Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 10:31:25 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (3299) 3299 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3800) 3800 TOTAL SCORE: 16094 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 262/300 Energy 61/100 System Corruption 0% Temperature Cool (5) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (7) --- Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (14) ----- Scrap Suit Machine Analyzer Stasis Canceller Advanced Transmission Jammer Jamming Amplifier Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Hardcell Cannon Longsword +1 > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Drive Structural Scanner ECM Suite Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Scrap Suit Machine Analyzer Stasis Canceller Advanced Transmission Jammer Jamming Amplifier Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Longsword +1 > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Structural Scanner ECM Suite Micro-nuke Launcher [Rating: 152] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Scrap Suit Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Precision Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . 2 . . . . . 1 Utility 12 | . . . 1 . . . 1 2 . 2 . 1 2 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 103 | 6 6 . 20 4 . . 18 17 4 3 . 5 11 3 6 Power 8 | 1 . . 2 . . . 2 2 . . . 1 . . . Engine 6 | 1 . . 2 . . . 1 2 . . . . . . . Core 2 | . . . . . . . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 2 1 . 4 1 . . 5 8 1 . . 2 4 . 2 Treads 16 | 2 . . 4 1 . . 5 4 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 4 1 . . 2 4 . 2 Utility 41 | 2 2 . 5 1 . . 7 5 3 3 . 2 5 3 3 Device 12 | 1 . . 1 . . . 1 3 1 1 . 1 1 2 . Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . Processor 5 | . . . 1 . . . 1 . . . . 1 1 . 1 Hackware 10 | . . . . . . . . 2 1 2 . . 3 . 2 Protection 10 | . 1 . 2 1 . . 4 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 1 3 . 9 2 . . 4 2 . . . . 2 . 1 Energy Gun 1 | . . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 1 . 9 1 . . 3 1 . . . . 1 . . Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . 1 Launcher 2 | . . . . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 1 . . Parts Lost 4 | . . . 1 . . . . . 1 . 1 . . 1 . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . 1 . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 5 11 14 13 14 14 14 13 12 4 4 5 4 4 3 4 Power . | . 1 1 . 1 1 1 . . . 1 1 . . . 1 Propulsion 3 | 3 4 4 3 3 4 4 4 6 . . . . 1 1 1 Utility 2 | . 1 2 4 4 4 4 3 2 3 2 3 3 2 1 1 Weapon 3 | 1 5 6 5 5 5 5 4 3 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 43 | . 3 1 16 2 . . 5 7 3 . . 3 . . 3 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 12 | . 2 . 4 . . . 1 4 . . . . . . 1 Utility 9 | . . . . 1 . . . 1 3 . . 3 . . 1 Weapon 20 | . 1 1 12 1 . . 3 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 97 100 100 100 98 89 79 81 82 85 82 85 87 Engine 7 | . 14 14 11 11 11 11 5 1 6 5 5 5 4 4 1 Core 2 | . . . . . . . 3 5 . . . 4 4 4 6 Treads 21 | . 21 28 31 33 33 33 35 23 . . . . . . . Flight 7 | . . . . . . . . 6 33 28 29 29 21 17 19 Device 11 | . 12 14 5 11 11 11 9 14 12 11 12 15 14 20 16 Storage 7 | . 14 14 11 11 11 11 9 5 . . . . . . . Processor 4 | . . . 6 . . . 8 5 . . . 4 4 4 7 Hackware 6 | . . . . . . . . 2 16 28 27 21 26 25 23 Protection 5 | . 1 . 9 11 11 11 9 7 3 . . . . . 4 Ballistic Gun 11 | . 10 . 21 22 22 22 17 12 . . . . . 4 2 Ballistic Cannon 3 | . 