Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 20:46:01 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (156) 780 Value Destroyed (4918) 4918 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 10706 Bonus ------- Follower Combat Kills 246 Friendly Fire -138 Cogmind --------- Core Integrity 414/1000 Matter 236/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Engine Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Advanced Visual Processing Unit Terrain Scanner Hacking Suite System Shield Advanced System Shield Advanced System Shield Improved Assault Rifle Flak Gun Guided Missile Launcher Heavy Mace Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Nuclear-Momentum Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Treaded Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Advanced Visual Processing Unit Transmission Jammer Improved Light Armor Plating Insulated Plating Hardlight Generator Hacking Suite System Shield Improved Assault Rifle Flak Gun Heavy Rocket Launcher Guided Missile Launcher Heavy Mace Great Axe Great Axe [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 128 | 7 9 6 13 2 29 2 7 8 17 12 16 Power 13 | 1 2 1 2 . . . 1 2 1 2 1 Engine 8 | 1 2 . 2 . . . . 1 . 2 . Core 2 | . . 1 . . . . . . 1 . . Reactor 3 | . . . . . . . 1 1 . . 1 Propulsion 42 | 2 2 1 6 . 13 . 2 . 7 4 5 Treads 36 | 2 2 1 2 . 13 . 2 . 7 3 4 Leg 5 | . . . 4 . . . . . . 1 . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 4 2 2 2 9 2 1 5 2 5 8 Device 15 | . 2 1 1 2 2 1 . 1 . 1 4 Storage 6 | 1 1 . . . 2 . . 1 1 . . Processor 7 | . . . . . . 1 . 2 . 2 2 Hackware 4 | . . . . . 2 . . 1 . 1 . Protection 11 | . 1 1 1 . 3 . 1 . 1 1 2 Artifact . | . . . . . . . . . . . . Weapon 30 | 3 1 2 3 . 7 . 3 1 7 1 2 Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 1 . 1 2 . 5 . 2 . 5 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 . . . 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 1 1 1 1 . Parts Lost 52 | . 1 3 3 . 4 . . 3 12 2 24 Power 6 | . 1 . . . 1 . . 1 1 . 2 Propulsion 22 | . . 3 3 . . . . . 6 . 10 Utility 15 | . . . . . 3 . . 2 1 1 8 Weapon 9 | . . . . . . . . . 4 1 4 Highest Loss Streak 20 | . 1 1 1 . 1 . . 2 6 2 20 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 16 | 1 10 14 14 15 14 14 14 14 21 23 20 Power 1 | . 1 1 1 1 1 . 1 1 1 2 2 Propulsion 4 | 1 3 3 . 1 2 4 4 5 6 5 4 Utility 4 | . 1 2 5 6 4 3 3 1 6 7 6 Weapon 6 | . 4 6 7 6 6 6 5 5 7 8 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 55 | . 5 3 12 1 5 1 4 7 1 7 9 Power 6 | . . 2 1 . 1 . . . 1 . 1 Propulsion 12 | . 3 . 2 . 2 1 . 1 . 3 . Utility 17 | . . . 2 . 1 . 1 3 . 4 6 Weapon 20 | . 2 1 7 1 1 . 3 3 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 99 96 100 99 99 85 83 92 95 84 Engine 5 | . 13 4 11 11 8 7 1 . . 5 4 Core 1 | . . 9 . . . . . . 4 1 1 Reactor 1 | . . . . . . . 5 7 2 . . Treads 23 | . 28 27 28 . 28 30 19 15 23 29 22 Leg 4 | . . . 13 44 7 . . . . . . Device 7 | . 3 . 2 3 16 18 16 11 2 2 16 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 Processor 8 | . . . . . . 6 7 12 23 20 13 Hackware 2 | . . . . . 1 3 . 1 7 6 1 Protection 6 | . 1 12 7 7 9 7 10 10 4 2 . Energy Gun 3 | . 25 6 . . . . . . . . . Ballistic Gun 13 | . 2 18 12 11 16 15 14 14 12 15 12 Impact Weapon 1 | . . . 7 11 . . . . . . . Peak Build Rating 84 | 6 13 17 31 29 44 55 76 70 64 66 84 Average Rating 43 | 4 8 12 24 28 32 54 62 65 51 56 76 On Entrance 35 | . 6 11 11 29 28 44 55 69 61 45 66 Avg Prop Armor Cover (%) 5 | . . . 5 . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 116 | 14 31 33 40 39 46 40 58 58 105 101 116 Greatest Support 140 | 40 46 46 86 60 106 104 140 140 140 112 112 Greatest Overweight (x) 9 | . . . 