Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 16:43:56 Player: f_ Result: Destroyed by M7-UH7(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (509) 509 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 1429 Bonus ------- Follower Combat Kills 135 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (2) --- Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Beam Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Improved Ion Engine Improved Heat Sink Makeshift Transmission Jammer Makeshift System Restoration Module Subdweller Laser Battle Rifle Subdweller Machine Gun Datajack Flamer Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Makeshift Transmission Jammer Makeshift System Restoration Module Subdweller Machine Gun Mini Grenade Launcher Datajack Flamer Mining Claw [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 6 16 13 6 Power 8 | 1 4 3 . Engine 7 | 1 4 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 6 2 1 Treads . | . . . . Leg 9 | 2 4 2 1 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 5 . Device 2 | . . 2 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 13 | 2 3 3 5 Energy Gun 4 | 2 1 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | . . 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 86 99 100 Engine 8 | . 14 7 . Core 5 | . . 6 14 Leg 26 | . 25 28 28 Wheel 1 | . 2 . . Storage 14 | . 14 14 14 Processor 5 | . . 7 14 Protection 2 | . 2 4 . Energy Gun 7 | . 15 . 2 Energy Cannon 1 | . . . 8 Ballistic Gun 11 | . . 21 16 Slashing Weapon 4 | . 6 3 . Special Melee Weapon 3 | . 4 3 . Naked Turns . | . . . . Heaviest Build 27 | 11 23 26 27 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 1 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 9 10 Class Distribution -------------------- 87% | Mutant 8% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 751 | 136 297 222 96 Remotely . | . . . . Salvage Created 1038 | . 669 286 83 Parts 56 | . 35 18 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 8 10 2 Melee 9 | . 2 7 . Guns 10 | . 6 3 1 Cannons 1 | . . . 1 Classes Destroyed 10 | . 8 1 1 Worker 4 | . 3 1 . Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 8 | . 5 2 1 Subdweller 1 | . . . 1 Assembled 5 | . . 5 . Best Kill Streak 5 | . 5 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 100 | . 38 53 9 Missed 25 | . 11 11 3 Damage Taken 1079 | . 417 463 199 Core 253 | . 64 125 64 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 57 | . 39 8 10 Largest 2 | . 2 2 2 Hottest 140 | . 80 46 140 Shots Fired 111 | . 76 17 18 Gun 105 | . 76 17 12 Cannon 5 | . . . 5 Launcher 1 | . . . 1 Special . | . . . . Kinetic 26 | . . 17 9 Thermal 16 | . 8 . 8 Explosive 1 | . . . 1 Electromagnetic 68 | . 68 . . Robot Hit Streak 11 | . 10 6 11 Robot Miss Streak 6 | . 3 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | . 61 29 11 Core Hits 43 | . 23 15 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 49 | . 17 32 . Impact . | . . . . Slashing 46 | . 16 30 . Piercing . | . . . . Sneak Attacks 13 | . 7 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2202 | . 1231 698 273 Guns 945 | . 599 193 153 Cannons 52 | . . . 52 Explosions 214 | . 146 . 68 Melee 991 | . 486 505 . Ramming . | . . . . Kinetic 305 | . . 193 112 Thermal 294 | . 201 . 93 Explosive 68 | . . . 68 Electromagnetic 544 | . 544 . . Impact . | . . . . Slashing 991 | . 486 505 . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 7 9 5 Message Errors 5 | . 1 2 2 Matter Fused 8 | . 3 3 2 Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Misfires 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 60 | . 38 22 . Projectiles . | . . . . Explosions . | . . . . Melee 60 | . 38 22 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . 46 . 46 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 242 | . 242 . 81 Average Temperature 54 | . 56 . 33 Received Heat Transfer 216 | . 150 12 54 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 399 | . 275 . 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 165 | . 165 111 . Initial 4 | . . 4 . Average 41 | . 44 40 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 16 4 Peak Tracking Total 4 | . 3 4 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 2 | . 2 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 5 | . 5 . . Failed 6 | . 6 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 2 | . 1 1 . Non-combat 2 | . 1 1 . Combat . | . . . . Robot Hacks Applied 2 | . 1 1 . no_distress 2 | . 1 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 24 | . . 16 8 Total Damage 293 | . . 229 64 Kills 5 | . . 