Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 19:39:29 Player: xack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (218) 1090 Value Destroyed (12142) 12142 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3505) 3505 TOTAL SCORE: 23497 Bonus ------- High Alert Combat Kills 2001 Follower Combat Kills 246 Entered Garrisons 1000 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 53/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Improved Gravmag System Antigrav System Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System Improved Cooling System High-capacity Matter Pod (200) Gravity Neutralizer Advanced Sensor Array Advanced Recoil Stabilizer Advanced Transmission Jammer Heavy Shock Bomb Launcher Field Lobotomy Kit (1) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Cooled Particle Cannon Autogun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved KE Penetrator > --- INVENTORY -------- Improved Gravmag System Antigrav System Antigrav System Antigrav System Antigrav Array Improved Cooling System High-capacity Matter Pod Gravity Neutralizer Advanced Sensor Array Improved Light Armor Plating Heavy Shock Bomb Launcher Field Lobotomy Kit [Rating: 95] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Airjet Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . 1 . . . . . . Utility 3 | . . . . . 1 . . . 1 . . . . . . . 1 Weapon 3 | . . . . . 1 . . . . . 1 . . . . . 1 Parts Attached 167 | 7 7 . 1 . 40 11 2 11 3 17 9 . 23 5 2 4 25 Power 18 | 1 3 . . . 3 . . 4 . 2 1 . 2 . . . 2 Engine 9 | 1 3 . . . 3 . . 1 . . . . . . . . 1 Core 8 | . . . . . . . . 3 . 2 . . 2 . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 56 | 2 1 . . . 14 8 . 3 1 8 2 . 8 2 1 2 4 Treads 23 | 2 1 . . . 13 3 . . 1 3 . . . . . . . Leg 8 | . . . . . . 5 . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . 1 . . . . 5 2 . 8 2 1 2 4 Flight . | . . . . . . . . . . . . . . . . . . Utility 51 | 2 1 . . . 7 1 1 3 2 5 4 . 10 1 1 . 13 Device 21 | 1 . . . . 1 . . 1 1 2 2 . 7 1 . . 5 Storage 7 | 1 1 . . . 1 . . . . . . . 2 . . . 2 Processor 5 | . . . . . 1 . 1 . 1 . . . . . . . 2 Hackware 2 | . . . . . . . . . . 1 1 . . . . . . Protection 16 | . . . . . 4 1 . 2 . 2 1 . 1 . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 . 1 . 16 2 1 1 . 2 2 . 3 2 . 2 6 Energy Gun 8 | 1 . . . . 5 1 . . . 1 . . . . . . . Energy Cannon 5 | . . . . . 3 . 1 . . . . . . . . . 1 Ballistic Gun 22 | 1 1 . 1 . 4 . . 1 . 1 2 . 3 1 . 2 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . 1 1 . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 7 . . . . 1 2 . 1 . . . 2 Parts Lost 40 | . 4 . . . 4 2 . 8 . . . . . . . 1 21 Power 6 | . 2 . . . 1 . . 1 . . . . . . . . 2 Propulsion 10 | . 1 . . . 1 2 . 2 . . . . . . . . 4 Utility 8 | . . . . . . . . 2 . . . . . . . . 6 Weapon 16 | . 1 . . . 2 . . 3 . . . . . . . 1 9 Highest Loss Streak 10 | . 3 . . . 2 1 . 3 . . . . . . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 9 15 14 15 18 19 19 19 20 19 14 15 14 14 14 13 13 Power 1 | . . 1 2 3 2 . 1 . 1 1 2 2 1 1 1 1 . Propulsion 3 | . 3 5 4 4 2 2 4 5 6 5 2 3 2 2 2 2 4 Utility 5 | . 2 5 3 4 5 6 6 5 7 6 5 5 5 6 7 7 5 Weapon 4 | . 3 4 3 3 6 8 7 5 5 4 3 4 4 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 3 . 14 7 . 1 . 1 1 . 2 1 . . 12 Power 9 | . . . . . 5 . . 1 . . 1 . 1 1 . . . Propulsion 10 | . . . 1 . . 2 . . . . . . . . . . 7 Utility 16 | . 1 . 2 . 4 4 . . . 1 . . 1 . . . 3 Weapon 7 | . . . . . 5 1 . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 100 100 98 99 99 96 84 87 99 100 94 93 87 86 77 Engine 4 | . 13 14 14 14 8 9 9 1 . 1 . . . . . . 2 Core 1 | . . . . . . . . 7 7 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . 1 6 5 6 6 6 . Treads 13 | . 27 28 28 28 35 28 . . 6 18 . . . . . . . Leg 5 | . . . . . . 6 36 35 30 4 . . . . . . . Hover 11 | . . . . . . . . . . 3 40 40 34 33 27 26 17 Device 2 | . 14 14 14 14 1 . . . 1 . 5 6 . . . . 4 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 6 6 6 6 6 6 5 Processor 6 | . . . . . 