Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.22 @ 14:15:26

Player: Fredspipa

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (21)      105
Value Destroyed (443)      443
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 1648

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     248/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (320) Ox2
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
       Hardened Light Armor Plating
>               --- WEAPON (2) -------
          Light Assault Rifle
                Grenade Launcher
>               --- INVENTORY (20) ---
          Light Ion Engine
                Fission Core
       Improved Heat Sink
          Small Storage Unit
       Hardened Light Armor Plating
                Assault Rifle
          Light Assault Rifle
          Light Assault Rifle

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
           Shield Generator
>          --- WEAPON -----------
     Small Laser
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
  Hardened Light Armor Plating
  Hardened Light Armor Plating
           Shield Generator
           Assault Rifle
           Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Shield Generator
  Device                   Shield Generator
  Storage                  High-capacity Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             22   | 6   8   3   1   4   
  Power                    5    | 1   2   1   .   1   
    Engine                 5    | 1   2   1   .   1   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   1   .   .   1   
    Treads                 4    | 2   1   .   .   1   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 1   1   1   1   1   
    Device                 2    | .   1   1   .   .   
    Storage                2    | 1   .   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   
  Weapon                   8    | 2   4   1   .   1   
    Energy Gun             2    | 1   1   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          4    | 1   2   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               2    | .   1   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 5    | .   .   .   .   5   
  Power                    2    | .   .   .   .   2   
  Propulsion               2    | .   .   .   .   2   
  Utility                  1    | .   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   
  Highest Loss Streak      5    | .   .   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   96  100 100 98  
  Engine                   13   | .   14  14  14  13  
  Treads                   27   | .   28  28  28  27  
  Device                   13   | .   10  14  14  13  
  Storage                  14   | .   14  14  14  14  
  Energy Gun               1    | .   7   .   .   .   
  Ballistic Gun            26   | .   20  28  28  27  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             51   | 12  14  14  48  51  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  1    | 1   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 20   | 8   8   8   20  20  
  Average Capacity         14   | 6   8   8   19  20  
  Most Carried             11   | 2   8   8   8   11  
  Average Carried          7    | 1   6   7   7   10  
  Final Capacity           20   | 8   8   8   20  20  
  Final Carried            8    | 2   8   8   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           572  | 195 213 126 .   38  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            516  | .   263 186 .   67  
  Parts                    38   | .   12  21  .   5   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  21   | .   8   8   .   5   
  Guns                     18   | .   6   8   .   4   
  AOE                      3    | .   2   .   .   1   
Classes Destroyed          4    | .   3   .   .   1   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  13   | .   3   6   .   4   
  Grunt                    7    | .   5   2   .   .   
  Assembled                1    | .   .   .   .   1   
Best Kill Streak           4    | .   3   3   .   4   
  Combat Bots Only         4    | .   3   3   .   4   
Max Kills in Single Turn   2    | .   2   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   2   .   .   1   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Damage Taken               1134 | .   234 136 .   764 
  Core                     259  | .   29  12  .   218 
  Absorbed by Shields      180  | .   51  53  .   76  
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              55   | .   28  16  .   11  
  Largest                  2    | .   2   2   .   2   
  Hottest                  60   | .   60  40  .   50  
Shots Fired                110  | .   56  32  .   22  
  Gun                      106  | .   54  32  .   20  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 4    | .   2   .   .   2   
  Special                  .    | .   .   .   .   .   
  Kinetic                  84   | .   32  32  .   20  
  Thermal                  22   | .   22  .   .   .   
  Explosive                4    | .   2   .   .   2   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         22   | .   22  12  .   6   
  Robot Miss Streak        2    | .   2   1   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        3    | .   1   1   .   1   
    Max Gunslinging Chain  1    | .   1   1   .   1   
Shots Hit Robots           86   | .   45  25  .   16  
  Core Hits                43   | .   19  11  .   13  
  Critical Kills           1    | .   1   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         1    | .   1   .   .   .   
    Destroy                1    | .   1   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1116 | .   574 298 .   244 
  Guns                     866  | .   412 298 .   156 
  Cannons                  .    | .   .   .   .   .   
  Explosions               250  | .   162 .   .   88  
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  655  | .   201 298 .   156 
  Thermal                  211  | .   211 .   .   .   
  Explosive                250  | .   162 .   .   88  
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      30   | .   30  .   .   .   
  Shots                    1    | .   1   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        138  | .   138 13  .   15  
  Average Temperature      56   | .   59  8   .   12  
  Received Heat Transfer   215  | .   157 58  .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         475  | .   475 .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             245  | .   245 217 .   90  
  Initial                  12   | .   .   12  .   .   
  Average                  65   | .   48  107 .   79  
Maximum Alert Level        1    | .   1   1   .   .   
  Low Security (%)         97   | 100 97  92  .   100 
  Level 1                  2    | .   2   7   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              35   | .   12  7   .   16  
  Peak Tracking Total      10   | .   3   3   .   10  
  Tactical Retreats        1    | .   .   .   .   1   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 6    | .   6   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          2    | .   2   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          12   | .   8   .   4   .   
  Terminals                5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                69   | .   20  .   49  .   
