Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 23:27:13 Player: RHAHI Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (162) 810 Value Destroyed (5553) 5553 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (5932) 5932 TOTAL SCORE: 18415 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 3821 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -242 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 93/150 System Corruption 1% Temperature Cool (50) Movement Hovering (92) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (4) ------ Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (5) ------- Great Axe Spear > --- INVENTORY (15) --- Medium Treads Improved Medium Treads Gravmag Array Gravmag Array Cooled Cesium-ion Thruster Advanced Heat Sink Matter Compressor (250) Improved Sensor Array Improved Actuator Array Improved Light Armor Plating Trap Extractor (4/4 Dirty Bomb) Remote Datajack Spear Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Layered Light Armor Plating Hacking Suite Rainbow Chip > --- WEAPON ----------- Heavy Particle Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Light Treads Light Treads Light Treads VSS Leg Cryofiber Web Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Improved Sensor Array Light Armor Plating Hardened Light Armor Plating Relay Coupler [NC] Tractor Beam Power Bank Improved Grenade Launcher Missile Launcher Improved Datajack [Rating: 106] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . . 4 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . . 1 . . Weapon 3 | . . . . 3 . . . . . . . . . . . . . . Parts Attached 267 | 6 16 2 24 16 5 3 1 3 33 5 13 9 22 3 21 10 10 65 Power 28 | . 4 . 2 3 1 . . 1 2 . 3 . 1 . 1 3 . 7 Engine 19 | . 4 . 2 3 . . . . 2 . 3 . 1 . . . . 4 Core 9 | . . . . . 1 . . 1 . . . . . . 1 3 . 3 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 77 | 2 3 . 6 5 . 3 . . 12 1 1 3 6 . 8 1 3 23 Treads 35 | 2 1 . 4 1 . 3 . . 3 . . 2 4 . 8 . 3 4 Leg 14 | . 2 . . 4 . . . . 2 . . . 2 . . . . 4 Wheel 7 | . . . 2 . . . . . . . . . . . . . . 5 Hover 16 | . . . . . . . . . 5 . 1 1 . . . 1 . 8 Flight 5 | . . . . . . . . . 2 1 . . . . . . . 2 Utility 83 | 2 4 1 7 7 3 . 1 1 8 3 5 2 5 2 5 4 5 18 Device 38 | 2 2 . 3 1 1 . . . 5 1 1 1 3 2 3 1 2 10 Storage 16 | . 2 1 2 4 1 . . . 1 . 1 . . . . 1 . 3 Processor 11 | . . . 1 . . . . . 1 1 1 1 1 . . 2 . 3 Hackware 5 | . . . . 1 . . 1 1 . . 1 . . . . . . 1 Protection 13 | . . . 1 1 1 . . . 1 1 1 . 1 . 2 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 5 1 9 1 1 . . 1 11 1 4 4 10 1 7 2 2 17 Energy Gun 10 | . . 1 1 . . . . . 1 . . 2 1 . 1 1 2 . Energy Cannon 9 | . . . 3 . 1 . . . 1 . . . 1 . . . . 3 Ballistic Gun 18 | 2 2 . 3 . . . . . 2 . . 1 2 . 4 . . 2 Ballistic Cannon 4 | . . . . . . . . . 1 . 1 . 1 . . . . 1 Launcher 4 | . 1 . . . . . . 1 . . . . 1 . . 1 . . Special Weapon 5 | . 1 . 1 . . . . . 1 . . . . . . . . 2 Impact Weapon 6 | . . . . . . . . . . . . . 1 1 2 . . 2 Slashing Weapon 14 | . 1 . . . . . . . 4 1 3 . 2 . . . . 3 Piercing Weapon 5 | . . . . . . . . . . . . 1 1 . . . . 3 Special Melee Weapon 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Unidentified Prototypes 6 | . . . . 1 . . . . . . 2 . . . . . . 3 Parts Lost 79 | . 2 . 6 1 1 . . 10 4 . . . 1 . 14 1 18 21 Power 14 | . 1 . 2 1 1 . . 1 . . . . . . 1 . 2 5 Propulsion 22 | . . . 2 . . . . 3 1 . . . . . 4 1 7 4 Utility 14 | . 1 . . . . . . 3 1 . . . . . 1 . 3 5 Weapon 29 | . . . 2 . . . . 3 2 . . . 1 . 8 . 6 7 Highest Loss Streak 10 | . 1 . 4 1 1 . . 10 2 . . . 1 . 8 1 10 10 To Critical Strikes 5 | . . . 1 . . . . . . . . . . . 3 . 1 . Average Backups 12 | 3 7 10 11 13 18 16 18 17 7 5 4 6 14 11 19 18 13 8 Power 1 | 1 . . . . 1 1 1 . 1 . . . 1 . 2 1 1 . Propulsion 3 | 1 3 5 3 3 4 3 3 2 1 1 . 1 4 4 4 3 3 1 Utility 5 | . . 1 3 6 10 10 11 10 4 2 2 1 3 3 9 12 7 5 Weapon 2 | . 2 2 2 2 1 1 2 1 . . . 1 3 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 96 | . 1 . 8 16 5 1 . 3 5 . 5 . 26 1 1 3 3 18 Power 17 | . . . 3 2 . . . . 1 . 1 . 8 . . 1 . 1 Propulsion 23 | . . . 2 4 . 1 . . . . . . 8 1 1 . . 6 Utility 41 | . . . 2 5 3 . . 3 4 . 4 . 5 . . 2 3 10 Weapon 12 | . 1 . 1 4 1 . . . . . . . 5 . . . . . Tool/Special 3 | . . . . 1 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 97 99 81 60 71 69 69 66 79 94 99 99 96 98 97 98 64 84 Engine 6 | . 13 14 11 7 2 . . . 5 7 6 7 7 7 3 5 4 2 Core 2 | . . . . . 6 7 7 6 . . . . . . 3 6 5 8 Treads 17 | . 27 28 22 . . 10 15 14 8 . . 4 28 30 30 21 12 2 Leg 3 | . . . . 19 20 6 . . 5 . . . . . . . . 8 Hover 3 | . . . . . . . . . 10 29 30 25 1 . . 