8 9 9 9 9 12 6 6 6 6 6 6 5 Hackware 2 | . . . . . . . . . . 6 4 6 6 6 6 6 5 Protection 5 | . . . . . 7 9 9 6 . 1 2 . 5 6 6 6 4 Energy Gun 2 | . 14 14 12 . 4 . . . . . . . . . . . . Energy Cannon 9 | . . . . . 12 26 26 23 11 13 1 1 . . 2 . 2 Ballistic Gun 14 | . 14 14 15 28 8 . . 2 7 8 24 24 25 26 23 25 22 Peak Build Rating 95 | 7 9 8 10 10 36 53 54 54 51 72 66 66 74 84 80 83 95 Average Rating 52 | 5 7 8 9 10 26 39 53 49 46 66 64 65 68 78 79 79 83 On Entrance 43 | . 7 8 8 10 10 36 53 54 44 50 55 66 65 73 80 79 76 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 11 28 26 26 26 73 77 77 77 62 75 49 49 53 50 52 49 67 Greatest Support 172 | 40 40 40 40 40 80 83 80 80 62 172 54 54 57 60 62 65 66 Greatest Overweight (x) 6 | . . . . . . 3 . 1 . 1 . . 1 . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 15 15 25 15 15 15 15 Average Capacity 17 | 7 14 15 15 15 19 20 20 20 20 19 15 15 15 15 15 15 15 Most Carried 20 | 3 15 15 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Carried 16 | 2 9 15 14 15 18 19 19 19 19 19 14 15 14 14 15 14 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 Final Carried 20 | 3 15 15 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 Class Distribution -------------------- 42% | Skirmisher 26% | Scavenger-Skirmisher 16% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Matter Collected 7965 | 283 126 . 20 . 874 403 82 359 . 350 330 . 1561 1024 239 932 1382 Remotely 53 | . . . . . . . . . . . . . . . . . 53 Salvage Created 10224 | 153 262 . . . 1855 864 217 1212 . 779 355 . 1338 875 222 673 1419 Parts 500 | 7 20 . . . 99 47 4 76 . 34 10 . 57 39 9 37 61 Haulers Intercepted 16 | . . . . . 6 . . . . . 2 . 6 . . . 2 Recyclers Shooed 3 | 1 . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 166 | . 7 . . . 30 20 4 32 . 8 2 . 8 17 1 15 22 Guns 82 | . 6 . . . 12 . . 2 . 1 2 . 8 17 1 15 18 Cannons 63 | . . . . . 11 15 2 26 . 7 . . . . . . 2 AOE 21 | . 1 . . . 7 5 2 4 . . . . . . . . 2 Classes Destroyed 18 | 2 4 . . . 7 1 . 2 . . . . 1 . . 1 . Worker 4 | . . . . . 2 . . . . . 1 . 1 . . . . Builder 3 | . . . . . 3 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 16 | . . . . . 6 . . . . . 2 . 6 . . . 2 Recycler 6 | 1 . . . . 1 . . . . . . . 2 . 1 . 1 Mechanic 2 | . 1 . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . 2 . . . . Watcher 13 | . . . . . 4 . 2 . . . . . 4 1 1 . 1 Swarmer 36 | . 2 . . . 6 . . 9 . 2 . . 4 4 . 4 5 Cutter 1 | . . . . . . 1 . . . . . . . . . . . Grunt 69 | . 2 . . . 16 12 3 11 . 4 2 . . 10 . 7 2 Brawler 1 | . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . 1 2 . . . . . . . . . . . Sentry 24 | . . . . . 8 4 . 4 . 2 . . . 2 1 . 3 Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 10 | . . . . . 1 1 1 1 . . . . . 1 . . 5 Programmer 19 | . . . . . . . . 5 . . . . 4 . . 3 7 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 2 . . . 9 4 3 9 . 4 3 . 5 2 2 4 8 Combat Bots Only 9 | . 2 . . . 8 4 3 9 . 4 2 . 4 2 1 4 7 Max Kills in Single Turn 4 | 1 1 . . . 4 2 2 3 . 1 1 . 1 1 1 2 3 Gunslinging 2 | . . . . . 1 . . . . . . . . . . 1 2 Exploded 3 | . 1 . . . 2 2 2 3 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Hostile Shots Fired 1060 | . 56 . . . 130 53 23 202 . 90 8 . 17 99 39 46 297 Missed 341 | . 12 . . . 40 10 7 63 . 33 4 . 7 38 19 17 91 Hits 719 | . 44 . . . 90 43 16 139 . 57 4 . 10 61 20 29 206 Melee 10 | . . . . . 2 6 . . . . . . . . . . 2 Projectile 709 | . 44 . . . 88 37 16 139 . 57 4 . 10 61 20 29 204 AOE 4 | . . . . . . 1 . . . . . . . . . . 3 Critical Strikes 27 | . . . . . 3 3 . 5 . 1 . . . 2 . 1 12 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . Damage Taken 11526 | . 682 . . . 1361 766 250 1917 . 685 72 . 155 827 197 510 4104 Core 1851 | . 111 . . . 149 81 14 242 . 68 . . 25 107 31 18 1005 Absorbed by Shields 57 | . . . . . . . . 37 . . . . . 20 . . . Regen/Repaired (Parts) 359 | . . . . . . . 224 . 85 . . . 25 . . . 25 Core Remaining (%) 66 | 100 . . . 