Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 16:08:23 Player: Barbarossa Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1814) 1814 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5014 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 88/100 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag System > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Cooling System Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Advanced Targeting Computer Advanced Targeting Computer Reaction Control System > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Gravmag System Improved Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Gauss Rifle [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Reaction Control System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 3 | . . 1 1 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 91 | . 2 20 42 14 12 1 Power 13 | . . 2 7 3 1 . Engine 10 | . . 1 7 2 . . Core 3 | . . 1 . 1 1 . Reactor . | . . . . . . . Propulsion 31 | . 2 5 16 5 2 1 Treads 1 | . . . 1 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 13 | . 2 1 6 2 1 1 Flight 17 | . . 4 9 3 1 . Utility 20 | . . 7 7 2 4 . Device 14 | . . 7 3 1 3 . Storage . | . . . . . . . Processor 3 | . . . 3 . . . Hackware . | . . . . . . . Protection 3 | . . . 1 1 1 . Artifact . | . . . . . . . Weapon 27 | . . 6 12 4 5 . Energy Gun 12 | . . 6 5 1 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | . . . . 3 4 . Ballistic Cannon 2 | . . . 1 . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 4 . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 3 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 42 | . . 2 20 1 18 1 Power 12 | . . 1 7 1 3 . Propulsion 13 | . . . 6 . 6 1 Utility 9 | . . 1 4 . 4 . Weapon 8 | . . . 3 . 5 . Highest Loss Streak 10 | . . 2 7 1 10 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 85 90 57 87 71 15 Engine 5 | . 14 4 12 3 . . Core 3 | . . 6 . 2 5 . Hover 2 | . 8 6 2 4 . 7 Flight 15 | . . 26 5 31 22 . Device 9 | . . 22 7 12 6 . Processor 9 | . . . 8 15 14 7 Protection 3 | . . . 4 . 6 . Energy Gun 6 | . 14 20 5 5 1 . Ballistic Gun 3 | . 14 1 . 6 6 . Ballistic Cannon 2 | . . . . . 4 . Impact Weapon 4 | . . . 10 . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 12 12 17 28 21 21 . Greatest Support 22 | 20 20 18 20 22 22 9 Greatest Overweight (x) 9 | . . 1 9 2 4 . Average Overweight (x) 1 | . . . 3 . 1 . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 Average Capacity 5 | . 8 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 3 Average Carried 4 | . 6 5 3 4 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 3 2 Class Distribution -------------------- 72% | Mutant 21% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1356 | 200 41 176 349 60 530 . Remotely . | . . . . . . . Salvage Created 2344 | . 95 453 951 203 642 . Parts 113 | . 8 35 33 11 26 . Haulers Intercepted 4 | . . 3 . 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . . . 22 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 50 | . 2 15 19 2 12 . Melee 5 | . . . 5 . . . Guns 32 | . 1 15 5 2 9 . Cannons 6 | . . . 3 . 3 . AOE 1 | . 1 . . . . . Classes Destroyed 13 | . 2 4 5 . 2 . Worker 3 | . . 1 2 . . . Hauler 4 | . . 3 . 1 . . Recycler 3 | . . . 3 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . 1 . 1 . . Watcher 6 | . 2 2 2 . . . Swarmer 20 | . . 10 8 . 2 . Grunt 21 | . 2 5 5 2 7 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . 1 . Sentry 4 | . . . 4 . . . Hunter 2 | . . . . . 2 . Heavy 1 | . . . 1 . . . Best Kill Streak 7 | . 4 6 7 2 5 . Combat Bots Only 5 | . 1 4 4 1 5 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 453 | . 11 64 201 6 162 9 Missed 123 | . 2 23 37 . 57 4 Damage Taken 4784 | . 117 381 2306 86 1790 104 Core 1387 | . 41 90 548 13 609 86 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 83 77 . . . . Volleys Fired 147 | . 7 43 38 10 49 . Largest 2 | . 2 2 2 2 2 . Hottest 130 | . 60 130 130 83 83 . Shots Fired 241 | . 14 81 54 20 72 . Gun 221 | . 14 81 46 20 60 . Cannon 20 | . . . 8 . 12 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 92 | . 7 5 8 10 62 . Thermal 117 | . . 71 46 . . . Explosive . | . . . . . . . Electromagnetic 32 | . 7 5 . 10 10 . Robot Hit Streak 18 | . 3 12 13 15 18 . Robot Miss Streak 11 | . 1 11 9 1 4 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 225 | . 8 58 85 17 57 . Core Hits 179 | . 5 69 63 7 35 . Critical Kills 3 | . . . 2 . 1 . Critical Parts Destroyed 6 | . . . 6 . . . Critical Strikes 10 | . . . 9 . 1 . Destroy 1 | . . . . . 1 . Smash 9 | . . . 9 . . . Melee Attacks 51 | . . . 51 . . . Impact 51 | . . . 51 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . 7 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . 5 . . . Damage Inflicted 5124 | . 180 906 2592 369 1077 . Guns 2959 | . 99 899 730 369 862 . Cannons 321 | . . . 106 . 215 . Explosions 81 | . 81 . . . . . Melee 1756 | . . . 1756 . . . Ramming 7 | . . 7 . . . . Kinetic 1218 | . 35 26 106 141 910 . Thermal 1646 | . 81 835 730 . . . Explosive . | . . . . . . . Electromagnetic 497 | . 64 38 . 228 167 . Impact 1756 | . . . 1756 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 3 | . . . . 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . 28 1 Message Errors 6 | . . . . . 5 1 Matter Fused 8 | . . . . . 8 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 5 | . . . . . 5 . Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 583 | . . . 583 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 583 | . . . 583 . . . Knockbacks 22 | . . . 12 . 10 . Impact 8 | . . . 8 . . . Kinetic 13 | . . . 4 . 9 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 24 | . 21 3 . . . . Shots 1 | . 1 . . . . . Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 294 | . 24 15 160 . 