1 . . . . . 2 1 9 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 25 25 25 Average Capacity 18 | 6 13 15 15 15 15 15 15 15 24 25 25 Most Carried 25 | 3 15 15 15 15 15 15 15 15 25 25 24 Average Carried 17 | 1 10 14 14 14 14 14 14 14 22 24 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 Final Carried 25 | 3 15 15 15 15 15 15 15 15 25 25 14 Scrap Engine Consumption 19 | . . . . . . . . . . 11 8 Constructs Created 2 | . . . . . . . . . . 1 1 Constructs Modified 1 | . . . . . . . . . . . 1 Class Distribution -------------------- 70% | Mutant 14% | Scavenger-Mutant 9% | Commander-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Matter Collected 4022 | 213 173 100 393 28 835 . 267 380 803 323 507 Remotely 1320 | . . . . . 480 . 267 380 193 . . Salvage Created 5180 | . 599 307 666 50 1122 . . 496 866 232 842 Parts 309 | . 40 26 26 7 84 . . 33 49 8 36 Haulers Intercepted 7 | . 1 . 1 . 4 . . . 1 . . Recyclers Shooed 3 | . . 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 . . . Broken 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Combat Hostiles Destroyed 117 | . 15 12 17 . 26 . . 10 18 3 16 Melee 13 | . 1 . 9 . 2 . . . . . 1 Guns 79 | . 14 8 1 . 18 . . 9 13 3 13 AOE 16 | . . 4 . . 4 . . 1 5 . 2 Classes Destroyed 16 | . 5 1 3 1 2 . . 1 1 1 1 Worker 8 | . 1 1 . . 2 . . 1 2 . 1 Builder 9 | . . 1 . 1 1 . . . 3 . 3 Tunneler 3 | . . . . 2 . . . . 1 . . Hauler 7 | . 1 . 1 . 4 . . . 1 . . Recycler 5 | . 2 . 1 . . . . . 1 . 1 Watcher 5 | . . . 1 . 2 . . 1 1 . . Swarmer 31 | . 6 6 7 . 10 . . . . . 2 Grunt 40 | . 9 6 6 . 5 . . 3 3 . 8 Duelist 2 | . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 25 | . . . 3 . 8 . . 3 8 1 2 Specialist 2 | . . . . . 2 . . . . . . Hunter 4 | . . . . . . . . . 3 . 1 Programmer 11 | . . . . . . . . 4 4 1 2 Heavy 1 | . . . . . 1 . . . . . . Scrapper 1 | . . . . . . . . . . 1 . Thug 1 | . . . 1 . . . . . . . . Best Kill Streak 9 | . 4 5 4 1 5 . . 3 9 1 5 Combat Bots Only 5 | . 4 4 4 . 4 . . 3 5 1 3 Max Kills in Single Turn 4 | . 2 2 1 1 4 . . 2 3 1 4 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 2 . . 3 . . 1 2 . 1 Melee 1 | . 1 . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Hostile Shots Fired 1252 | . 91 40 112 . 181 . . 133 415 43 237 Missed 417 | . 18 12 33 . 67 . . 40 169 12 66 Hits 835 | . 73 28 79 . 114 . . 93 246 31 171 Melee 6 | . . . 2 . . . . . . . 4 Projectile 829 | . 73 28 77 . 114 . . 93 246 31 167 AOE 3 | . . . . . . . . . 3 . . Critical Strikes 17 | . . 1 . . 2 . . 3 5 . 6 Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 11469 | . 765 393 1081 . 1557 . . 1080 2536 377 3680 Core 1338 | . 145 15 156 . 123 . . 97 206 10 586 Absorbed by Shields 300 | . . . . . 124 . . . 8 . 168 Reduced by Siege Mode 53 | . . . . . . . . 53 . . . Redirected to Shielding 144 | . . 28 . . 48 . . 68 . . . Regen/Repaired (Parts) 467 | . . . 142 . . . . . . 325 . Core Remaining (%) 65 | 100 . 36 . 61 77 . . . . 55 . Volleys Fired 314 | . 58 24 8 . 76 . . 43 59 11 35 Largest 3 | . 2 2 2 . 2 . . 2 2 2 3 Hottest 95 | . 90 53 53 . 61 . . 66 66 56 95 Shots Fired 660 | . 115 48 16 2 152 . . 88 115 26 98 Gun 635 | . 115 40 13 2 147 . . 88 107 26 97 Cannon . | . . . . . . . . . . . . Launcher 25 | . . 8 3 . 5 . . . 8 . 1 Special . | . . . . . . . . . . . . Kinetic 532 | . 12 40 13 2 147 . . 88 107 26 97 Thermal 103 | . 103 . . . . . . . . . . Explosive 25 | . . 8 3 . 5 . . . 8 . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | . 15 8 5 1 11 . . 14 15 17 18 Robot Miss Streak 10 | . 6 2 1 . 6 . . 3 5 5 10 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 8 | . 2 . . . 