CCLXVII Hacking Drone Bay Field Laser Heavy Laser Light Assault Rifle Makeshift Shrapnel Gun Gauss Cannon CR-A16's Pointy Stick [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Propulsion Shielding Device Structural Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 25 | 6 3 7 2 2 5 Power 2 | . 1 . . . 1 Engine 2 | . 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 3 2 2 1 Device 5 | 1 . 2 . 2 . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 8 | 2 1 2 . . 3 Energy Gun 5 | 2 1 2 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 14 | . 1 7 . . 6 Power 1 | . . 1 . . . Propulsion 4 | . . 2 . . 2 Utility 3 | . . 2 . . 1 Weapon 6 | . 1 2 . . 3 Highest Loss Streak 7 | . 1 7 . . 5 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 3 7 6 5 12 14 Power . | . . . . . . Propulsion 3 | 1 4 3 2 3 4 Utility 3 | . 2 2 2 3 4 Weapon 3 | . 1 . . 4 5 Tool/Special . | . . . . . . Unused Backups 10 | . . . . . 10 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 99 73 86 79 95 Engine 2 | . 14 5 . . 7 Wheel 22 | . 28 19 22 22 22 Device 5 | . 14 16 11 2 . Storage 11 | . 14 11 11 11 11 Protection 18 | . . . 20 22 32 Energy Gun 21 | . 27 20 22 22 14 Peak Build Rating 22 | 8 9 12 9 20 22 Average Rating 10 | 5 8 8 8 11 18 On Entrance 7 | . 8 9 6 9 12 Avg Prop Armor Cover (%) 9 | . . . . 9 . Naked Turns . | . . . . . . Heaviest Build 46 | 9 17 23 31 31 46 Greatest Support 32 | 32 32 32 20 20 20 Greatest Overweight (x) 9 | . . 3 1 9 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 Most Carried 15 | 8 8 9 6 15 15 Average Carried 10 | 3 7 6 4 12 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 8 7 6 5 15 13 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 476 | 296 30 85 20 20 25 Remotely . | . . . . . . Salvage Created 1001 | 203 237 388 48 . 125 Parts 54 | 12 9 23 4 . 6 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 4 7 4 . 2 Guns 15 | . 4 7 4 . . Cannons 2 | . . . . . 2 Classes Destroyed 10 | 3 4 2 . . 1 Worker 4 | 2 . 2 . . . Tunneler 4 | 4 . . . . . Hauler 2 | . 1 1 . . . Recycler 2 | 1 . 1 . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 7 | . . 3 4 . . Grunt 8 | . 4 3 . . 1 Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 7 | 5 2 4 7 . 1 Combat Bots Only 4 | . 2 4 4 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 153 | . 25 47 30 . 51 Missed 36 | . 7 11 9 . 9 Hits 117 | . 18 36 21 . 42 Melee 1 | . . . . . 1 Projectile 116 | . 18 36 21 . 41 Critical Strikes 4 | . . . . . 4 Damage Taken 1605 | . 197 377 166 . 865 Core 450 | . 47 87 32 . 284 Absorbed by Shields . | . . . . . . Redirected to Shielding 44 | . . . 5 . 39 Regen/Repaired (Parts) 206 | . . . . 206 . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 92 | 14 21 33 13 . 11 Largest 2 | 2 2 2 2 . 2 Hottest 109 | 90 90 105 80 . 109 Shots Fired 174 | 26 40 61 26 . 21 Gun 168 | 26 40 61 26 . 15 Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 6 | . . . . . 6 Thermal 152 | 26 40 48 26 . 12 Explosive . | . . . . . . Electromagnetic 16 | . . 13 . . 3 Robot Hit Streak 7 | 5 6 7 3 . 5 Robot Miss Streak 3 | 2 3 3 3 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 102 | 15 22 39 13 . 13 Core Hits 61 | 8 13 29 5 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1539 | 216 306 514 144 . 359 Guns 1348 | 216 306 514 144 . 168 Cannons 191 | . . . . . 191 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 220 | . . . . . 220 Thermal 1204 | 216 306 452 144 . 86 Explosive . | . . . . . . Electromagnetic 115 | . . 62 . . 53 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 230 | 75 230 140 24 . 159 Average Temperature 56 | 35 81 53 9 . 73 Received Heat Transfer 501 | . 108 147 . . 246 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 2 . . . Heat Transferred 2730 | 570 770 865 325 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 107 | 15 62 100 107 . . Initial 27 | . . 26 27 . . Average 39 | 3 27 49 83 . . Influence Increases 694 | 35 154 222 90 . 193 Destroy 0b10 Robot/C 420 | . 80 140 80 . 120 Destroy 0b10 Robot/NC 70 | 35 15 20 . . . Destroy Leader 66 | . 14 32 10 . 10 Allied During Kill 63 | . . . . . 63 Successful Hack 15 | . 15 . . . . Disable Machine 15 | . . 15 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 30 | . 15 15 . . . Influence Decreases 621 | 35 92 212 95 67 120 Entered New Map 148 | . . 36 45 67 . Time Decay 343 | 35 82 106 50 . 70 Lost Part 130 | . 10 70 . . 50 Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 10 15 4 . 12 Peak Tracking Total 9 | . 3 7 4 . 9 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 3 | . 3 . . . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 7 Highest-Rated Group 187 | . . . 40 187 187 Highest-Rated Ally 38 | . . . 