55 . . . 11 . 90 . . . . . 78 . Volleys Fired 684 | 13 53 . . . 90 60 15 81 . 53 20 . 75 57 29 46 92 Largest 5 | 2 2 . . . 3 3 3 3 . 3 4 . 4 4 4 4 5 Hottest 176 | 60 60 . . . 110 90 90 90 . 85 100 . 105 105 105 105 176 Shots Fired 1805 | 26 93 . . . 241 118 41 177 . 113 59 . 237 191 55 159 295 Gun 1150 | 26 92 . . . 125 . . 5 . 20 52 . 214 187 35 158 236 Cannon 630 | . . . . . 109 112 38 168 . 93 7 . 23 2 20 . 58 Launcher 19 | . 1 . . . 5 6 3 4 . . . . . . . . . Special 6 | . . . . . 2 . . . . . . . . 2 . 1 1 Kinetic 1051 | 13 52 . . . 79 . . 5 . 20 52 . 214 187 35 158 236 Thermal 697 | 13 40 . . . 123 112 38 168 . 93 7 . 23 2 20 . 58 Explosive 19 | . 1 . . . 5 6 3 4 . . . . . . . . . Electromagnetic 34 | . . . . . 34 . . . . . . . . . . . . Robot Hit Streak 32 | 6 10 . . . 17 16 9 32 . 20 13 . 17 9 4 9 21 Robot Miss Streak 6 | 1 4 . . . 6 2 5 3 . 2 2 . 4 4 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 17 | . 2 . . . 4 . . . . . . . 2 2 . 3 4 Max Gunslinging Chain 2 | . 1 . . . 1 . . . . . . . 1 1 . 1 2 Shots Hit Robots 1026 | 17 58 . . . 144 56 24 93 . 69 39 . 128 113 14 87 184 Core Hits 440 | 7 22 . . . 78 37 11 47 . 26 11 . 51 45 8 34 63 Critical Kills 3 | . . . . . 1 . . . . . 1 . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . 2 . . . 6 Critical Strikes 12 | . . . . . 2 . . . . . 1 . 2 . . . 7 Burn 1 | . . . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . 1 . 2 . . . 7 Melee Attacks 10 | . . . . . 6 4 . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . Slashing 7 | . . . . . 3 4 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23678 | 164 659 . . . 3686 2016 933 3030 . 1735 680 . 2553 1939 332 1631 4320 Guns 12298 | 164 571 . . . 1087 . . 47 . 184 680 . 2499 1939 332 1631 3164 Cannons 8658 | . . . . . 1740 1539 591 2537 . 1551 . . 54 . . . 646 Explosions 2711 | . 88 . . . 859 477 342 446 . . . . . . . . 499 Melee . | . . . . . . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . . 11 Kinetic 11389 | 57 282 . . . 574 . . 47 . 184 680 . 2499 1939 332 1631 3164 Thermal 9258 | 107 289 . . . 1944 1539 591 2537 . 1551 . . 54 . . . 646 Explosive 2593 | . 88 . . . 741 477 342 446 . . . . . . . . 499 Electromagnetic 427 | . . . . . 427 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 5 5 5 10 . . 4 7 7 3 5 8 8 Average Corruption 4 | . . . . . 5 5 5 9 . . 2 7 2 3 3 6 2 Corruption Purged 9 | . . . . . . . . . . . 4 . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 265 | . . . . . 41 55 8 48 . . 2 1 18 16 10 37 29 Message Errors 58 | . . . . . 7 13 2 11 . . 1 . 5 1 2 9 7 Matter Fused 60 | . . . . . 8 12 2 6 . . . . 4 4 3 11 10 Heat Flow Errors 30 | . . . . . 7 5 1 4 . . . . 1 2 2 5 3 Energy Discharges 27 | . . . . . 5 7 . 5 . . 1 . 2 2 . 4 1 Parts Rejected 7 | . . . . . 2 . . 2 . . . 1 . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 32 | . . . . . 6 6 . 9 . . . . 2 3 1 3 2 Data Loss (major) 15 | . . . . . 2 5 1 4 . . . . 2 1 . . . Misfires 10 | . . . . . 1 . 2 2 . . . . 1 1 . 3 . Alerts 6 | . . . . . . 4 . 1 . . . . . . . 1 . Weapon Failures 19 | . . . . . 3 3 . 4 . . . . 1 2 1 1 4 Overload Shots 23 | . . . . . . 2 . . . . 1 . 8 2 3 . 7 Effects 3 | . . . . . . 1 . . . . . . . . . . 2 Heat Surge 2 | . . . . . . 1 . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 226 | . . . . . 35 8 59 114 . 1 . . . . . . 9 Projectiles 148 | . . . . . 21 8 39 72 . 1 . . . . . . 7 Explosions 78 | . . . . . 14 . 20 42 . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . 63 7 . . . . . . . . . . 165 Shots 5 | . . . . . 2 1 . . . . . . . . . . 2 Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 40 99 . . . 239 213 97 258 . 211 458 . 460 283 247 303 393 Average Temperature 81 | 17 32 . . . 67 52 34 70 . 69 145 . 99 84 70 112 116 Received Heat Transfer 3097 | . 285 . . . 594 297 72 568 . 279 27 . . 228 81 147 519 Effects 12 | . . . . . 1 . . 1 . . 3 . 2 2 . . 3 Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . . . . Interference 7 | . . . . . . . . . . . . . 