  Successful               64   | .   15  .   49  .   
  Failed                   5    | .   5   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                12   | .   12  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          3    | .   3   .   .   .   
  Recycling Units          5    | .   5   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             59   | .   10  .   49  .   
  Record                   53   | .   4   .   49  .   
  Emergency Access Points  1    | .   1   .   .   .   
  Locate Traps             2    | .   2   .   .   .   
  Disarm Traps             2    | .   2   .   .   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   .   
  Scan Component           1    | .   1   .   .   .   
Recycling Unit Hacks       4    | .   4   .   .   .   
  Recycle Component        1    | .   1   .   .   .   
  Process                  1    | .   1   .   .   .   
  Report Inventory         1    | .   1   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         5    | .   5   .   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             1    | .   1   .   .   .   
  Recycled Matter          25   | .   25  .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     8    | .   8   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               3    | .   .   .   .   3   
  Largest Group            3    | .   .   .   .   3   
  Highest-Rated Group      40   | .   .   .   .   40  
  Highest-Rated Ally       16   | .   .   .   .   16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               1    | .   .   .   .   1   
  Total Damage             13   | .   .   .   .   13  
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Scr  Mat  Min  Exi  Min  
Turns Passed               4750 | 117  1142 506  2548 437  
Spaces Moved               2271 | 70   648  282  1104 167  
  Core                     7    | 7    .    .    .    .    
  Treads                   2264 | 63   648  282  1104 167  
  Legs                     .    | .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  240  
  Average Speed            199  | 152  160  160  230  240  
  Slowest Speed            240  | 160  160  160  240  240  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       51   | 4    79   55   93   28   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             2    | .    .    1    .    1    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          17   | .    12   .    .    5    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      17   | .    12   .    .    5    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   
---------                  Run  | Scr  Mat  Min  Exi  Min  
Total                      2381 | 77   704  306  1109 185  
  Wait                     .    | .    .    .    .    .    
  Move                     2267 | 69   647  281  1103 167  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  22   | 2    13   2    2    3    
  Fast Attach              8    | 6    1    1    .    .    
  Attach                   3    | .    .    .    .    3    
  Detach                   .    | .    .    .    .    .    
  Swap                     11   | .    7    2    1    1    
  Drop                     15   | .    8    4    3    .    
  Fire                     55   | .    28   16   .    11   
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
  118 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  394 | -10/Materials | Discovered new exit (range 14)
  439 | -10/Materials | Discovered new exit (range 3)
  591 | -10/Materials | Discovered new exit (range 10)
  889 | -10/Materials | Discovered new exit (range 14)
  986 | -10/Materials | Discovered new exit (range 8)
 1260 | -10/Materials | Entered Mines
 1279 | -10/Mines     | Met a Derelict bent on vengeance
 1544 | -10/Mines     | Learned 2 Materials zone layouts
 1720 | -10/Mines     | Discovered new exit (range 7)
 1755 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1756 | -10/Mines     | Discovered new exit (range 5)
 1766 | -10/Mines     | Entered Exiles
 1813 | -10/Exiles    | Discovered new exit (range 14)
 1840 | -10/Exiles    | Met 8R-AWN
 1865 | -10/Exiles    | Met EX-HEX
 2025 | -10/Exiles    | Met EX-DEC
 2130 | -10/Exiles    | Met EX-BIN
 2573 | -10/Exiles    | Visited The Gauntlet
 2989 | -10/Exiles    | Learned location of Zion (-7)
 3105 | -10/Exiles    | Discovered new exit (range 15)
 3448 | -10/Exiles    | Aligned with FarCom system
 3450 | -10/Exiles    | Given EX-Vault access code
 4314 | -10/Exiles    | Entered Mines
 4625 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
 4693 | -9/Mines      | Assembled infested the area
 4727 | -9/Mines      | Core integrity fell below 50%
 4748 | -9/Mines      | Core integrity fell below 20%
 4751 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
D-53 Grenadier knocked back.
as-21988 destroyed.
U-05 Engineer lays Concrete. <x2>
The unstable cave ceiling collapses. <x2>
U-05 Engineer destroyed.
Lgt. Ion Engine destroyed.
Lgt. Treads destroyed.
K-01 Serf collects debris.
The unstable cave ceiling collapses. <x2>
as-10150 destroyed.
The unstable cave ceiling collapses.
K-01 Serf collects debris.
The unstable cave ceiling collapses. <x3>
Lgt. Treads destroyed.
K-01 Serf collects debris.
The unstable cave ceiling collapses. <x2>
as-91859 destroyed.
Lgt. Ion Engine destroyed.
K-01 Serf collects debris.
The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
| ???????????#####          #??????????????????????? |
| ############              #??????????????????????? |
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| ??????#T   %   # """ """  #??????????????????????? |
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| #??????????# #??#    ##????????? ##??????????????? |
| ???????????# #?##    ##?????????  #??????????????? |
| ???????????# ###      ####??????  #??????????????? |
| ???????????#             #?????   #??????????????? |
| ???????????# ##          #?????   #??????????????? |
| ???????????# ##          #?????   #??????????????? |
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| ???????????# #?##  ##    #         #?????????????? |
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| ???????????# #??????#    @        #??????????????? |
| ???????????# #??????#            ##??????????????? |
| ???????????? ????                 #??????????????? |
| ????????????#???######            ##### #????????? |
| ?????????????????????#            a  *%=#????????? |
| ?????????????????????#         #   #####?????????? |
| ?????????????????????# k            #????????????? |
| ?????????????????????#    d          #???????????? |
| ?????????????????????##    d           ??????????? |
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| ????????????????????  "%## ??????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                40
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Let's See Who's Tougher

 Challenges 
------------
None

 Game 
------
Seed              DroneDerelictDriver
  Manual?         0
Play Time         00:37:49
  Cumulative      7.9 hours
  Start           2022.10.22 @ 13:34:12
  End             2022.10.22 @ 14:15:26
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          5
  Rogue           0
  Adventurer      5
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          11
Achievement%      10
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fc225c9a-9e2d-47cb-8a77-dd321b7ae788