16 28 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 6 5 5 5 4 4 4 Peak Build Rating 152 | 6 8 9 21 22 23 23 34 51 51 58 58 76 108 119 152 Average Rating 42 | 5 7 8 17 21 22 23 31 49 48 57 56 71 95 118 136 On Entrance 40 | . 6 8 9 21 22 23 23 34 46 49 58 53 76 108 119 Avg Prop Armor Cover (%) 12 | . 12 . . . . . . . . . 10 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 49 | 12 34 32 49 49 49 49 49 48 17 14 12 17 23 31 38 Greatest Support 112 | 40 40 40 60 63 63 63 85 112 24 24 24 33 50 50 58 Greatest Overweight (x) 2 | 1 2 . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 13 15 15 15 15 15 15 13 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 11 | 5 12 14 14 14 14 15 14 12 4 4 4 4 4 2 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 5 5 5 5 5 5 2 5 Scrap Suit Usage (%) 2 | . . . . . . . . 21 . . . . 1 . . Parts Cannibalized 2 | . . . . . . . . 2 . . . . . . . Class Distribution -------------------- 62% | Mutant 12% | Hacker-Sprinter 8% | Wizard-Ninja 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/DSF Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Matter Collected 3178 | 295 194 94 788 143 . . 748 441 105 20 . 75 154 30 91 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4522 | 85 286 138 1112 20 . . 722 430 279 146 . 412 286 299 307 Parts 264 | 9 25 9 64 6 . . 48 25 13 9 . 21 24 7 4 Haulers Intercepted 11 | . 1 . 3 . . . 2 . 1 1 . . . 1 2 Recyclers Shooed 4 | 1 . 1 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 64 | . 8 5 20 3 . . 16 6 . . . . 6 . . Melee 1 | . . . . . . . . . . . . . 1 . . Guns 43 | . . . 20 1 . . 16 6 . . . . . . . Cannons 13 | . 8 5 . . . . . . . . . . . . . AOE 7 | . . . . 2 . . . . . . . . 5 . . Classes Destroyed 14 | 3 5 . 3 . . . 1 2 . . . . . . . Worker 6 | 1 . . . . . . 4 . . . . . 1 . . Builder 16 | . 1 . 2 . . . 4 3 1 1 . 2 2 . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . Hauler 11 | . 1 . 3 . . . 2 . 1 1 . . . 1 2 Recycler 7 | 1 . 1 1 . . . . 1 . . . 2 . 1 . Mechanic 2 | . . . 1 . . . . . . 1 . . . . . Operator 4 | . . . . . . . . 1 2 . . . 1 . . Watcher 22 | . 2 . 3 . . . 3 2 4 . . 2 2 2 2 Swarmer 27 | . 3 3 7 3 . . 3 3 . . . . 5 . . Grunt 23 | . 5 2 7 . . . 9 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 9 | . . . 5 . . . 3 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . 1 . . Best Kill Streak 7 | 2 5 2 4 3 . . 6 3 2 1 . 4 7 2 1 Combat Bots Only 6 | . 5 2 4 3 . . 6 3 . . . . 5 . . Max Kills in Single Turn 4 | 1 2 2 2 2 . . 2 1 1 1 . 1 4 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 371 | . 35 19 100 6 . . 63 66 18 . 37 3 12 4 8 Missed 123 | . 13 4 25 . . . 16 24 8 . 17 3 7 2 4 Hits 248 | . 22 15 75 6 . . 47 42 10 . 20 . 5 2 4 Melee 3 | . . . 3 . . . . . . . . . . . . Projectile 245 | . 22 15 72 6 . . 47 42 10 . 20 . 5 2 4 Critical Strikes 9 | . 1 . 4 . . . 4 . . . . . . . . Damage Taken 3251 | . 205 129 920 30 . . 666 561 151 . 343 . 102 53 91 Core 487 | . 42 15 110 4 . . 14 64 16 . 193 . . 29 . Absorbed by Shields 40 | . . . 16 24 . . . . . . . . . . . Regen/Repaired (Parts) 196 | . . . . . . . 160 13 . 23 . . . . . Core Remaining (%) 91 | 100 . 77 . . . 71 97 90 98 . 80 100 100 98 100 Volleys Fired 264 | 35 20 12 91 3 . . 55 39 . . . . 3 . 6 Largest 2 | 1 2 2 2 2 . . 2 2 . . . . 1 . 1 Hottest 60 | 20 60 60 50 46 . . 56 56 . . . . 49 . 58 Shots Fired 465 | 35 40 24 182 5 . . 110 60 . . . . 3 . 6 Gun 406 | 35 12 . 182 4 . . 110 60 . . . . . . 3 Cannon 55 | . 28 24 . . . . . . . . . . . . 3 Launcher 4 | . . . . 1 . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . . Kinetic 461 | 35 40 24 182 4 . . 110 60 . . . . . . 6 Thermal . | . . . . . . . . . . . . . . . . Explosive 4 | . . . . 1 . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 7 5 15 1 . . 19 7 . . . . 1 . . Robot Miss Streak 10 | 2 3 4 7 2 . . 10 7 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 380 | 24 25 12 115 1 . . 99 51 12 3 . 8 11 9 10 Core Hits 266 | 9 16 6 40 2 . . 124 36 6 3 . 4 12 4 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 8 | . 2 . . . . . . 1 2 . . . 1 1 1 Destroy 1 | . . . . . . . . 1 . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . 2 . . . 1 1 1 Melee Attacks 146 | . . . . . . . . 5 27 9 . 16 30 22 37 Impact . | . . . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . 5 27 9 . 16 30 22 37 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 2 3 3 . 6 2 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10271 | 193 433 236 1697 158 . . 1724 1289 809 257 . 732 1461 567 715 Guns 4506 | 193 49 . 1683 13 . . 1692 876 . . . . . . . Cannons 574 | . 357 217 . . . . . . . . . . . . . Explosions 896 | . . . . 116 . . . . . . . . 780 . . Melee 4170 | . . . . . . . . 409 809 257 . 732 681 567 715 Ramming 125 | . 27 19 14 29 . . 32 4 . . . . . . . Kinetic 5080 | 193 406 217 1683 13 . . 1692 876 . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 896 | . . . . 116 . . . . . . . . 780 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4170 | . . . . . . . . 409 809 257 . 732 681 567 715 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 956 | . . 16 . 25 . . . 106 100 . . 272 153 118 166 Projectiles 16 | . . 16 . . . . . . . . . . . . . Explosions 168 | . . . . 25 . . . . . . . . 143 . . Melee 772 | . . . . . . . . 106 100 . . 272 10 118 166 Knockbacks 7 | . 4 2 . . . . 1 . . . . . . . . Impact 2 | . 1 . . . . . 1 . . . . . . . . Kinetic 5 | . 3 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 13 | . 4 1 2 2 . . 3 1 . . . . . . . Targets Rammed 17 | . 4 2 3 2 . . 5 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . . 1 1 . . . 2 . . . . . . . . Highest Temperature 125 | . 36 9 125 6 . . 105 4 1 . 4 57 22 . 20 Average Temperature 26 | . 18 9 35 3 . . 53 4 1 . 4 17 8 . 10 Received Heat Transfer 842 | . 60 9 275 . . . 306 36 24 . 114 . 9 9 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 97 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . 2 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 220 | 10 122 90 220 168 . . 177 88 43 15 3 32 197 137 99 Initial 84 | . . 32 22 84 . . . 21 32 . 3 . 6 78 72 Average 51 | 1 43 21 100 77 . . 50 25 13 2 2 12 119 83 38 Influence Increases 3014 | 20 239 170 619 104 . . 549 290 137 50 . 101 341 152 242 Destroy 0b10 Robot/C 1280 | . 160 100 400 60 . . 320 120 . . . . 120 . . Destroy 0b10 Robot/NC 355 | 20 20 5 50 . . . 65 35 40 15 . 35 30 20 20 Destroy Leader 344 | . 46 20 92 10 . . 90 34 10 2 . 4 24 6 6 Successful Hack 225 | . 11 . 13 . . . 14 26 44 6 . 20 22 39 30 Disable Machine 210 | . . 45 15 30 . . . 45 30 . . 15 15 . 15 Destroy Structure 300 | . 2 . 4 4 . . . . 13 12 . 12 100 27 126 Partial Spotted 180 | . . . . . . . . 15 . 15 . 15 30 60 45 Lose Combat Pursuer 120 | . . . 45 . . . 60 15 . . . . . . . Influence Decreases 2999 | 20 155 197 460 320 . . 502 269 203 47 5 87 214 173 347 Entered New Map 404 | . . 52 35 132 . . . 26 36 2 2 . 8 63 48 Time Decay 2345 | 20 155 145 425 188 . . 352 243 158 45 . 87 206 100 221 Lost Part 22 | . . . . . . . . . 9 . 3 . . 10 . Lost Ally 13 | . . . . . . . . . . . . . . . 13 Purge Threat 215 | . . . . . . . 150 . . . . . . . 65 Squads Dispatched 32 | . 5 . . . . . 2 4 3 . 1 2 4 1 10 Investigation 10 | . 3 . . . . . 2 . . . . . 2 . 3 Extermination 11 | . . . . . . . . 3 1 . . 1 2 . 4 Reinforcement 8 | . 2 . . . . . . 1 2 . 