4 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3667 | 55 1534 1407 671 Spaces Moved 1957 | 41 932 580 404 Core 9 | 9 . . . Treads . | . . . . Legs 1856 | 32 840 580 404 Wheels 92 | . 92 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 150 | 104 127 189 152 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 3 99 83 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 5 | . . 2 3 Spaces Dug 3 | . 1 2 . Terrain Destroyed 24 | . 15 2 7 Melee 3 | . 1 2 . Projectile . | . . . . AOE 21 | . 14 . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2478 | 53 1172 810 443 Wait 291 | . 123 160 8 Move 1954 | 40 931 579 404 Hop . | . . . . Pick Up 51 | 7 27 9 8 Fast Attach 1 | . 1 . . Attach 14 | 6 5 2 1 Detach . | . . . . Swap 26 | . 10 11 5 Drop 33 | . 17 9 7 Fire 57 | . 39 8 10 Melee 49 | . 17 32 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . 2 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 3) 782 | -10/Materials | Identified exit to Mines 911 | -10/Materials | Discovered new exit (range 15) 1240 | -10/Materials | Discovered new exit (range 12) 1590 | -10/Materials | Entered Mines 1817 | -10/Mines | Assembled infested the area 1859 | -10/Mines | Core integrity fell below 50% 2108 | -10/Mines | Discovered new exit (range 11) 2241 | -10/Mines | Identified exit to Materials 2536 | -10/Mines | Discovered exit to Materials (range 11) 2550 | -10/Mines | Met a Derelict testing a Signal Generator 2564 | -10/Mines | Found Signal Generator 2721 | -10/Mines | Learned location of 1 exit from Materials 2983 | -10/Mines | Discovered new exit (range 6) 2991 | -10/Mines | Identified exit to Subcaves 2997 | -10/Mines | Entered Subcaves 2997 | -10/Subcaves | Accompanied by 1 ally 3202 | -10/Subcaves | Disturbed a concealed Subdweller 3206 | -10/Subcaves | Core integrity fell below 20% 3380 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3607 | -10/Subcaves | Discovered new exit (range 14) 3623 | -10/Subcaves | Identified exit to Materials 3662 | -10/Subcaves | Build established: Derelict-Mutant 3668 | -10/Subcaves | Destroyed by M7-UH7(R) with Subdweller Beam Cannon Last Messages --------------- 03323_ Aluminum Leg fries itself beyond repair. 03327_ Dropped Signal Generator. 03328_ Acquired Mak. Leg. 03330_ Acquired 10 matter. 03332_ Particle Gun fries itself beyond repair. 03352_ Dropped Aluminum Leg. 03354_ Acquired Battle Rifle. 03357_ Acquired 10 matter. 03378_ System corrupted: Matter fused (-5). A swath of the cavern ceiling suddenly collapses. 03464_ Acquired 5 matter. 03467_ System corrupted: FCS attempts to trigger Battle Rifle. 03467_ System corrupted: Battle Rifle misfires. 03467_ Acquired 3 matter. 03506_ H1ABB>BGHSNIDO NQ1WQ0BNRVUSGDP%| 03562_ BCPIPBSU4A#GBRMWXJ%LAPTLV06MG9R0K 03607_ EXIT=FOUND 03623_ EXIT=IDENTIFIED: MATERIALS Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????? ?#????????????## # | | ?????????????????????????????? #???????????????## | | ?????????????????????????????# #????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ? ???????????????? | | ????????????????????????????? ?? ???????????????? | | ????????????????###########? ?? ???????????????? | | ???????????????##< < < ## ?? ???????????????# | | ???????????????# << < # #?? ??????????????## | | ???????????????#<< < R # #?? ###???????????# | | ???????????????#<< < ## #?? ##??????????# | | ???????????????# " "# @ #?? ###?# ?????# | | ???????????????# """"# # #??# #?# ??## | | ???????????????# <<## < #?## #??# ## | | ???????????????# $"?# ### #????# | | ???????????????#$ $ ?# #???# | | ???????????????# $ "?# #<< ##???# ## | | ???????????????# $"?#####< #????# #?# | | ???????????????# $ "#?????# < ####?## ###?## | | ???????????????# $???????## #??##????# | | ?????????????????$$??????#### ##???????# | | ????????????????????????## #???????## | | ????????????????????????# ######????## | | ????????????????????????## #?## #??## | | ?????????????????????????# ## #?# ### | | ?????????????????????????# ## ### | | ?????????????????????????# #?# | | ?????????????????????????## ### #?## | | ??????????????????????????# #?## #??## | | ??????????????????????????# ##??#### ###### | | ??????????????????????????# ?????# # # | | ?????????????????????????? ?????## # | | ????????????????????????? ??????##### # | | ????????????????????????? #??????????### | | ????????????????????????? ?????????????## ### | | ?????????????????????????####??????????????####??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonCloakScreen Manual? 0 Play Time 00:55:28 Cumulative 39.3 hours Start 2024.03.23 @ 07:49:42 End 2024.03.23 @ 16:43:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 24 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f25191-e884-4acb-81c4-ba911c138fab