3 6 5 Device 7 | . 17 14 6 5 1 6 1 . 6 7 6 5 5 8 8 11 6 13 Storage 6 | . 8 14 7 7 6 8 7 6 5 . . 1 6 4 7 6 5 3 Processor 5 | . . . 4 6 6 7 7 6 1 6 13 15 8 . . 7 5 5 Hackware 2 | . . . . 3 6 7 13 14 . . . . . . . . . . Protection 1 | . . . 3 . 5 . . . 4 6 1 . . 7 5 . 3 . Energy Gun 2 | . . . 5 . . . . . 3 . . 6 . 7 4 2 2 . Energy Cannon 2 | . . . 9 . 5 7 7 6 1 . . . . . . . . 3 Ballistic Gun 9 | . 24 27 3 . . . . . 9 . . 5 13 23 23 18 4 3 Ballistic Cannon 1 | . . . . . . . . . . 3 5 7 6 5 2 . . 1 Special Weapon 1 | . 2 . 4 . . . . . 1 2 7 3 . . . 2 . 2 Slashing Weapon 1 | . . . . . . . . . 8 25 24 9 2 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . 3 5 . . . . 7 Special Melee Weapon 1 | . . . . 5 6 7 7 6 . . . . . . . . . . Peak Build Rating 106 | 8 9 9 36 101 106 105 101 100 52 51 55 58 55 49 49 63 71 75 Average Rating 51 | 5 7 7 20 97 104 101 100 95 34 48 53 55 45 44 40 51 40 45 On Entrance 46 | . 8 8 8 36 100 105 101 100 2 47 51 53 58 47 49 43 63 6 Avg Prop Armor Cover (%) 9 | 28 25 . 11 11 . . . . 3 . . 6 8 . . 2 . 9 Naked Turns 1 | . . . . . . . . 1 . . . . . . . . . . Heaviest Build 261 | 5 20 50 221 261 112 110 109 106 48 36 71 70 85 78 85 81 65 67 Greatest Support 133 | 3 40 40 40 51 51 51 42 42 60 33 33 56 96 91 91 80 133 55 Greatest Overweight (x) 13 | 1 1 1 11 13 2 2 2 2 1 1 2 1 3 . 1 1 1 2 Average Overweight (x) . | . . . 1 1 2 2 2 1 . . . . . . . . . . Largest Inventory Capacity 35 | 5 10 20 35 35 20 20 20 20 10 10 20 20 20 20 20 20 15 15 Average Capacity 15 | 5 7 13 15 15 20 20 20 19 8 5 5 8 18 14 20 19 14 8 Most Carried 35 | 5 10 13 35 35 20 20 20 20 10 10 7 18 20 20 20 20 15 15 Average Carried 13 | 3 7 11 13 14 19 19 20 19 8 5 4 6 14 11 19 18 13 8 Final Capacity 35 | 5 10 20 35 20 20 20 20 5 10 5 20 20 20 20 20 15 5 15 Final Carried 35 | 5 10 13 35 20 19 20 20 5 10 5 7 18 20 20 20 15 5 15 Class Distribution -------------------- 44% | Mutant 12% | Scavenger-Skirmisher 8% | Scavenger-Tank 6% | Hacker-Mutant 6% | Subdweller-Mutant 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gladiator | -7/Garrison Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Garrison Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 12089 | 229 492 254 829 1986 1130 962 111 1029 315 91 419 319 742 40 1256 490 310 1085 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7739 | 129 604 142 520 . 22 62 . 133 509 91 434 492 950 127 1147 475 361 1541 Parts 312 | 11 37 3 41 . . 4 . 13 26 3 13 9 30 1 26 13 15 67 Haulers Intercepted 6 | . 2 . . . . . . . 1 . 1 . . . . . . 2 Recyclers Shooed 11 | . 2 . . 2 . . . 1 . . 1 . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . 6 . . . . . . . . 10 26 1 24 . . . Prevented 29 | . . . . . . . . . . . . 6 9 . 14 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 117 | . 12 5 17 . . 1 . 3 9 3 . 8 12 . 20 3 8 16 Melee 16 | . . . . . . . . . 4 3 . . . . . 1 . 8 Guns 59 | . 10 3 8 . . . . . 2 . . 7 7 . 13 2 5 2 Cannons 17 | . . . 6 . . 1 . . 2 . . 1 2 . 1 . . 4 AOE 23 | . 2 2 3 . . . . 3 1 . . . 3 . 4 . 3 2 Classes Destroyed 23 | 2 3 2 3 . . . . 4 2 2 . 2 1 . 1 . . 1 Worker 9 | . . 1 . . . 1 . . 1 . 1 . . . . 1 . 4 Builder 2 | . . . . . . . . 1 . . . . . . . . . 1 Tunneler 5 | 3 . . . . . . . 1 . . . . . . . . . 1 Hauler 6 | . 2 . . . . . . . 1 . 1 . . . . . . 2 Recycler 14 | 1 . . . . . . . . 1 . 5 . . . . 2 . 5 Minesweeper 3 | . . . . . . . . . . . . 1 2 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . . . . . . . 1 . . . . 1 . . Swarmer 28 | . . . 7 . . . . . 3 . . . 4 . 3 . 3 8 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . Grunt 39 | . 12 4 . . . 1 . 1 4 . . 4 1 . 8 1 2 1 Brawler 8 | . . . . . . . . 1 . . . 2 1 . 3 . . 1 Duelist 4 | . . . . . . . . . . . . 1 1 . 2 . . . Protector 2 | . . . . . . . . 1 . . . . 1 . . . . . Sentry 5 | . . . . . . . . . 1 . . 1 . . . 1 . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . 1 . . . . 3 . . . Programmer 8 | . . . . . . . . . 1 . . . . . . 1 2 4 Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 . Subdweller 10 | . . . 10 . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . 4 . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . Butcher 2 | . . . . . . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 2 3 2 4 . . 1 . 6 3 3 3 2 4 . 4 2 3 3 Combat Bots Only 4 | . 2 2 4 . . 1 . 3 3 3 . 2 4 . 4 1 3 2 Max Kills in Single Turn 3 | 1 2 2 2 . . 1 . 3 2 1 1 1 3 . 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . 2 2 1 . . . . 2 1 . . . 3 . 1 . 1 2 Melee 1 | . . . . . . . . . 1 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 1188 | . 