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Distress Signals 10 | . 1 1 1 . . . 2 . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 140 | . 13 4 27 3 . . 25 20 7 . 2 7 15 10 7 Peak Tracking Total 9 | . 6 3 4 3 . . 4 9 3 . 3 5 5 4 7 Tactical Retreats 21 | . . . 2 . . . 2 4 1 . . . 3 2 7 ECM-based Alert Blocks 29 | . . . . . . . . 5 2 . . . 6 2 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 13 | . 3 . . . . . 2 . 1 . . . 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Machines Disabled 14 | . . 3 1 2 . . . 3 2 . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 1 . . . 1 1 . . 1 1 . 1 Garrison Access 5 | . . . . . . . . 1 1 1 . . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 79 | . 3 . 6 1 2 . 7 10 9 6 . 9 7 5 14 Terminals 42 | . 2 . 5 . . . 4 5 5 2 . 6 2 3 8 Fabricators 10 | . . . . . . . . 2 3 1 . 2 1 1 . Repair Stations 6 | . . . . . . . 2 . . 2 . . . . 2 Recycling Units 7 | . 1 . . . . . 1 1 . . . 1 1 1 1 Scanalyzers 5 | . . . 1 . . . . 1 . . . . 2 . 1 Garrison Access 6 | . . . . . . . . 1 1 1 . . 1 . 2 Total Hacks 161 | . 6 . 14 1 2 . 16 17 24 14 . 16 12 10 29 Successful 82 | . 4 . 4 1 2 . 7 9 8 7 . 11 8 6 15 Failed 78 | . 2 . 9 . . . 9 8 16 7 . 5 4 4 14 Catastrophic 12 | . . . 2 . . . 4 1 4 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 52 | . 5 . 8 . 1 . 5 2 9 3 . 5 1 2 11 Terminals 95 | . 5 . 12 . . . 9 10 14 5 . 11 4 7 18 Fabricators 23 | . . . . . . . . 4 9 2 . 4 2 2 . Repair Stations 13 | . . . . . . . 6 . . 4 . . . . 3 Recycling Units 9 | . 1 . . . . . 1 1 . . . 1 1 1 3 Scanalyzers 7 | . . . 2 . . . . 1 . . . . 3 . 1 Garrison Access 11 | . . . . . . . . 1 1 3 . . 2 . 4 Terminal Hacks 38 | . 2 . 2 1 2 . 3 3 3 2 . 6 2 4 8 Record 2 | . . . 1 . 1 . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . 1 . . . . . 1 Prototype ID Bank 7 | . 2 . . . . . 2 . . . . 2 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . 1 . . . Level Access Points 6 | . . . . . . . . 1 1 . . 1 1 1 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . 1 . . . . 1 Unreport Threat 2 | . . . . . . . 1 . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . 1 . . . . . 1 Hauler Manifests 2 | . . . . . . . . 1 . . . 1 . . . Registered Components 2 | . . . . . . . . . . . . 1 . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 2 . . 1 1 . . Network Status 4 | . . . . . . . . 1 1 . . 1 1 . . Build 2 | . . . . . . . . 1 1 . . . . . . Repair Station Hacks 8 | . . . . . . . 4 . . 3 . . . . 1 Scan Component 3 | . . . . . . . 2 . . 1 . . . . . Repair 3 | . . . . . . . 2 . . 1 . . . . . Refit 2 | . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 6 | . 1 . . . . . . 1 . . . 1 1 1 1 Retrieve Components 6 | . 1 . . . . . . 1 . . . 1 1 1 1 Scanalyzer 6 | . . . 1 . . . . 1 . . . . 3 . 1 Insert Component 2 | . . . . . . . . 1 . . . . . . 1 Retrieve Study 4 | . . . 1 . . . . . . . . . 3 . . Garrison Access Hacks 5 | . . . . . . . . 1 1 1 . . . . 2 Seal Access 5 | . . . . . . . . 1 1 1 . . . . 2 Unauthorized Hacks 13 | . 1 . 1 . . . . 1 2 1 . 3 1 1 2 Terminals 9 | . 1 . 1 . . . . 1 1 1 . 2 . . 2 Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 6 | . 1 . 1 . . . . . . 1 . 1 . . 2 Operators 2 | . . . . . . . . 1 . . . 1 . . . Fabricators 4 | . . . . . . . . . 1 . . 1 1 1 . Liberate 1 | . . . . . . . . . . . . 1 . . . Fabnet 3 | . . . . . . . . . 1 . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 52 | . 2 . 6 . . . 7 5 6 3 . 3 4 4 12 Full Trace Events 4 | . . . . . . . 1 . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . 117 53 . . . . . . Total Part Build Rating 13 | . . . . . . . . 7 6 . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . 3 . . Parts Repaired 3 | . . . . . . . 2 . . 1 . . . . . Time 80 | . . . . . . . 64 . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . 6 . . . 1 3 2 4 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . 3 3 1 . 3 4 Autooverrided 1 | . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Total Allies 2 | . . . . 1 . . . . . . . . . . 1 Largest Group 1 | . . . . 1 1 . . . . . . . . . 1 Highest-Rated Group 58 | . . . . 31 31 . . . . . . . . . 58 Highest-Rated Ally 58 | . . . . 31 31 . . . . . . . . . 58 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . 3 Total Damage 116 | . . . . . . . . . . . . . . . 116 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 3697 | 59 542 569 219 . . . 192 210 365 67 31 204 437 219 583 IFF 75 | . . . . . . . . . . . . . 75 . . Terrain 158 | . . . . . . . . 158 . . . . . . . Structural 1704 | . . . . . . . . . 201 32 31 204 437 219 580 Seismic 1581 | 59 542 569 219 . . . 192 . . . . . . . . Machine Analysis 911 | . . . . . . . . . . . . . 109 219 583 Jamming 275 | . . . . . . . . . . . . . . 25 250 ECM 1098 | . . . . . . . . 52 164 35 6 64 140 91 546 Robot Analysis Total 2 | . . . . . . . . . 1 . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Turns Passed 8496 | 187 607 569 1426 412 340 160 1385 1195 387 354 31 204 437 219 583 Spaces Moved 8795 | 70 384 250 656 246 212 101 634 1147 1013 392 53 607 1008 558 1464 Core 5 | 5 . . . . . . . . . . . . . . . Treads 2845 | 65 153 250 656 246 212 101 634 528 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 231 | . 231 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5714 | . . . . . . . . 619 1013 392 53 607 1008 558 1464 Fastest Speed 21 | 50 100 160 160 160 160 160 156 26 23 23 23 21 22 28 24 Average Speed 71 | 155 132 160 160 160 160 160 157 87 23 23 40 22 27 28 27 Slowest Speed 240 | 160 240 160 160 160 160 160 160 160 23 23 105 23 31 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 12 4 1 1 4 5 2 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 76 68 53 67 61 34 49 30 34 7 44 20 32 11 38 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . Spaces Dug 81 | . . . . . . . . . 13 6 . 6 18 9 29 Terrain Destroyed 133 | . . . . 4 . . . . 13 6 . 6 54 9 41 Melee 78 | . . . . . . . . . 13 6 . 6 18 9 26 Projectile 3 | . . . . . . . . . . . . . . . 3 AOE 52 | . . . . 4 . . . . . . . . 36 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Total 10459 | 118 440 395 910 259 213 100 915 1271 1137 645 61 659 1135 596 1605 Wait 937 | . 11 129 80 . . . 160 41 85 238 8 25 64 16 80 Move 8720 | 69 383 249 655 245 211 100 633 1124 1004 389 50 599 997 553 1459 Hop 28 | . . . . . . . . 10 4 1 1 3 5 2 2 Pick Up 92 | 8 8 1 22 2 1 . 12 9 6 2 1 5 8 . 7 Fast Attach 34 | 5 3 . 3 . . . 9 3 1 1 . 2 5 . 2 Attach 27 | 1 1 . 1 . . . 2 8 1 2 1 1 5 3 1 Detach 10 | . 3 . 1 . . . . 3 . 1 . . 2 . . Swap 59 | . 4 . 18 4 . . 14 7 3 1 . 2 1 . 5 Drop 121 | . 3 2 36 3 1 . 25 21 6 1 . 6 11 . 6 Fire 264 | 35 20 12 91 3 . . 55 39 . . . . 3 . 6 Melee 146 | . . . . . . . . 5 27 9 . 16 30 22 37 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 17 | . 4 2 3 2 . . 5 1 . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Met a group of wandering Federalists 320 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Discovered new exit (range 11) 756 | -10/Materials | Discovered new exit (range 9) 795 | -10/Materials | Entered Mines 849 | -10/Mines | Excavation squad dispatched 849 | -10/Mines | A large section of the Mines collapsed 904 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 908 | -10/Mines | Found Scrap Suit 939 | -10/Mines | Learned Materials security intel 1153 | -10/Mines | Learned location of Storage (-9) 1358 | -10/Mines | Discovered new exit (range 5) 1364 | -10/Mines | Entered Materials 1364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -9/Materials | Discovered new exit (range 4) 1516 | -9/Materials | Central database locked down 1743 | -9/Materials | Discovered new exit (range 16) 2504 | -9/Materials | Discovered new exit (range 14) 2585 | -9/Materials | Identified exit to Mines 2585 | -9/Materials | Identified exit to Storage 2790 | -9/Materials | Entered Mines 2799 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3112 | -9/Mines | Learned Materials terminal intel 3133 | -9/Mines | Discovered new exit (range 11) 3165 | -9/Mines | Discovered new exit (range 11) 3166 | -9/Mines | Received a Mining Laser from a helpful Derelict 3195 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3195 | -9/Mines | Discovered new exit (range 5) 3202 | -9/Mines | Entered Exiles 3202 | -9/Exiles | Accompanied by 1 ally 3241 | -9/Exiles | Met 8R-AWN 3268 | -9/Exiles | Met EX-HEX 3311 | -9/Exiles | Met EX-BIN 3334 | -9/Exiles | Aligned with FarCom system 3335 | -9/Exiles | Given EX-Vault access code 3372 | -9/Exiles | Opened EX-Vault 3384 | -9/Exiles | Found Longsword +1 3417 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3439 | -9/Exiles | Exiles lab attacked by MAIN.C 3481 | -9/Exiles | Learned location of Zion (-6) 3529 | -9/Exiles | Discovered new exit (range 10) 3542 | -9/Exiles | Left Exiles lab with Longsword +1 3542 | -9/Exiles | Entered Mines 3690 | -8/Mines | Discovered new exit (range 9) 3702 | -8/Mines | Entered Materials 3702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3703 | -8/Materials | Loaded intel: 12 terminal locations 4027 | -8/Materials | Build established: Scavenger-Mutant 4212 | -8/Materials | Repaired Imp. Treads 4747 | -8/Materials | Build established: Mutant 5050 | -8/Materials | Repaired Rnf. Ion Engine 5062 | -8/Materials | Discovered new exit (range 5) 5087 | -8/Materials | Entered Factory 5087 | -7/Factory | Evolved 2 slots: Utility x2 5774 | -7/Factory | Fabricated Micro-nuke Launcher? 6126 | -7/Factory | Identified exit to Factory 6214 | -7/Factory | Cargo convoy interrupted 6282 | -7/Factory | Entered another Factory area 6282 | -6/Factory | Evolved 2 slots: Propulsion x2 6324 | -6/Factory | Discovered new exit (range 4) 6525 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6545 | -6/Factory | Build established: Hacker-Sprinter 6626 | -6/Factory | Identified exit to Factory 6669 | -6/Factory | Entered another Factory area 6669 | -5/Factory | Evolved 2 slots: Utility x2 7018 | -5/Factory | Repaired VTOL Module 7023 | -5/Factory | Identified exit to DSF 7023 | -5/Factory | Entered DSF 7046 | -5/DSF | Additional patrols routed to DSF 7047 | -5/DSF | Discovered new exit (range 13) 7054 | -5/DSF | Entered Factory 7054 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7063 | -4/Factory | Identified exit to Research 7083 | -4/Factory | Found Prototype Processor 7083 | -4/Factory | Identified Exp. Melee Analysis Suite 7177 | -4/Factory | Discovered new exit (range 6) 7258 | -4/Factory | Entered Research 7258 | -3/Research | Evolved 2 slots: Utility x2 7272 | -3/Research | Identified exit to Research 7695 | -3/Research | Entered another Research area 7695 | -2/Research | Evolved 2 slots: Utility x2 7835 | -2/Research | Allied Derelicts emerged from ambush trap array 7836 | -2/Research | Identified exit to Access 7898 | -2/Research | Spotted B-90 Cyclops 7914 | -2/Research | Entered Access 7914 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7958 | -1/Access | Spotted B-99 Colossus 8040 | -1/Access | Identified exit to Surface 8060 | -1/Access | Watched by a mysterious "MATRIX" hacker. 