16 38 38 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 635 | . . . . . 635 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 384 | 34 207 143 . . . Terrain 384 | 34 207 143 . . . Structural 50 | . . 50 . . . Seismic 51 | . . 51 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2202 | 121 207 263 101 1300 210 Spaces Moved 1765 | 66 119 132 60 1260 128 Core 18 | 9 . 4 . 5 . Treads . | . . . . . . Legs . | . . . . . . Wheels 1747 | 57 119 128 60 1255 128 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 95 95 95 95 Average Speed 97 | 93 100 102 95 96 105 Slowest Speed 500 | 100 100 200 95 500 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 31 23 18 89 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2066 | 99 167 198 77 1343 182 Wait 149 | . 22 18 2 71 36 Move 1760 | 65 118 131 59 1259 128 Hop . | . . . . . . Pick Up 34 | 14 2 6 1 9 2 Fast Attach 1 | . . . . . 1 Attach 22 | 6 2 7 2 1 4 Detach 2 | . . . . 2 . Swap 4 | . 1 2 . 1 . Drop 2 | . 1 1 . . . Fire 92 | 14 21 33 13 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x2 465 | -9/Materials | Discovered new exit (range 8) 529 | -9/Materials | Lost 7 parts (1p2n2u2w) 592 | -9/Materials | Entered Mines 651 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 667 | -9/Mines | Discovered new exit (range 10) 678 | -9/Mines | Assembled infested the area 682 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 693 | -9/Mines | Entered Zion 693 | -7/Zion | Accompanied by 3 allies 759 | -7/Zion | Learned location of Warlord (-5) 842 | -7/Zion | Received a hallucinogenic algorithm 842 | -7/Zion | Ran a hallucination algorithm 1012 | -7/Zion | Found Prototype Device 1020 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1123 | -7/Zion | Learned Factory emergency access door positions 1204 | -7/Zion | Met Imprinter 1221 | -7/Zion | Imprinted 1223 | -7/Zion | Declared Zion's savior 1419 | -7/Zion | Given the Hacking Drone Bay 1421 | -7/Zion | Found Prototype Device 1433 | -7/Zion | Found CR-A16's Pointy Stick 1466 | -7/Zion | Identified Hacking Drone Bay 1905 | -7/Zion | Visited the Megawrench Repair Shop 1913 | -7/Zion | Megawrench repaired 7 parts 1946 | -7/Zion | Discovered new exit (range 10) 1948 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1993 | -7/Zion | Entered Proximity Caves 1993 | -6/Proximity Caves | Accompanied by 7 allies 2005 | -6/Proximity Caves | Learned 12 Factory zone layouts 2186 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2187 | -6/Proximity Caves | Core integrity fell below 50% 2196 | -6/Proximity Caves | Core integrity fell below 20% 2203 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02190_ Critical hit (Burn: +37). 02190_ Penetrated by Slug. 02190_ Critical hit (Destroy). 02190_ Sml. Laser destroyed. 02191_ Med. Armor Plating destroyed. 02193_ Penetrated by Slug. 02193_ Imp. EM Pulse Cannon destroyed. 02194_ Trooper 2b Particle Gun severed. 02196_ Slug penetrates B-48 Gladiator. 02196_ B-48 Gladiator Lgt. Treads blasted off. 02196_ Penetrated by Slug. 02196_ Chain reaction triggered in Imp. Deuterium Engine. 02196_ Trooper 2a destroyed. 02196_ S-27 Virus destroyed. 02199_ Slug penetrates B-48 Gladiator. 02202_ L-41 Fighter destroyed. 02202_ L-41 Fighter overheating. 02203_ Wheel destroyed. 02203_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##????????????????????????? ????????????????????? | | ##???????? ???????????? ?????????????????? | | ##?????? ??? ?####??? ?????????????????? | | ##???? ??? ?""l ??? ?????????????????? | | #????# ??? #" ??? ??????????????????? | | # #????# ??? #? ??? ??????????????????? | | ## ##????? ??? #? ??? ???????????????????? | | #?##??????# ##? ### ### ????????????????????? | | ##???????## ## # g%%# #????????????????????? | | #?????### # g= ##???????????????????? | | #?????? ?? Y ######### ??????????? | | ##??????? #??## sg ??????????? | | ??????????? #??#;;%/ ???????????? | | ????????????# #??##!==% #????????????????? | | ###????????## ##?#;[%b #?????????????????? | | ##??????## ###M %%@ ##?????????????????? | | #?????## M M ! #??????????????????? | | ####### M ;### #?????????????????? | | ######??? #?????????????????? | | ## ## ##?????????##?????????????????? | | #### ########?????????????????????????????? | | ???## ####????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Force Field | -7/Zion | Archive Med. Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Force Booster | -7/Zion | Archive System Guard | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingWeaponsTube Manual? 0 Play Time 00:19:24 Cumulative 104.0 hours Start 2025.12.01 @ 12:28:42 End 2025.12.01 @ 13:55:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2ff9cdf9-d42a-42b2-9978-d56f4742759e