2 . . 2 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . . Shots Hit Robots 542 | . 73 32 45 3 108 . . 65 94 20 102 Core Hits 378 | . 30 20 12 1 52 . . 21 83 20 139 Critical Kills 3 | . . . 1 . . . . . 2 . . Critical Parts Destroyed 12 | . . . 5 . 3 . . . 3 1 . Critical Strikes 17 | . 1 . 6 . 3 . . . 5 1 1 Burn 1 | . 1 . . . . . . . . . . Destroy 7 | . . . . . 1 . . . 5 1 . Smash 8 | . . . 6 . 2 . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 88 | . . . 52 2 13 . . 4 5 . 12 Impact 66 | . . . 52 2 12 . . . . . . Slashing 22 | . . . . . 1 . . 4 5 . 12 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 4 2 . . . . 1 . 1 Combat Hostiles 1 | . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13651 | . 908 825 1863 209 2697 . . 1608 2743 483 2315 Guns 8510 | . 875 403 138 20 1665 . . 1510 1705 437 1757 Cannons . | . . . . . . . . . . . . Explosions 2254 | . . 354 69 . 538 . . 98 948 . 247 Melee 2685 | . . . 1638 189 469 . . . 78 . 311 Ramming 202 | . 33 68 18 . 25 . . . 12 46 . Kinetic 7737 | . 102 403 138 20 1665 . . 1510 1705 437 1757 Thermal 832 | . 773 . . . . . . . . . 59 Explosive 2089 | . . 354 69 . 538 . . 98 948 . 82 Electromagnetic 106 | . . . . . . . . . . . 106 Impact 2296 | . . . 1638 189 469 . . . . . . Slashing 389 | . . . . . . . . . 78 . 311 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 . . . 3 4 5 3 Average Corruption 3 | . . . 1 2 . . . 2 3 4 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 101 | . . . 2 7 . . . 15 22 51 4 Message Errors 19 | . . . 1 3 . . . 3 2 9 1 Matter Fused 22 | . . . 1 . . . . 2 6 13 . Heat Flow Errors 9 | . . . . 2 . . . 2 . 4 1 Energy Discharges 16 | . . . . . . . . 2 5 8 1 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . 1 2 . Data Loss (minor) 11 | . . . . . . . . 1 4 6 . Data Loss (major) 5 | . . . . . . . . 1 1 3 . Misfires 12 | . . . . 2 . . . 3 2 5 . Alerts 2 | . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 908 | . . . 550 109 200 . . 6 43 . . Projectiles 42 | . . . 42 . . . . . . . . Explosions 28 | . . . . . 17 . . 6 5 . . Melee 838 | . . . 508 109 183 . . . 38 . . Knockbacks 12 | . . 1 9 . . . . . 1 1 . Impact 10 | . . 1 7 . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 412 | . . 80 85 . 56 . . 83 46 . 62 Shots 10 | . . 2 2 . 1 . . 1 2 . 2 Rammed 32 | . 9 9 5 . 4 . . . 2 3 . Targets Rammed 38 | . 12 10 6 . 5 . . . 2 3 . Kicked . | . . . . . . . . . . . . Crushed 6 | . 3 1 1 . 1 . . . . . . Highest Temperature 392 | . 392 31 18 247 101 . . 278 58 254 181 Average Temperature 55 | . 94 12 8 100 24 . . 55 17 84 29 Received Heat Transfer 2527 | . 351 114 333 . 402 . . 249 588 102 388 Effects 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations 4 | . . . . . . . . 4 . . . Total Turns 58 | . . . . . . . . 58 . . . Longest Duration 25 | . . . . . . . . 25 . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . 10 . 2 . . . . . . Combat Hostiles 9 | . . . 7 . 2 . . . . . . Parts Fried 17 | . . . 11 2 4 . . . . . . Impact Corruptions 33 | . . . 24 2 7 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 6 . . . . . . . . 1 . Heat Transferred 2193 | . 2143 . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Maximum Alert Level 1 | . . . 1 . 1 . . . 1 . 1 Low Security (%) 86 | 100 100 100 96 100 66 100 100 100 35 100 48 Level 1 13 | . . . 3 . 33 . . . 64 . 51 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 371 | . 131 161 204 60 371 159 17 75 272 132 300 Initial 250 | . . 24 48 60 . 159 17 . 5 88 250 Average 72 | . 48 40 76 6 169 108 . 19 162 28 179 Influence Increases 4410 | . 426 351 489 15 886 2 . 359 672 408 802 Destroy 0b10 Robot/C 2380 | . 