49 15 66 30 17 6 7 114 108 26 8 15 25 . 199 43 195 265 Missed 377 | . 8 6 19 8 3 1 2 30 49 9 4 7 10 . 58 16 63 84 Hits 811 | . 41 9 47 22 14 5 5 84 59 17 4 8 15 . 141 27 132 181 Melee 13 | . . . . . . . . 1 . 7 . . 4 . 1 . . . Projectile 798 | . 41 9 47 22 14 5 5 83 59 10 4 8 11 . 140 27 132 181 AOE 12 | . . 1 5 1 . . . 2 1 2 . . . . . . . . Critical Strikes 25 | . 1 . 1 . . . . 4 . 1 1 . 1 . 7 2 4 3 Damage Taken 14369 | . 588 162 907 348 230 120 68 1572 801 348 41 141 395 . 2586 324 2733 3005 Core 2175 | . 133 17 61 88 26 8 21 363 316 36 5 . . . 238 . 389 474 Absorbed by Shields 191 | . . . . . . . . . . 14 . . . . . . . 177 Regen/Repaired (Parts) 413 | . . . . 180 88 55 . 50 . . 40 . . . . . . . Core Remaining (%) 34 | 100 . . 15 . . . . 8 . . . . . . 15 . . . Volleys Fired 464 | 10 69 14 62 . 27 6 1 12 14 4 1 26 44 . 63 14 38 59 Largest 5 | 2 2 2 2 . 1 1 1 1 4 1 1 3 4 . 5 4 3 3 Hottest 262 | 40 100 50 160 . 75 75 75 75 196 40 5 143 143 . 262 134 119 205 Shots Fired 888 | 20 106 29 103 . 28 7 2 14 37 4 1 56 92 . 200 39 58 92 Gun 601 | 20 98 27 60 . . . . . 30 . . 37 48 . 172 39 48 22 Cannon 223 | . . . 32 . 28 7 2 11 3 4 . 19 41 . 12 . . 64 Launcher 38 | . 1 2 3 . . . . 3 . . . . 3 . 16 . 10 . Special 26 | . 7 . 8 . . . . . 4 . 1 . . . . . . 6 Kinetic 589 | 20 98 27 52 . . . . . 20 4 . 36 62 . 148 33 37 52 Thermal 226 | . 7 . 48 . 28 7 2 11 13 . . 20 11 . 36 . 5 38 Explosive 19 | . 1 2 3 . . . . 3 . . . . . . . . 10 . Electromagnetic 47 | . . . . . . . . . . . . . 19 . 16 6 6 . Robot Hit Streak 22 | 7 16 6 17 . 4 4 . 5 4 . 1 7 10 . 7 9 17 22 Robot Miss Streak 10 | 2 5 2 2 . 1 . . 3 5 3 . 3 7 . 8 10 7 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . . Secondary Targets 10 | . 1 1 2 . . . . . 1 . . . . . 5 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . . . . 1 . . . Autonomous 11 | . . . . . . . . . . . . . . . . . 11 . Shots Hit Robots 629 | 15 62 19 65 . 11 3 . 5 31 11 18 38 57 3 128 23 43 97 Core Hits 377 | 6 35 10 26 1 2 2 . 16 29 3 5 21 46 2 97 10 29 37 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 1 1 . Critical Strikes 27 | . . . 1 . . . . . 1 2 2 8 3 . 2 1 3 4 Burn 4 | . . . . . . . . . . . . 4 . . . . . . Destroy 3 | . . . 1 . . . . . . . . . . . 1 . 1 . Blast 6 | . . . . . . . . . . . . 3 2 . 1 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 . Smash 1 | . . . . . . . . . . . . . . . . 1 . . Sever 8 | . . . . . . . . . 1 2 2 1 . . . . . 2 Impale 3 | . . . . . . . . . . . . . 1 . . . . 2 Melee Attacks 271 | . 8 . . . . . . . 23 20 50 21 13 4 8 13 1 110 Impact 48 | . . . . . . . . . . . . . 1 4 8 13 1 21 Slashing 158 | . 8 . . . . . . . 22 20 50 21 1 . . . . 36 Piercing 64 | . . . . . . . . . . . . . 11 . . . . 53 Sneak Attacks 30 | . . . . . . . . . 1 . 9 1 6 . . 2 . 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . . . . . 6 2 . . . . . . 19 Damage Inflicted 17430 | 157 879 347 1288 28 287 75 . 958 834 424 980 787 1671 208 2891 706 1404 3506 Guns 6392 | 157 610 198 734 . . . . . 402 . . 383 636 . 1860 391 752 269 Cannons 2601 | . . . 245 . 287 75 . 50 63 . . 160 436 . 171 . . 1114 Explosions 3512 | . 260 147 274 . . . . 908 . . . . 167 . 860 . 618 278 Melee 4786 | . . . . . . . . . 369 424 980 244 432 208 . 308 . 1821 Ramming 80 | . 9 2 . 28 . . . . . . . . . . . 7 34 . Kinetic 6175 | 157 610 198 594 . . . . . 249 . . 277 919 . 1575 287 487 822 Thermal 2678 | . . . 420 . 287 75 . 50 216 . . 266 153 . 456 . 170 585 Explosive 2485 | . 260 147 274 . . . . 908 . . . . . . . . 618 278 Electromagnetic 1226 | . . . . . . . . . . . . . 167 . 860 104 95 . Impact 688 | . . . . . . . . . . . . . . 208 . 308 . 172 Slashing 2676 | . . . . . . . . . 369 424 980 244 . . . . . 659 Piercing 1422 | . . . . . . . . . . . . . 432 . . . . 990 Highest Corruption 5 | . 1 1 1 . 1 1 1 5 1 . . . . . 1 . 3 3 Average Corruption 1 | . 1 1 1 . 1 1 1 1 1 . . . . . 1 . 2 1 Corruption Purged 4 | . . . . . . . . . 1 . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 137 | . 7 6 40 . 12 17 14 12 1 . . . . . 11 . 7 10 Message Errors 22 | . 2 2 4 . 2 3 1 4 . . . . . . 1 . . 3 Matter Fused 43 | . 2 1 15 . 6 5 3 3 . . . . . . 4 . 3 1 Heat Flow Errors 15 | . 1 . 4 . 2 1 . . 1 . . . . . 1 . 2 3 Energy Discharges 16 | . . . 4 . . 2 6 2 . . . . . . . . . 2 Parts Rejected 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . 2 1 . . . . . . . . . . . Data Loss (minor) 13 | . 1 1 4 . . 1 1 . . . . . . . 4 . . 1 Data Loss (major) 6 | . 1 1 2 . 1 1 . . . . . . . . . . . . Misfires 12 | . . 1 5 . 1 1 1 2 . . . . . . . . 1 . Alerts 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 Effects 2 | . . . . . . . . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1084 | . . . 7 . 28 . . 11 3 60 154 52 163 54 . 173 . 379 Projectiles 69 | . . . . . 28 . . . . . . . . . . . . 41 Explosions 164 | . . . 7 . . . . 11 . . . . . . . . . 146 Melee 851 | . . . . . . . . . 3 60 154 52 163 54 . 173 . 192 Knockbacks 15 | . 1 . . . . . . . . . . 2 3 . 1 2 . 6 Impact 4 | . 1 . . . . . . . . . . . . . . 2 . 1 Kinetic 10 | . . . . . . . . . . . . 1 3 . 1 . . 5 Secondary 1 | . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 664 | . 50 . . . . . . 67 . . . . . . 41 . 138 368 Shots 17 | . 1 . . . . . . 3 . . . . . . 3 . 6 4 Rammed 21 | . 2 4 . . . . . . . . . . . . . . 15 . Targets Rammed 26 | . 2 5 . 3 . . . . . . . . . . . 1 15 . Kicked 3 | . . . . 3 . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . . 1 . . Highest Temperature 534 | . 185 2 241 . 396 171 32 61 239 10 . 321 313 . 534 15 315 368 Average Temperature 82 | . 27 2 70 . 109 40 18 18 100 10 . 82 78 . 86 11 121 112 Received Heat Transfer 2712 | . 306 78 96 66 . . . 756 234 72 . 72 69 . 402 60 300 201 Effects 11 | . . . . . . . . . 5 . . 1 2 . 2 . . 1 Energy Bleed 3 | . . . . . . . . . . . . 1 2 . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fried 7 | . . . . . . . . . . . . . . . . 5 . 2 Impact Corruptions 10 | . . . . . . . . . . . . . . 2 . 5 . 3 Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Melted 15 | . . . 1 . . . . . . . . 5 . . 8 . . 1 Heat Transferred 5084 | . . . 748 . 444 111 . 74 424 . . 1000 350 . 985 . 150 798 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Maximum Alert Level 4 | . . . . 1 3 2 4 3 1 1 1 . . . . . . 1 Low Security (%) 62 | 100 100 100 . 76 . 54 . . 1 . 97 . . . . 100 100 95 Level 1 17 | . . . . 23 25 17 6 35 98 100 2 . . . . . . 4 Level 2 8 | . . . . . 17 28 27 46 . . . . . . . . . . Level 3 8 | . . . . . 56 . 40 17 . . . . . . . . . . Level 4 2 | . . . . . . . 25 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1216 | 10 124 80 . 328 1004 533 1216 865 392 397 207 . . . . 30 174 300 Initial 592 | . . 4 . 17 203 489 276 592 352 267 207 . . . . . . 38 Average 228 | 1 36 6 . 104 654 269 800 534 289 321 79 . . . . 4 88 46 Influence Increases 8756 | 20 452 188 180 961 911 840 960 960 502 130 150 245 202 18 908 129 254 746 Destroy 0b10 Robot/C 4720 | . 240 120 140 580 540 440 580 400 180 60 . 160 160 . 580 60 160 320 Destroy 0b10 Robot/NC 320 | 20 15 5 . 15 5 30 . 40 15 . 40 5 15 15 5 20 5 70 Destroy Leader 866 | . 56 30 10 156 30 118 50 84 52 10 4 20 20 . 70 22 40 94 Allied During Kill 806 | . . 7 . 100 137 125 148 176 . . . . 7 3 103 . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . . . Successful Hack 306 | . 33 . . 19 24 48 22 . 74 . 29 . . . . 20 . 37 Select Force Hacks 90 | . 60 . . . . 30 . . . . . . . . . . . . Disable Machine 315 | . 15 15 . 30 45 45 . 30 15 15 15 . . . . . 15 75 Anti-Garrison Action 350 | . . . . . 100 . 100 150 . . . . . . . . . . Destroy Structure 223 | . 18 11 . 1 30 4 30 20 6 . 17 . . . . 7 34 45 Partial Spotted 75 | . 15 . . 15 . . . 15 15 . 15 . . . . . . . Lose Combat Pursuer 675 | . . . 30 45 . . 30 45 135 45 30 60 . . 150 . . 105 Influence Decreases 8466 | 20 440 200 146 682 220 1418 170 1400 896 115 547 245 202 18 908 129 180 530 Entered New Map 2189 | . . 8 . 17 110 515 150 624 424 115 190 . . . . . . 36 Time Decay 4484 | 20 420 178 146 391 . 583 . 386 422 . 357 245 180 18 682 124 . 332 Lost Part 658 | . 20 . . 10 10 . . 100 40 . . . . . 131 5 180 162 Lost Ally 535 | . . 14 . 114 100 20 20 140 10 . . . 22 . 95 . . . Purge Threat 600 | . . . . 150 . 300 . 150 . . . . . . . . . . Squads Dispatched 42 | . 4 . . 7 . 4 . 9 3 . 3 . 1 . 1 3 . 7 Investigation 6 | . 3 . . . . 1 . . 1 . . . . . . . . 1 Extermination 9 | . . . . . . . . . 1 . 2 . . . . 2 . 4 Reinforcement 15 | . 1 . . 4 . 3 . 2 1 . 1 . . . . 1 . 2 Assault 6 | . . . . . . . . 4 . . . . 1 . 1 . . . Garrison 6 | . . . . 3 . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 1 . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 14 | . 1 . . 4 . 1 . 2 2 . 2 . . . . 1 . 1 Communications Jammed 4 | . . . . . . . . 1 3 . . . . . . . . . Distress Signals 4 | . . . . . . . . 1 3 . . . . . . . . . Times Spotted 349 | . 21 7 18 51 23 18 12 39 22 10 5 14 24 . 37 5 11 32 Peak Tracking Total 14 | . 4 3 6 5 5 3 3 14 7 4 4 5 7 . 7 2 5 4 Tactical Retreats 35 | . 1 1 2 3 . . 1 2 6 2 2 3 . . 7 . . 5 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 18 | . 1 . . . 1 . 4 . 1 2 3 . . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . 27 . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . 6 . . 4 . . . . . . . . 1 Reprogrammed 3 | . . . 2 . . . . . . . . . . . . . . 1 Reused 17 | . . . 2 . . . . . 1 . . 8 3 . 3 . . . Traps Extracted 1 | . . . . . . . . . . . . . . . 1 . . . Installed 19 | . . . 1 . . . . . 2 . . 8 4 . 4 . . . Triggered 15 | . . . . . . . . . 1 . . 8 3 . 3 . . . Most Traps Carried 8 | . . . . . 3 3 2 2 2 . . 5 8 8 8 5 4 4 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 25 | . 1 1 1 2 4 3 . 3 1 1 1 1 . . . . 1 5 Max in Single Turn 4 | . 1 1 1 . 1 . . 1 1 1 1 1 . . . . 1 4 Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 81 | . 10 . 2 10 2 11 2 3 13 . 6 1 . . . 7 . 14 Terminals 44 | . 7 . . 5 2 8 2 2 8 . 2 . . . . 2 . 6 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 6 | . 1 . . 1 . . . . 1 . 1 . . . . 2 . . Recycling Units 10 | . 2 . . 2 . 1 . . . . 1 . . . . . . 4 Scanalyzers 9 | . . . . 1 . 1 . . 3 . 1 . . . . 1 . 2 Garrison Access 7 | . . . . 1 . 1 . 1 1 . 1 . . . . 1 . 1 Total Hacks 229 | . 24 . 6 39 4 37 4 6 35 . 18 1 . . . 17 . 38 Successful 130 | . 11 . 6 25 2 25 2 4 20 . 11 1 . . . 8 . 15 Failed 98 | . 13 . . 14 2 12 2 2 15 . 7 . . . . 8 . 23 Catastrophic 10 | . 2 . . . . 1 1 1 2 . . . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . Manual 112 | . 17 . . 28 2 19 1 4 13 . 7 . . . . 5 . 16 Terminals 145 | . 19 . . 26 4 32 4 5 26 . 5 . . . . 5 . 19 Fabricators 6 | . . . . . . . . . . . . . . . . 3 . 3 Repair Stations 13 | . 2 . . 2 . . . . 1 . 5 . . . . 3 . . Recycling Units 21 | . 3 . . 6 . 1 . . . . 4 . . . . . . 7 Scanalyzers 27 | . . . . 3 . 3 . . 7 . 2 . . . . 5 . 7 Garrison Access 10 | . . . . 2 . 1 . 1 1 . 2 . . . . 1 . 2 Terminal Hacks 36 | . 1 . 6 4 2 10 2 2 5 . . 1 . . . 1 . 2 Record 6 | . . . 5 . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . 4 . 1 . . . . . . . . . 1 Prototype ID Bank 4 | . . . . . . 1 . . 2 . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . 2 . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . 1 . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 7 | . . . . 2 . . . . . . 4 . . . . 1 . . Scan Component 5 | . . . . 1 . . . . . . 3 . . . . 1 . . Repair 2 | . . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . . . 2 Retrieve Components 3 | . . . . . . . . . . . 1 . . . . . . 2 Scanalyzer 19 | . . . . 3 . 3 . . 4 . 1 . . . . 3 . 5 Insert Component 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Analyze 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Retrieve Study 13 | . . . . 3 . 1 . . 2 . 1 . . . . 1 . 5 Garrison Access Hacks 9 | . . . . 1 . 1 . 1 1 . 2 . . . . 1 . 2 Unlock Access 5 | . . . . 1 . 1 . 1 1 . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . 1 Coupler Status 2 | . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 54 | . 10 . . 15 . 11 . 1 10 . 3 . . . . 1 . 3 Terminals 48 | . 8 . . 13 . 10 . 1 10 . 2 . . . . 1 . 3 Track 6 | . . . . 4 . 1 . . 1 . . . . . . . . . Assimilate 2 | . . . . 1 . . . . . . 1 . . . . . . . Botnet 12 | . 2 . . 2 . 2 . . 3 . 1 . . . . 1 . 1 Disrupt 3 | . 1 . . . . 1 . . 1 . . . . . . . . . Operators 3 | . . . . 1 . 1 . . . . . . . . . . . 1 Skim 22 | . 5 . . 5 . 5 . 1 5 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . 2 . 1 . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . Mask 2 | . . . . 2 . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Detections 64 | . 8 . . 8 2 7 2 2 12 . 4 . . . . 6 . 13 Full Trace Events 4 | . 2 . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . . 3 . 1 . . 2 . 1 . . . . 1 . 5 Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . . . . . Time 126 | . . . . 38 . . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 1 . . . . . . 10 Parts Scanalyzed 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 . . . . . . . . 1 Non-combat 3 | . . . . . . . . . 2 . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 2 . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Machine Destruction 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Attached 1 | . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 3 . . . . 1 2 . 2 . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 17 | . . 3 . . . . 3 1 1 . 1 1 2 3 2 . . . Largest Group 5 | . . 3 . . . . 2 3 1 . 1 1 2 4 5 . . . Highest-Rated Group 144 | . . 40 . . . . 48 72 10 . 10 32 48 122 144 . . . Highest-Rated Ally 39 | . . 16 . . . . 24 34 10 . 10 32 32 39 39 . . . Total Orders 30 | . . . . 18 5 3 . . 2 . . . 2 . . . . . STAY 4 | . . . . . 1 1 . . 1 . . . 1 . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . FOLLOW 7 | . . . . 3 1 1 . . 1 . . . 1 . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . . . AID 4 | . . . . 1 2 1 . . . . . . . . . . . . DROP 4 | . . . . 4 . . . . . . . . . . . . . . PICKUP 4 | . . . . 4 . . . . . . . . . . . . . . COLLECT 5 | . . . . 5 . . . . . . . . . . . . . . Ally Attacks 846 | . . 20 . 228 115 131 128 165 . . . . 18 . 41 . . . Total Damage 14918 | . . 215 . 3556 2429 1978 2277 2755 . . . . 660 . 1048 . . . Kills 157 | . . 1 . 33 27 27 30 26 . . . . 4 . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . 1 . . . . . . . . . . Borg Created 29 | . . . . 16 5 3 . 5 . . . . . . . . . . Largest Collective 5 | . . . . 4 5 5 . 5 . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Active Infowar (turns) 19600 | 39 2233 1588 2765 2454 . 118 . . 189 . 689 1157 3935 . 1466 817 2 2148 Optics 2 | . 2 . . . . . . . . . . . . . . . . . Sensors 12668 | . . . . 2454 . 118 . . 189 . 689 1157 3935 . 1466 817 2 1841 Terrain 1642 | 39 448 . . . . . . . . . . . . . . . . 1155 Structural 647 | . . . 532 . . . . . . . . . . . . . . 115 Seismic 6062 | 8 2233 1588 2233 . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 1 . . . . 4 . 1 . . . . . . . . . 1 Derelict Logs Recovered 11 | . . 1 3 . . . . . . . . 3 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 35728 | 90 2233 1588 5853 3287 1490 1811 1708 919 1029 194 947 1512 5262 980 3081 817 469 2458 Spaces Moved 21153 | 74 877 799 2757 1321 542 619 618 354 985 237 1837 2275 3304 590 1664 414 256 1630 Core 207 | 74 14 . . . . . . 45 74 . . . . . . . . . Treads 11465 | . 840 799 2469 . . 413 618 309 183 . . 158 2912 590 1664 349 159 2 Legs 2862 | . 23 . . 1294 542 206 . . 105 . . . . . . . . 692 Wheels 925 | . . . 288 27 . . . . . . . . . . . . . 610 Hover 5565 | . . . . . . . . . 537 237 1837 2117 392 . . 65 97 283 Flight 129 | . . . . . . . . . 86 . . . . . . . . 43 Fastest Speed 32 | 50 100 160 160 185 255 255 272 50 32 38 38 38 43 160 160 100 40 45 Average Speed 146 | 65 157 185 196 214 255 271 272 243 79 43 39 55 146 160 161 159 119 114 Slowest Speed 410 | 100 160 240 240 410 255 317 272 272 200 102 158 240 280 160 210 200 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 99 99 97 82 65 78 70 30 28 30 36 97 97 14 98 12 34 38 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 17 | . 3 . 4 4 . 4 . . 1 . . 1 . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 . 1 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . . . . Scrap Searched 17 | . . 1 5 . . . . . . . . 4 3 . 4 . . . Spaces Dug 92 | . 9 . 3 . . 3 . 5 6 . 17 10 3 1 9 7 . 19 Terrain Destroyed 269 | . 18 16 21 . . 4 . 24 6 . 17 16 14 1 12 7 66 47 Melee 67 | . 3 . . . . . . . 6 . 17 9 1 1 8 7 . 15 Projectile 71 | . 7 . 8 . . 4 . 8 . . . 7 13 . 4 . . 20 AOE 131 | . 8 16 13 . . . . 16 . . . . . . . . 66 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 24830 | 94 1597 874 3094 1760 616 736 645 386 1170 305 1991 2471 3667 626 1913 536 354 1995 Wait 1458 | . 595 47 109 285 15 90 . 6 59 12 30 60 17 . 49 36 . 48 Move 21133 | 73 876 798 2756 1320 541 619 617 353 981 236 1836 2274 3303 589 1663 413 255 1630 Hop 2 | . . . . . . . . . 2 . . . . . . . . . Pick Up 430 | 5 12 3 53 49 8 5 . . 21 3 16 38 110 21 26 15 5 40 Fast Attach 146 | 6 3 1 9 6 . . . 2 24 3 9 6 20 1 6 4 3 43 Attach 92 | . 4 1 10 4 1 . . 6 5 2 2 . 4 1 14 9 14 15 Detach 47 | . . . 2 2 . . . . 6 1 1 2 12 . 4 4 8 5 Swap 193 | . 16 3 24 12 8 8 1 . 8 4 10 6 17 2 38 5 9 22 Drop 435 | . 12 2 39 61 9 5 . 1 26 4 23 33 112 8 22 23 4 51 Fire 464 | 10 69 14 62 . 27 6 1 12 14 4 1 26 44 . 63 14 38 59 Melee 206 | . 8 . . . . . . . 22 12 37 17 12 4 8 12 1 73 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . 3 . . . . . . . . . . . . . . Crush 23 | . 2 5 . . . . . . . . . . . . . 1 15 . Escape Stasis 62 | . . . . . . . 4 . . 24 26 . . . . . . 8 Rewire 58 | . . . . 2 2 . 22 1 . . . 1 12 . 16 . 2 . Trap 47 | . . . 28 . . . . . 2 . . 8 4 . 4 . . 1 Miscellaneous 31 | . . . 2 16 5 3 . 