2 2 . . 3 Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 21 | 1 1 . . . 6 1 2 7 . 1 . . . . . . 2 Heat Transferred 12979 | 250 650 . . . 2814 2013 814 3367 . 2146 . . 74 . . . 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . . . 2 4 2 4 3 4 3 1 . 3 2 3 3 Low Security (%) 27 | 100 100 100 . 100 45 . . . . . . . 100 19 . . . Level 1 12 | . . . . . 48 12 . 1 . . . 100 . 12 59 12 7 Level 2 33 | . . . . . 6 16 100 13 . 33 55 . . 50 40 78 86 Level 3 16 | . . . . . . 40 . 38 100 35 44 . . 18 . 8 6 Level 4 10 | . . . . . . 30 . 46 . 31 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1497 | 10 58 6 . . 488 1379 691 1497 785 1481 777 232 141 843 442 806 717 Initial 785 | . . 6 . . . 310 672 344 785 494 777 232 141 63 442 265 422 Average 512 | 1 10 . . . 207 869 582 1036 750 908 698 219 88 465 395 562 567 Influence Increases 7797 | 25 167 . . . 1103 1149 206 1233 2 987 106 . 434 820 77 571 917 Destroy 0b10 Robot/C 3420 | . 80 . . . 600 520 80 640 . 160 40 . 160 360 20 320 440 Destroy 0b10 Robot/NC 265 | 25 5 . . . 80 . 10 . . 15 15 . 75 5 10 . 25 Destroy Leader 482 | . 10 . . . 170 30 24 30 . . 4 . 66 10 12 20 106 Allied During Kill 48 | . . . . . 2 38 . . . . . . . 4 . 4 . Successful Hack 202 | . 22 . . . 27 14 4 . 2 22 . . 33 10 12 12 44 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . Disable Machine 495 | . 15 . . . 60 90 30 45 . 30 15 . 90 . 15 15 90 Anti-Garrison Action 1950 | . . . . . . 350 . 450 . 650 . . . 300 . 200 . Destroy Structure 440 | . 5 . . . 104 77 28 23 . 20 2 . 10 11 8 . 152 Partial Spotted 60 | . . . . . . . . . . . 15 . . 15 . . 30 Lose Combat Pursuer 405 | . . . . . 60 30 30 45 . 90 15 . . 105 . . 30 Influence Decreases 7282 | 25 151 16 . . 625 248 1055 266 792 213 922 463 545 68 541 144 1208 Entered New Map 4121 | . . 10 . . . 168 707 186 712 213 704 433 61 28 401 114 384 Time Decay 2421 | 25 141 6 . . 565 . 198 . 80 . 198 10 484 . 140 . 574 Lost Part 370 | . 10 . . . 40 20 . 80 . . . . . . . 10 210 Lost Ally 220 | . . . . . 20 60 . . . . 20 20 . 40 . 20 40 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 5 . 2 . . . 2 . 6 . 3 . 14 Investigation 7 | . 1 . . . 2 . . . . . . . 2 . 1 . 1 Extermination 8 | . . . . . . . . . . . . . 3 . . . 5 Reinforcement 8 | . . . . . 2 . 1 . . . 1 . 1 . 1 . 2 Assault 2 | . . . . . . . 1 . . . 1 . . . . . . Garrison 8 | . . . . . 1 . . . . . . . . . 1 . 6 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Distress Signals 9 | . . . . . 2 . 3 . . . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 14 . . . 46 24 12 30 . 18 9 5 17 20 7 17 44 Peak Tracking Total 12 | . 3 . . . 7 3 3 12 . 4 4 5 5 7 4 5 11 Tactical Retreats 16 | . . . . . 2 1 2 1 . 4 1 . . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Traps Triggered 37 | . 1 . . . 1 4 . 7 . . 2 . . 8 1 10 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Machines Disabled 55 | . 1 . . . 4 13 2 8 . 7 1 . 6 3 1 3 6 Max in Single Turn 2 | . 1 . . . 2 1 1 1 . 1 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . Garrison Relay 19 | . . . . . . 5 . 5 . 4 . . . 3 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Machines Accessed 60 | . 5 . 2 . 7 3 5 3 2 3 2 . 11 3 2 1 11 Terminals 37 | . 4 . . . 6 3 3 3 . 3 . . 7 3 1 1 3 Fabricators 4 | . . . . . . . . . . . 1 . 1 . . . 2 Repair Stations 4 | . . . . . . . 1 . 1 . . . 1 . . . 1 Recycling Units 5 | . 1 . . . . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 Total Hacks 140 | . 15 . 3 . 18 5 13 6 4 5 7 . 31 5 4 3 21 Successful 71 | . 9 . 3 . 7 1 9 . 3 2 4 . 18 1 3 1 10 Failed 68 | . 5 . . . 11 4 4 6 1 3 3 . 13 4 1 2 11 Catastrophic 10 | . 1 . . . 2 . 1 4 . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 43 | . 8 . 1 . 10 . 4 . . . 4 . 13 . 1 . 2 Terminals 94 | . 14 . . . 16 5 8 6 . 5 . . 23 5 3 3 6 Fabricators 11 | . . . . . . . . . . . 5 . 2 . . . 4 Repair Stations 10 | . . . . . . . 4 . 2 . . . 2 . . . 2 Recycling Units 8 | . 1 . . . . . . . . . . . . . . . 