300 240 340 . 520 . . 200 360 100 320 Destroy 0b10 Robot/NC 235 | . 20 10 15 15 45 . . 10 45 50 25 Destroy Leader 644 | . 62 50 84 . 152 . . 82 164 . 50 Allied During Kill 32 | . . . . . . . . . . 32 . Successful Hack 154 | . 14 . 10 . 15 2 . 32 26 41 14 Select Force Hacks 120 | . . . . . . . . . . 120 . Disable Machine 180 | . . . . . 75 . . 15 30 30 30 Destroy Structure 265 | . . 51 25 . 49 . . 20 47 35 38 Advance Influence 250 | . . . . . . . . . . . 250 Partial Spotted 30 | . . . . . 15 . . . . . 15 Lose Combat Pursuer 120 | . 30 . 15 . 15 . . . . . 60 Influence Decreases 4328 | . 364 288 458 171 535 302 51 345 458 636 720 Entered New Map 586 | . . 38 77 96 . 192 34 . 9 140 . Time Decay 3055 | . 354 220 351 75 495 110 17 315 339 399 380 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 499 | . 10 30 30 . 40 . . 30 110 9 240 Lost Ally 88 | . . . . . . . . . . 88 . Squads Dispatched 26 | . 4 . 2 . 6 . . 4 7 . 3 Investigation 5 | . 2 . 2 . 1 . . . . . . Extermination 8 | . . . . . . . . 3 4 . 1 Reinforcement 9 | . 2 . . . 2 . . 1 2 . 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Distress Signals 15 | . 4 1 1 . 3 . . 2 3 1 . Communications Jammed 11 | . . . . . . . . . . . 11 Distress Signals 3 | . . . . . . . . . . . 3 Times Spotted 188 | . 25 12 23 . 40 . . 18 26 8 36 Peak Tracking Total 14 | . 5 2 6 . 5 . . 3 6 4 14 Tactical Retreats 5 | . 1 . 1 . 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Traps Triggered 15 | . 2 . 3 . 1 1 . 2 4 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Machines Disabled 14 | . . . . . 5 . . 1 2 4 2 Max in Single Turn 3 | . . . . . 3 . . 1 1 . 1 Garrison Access 2 | . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Machines Accessed 64 | . 6 1 8 . 9 3 . 14 7 12 4 Terminals 40 | . 6 . 7 . 7 . . 7 5 6 2 Fabricators 2 | . . . . . . 1 . 1 . . . Repair Stations 4 | . . . 1 . . . . 2 1 . . Recycling Units 11 | . . . . . . 1 . 2 1 5 2 Scanalyzers 3 | . . . . . 2 . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 183 | . 19 1 31 . 24 5 . 36 21 35 11 Successful 92 | . 8 1 21 . 11 3 . 14 9 21 4 Failed 90 | . 11 . 10 . 12 2 . 22 12 14 7 Catastrophic 16 | . 2 . 1 . 2 . . 4 5 2 . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 116 | . 19 . 23 . 19 2 . 21 9 20 3 Terminals 129 | . 19 . 27 . 20 . . 24 17 19 3 Fabricators 3 | . . . . . . 2 . 1 . . . Repair Stations 9 | . . . 4 . . . . 3 2 . . Recycling Units 30 | . . . . . . 2 . 4 2 14 8 Scanalyzers 7 | . . . . . 4 . . 3 . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Terminal Hacks 26 | . 1 1 8 . 3 . . 2 6 5 . Record 1 | . . . . . . . . . . 1 . Open Door 4 | . . 1 . . . . . . 3 . . Branch Access Points 2 | . . . 1 . 1 . . . . . . Terminal Index 6 | . 1 . 1 . 1 . . 1 1 1 . Alert Level 3 | . . . 1 . 1 . . . 1 . . Locate Traps 2 | . . . 2 . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Release Object 2 | . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . 1 . . . Scan Component 3 | . . . 2 . . . . 1 . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 11 | . . . . . . 1 . 2 . 5 3 Report Inventory 8 | . . . . . . . . 2 . 4 2 Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . 1 1 Scanalyzer 3 | . . . . . 1 . . 2 . . . Retrieve Study 3 | . . . . . 1 . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 45 | . 7 . 9 . 7 1 . 6 3 11 1 Terminals 40 | . 7 . 9 . 7 . . 6 3 7 1 Track 1 | . . . 1 . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . Botnet 8 | . 1 . 1 . 2 . . 1 1 2 . Operators 2 | . 1 . 1 . . . . . . . . Skim 27 | . 4 . 5 . 5 . . 5 2 5 1 Fabricators 1 | . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . Tunnel 4 | . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 56 | . 6 . 7 . 8 2 . 13 7 9 4 Full Trace Events 2 | . . . 1 . . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . 1 . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 134 | . . . 134 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . 9 4 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Total Allies 11 | . . . . . . . . . . 11 . Largest Group 6 | . . . . . . . . . . 6 1 Highest-Rated Group 163 | . . . . . . . . . . 163 37 Highest-Rated Ally 40 | . . . . . . . . . . 40 37 Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 24 . Total Damage 1651 | . . . . . . . . . . 1651 . Kills 16 | . . . . . . . . . . 16 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Active Infowar (turns) 4080 | . . . 227 222 965 220 592 1024 . . 830 Sensors 2597 | . . . 227 . . 220 592 1024 . . 534 Terrain 573 | . . . . . . . . . . . 573 Structural 1187 | . . . . 222 965 . . . . . . Jamming 458 | . . . . . . . . . . . 458 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Turns Passed 12002 | 76 1215 957 1082 647 1416 222 592 1655 1054 2197 889 Spaces Moved 6355 | 41 592 529 572 521 746 133 347 852 390 1257 375 Core 2 | 2 . . . . . . . . . . . Treads 5434 | 39 592 529 348 . 574 133 347 852 390 1257 373 Legs 917 | . . . 224 521 172 . . . . . . Wheels 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 162 160 160 158 158 158 Average Speed 158 | 154 160 160 144 120 149 162 161 160 204 162 180 Slowest Speed 240 | 160 160 160 240 120 162 162 163 160 237 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 5 80 93 38 93 67 4 95 35 74 99 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 10 | . . 1 4 1 . . . . . 4 . Known Exits Taken 6 | . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 11 | . . . 4 . 1 . . 4 2 . . Terrain Destroyed 236 | . . 63 21 . 45 . . 18 68 1 20 Melee 11 | . . . 4 . 1 . . 4 2 . . Projectile 2 | . . . . . . . . 1 . 1 . AOE 223 | . . 63 17 . 44 . . 13 66 . 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Total 7625 | 50 740 590 724 540 956 142 392 1066 536 1402 487 Wait 322 | . 44 . 35 10 35 . 2 124 33 2 37 Move 6345 | 40 591 528 571 520 745 133 346 851 389 1256 375 Hop . | . . . . . . . . . . . . Pick Up 139 | 3 16 10 19 3 16 4 12 17 20 14 5 Fast Attach 28 | 6 3 . 5 . 2 . 5 3 2 2 . Attach 55 | . . 6 4 . 5 3 1 3 11 6 16 Detach 3 | . 1 . . . . . . . . 1 1 Swap 80 | 1 6 4 8 2 31 . 3 5 11 5 4 Drop 124 | . 9 8 16 3 28 2 23 16 2 15 2 Fire 314 | . 58 24 8 . 76 . . 43 59 11 35 Melee 88 | . . . 52 2 13 . . 4 5 . 12 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 38 | . 12 10 6 . 5 . . . 2 3 . Escape Stasis 2 | . . . . . . . . . 2 . . Rewire 87 | . . . . . . . . . . 87 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 6 exits: Fac x4 / Upp / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 14) 1138 | -10/Materials | Discovered new exit (range 14) 1199 | -10/Materials | Core integrity fell below 50% 1247 | -10/Materials | Discovered new exit (range 8) 1292 | -10/Materials | Entered Mines 1292 | -10/Mines | Discovered new exit (range 16) 1299 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1361 | -10/Mines | Learned location of Storage (-7) 1473 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1546 | -10/Mines | Discovered new exit (range 5) 1639 | -10/Mines | Learned Materials stockpile data 1960 | -10/Mines | Discovered new exit (range 9) 2159 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2165 | -10/Mines | Found Prototype Device 2249 | -10/Mines | Entered Materials 2249 | -9/Materials | Evolved 2 slots: Propulsion x2 2333 | -9/Materials | Discovered new exit (range 16) 2438 | -9/Materials | Repaired Lgt. Treads? 