5 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Derelicts attacked the area 888 | -10/Materials | Discovered new exit (range 8) 1147 | -10/Materials | Discovered new exit (range 15) 1325 | -10/Materials | Discovered new exit (range 11) 1485 | -10/Materials | Core integrity fell below 50% 1964 | -10/Materials | Learned location of Mines (-9) 2022 | -10/Materials | Learned 4 Recycling zone layouts 2072 | -10/Materials | Learned location of 2 exits from Materials 2138 | -10/Materials | Learned location of 1 exit from Storage 2155 | -10/Materials | Learned location of 2 exits from Subcaves 2185 | -10/Materials | Learned 2 Mines zone layouts 2218 | -10/Materials | Learned location of 2 exits from Materials 2324 | -10/Materials | Entered Mines 2501 | -10/Mines | Assembled infested the area 2506 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2672 | -10/Mines | Discovered new exit (range 13) 2674 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2723 | -10/Mines | Learned Materials emergency access door positions 2813 | -10/Mines | Discovered new exit (range 10) 2834 | -10/Mines | Discovered new exit (range 8) 3912 | -10/Mines | Entered Subcaves 3913 | -10/Subcaves | Approached by a straggling Scientist 3913 | -10/Subcaves | Identified exit to Recycling 3914 | -10/Subcaves | Identified exit to Materials 3922 | -10/Subcaves | Learned location of Zion (-7) 4133 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4470 | -10/Subcaves | Lost 4 parts (1p1n2w) 5932 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6125 | -10/Subcaves | Visited Clippyterm 6132 | -10/Subcaves | Learned location of Section 7 (-3) 6132 | -10/Subcaves | Learned 40 Factory zone layouts 6792 | -10/Subcaves | Core integrity fell below 20% 7002 | -10/Subcaves | Build established: Subdweller-Mutant 7062 | -10/Subcaves | Visited 4L-MR0's lab 7082 | -10/Subcaves | Found Rainbow Chip 7099 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7141 | -10/Subcaves | Found Prototype Special Melee Weapon 7495 | -10/Subcaves | Learned Materials emergency access door positions 8237 | -10/Subcaves | Met a Zionite searching for "candidates" 8863 | -10/Subcaves | A Subdweller sparked back to life 8863 | -10/Subcaves | A Subdweller sparked back to life 8863 | -10/Subcaves | A Subdweller sparked back to life 8986 | -10/Subcaves | Found Power Bank 9409 | -10/Subcaves | Build established: Hauler-Mutant 9765 | -10/Subcaves | Entered Materials 9765 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 9766 | -8/Materials | Identified exit to Factory 9775 | -8/Materials | Identified 1B-0RG's Assimilator 9944 | -8/Materials | Assimilating Scavenger 3a into Collective. 10084 | -8/Materials | Assimilating Pest 3a into Collective. 10119 | -8/Materials | Build established: Mutant 10157 | -8/Materials | Assimilating Defender 3a into Collective. 10216 | -8/Materials | Assimilating Trooper 3a into Collective. 10225 | -8/Materials | Assimilating Bruiser 3a into Collective. 10439 | -8/Materials | Assimilating Technician 3a into Collective. 10558 | -8/Materials | Assimilating Scavenger 3b into Collective. 10790 | -8/Materials | Assimilating Scavenger 3c into Collective. 10844 | -8/Materials | Assimilating Trooper 3b into Collective. 10847 | -8/Materials | Assimilating Trooper 3c into Collective. 10876 | -8/Materials | Lost 3 allies 10997 | -8/Materials | Assimilating Informer 3a into Collective. 11231 | -8/Materials | Assimilating Transporter 3a into Collective. 11363 | -8/Materials | Assimilating Transporter 3b into Collective. 11539 | -8/Materials | Assimilating Technician 3b into Collective. 11854 | -8/Materials | Identified exit to Garrison 12134 | -8/Materials | Assimilating Machinist 3a into Collective. 12419 | -8/Materials | Repaired Titanium Leg+ 12695 | -8/Materials | Learned Factory stockpile data 12707 | -8/Materials | Assimilating Transporter 3c into Collective. 12744 | -8/Materials | Learned location of 2 exits from Lower Caves 13052 | -8/Materials | Entered Garrison 13052 | -8/Garrison | Accompanied by 4 allies 13063 | -8/Garrison | Assimilating Hacker 3a into Collective. 13085 | -8/Garrison | Assimilating Hacker 3b into Collective. 13262 | -8/Garrison | Assimilating Smith 3a into Collective. 13414 | -8/Garrison | Triggered checkpoint 13656 | -8/Garrison | Triggered checkpoint 13690 | -8/Garrison | Triggered checkpoint 13909 | -8/Garrison | Discovered new exit (range 14) 14224 | -8/Garrison | Installed Relay Interface Framework 14234 | -8/Garrison | Assimilating Shotgunner 3a into Collective. 14243 | -8/Garrison | Assimilating Shotgunner 3b into Collective. 14378 | -8/Garrison | Discovered new exit (range 30) 14378 | -8/Garrison | Discovered new exit (range 78) 14378 | -8/Garrison | Discovered new exit (range 76) 14480 | -8/Garrison | Triggered checkpoint 14542 | -8/Garrison | Entered Materials 14542 | -8/Materials | Accompanied by 4 allies 15150 | -8/Materials | Discovered exit to Factory (range 9) 15801 | -8/Materials | Learned location of Lower Caves (-6) 15858 | -8/Materials | Learned 4 Lower Caves zone layouts 15861 | -8/Materials | Assimilating Machinist 3b into Collective. 15891 | -8/Materials | Assimilating Commando 3a into Collective. 