7 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 2 . 1 . 2 . 2 . 4 . 1 . 2 Terminal Hacks 30 | . 5 . 3 . 3 1 2 . . 2 . . 10 1 1 1 1 Record 2 | . . . 2 . . . . . . . . . . . . . . Part Schematic 3 | . 1 . . . . . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . 1 . . . 1 Emergency Access Points 4 | . . . . . . 1 . . . 1 . . 1 1 . . . Alert Level 2 | . . . . . . . 1 . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . . . . . 2 . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . 1 Network Status 2 | . . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 10 | . . . . . . . 4 . 2 . . . 2 . . . 2 Scan Component 5 | . . . . . . . 2 . 1 . . . 1 . . . 1 Repair 5 | . . . . . . . 2 . 1 . . . 1 . . . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 4 Retrieve Matter 3 | . . . . . . . . . . . . . . . . . 3 Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 2 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 18 | . 4 . . . 3 . 2 . . . 2 . 4 . 1 . 2 Terminals 13 | . 3 . . . 3 . 2 . . . . . 3 . 1 . 1 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 12 | . 3 . . . 3 . 2 . . . . . 2 . 1 . 1 Fabricators 4 | . . . . . . . . . . . 2 . 1 . . . 1 Report 1 | . . . . . . . . . . . 1 . . . . . . Haulers 3 | . . . . . . . . . . . 1 . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . . . 7 3 4 3 2 2 . . 9 2 1 1 8 Full Trace Events 8 | . . . . . 1 . . 2 . 1 . . 2 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 . 1 . . . 1 . . . 1 Time 301 | . . . . . . . 140 . 70 . . . 44 . . . 47 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 181 | . . . . . . . . . . . . . . . . . 181 Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 77 | . . . . . . 21 . 20 . 16 . . . 10 . 10 . Machine Destruction 73 | . . . . . . 21 . 20 . 16 . . . 10 . 6 . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Total Allies 14 | . . 3 . . . 3 . . . . 1 1 1 2 . 1 2 Largest Group 3 | . . 3 3 3 3 2 . . . . 1 1 1 1 . 1 2 Highest-Rated Group 63 | . . 40 40 40 40 45 . . . . 32 31 10 41 . 47 63 Highest-Rated Ally 47 | . . 16 16 16 16 25 . . . . 32 31 10 41 . 47 40 Initial Warlord ECA Mod 240 | . . . . . . . 9 9 17 17 24 24 24 24 29 29 34 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . 3 13 . . . . 1 5 . 11 . 3 6 Total Damage 1118 | . . . . . 32 437 . . . . 52 104 . 373 . 93 27 Kills 8 | . . . . . . 6 . . . . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Field Lobotomies 4 | . . . . . . . . . . . . . . 2 . 1 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Active Infowar (turns) 3320 | 31 921 449 478 129 286 . . . 69 956 1 . . . . . . Terrain 1 | . . . . . . . . . . . 1 . . . . . . Seismic 2294 | 31 921 449 478 129 286 . . . . . . . . . . . . Machine Analysis 1023 | . . . . . . . . . 67 956 . . . . . . . ECM 2 | . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Turns Passed 15228 | 198 921 449 478 129 1933 1739 409 1228 164 1301 401 34 1265 1225 298 1311 1745 Spaces Moved 10734 | 97 464 276 292 68 851 928 215 749 111 764 462 77 1813 932 451 570 1614 Core 6 | 5 . . . . . . . . . . . . . . . . 1 Treads 3328 | 92 464 276 292 68 851 715 . . . 570 . . . . . . . Legs 1351 | . . . . . . 213 215 749 111 63 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 6049 | . . . . . . . . . . 131 462 77 1813 932 451 570 1613 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 120 120 120 120 44 40 40 36 36 38 43 45 Average Speed 89 | 154 160 160 160 160 160 153 120 121 120 137 40 40 41 36 41 44 51 Slowest Speed 350 | 160 160 160 160 160 162 330 120 190 120 155 40 40 104 38 43 45 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 67 38 61 21 73 93 18 66 4 78 14 68 32 60 14 39 30 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 73 | . . . . . 27 5 5 . . . 4 . 10 . 10 . 12 Terrain Destroyed 293 | . 4 . . . 108 23 27 13 . . 4 . 10 . 10 . 94 Melee 6 | . . . . . 6 . . . . . . . . . . . . Projectile 114 | . . . . . 30 1 15 . . . 4 . 10 . 10 . 44 AOE 173 | . 4 . . . 72 22 12 13 . . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Total 15243 | 119 560 284 304 88 1236 1134 332 922 141 929 655 78 2253 1747 528 1578 2355 Wait 3030 | . 17 9 3 21 148 47 94 21 25 58 142 . 282 668 38 900 557 Move 10719 | 96 463 275 291 67 850 927 215 748 110 763 462 76 1813 931 450 568 1614 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 130 | 3 16 . 4 . 36 15 1 9 1 9 4 . 8 3 . 2 19 Fast Attach 70 | 7 1 . . . 11 7 . 5 3 5 2 1 11 2 1 1 13 Attach 52 | . 3 . . . 9 2 2 8 1 10 2 . 1 . . 1 13 Detach 12 | . . . . . 3 . . 3 . 2 . . . . . . 4 Swap 178 | . 4 . 2 . 41 17 5 8 . 9 11 1 37 9 7 5 22 Drop 158 | . 3 . 4 . 42 21 . 6 1 20 4 . 26 6 3 3 19 Fire 684 | 13 53 . . . 90 60 15 81 . 53 20 . 75 57 29 46 92 Melee 10 | . . . . . 6 4 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 173 | . . . . . . 17 . 33 . . . . . 71 . 52 . Rewire 25 | . . . . . . 17 . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / Ext x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 3) 699 | -10/Materials | Derelicts attacked the area 784 | -10/Materials | Central database locked down 833 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Discovered new exit (range 11) 1089 | -10/Materials | Lost 3 parts (1p1n1w) 1120 | -10/Materials | Entered Mines 1165 | -10/Mines | Discovered new exit (range 6) 1178 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1208 | -10/Mines | Discovered new exit (range 9) 1269 | -10/Mines | Learned Materials emergency access door positions 1431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -10/Mines | Discovered new exit (range 5) 1569 | -10/Mines | Entered Exiles 1569 | -10/Exiles | Accompanied by 3 allies 1608 | -10/Exiles | Met 8R-AWN 1712 | -10/Exiles | Met EX-HEX 1760 | -10/Exiles | Met EX-BIN 1785 | -10/Exiles | Aligned with FarCom system 1787 | -10/Exiles | Given EX-Vault access code 1824 | -10/Exiles | Opened EX-Vault 1837 | -10/Exiles | Found Field Lobotomy Kit 1870 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1918 | -10/Exiles | Met EX-DEC 1931 | -10/Exiles | Learned location of Zion (-6) 2022 | -10/Exiles | Discovered new exit (range 15) 2047 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2047 | -10/Exiles | Entered Mines 2047 | -9/Mines | Accompanied by 3 allies 2078 | -9/Mines | Learned 2 Materials zone layouts 2156 | -9/Mines | Discovered new exit (range 5) 2176 | -9/Mines | Entered Materials 2176 | -8/Materials | Accompanied by 3 allies 2176 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2328 | -8/Materials | Lost 3 allies 2346 | -8/Materials | Destroyed 8 combat bots 2930 | -8/Materials | Discovered new exit (range 16) 3103 | -8/Materials | Build established: Scavenger-Skirmisher 3978 | -8/Materials | Garrison activated, responded to threat 4104 | -8/Materials | Identified exit to Garrison 4109 | -8/Materials | Entered Garrison 4190 | -8/Garrison | Rescued a captive Derelict 4190 | -8/Garrison | Rescued a captive Derelict 4209 | -8/Garrison | Build established: Skirmisher 4284 | -8/Garrison | Triggered checkpoint 4326 | -8/Garrison | Garrison Relay disabled 4466 | -8/Garrison | Garrison Relay disabled 4602 | -8/Garrison | Triggered checkpoint 4603 | -8/Garrison | Triggered checkpoint 4713 | -8/Garrison | Discovered new exit (range 12) 4788 | -8/Garrison | Triggered checkpoint 4864 | -8/Garrison | Garrison Relay disabled 5007 | -8/Garrison | Triggered checkpoint 5114 | -8/Garrison | Garrison Relay disabled 5177 | -8/Garrison | Discovered new exit (range 9) 5209 | -8/Garrison | Triggered checkpoint 5233 | -8/Garrison | Discovered new exit (range 5) 5351 | -8/Garrison | Triggered checkpoint 5587 | -8/Garrison | Discovered new exit (range 11) 5633 | -8/Garrison | Triggered checkpoint 5691 | -8/Garrison | Garrison Relay disabled 5848 | -8/Garrison | Entered Materials 6132 | -8/Materials | Repaired Cld. Particle Cannon 6228 | -8/Materials | Repaired Cld. Particle Cannon 6248 | -8/Materials | First assault squad dispatched 6257 | -8/Materials | Identified exit to Garrison 6257 | -8/Materials | Entered Garrison 6275 | -8/Garrison | Triggered checkpoint 6303 | -8/Garrison | Garrison Relay disabled 6384 | -8/Garrison | Triggered checkpoint 6405 | -8/Garrison | Core integrity fell below 50% 6432 | -8/Garrison | Lost 3 parts (1p1u1w) 6486 | -8/Garrison | Destroyed 9 combat bots 6509 | -8/Garrison | System corruption reached 10% 6672 | -8/Garrison | Garrison Relay disabled 6732 | -8/Garrison | Core integrity fell below 20% 6838 | -8/Garrison | Discovered new exit (range 12) 6920 | -8/Garrison | Garrison Relay disabled 7027 | -8/Garrison | Triggered checkpoint 7104 | -8/Garrison | Garrison Relay disabled 7128 | -8/Garrison | Discovered new exit (range 8) 7324 | -8/Garrison | Garrison Relay disabled 7345 | -8/Garrison | Discovered new exit (range 14) 7485 | -8/Garrison | Entered Factory 7485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7575 | -7/Factory | Repaired Cld. Particle Cannon 7646 | -7/Factory | Identified exit to Garrison 7649 | -7/Factory | Entered Garrison 7649 | -7/Garrison | Warlord forces raided the area 7699 | -7/Garrison | Lost 4 allies 7707 | -7/Garrison | Triggered checkpoint 7731 | -7/Garrison | Triggered checkpoint 7747 | -7/Garrison | Triggered checkpoint 7761 | -7/Garrison | Garrison Relay disabled 7961 | -7/Garrison | Triggered checkpoint 7990 | -7/Garrison | Discovered new exit (range 16) 8008 | -7/Garrison | Build established: Scavenger-Skirmisher 8065 | -7/Garrison | Triggered checkpoint 8157 | -7/Garrison | Triggered checkpoint 8186 | -7/Garrison | Garrison Relay disabled 8230 | -7/Garrison | Warlord forces retreated 8400 | -7/Garrison | Triggered checkpoint 8460 | -7/Garrison | Garrison Relay disabled 8501 | -7/Garrison | Discovered new exit (range 12) 8679 | -7/Garrison | Discovered new exit (range 11) 8707 | -7/Garrison | Triggered checkpoint 8740 | -7/Garrison | Garrison Relay disabled 8950 | -7/Garrison | Entered Factory 8950 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9300 | -6/Factory | First assault squad dispatched 9351 | -6/Factory | Sucked down chute 9351 | -6/Factory | Entered Waste 9352 | -6/Waste | Met a frightened Derelict 9356 | -6/Waste | Spotted C-40 Crusher 9356 | -6/Waste | Spotted C-40 Crusher 9363 | -6/Waste | Spotted C-40 Crusher 9366 | -6/Waste | EMP discharged 9367 | -6/Waste | Spotted C-40 Crusher 9369 | -6/Waste | Spotted C-40 Crusher 9373 | -6/Waste | Spotted C-40 Crusher 9379 | -6/Waste | Discovered new exit (range 14) 9385 | -6/Waste | Entered Factory 9586 | -6/Factory | Repaired Gravmag System 9642 | -6/Factory | Discovered new exit (range 12) 9727 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 9812 | -6/Factory | Identified exit to Lower Caves 10070 | -6/Factory | Spotted B-75 Beast 10554 | -6/Factory | Build established: Skirmisher 10650 | -6/Factory | Identified exit to Garrison 10650 | -6/Factory | Entered Garrison 10704 | -6/Garrison | Triggered checkpoint 10793 | -6/Garrison | Garrison Relay disabled 10849 | -6/Garrison | Triggered checkpoint 10977 | -6/Garrison | Spotted B-75 Beast 11006 | -6/Garrison | Garrison Relay disabled 11010 | -6/Garrison | Triggered checkpoint 11014 | -6/Garrison | Discovered new exit (range 8) 11076 | -6/Garrison | Assimilated Y-54 Guardian with FLK Orb 11095 | -6/Garrison | Assimilated H-66 Slayer with FLK Orb 11225 | -6/Garrison | Triggered checkpoint 11276 | -6/Garrison | Triggered checkpoint 11304 | -6/Garrison | Discovered new exit (range 13) 11412 | -6/Garrison | Triggered checkpoint 11476 | -6/Garrison | Garrison Relay disabled 11875 | -6/Garrison | Entered Factory 11883 | -6/Factory | Discovered new exit (range 8) 12052 | -6/Factory | Discovered exit to Lower Caves (range 16) 12117 | -6/Factory | Garrison activated, responded to threat 12164 | -6/Factory | Identified exit to Garrison 12173 | -6/Factory | Entered Garrison 12240 | -6/Garrison | Assimilated G-67 Veteran with FLK Orb 12326 | -6/Garrison | Triggered checkpoint 12345 | -6/Garrison | Garrison Relay disabled 12446 | -6/Garrison | Discovered new exit (range 15) 12459 | -6/Garrison | Triggered checkpoint 12484 | -6/Garrison | Garrison Relay disabled 12858 | -6/Garrison | Build established: Scavenger-Skirmisher 13389 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13437 | -6/Garrison | Triggered checkpoint 13475 | -6/Garrison | Triggered checkpoint 13478 | -6/Garrison | Discovered new exit (range 12) 13484 | -6/Garrison | Entered Factory 13484 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13647 | -5/Factory | Garrison activated, responded to threat 13787 | -5/Factory | Build established: Scavenger-Gunner 14095 | -5/Factory | Lost 3 parts (2u1w) 14099 | -5/Factory | Destroyed 7 combat bots 14595 | -5/Factory | Repaired Broken Antigrav Array 14609 | -5/Factory | Garrison activated, responded to threat 14645 | -5/Factory | Identified exit to Upper Caves 14645 | -5/Factory | Identified exit to Extension 14752 | -5/Factory | Discovered new exit (range 15) 15091 | -5/Factory | Lost 10 parts (1p1n2u6w) 15160 | -5/Factory | Assimilated P-70 Sage with FLK Orb 15204 | -5/Factory | Core integrity fell below 50% 15227 | -5/Factory | Core integrity fell below 20% 15229 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- floor. 15203_ Slug penetrates Wall. 15205_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. 15212_ Soldier 6a destroyed. 15213_ Acquired Adv. Recoil Stabilizer. 15216_ U-05 Engineer lays Concrete. 15216_ Gravmag Array destroyed. 15216_ Penetrated by Slug. 15216_ Antigrav Array destroyed. 15217_ U-05 Engineer lays Concrete. 15218_ Dropped Linear Gravjet. 15222_ P-70 Sage resets S-27 Virus, system corruption cleaned. 15223_ Imp. Hacking Suite destroyed. 15225_ Slammed into S-27 Virus. 15225_ Gravmag Array destroyed. 15225_ System corrupted by crushing effect (+2). 15228_ System Guard severed. 15229_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ##########????????????????? | | ???????????????# # !!!#????????????????? | | ???????????????+ # !! #????????????????? | | ???????????????# # ! #????????????????? | | ???????????????# # s =#????????????????? | | ???????????????# # ss #????????????????? | | ???????????????# #ppss #????????????????? | | ???????????????# #l@ sY #????????????????? | | ##########?????# # """""" #????????????????? | | ! #?????# + """""" #????????????????? | | #?????# # """""" #????????????????? | | #?????# %=+ """""" #????????????????? | | !! #?????# # #????????????????? | | !!! #?????# # #????????????????? | | !!! #?????# # #????????????????? | | #?????# % # #????????????????? | | #??#######/####### #####????????????????? | | ####+###/#??# ###????????????????????? | | ?# #??# w #??????????????????????? | | ?# #??# #??????????????????????? | | ?# #??# #??????????????????????? | | ?# #??# = #??????????????????????? | | ?# #??# #??????????????????????? | | # #??# #??????????????????????? | | # #### #??????????????????????? | | + + #??????????????????????? | | # # T### #??????????????????????? | | # A ####?# #??????????????????????? | | ?### ###????########/######??????????????????????? | | ???# #?????????????# ????????????????????????????? | | ???# #?????????????? ????????????????????????????? | | #### #??????????????#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 225 Resistance: TH 25 Resistance: EM 15 Evasion (%) 57 Targeting Accuracy 14 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -6/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Particle Cannon | 25% | -8/Materials Cld. Particle Cannon | 34% | -8/Materials Cld. Particle Cannon | 46% | -7/Factory Gravmag System | 44% | -6/Factory Antigrav Array | 87% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMasterReplica Manual? 0 Play Time 03:24:11 Cumulative 201.3 hours Start 2025.08.17 @ 22:42:22 End 2025.08.21 @ 19:39:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ad9d5b-349f-4477-adea-390f8b735cab