294 . Average Temperature 55 | . 16 4 50 . 89 . Received Heat Transfer 1532 | . 54 117 594 72 683 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 22 | . . . 18 4 . . Impact Corruptions 21 | . . . 21 . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 2353 | . 100 1177 1076 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 351 | . 112 351 255 164 . . Initial 126 | . . 46 126 77 . . Average 144 | . 58 247 114 102 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 71 | . 100 18 87 100 . . Level 1 28 | . . 81 12 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 2 1 2 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 2 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 6 | . 1 1 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 4 25 41 10 21 1 Peak Tracking Total 10 | . 3 4 5 4 10 1 Tactical Retreats 10 | . . . 5 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 3 | . 1 1 . . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 3 8 . . 1 . Successful 7 | . . 6 . . 1 . Failed 5 | . 3 2 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 8 . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Open Door 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 2 | . . . . . 2 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 30 | . . . . . 30 . Highest-Rated Ally 30 | . . . . . 30 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 148 | . . . . . 148 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4283 | . 134 657 1621 196 1600 75 Spaces Moved 2430 | 1 120 502 519 344 833 111 Core 206 | . . . 181 . 24 1 Treads 27 | . . . 27 . . . Legs 52 | 1 51 . . . . . Wheels . | . . . . . . . Hover 389 | . 69 100 52 2 56 110 Flight 1756 | . . 402 259 342 753 . Fastest Speed 27 | 120 56 34 34 27 27 50 Average Speed 136 | 120 83 73 241 30 170 59 Slowest Speed 500 | 120 120 114 500 200 360 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 31 41 43 7 95 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . 3 . . . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 3 | . 3 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3083 | . 140 710 761 415 938 119 Wait 236 | . 5 103 90 23 8 7 Move 2420 | . 119 497 518 343 832 111 Hop 2 | . . 2 . . . . Pick Up 61 | . 3 20 21 11 6 . Fast Attach 22 | . . 4 9 7 2 . Attach 40 | . . 8 18 5 8 1 Detach 4 | . . 3 1 . . . Swap 29 | . 2 8 15 2 2 . Drop 48 | . 4 20 9 14 1 . Fire 147 | . 7 43 38 10 49 . Melee 42 | . . . 42 . . . Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 30 | . . . . . 30 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 4) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 317 | -9/Materials | Discovered new exit (range 8) 708 | -9/Materials | Build established: Scavenger-Mutant 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 882 | -8/Materials | Lost 5 parts (2p2n1u) 1398 | -8/Materials | Lost 7 parts (2p1n1u3w) 1467 | -8/Materials | Core integrity fell below 50% 1647 | -8/Materials | Build established: Mutant 2203 | -8/Materials | Core integrity fell below 20% 2239 | -8/Materials | Discovered new exit (range 16) 2413 | -8/Materials | Entered Factory 2413 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2588 | -7/Factory | Discovered new exit (range 11) 2609 | -7/Factory | Entered Lower Caves 2631 | -7/Lower Caves | Learned Factory terminal intel 2634 | -7/Lower Caves | Encountered a Warlord checkpoint 2687 | -7/Lower Caves | Spotted B-75 Beast 2721 | -7/Lower Caves | Lost 4 parts (2p1n1u) 3920 | -7/Lower Caves | Discovered new exit (range 8) 4029 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4144 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 4161 | -7/Lower Caves | Core integrity fell below 50% 4170 | -7/Lower Caves | Core integrity fell below 20% 4209 | -7/Lower Caves | Entered another Lower Caves area 4221 | -7/Lower Caves | Discovered new exit (range 10) 4240 | -7/Lower Caves | Encountered a Warlord checkpoint 4277 | -7/Lower Caves | Spotted B-75 Beast 4284 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04169_ G-47 Trooper destroyed. 04173_ Penetrated by Slug. 04174_ Acquired Carbon-fiber Leg. 04175_ System corrupted: Matter fused (-10). 04176_ Penetrated by Slug. 04178_ Acquired 68 matter. 04179_ Acquired 22 matter. 04199_ System corrupted: Heat flow error (+287). LOCATION=UNKNOWN GOAL=ESCAPE 04221_ EXIT=FOUND 04240_ ZF-FSZ(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 04247_ Searching scrap... 04247_ Found Reactive Plating. 04247_ Found Armor Integrity Analyzer. 04247_ Found 18 Matter. 04254_ GPVX7U>9S1Q|XDCD 04281_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????#;#?##?###???####??????????? | | ?????????????????????## #;###;##### ##?????????? | | ?????????????????????# @ # #?????????? | | ?????????????????????# % ##??????????? | | ???????????????? ;#### #??????????? | | ???????????????## BB ####?## # ##?######??? | | ????????????????# # BB #???## ### ##?? | | ???????????????# ?# ???# #?? | | ???????????????# ? ??### ##? | | ???????????????## ? ????########### ## | | ????????????????## ?????#####???# # | | ?????????????????# ??### ##?## | | ?????????????????## ?## ### | | ??????????????????## ### | | ???????????????????# ### | | ??????????????????? ##?#### | | ????????????????????? ####?????#### ## | | ??????????????????????? #????????????# ### | | ?????????????????????????????????????# ##?## ## | | ?????????????????????????????????????#####???##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 72 Targeting Accuracy 16 Recoil Reduction 1 Kinecelleration 40 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravCompositeStabilizer Manual? 0 Play Time 00:32:20 Cumulative 105.6 hours Start 2024.04.17 @ 15:35:09 End 2024.04.17 @ 16:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 144daa36-3460-412b-ac95-63fcb5388a16