2447 | -9/Materials | Identified Exp. Sensor Array 2557 | -9/Materials | Repaired Exp. Sensor Array 2637 | -9/Materials | Discovered new exit (range 5) 2714 | -9/Materials | Learned location of Zion (-7) 2799 | -9/Materials | Learned location of Mines (-9) 2824 | -9/Materials | Learned location of 1 exit from Storage 2840 | -9/Materials | Learned Materials stockpile data 2846 | -9/Materials | Identified exit to Materials 2861 | -9/Materials | Learned location of 1 exit from Storage 3056 | -9/Materials | Identified exit to Mines 3331 | -9/Materials | Entered Mines 3477 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3517 | -9/Mines | Discovered exit to Materials (range 12) 3713 | -9/Mines | Discovered exit to Materials (range 8) 3978 | -9/Mines | Entered Materials 3978 | -8/Materials | Evolved 2 slots: Utility x2 4549 | -8/Materials | Build established: Scavenger-Mutant 4797 | -8/Materials | Discovered new exit (range 4) 4825 | -8/Materials | Central database locked down 4951 | -8/Materials | Garrison activated, responded to threat 5186 | -8/Materials | Discovered new exit (range 10) 5245 | -8/Materials | Build established: Mutant 5306 | -8/Materials | Learned 2 Storage zone layouts 5354 | -8/Materials | Learned location of 1 exit from Recycling 5361 | -8/Materials | Learned location of 1 exit from Lower Caves 5362 | -8/Materials | Learned Storage emergency access door positions 5363 | -8/Materials | Learned Storage non-interactive machine intel 5364 | -8/Materials | Learned 2 Storage zone layouts 5366 | -8/Materials | Identified exit to Factory 5369 | -8/Materials | Learned location of 1 exit from Extension 5394 | -8/Materials | Entered Factory 5394 | -7/Factory | Evolved 2 slots: Utility x2 5395 | -7/Factory | Identified exit to Lower Caves 5573 | -7/Factory | Found Powered Armor 5616 | -7/Factory | Sucked down chute 5616 | -7/Factory | Entered Waste 5616 | -7/Waste | The area was eerily silent 6114 | -7/Waste | Discovered new exit (range 13) 6206 | -7/Waste | Identified exit to Factory 6208 | -7/Waste | Entered Factory 7257 | -7/Factory | Discovered new exit (range 14) 7282 | -7/Factory | Identified exit to Factory 7654 | -7/Factory | Build established: Scavenger-Mutant 7842 | -7/Factory | Discovered new exit (range 5) 7848 | -7/Factory | Identified exit to Storage 7863 | -7/Factory | Entered Storage 7864 | -7/Storage | Identified exit to Recycling 7868 | -7/Storage | Loaded intel: 27 non-interactive machine locations 8203 | -7/Storage | Lost 6 parts (1p2n1u2w) 8427 | -7/Storage | Build established: Mutant 8481 | -7/Storage | Found Prototype Launcher 8724 | -7/Storage | Lost 4 parts (3n1w) 8873 | -7/Storage | Garrison activated, responded to threat 8908 | -7/Storage | Used back door to open Recycling access 8917 | -7/Storage | Entered Recycling 8918 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 8918 | -7/Recycling | Identified exit to Scraptown 9299 | -7/Recycling | Build established: Commander-Mutant 9424 | -7/Recycling | Lost 5 allies 9706 | -7/Recycling | Identified exit to Factory 9736 | -7/Recycling | Learned Hub_04(d) machine intel 9757 | -7/Recycling | Learned 4 Lower Caves zone layouts 9767 | -7/Recycling | Learned Extension security intel 9768 | -7/Recycling | Learned Factory fabricator intel 9770 | -7/Recycling | Learned Hub_04(d) emergency access door positions 9771 | -7/Recycling | Learned Extension stockpile data 9772 | -7/Recycling | Learned location of 2 exits from Factory 9776 | -7/Recycling | Learned 4 Factory zone layouts 9788 | -7/Recycling | Learned Hub_04(d) emergency access