Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 13:14:08 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1777) 1777 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 3817 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 182/550 Matter 258/300 Energy 240/240 System Corruption 0% Temperature Warm (111) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Microactuators > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (10) --- Advanced Treads Medium Storage Unit Hacking Suite High-powered Tractor Beam Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Microactuators Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Heavy Mace Heavy Flail > --- INVENTORY -------- Medium Storage Unit Light Armor Plating Hacking Suite High-powered Tractor Beam Minigun Minigun High-powered Shotgun High-powered Shotgun Grenade Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device High-powered Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 52 | 7 8 18 19 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 5 | . . 3 2 Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 1 6 Device 3 | 1 . . 2 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 27 | 2 4 12 9 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 19 | 2 3 9 5 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 5 | . . 1 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 7 5 10 Power 3 | . 1 1 1 Propulsion 8 | . 3 2 3 Utility 3 | . 1 . 2 Weapon 8 | . 2 2 4 Highest Loss Streak 8 | . 5 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 87 95 98 Engine 11 | . 13 11 8 Treads 13 | . . 20 17 Wheel 5 | . 17 . . Device 3 | . 2 . 9 Storage 11 | . 14 11 9 Processor 10 | . 11 11 9 Protection 2 | . . . 8 Energy Gun 1 | . . 4 . Ballistic Gun 29 | . 27 34 24 Impact Weapon 4 | . . 2 10 Naked Turns . | . . . . Heaviest Build 31 | 14 14 29 31 Greatest Support 44 | 26 26 40 44 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 8 8 8 10 Average Carried 6 | 3 6 5 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 8 7 8 6 Class Distribution -------------------- 33% | Mutant 29% | Gunner 21% | Scavenger-Gunner 14% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1344 | 253 241 522 328 Remotely 77 | . . . 77 Salvage Created 2214 | 20 373 895 926 Parts 132 | 4 25 72 31 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 11 27 17 Melee 4 | . . . 4 Guns 43 | . 11 27 5 Classes Destroyed 12 | 1 4 3 4 Worker 3 | . . 2 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Watcher 2 | . 1 1 . Swarmer 21 | . 6 12 3 Grunt 19 | . 5 7 7 Brawler 1 | . . 1 . Sentry 11 | . . 7 4 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 10 | 1 4 10 4 Combat Bots Only 8 | . 4 8 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 385 | . 77 133 175 Missed 113 | . 21 35 57 Damage Taken 3790 | . 678 1181 1931 Core 755 | . 169 218 368 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 32 45 . Volleys Fired 124 | 2 48 56 18 Largest 4 | 2 2 4 4 Hottest 128 | 40 40 128 100 Shots Fired 323 | 4 91 185 43 Gun 321 | 4 89 185 43 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 306 | 4 89 170 43 Thermal 3 | . . 3 . Explosive 2 | . 2 . . Electromagnetic 12 | . . 12 . Robot Hit Streak 14 | 1 12 14 7 Robot Miss Streak 4 | 2 3 4 4 Penetration Max . | . . . . Secondary Targets 8 | . 1 6 1 Max Gunslinging Chain 2 | . 1 2 1 Shots Hit Robots 238 | 1 56 120 61 Core Hits 92 | 1 25 50 16 Critical Kills 1 | . . . 1 Critical Parts Destroyed 9 | . 1 . 8 Critical Strikes 10 | . 1 . 9 Destroy 2 | . 1 . 1 Smash 8 | . . . 8 Melee Attacks 54 | . . . 54 Impact 54 | . . . 54 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks 6 | . . . 6 Damage Inflicted 4163 | 12 554 1571 2026 Guns 2528 | 12 506 1571 439 Cannons . | . . . . Explosions 48 | . 48 . . Melee 1587 | . . . 1587 Ramming . | . . . . Kinetic 2382 | 12 506 1425 439 Thermal 17 | . . 17 . Explosive 48 | . 48 . . Electromagnetic 129 | . . 129 . Impact 1587 | . . . 1587 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 683 | . . 6 677 Projectiles 84 | . . . 