8122 | -1/Access | Energy Cycler disabled 8340 | -1/Access | Build established: Wizard-Ninja 8450 | -1/Access | Identified exit to Command 8497 | *** | Escaped! Last Messages --------------- 08424_ K-01 Serf collects debris. 08428_ Connecting with Garrison Access... >>Seal Access door sealed. 08442_ R-10 Processor collects Med. Treads. 08446_ >> Machine Analyzer network decryption results: 08446_ Terminal x2 08450_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (132,59) Command Map updated. 08450_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 08456_ Sneak attack on W-44 Eye. 08456_ Destroyed Antigrav System. 08459_ W-44 Eye destroyed. 08465_ >> Machine Analyzer network decryption results: 08465_ Scanalyzer x1 08482_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # # + +! ! ### ###### ### | | # # ### ### ######+### | | # # ### ### # | | + + ### ### # | | # # = ### ### # | | ##### #####################"######## # | | # ################ # !+ | | # ##????????????## # ]#] | | + " ##????????????## #!%+!! | | # ##????????????## # !#! " " | | # ##????????????## # # " " | | ### ####????????????## # =# ""G" | | ###### ####????????????## # # | | ###### ##??????????????## """""" # # = | | ????## ##??????????????## """""" # ########## | | ????## ##??????????????## """""" + ########## | | ????## ##??????????????## """""" # ##???????? | | ### ##??????????????## """""" # ##???????? | | ### ? ##??????????????############### ##???????? | | # ? ##??????????################### ##???????? | | # ? ##??????????########### ####### ##??????"" | | # ? ##??????????"" ##??????"" | | # ? ##?????BB????" ##??????"" | | # ???????BB????" ##??????G? | | # ?????????????" ##??????"" | | + ?????????????" "@ ##??????"" | | # ?????????????" "" ##??????"" | | # ?????????????" ##???????? | | # ???????BB????" ##???????? | | # ??????????BB????" """ """ ##???????? | | # ???????????????"" """T""" ##???????? | | ### ???????????????########### ####### ##???????? | | ### ???????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ????????????????????????????????????## ##???????? | | ?????????????????? #######??????????## ##???????? | | ??????????????"??? ################### ##???????? | | ????????????""""?? # ############## ##???????? | | ???????????"""""?? # ##???????? | | ????????????"""""? # ####?????? | | ????????????""""?? # ##########+#########?????? | | ????????????"???? ## ##########" ##?????? | | #????????????????? ## # # ##?????? | | #??????????????????## # # ##?????? | | ???????????????????## + # # ?????? | | ???????????????????## # "" "" # # ?????? | | ???????????????????## # ""T"" # # ?????? | | ???????????????????## # """ # # ?????? | | ???????????????????## # # # ?????? | | ???????????????????## #! # # ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Evasion (%) 65 Melee Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 54 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Preloaded Repaired ---------- Imp. Treads | 29% | -8/Materials Rnf. Ion Engine | 64% | -8/Materials VTOL Module | 8% | -5/Factory Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldUtilityBlaster Manual? 0 Play Time 01:20:57 Cumulative 174.4 hours Start 2026.04.01 @ 09:10:21 End 2026.04.01 @ 10:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 107 Adventurer 4 Explorer 0 Win Type 0 Total 20 Types 19/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b439fed-2828-4c8d-86e8-4fc8d904f7ee