door positions 10122 | -7/Recycling | Scanned before Scraplab entrance 10144 | -7/Recycling | Angered Scraplab inhabitants 10169 | -7/Recycling | Found Prototype Device 10182 | -7/Recycling | Lost 4 allies 10296 | -7/Recycling | Identified Scrap Engine 10602 | -7/Recycling | Build established: Mutant 11114 | -7/Recycling | Entered Factory 11114 | -5/Factory | Accompanied by 1 ally 11114 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11115 | -5/Factory | Identified exit to Factory 11116 | -5/Factory | Identified exit to Extension 11117 | -5/Factory | Identified exit to Upper Caves 11118 | -5/Factory | Loaded intel: 6 fabricator locations 11414 | -5/Factory | Search patrols dispatched 11467 | -5/Factory | Build established: Skirmisher 12001 | -5/Factory | Core integrity fell below 50% 12003 | -5/Factory | Self-destructed Last Messages --------------- 11978_ R-10 Processor collects Unknown Storage. 11980_ Slug penetrates Wall. 11980_ Med. Treads destroyed. 11986_ C-30 ARC bursts open, deploying its payload. 11986_ G-67 Veteran unfolds itself. 11986_ G-50 Soldier unfolds itself. 11988_ K-01 Serf collects debris. 11990_ Wheel destroyed. 11990_ Antimatter Reactor destroyed. 11991_ Slug penetrates Wall. 11993_ System corrupted: Heat flow error (+200). 11996_ Med. Treads destroyed. 11996_ Arm. Scrap Engine destroyed. 11996_ Scrap Engine core remains intact and functional. 11999_ C-30 ARC bursts open, deploying its payload. 11999_ P-70 Sage unfolds itself. 12002_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????>????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????###### ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??? ? ????????????????? | | ?????????????????"""# #???"" "???????????????? | | ?????????????????"""# #??""" "?"?????????????? | | ??????????????????F"# #??""" """ ????????????? | | ??????????????????""# #? "" "" ? ??????????? | | ????????????????????# #? "" "" #?????????? | | ????????????????????# # #?????????? | | ????????????????????# @# #?????????? | | ????????????????????# p % #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# #?"""T""" #?????????? | | ????????????????????# #?########?###?????????? | | ????????#""""???????# #??????????????????????? | | ????????#""""???????# g #??????????????????????? | | ????????# ??????# g #??????????????????????? | | ????????? ! ??????#gx g#??????????????????????? | | ??????????? ??????# g ####???????????????????? | | ??????????###"#######xg % T?????????????? | | ??????????# gk############???????????????? | | ??????????# #??????????????????????????? | | ??????????+ H #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# * #??????????????????????????? | | ??????????# ** #??????????????????????????? | | ??????????# %** #??????????????????????????? | | ??????????# ###????????????????????????? | | ??????????# ?????????????????????? | | ########### ????????????????????? | | ?????????????????????? | | ]]! ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 800 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 6% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Have A Map? Immobile And Lovin' It Not So Scrappy Resistances Are Futile Scrappetite Suspicious Throw Away The Key You Again You May Approach The Wall Challenges ------------ None Game ------ Seed PhysicsMiningBuckler Manual? 0 Play Time 01:13:06 Cumulative 110.4 hours Start 2025.10.22 @ 19:27:43 End 2025.10.22 @ 20:46:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 296 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 60 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff704fd7-0115-4dfc-8e6a-77785d90cd2d