84 Explosions 6 | . . 6 . Melee 593 | . . . 593 Knockbacks 13 | . . . 13 Impact 11 | . . . 11 Kinetic . | . . . . Secondary 2 | . . . 2 Self-Inflicted Damage 72 | . 33 39 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 355 | . 18 355 111 Average Temperature 58 | . 8 68 51 Received Heat Transfer 1134 | . 213 408 513 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 13 | . . . 13 Impact Corruptions 20 | . . . 20 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 576 | 5 255 576 420 Initial 243 | . 3 72 243 Average 222 | . 117 265 276 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 47 | 100 91 47 6 Level 1 44 | . 8 33 89 Level 2 8 | . . 19 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 1 . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 19 35 34 Peak Tracking Total 10 | . 5 8 10 Tactical Retreats 9 | . 4 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 5 2 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 10 12 5 Successful 14 | . 4 7 3 Failed 13 | . 6 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 24 | . 8 12 4 Terminals 27 | . 10 12 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 2 1 Part Schematic 2 | . . 2 . Prototype ID Bank 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 3 5 2 Terminals 10 | . 3 5 2 Assimilate 1 | . . 1 . Botnet 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 5 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2928 | 69 797 1095 967 Spaces Moved 1648 | 52 604 521 471 Core 32 | 3 29 . . Treads 924 | . . 453 471 Legs . | . . . . Wheels 692 | 49 575 68 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 145 Average Speed 131 | 87 99 151 153 Slowest Speed 240 | 90 200 240 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 83 42 50 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 29 | . 19 2 8 Melee 8 | . . . 8 Projectile . | . . . . AOE 21 | . 19 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2139 | 68 723 716 632 Wait 229 | . 55 104 70 Move 1645 | 51 603 520 471 Hop . | . . . . Pick Up 27 | 8 6 9 4 Fast Attach 16 | 7 2 4 3 Attach 17 | . 4 7 6 Detach 1 | . . 1 . Swap 19 | . 2 7 10 Drop 19 | . 3 8 8 Fire 124 | 2 48 56 18 Melee 42 | . . . 42 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Core integrity fell below 50% 484 | -10/Materials | Lost 5 parts (1p2n2w) 619 | -10/Materials | Discovered new exit (range 10) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Weapon x2 1275 | -9/Materials | Build established: Gunner 1461 | -9/Materials | Destroyed 8 combat bots 1783 | -9/Materials | Core integrity fell below 50% 1820 | -9/Materials | Destroyed 7 combat bots 1835 | -9/Materials | Build established: Scavenger-Gunner 1907 | -9/Materials | Discovered new exit (range 16) 1962 | -9/Materials | Entered another Materials area 1962 | -8/Materials | Evolved 2 slots: Utility x2 2181 | -8/Materials | Discovered new exit (range 16) 2756 | -8/Materials | Build established: Gladiator 2884 | -8/Materials | Discovered new exit (range 5) 2918 | -8/Materials | Core integrity fell below 50% 2929 | -8/Materials | Self-destructed Last Messages --------------- 02906_ Acquired 10 matter. 02906_ Imp. Heat Sink fried. 02906_ X-57 Shotgunner destroyed. 02906_ Switching to secondary target: H-61 Shepherd. 02907_ Acquired 8 matter. 02907_ H-61 Shepherd calls for reinforcements. 02907_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02907_ Adv. Treads destroyed. 02907_ Knocked back. 02910_ Slug penetrates Wall. 02910_ Critical hit (Burn: +37). 02912_ Penetrated by Slug. 02915_ Minigun destroyed. 02920_ Slug penetrates G-47 Trooper. 02920_ G-47 Trooper knocked back. 02925_ G-47 Trooper suffers critical hit (Burn). 02927_ Minigun destroyed. 02928_ Critical hit (Burn: +37). 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Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldDecoyDisintegrator Manual? 0 Play Time 00:30:56 Cumulative 141.1 hours Start 2024.06.03 @ 12:46:52 End 2024.06.03 @ 13:14:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acef0de3-0263-4fa4-b2da-223904b22560