15904 | -8/Materials | Learned Factory emergency access door positions 15941 | -8/Materials | Learned Factory stockpile data 16051 | -8/Materials | Learned Factory stockpile data 16107 | -8/Materials | Learned location of 1 exit from Storage 16161 | -8/Materials | Assimilating Transporter 3d into Collective. 16274 | -8/Materials | Identified exit to Garrison 16353 | -8/Materials | Entered Garrison 16353 | -8/Garrison | Accompanied by 5 allies 16403 | -8/Garrison | Triggered checkpoint 16460 | -8/Garrison | Discovered new exit (range 5) 16627 | -8/Garrison | Triggered checkpoint 16695 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 16757 | -8/Garrison | Learned Factory security intel 16869 | -8/Garrison | Triggered checkpoint 16909 | -8/Garrison | Triggered checkpoint 16969 | -8/Garrison | Triggered checkpoint 17042 | -8/Garrison | Build established: Hacker-Mutant 17044 | -8/Garrison | Discovered exit to Factory (range 12) 17274 | -8/Garrison | Triggered checkpoint 17291 | -8/Garrison | Triggered checkpoint 17342 | -8/Garrison | Discovered exit to Factory (range 12) 17383 | -8/Garrison | Triggered checkpoint 17685 | -8/Garrison | Triggered checkpoint 18061 | -8/Garrison | Entered Materials 18061 | -8/Materials | Accompanied by 6 allies 18132 | -8/Materials | Assimilating Transporter 3e into Collective. 18562 | -8/Materials | Garrison activated, responded to threat 18614 | -8/Materials | Identified exit to Garrison 18654 | -8/Materials | Assimilating Engineer 3a into Collective. 18726 | -8/Materials | Assimilating Engineer 3b into Collective. 18781 | -8/Materials | Assimilating Engineer 3c into Collective. 18861 | -8/Materials | First assault squad dispatched 18924 | -8/Materials | Lost 5 allies 18938 | -8/Materials | Assimilating Grenadier 3a into Collective. 18948 | -8/Materials | Core integrity fell below 50% 18957 | -8/Materials | Released all parts (5) 18960 | -8/Materials | Core integrity fell below 20% 18973 | -8/Materials | Discovered exit to Factory (range 14) 18980 | -8/Materials | Entered Factory 18980 | -7/Factory | Evolved 2 slots: Propulsion x2 18981 | -7/Factory | Identified exit to Lower Caves 18982 | -7/Factory | Identified exit to Factory 18987 | -7/Factory | Lost 10 parts (1p3n3u3w) 19501 | -7/Factory | Build established: Scavenger-Tank 19786 | -7/Factory | Learned location of 1 exit from Cetus 19837 | -7/Factory | Learned 4 Lower Caves zone layouts 19878 | -7/Factory | Loaded intel: 4 garrison access locations 19934 | -7/Factory | Learned location of 1 exit from Upper Caves 19948 | -7/Factory | Learned 4 Proximity Caves zone layouts 20006 | -7/Factory | Identified exit to Garrison 20009 | -7/Factory | Entered Garrison 20069 | -7/Garrison | Triggered checkpoint 20096 | -7/Garrison | Triggered checkpoint 20175 | -7/Garrison | Expanded RIF knowledge: Hotswap 20178 | -7/Garrison | Discovered new exit (range 12) 20199 | -7/Garrison | Core integrity fell below 50% 20203 | -7/Garrison | Entered Factory 20322 | -7/Factory | Build established: Gladiator 20519 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 20628 | -7/Factory | Discovered exit to Factory (range 8) 20681 | -7/Factory | Build established: Mutant 20710 | -7/Factory | Repaired Broken Cld. Airjet 21150 | -7/Factory | Entered Lower Caves 21151 | -7/Lower Caves | Identified exit to Lower Caves 21177 | -7/Lower Caves | Learned location of 1 exit from Factory 21210 | -7/Lower Caves | Encountered a Warlord checkpoint 21243 | -7/Lower Caves | Learned location of 1 exit from Factory 21695 | -7/Lower Caves | Build established: Skirmisher 22022 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 22625 | -7/Lower Caves | Build established: Gunner 22662 | -7/Lower Caves | Entered another Lower Caves area 22662 | -7/Lower Caves | Accompanied by 1 ally 22717 | -7/Lower Caves | Learned Factory machine intel 22800 | -7/Lower Caves | Attacked by a faux Warlord 22864 | -7/Lower Caves | Learned Factory emergency access door positions 23681 | -7/Lower Caves | Build established: Scavenger-Skirmisher 24400 | -7/Lower Caves | Discovered new exit (range 10) 24405 | -7/Lower Caves | Encountered a Warlord checkpoint 24453 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 24749 | -7/Lower Caves | Build established: Scavenger-Gunner 24856 | -7/Lower Caves | Identified exit to Zion 24868 | -7/Lower Caves | Lost 3 allies 25061 | -7/Lower Caves | Build established: Trapper-Skirmisher 25864 | -7/Lower Caves | Build established: Scavenger-Skirmisher 27924 | -7/Lower Caves | Entered Zion 27924 | -7/Zion | Accompanied by 1 ally 27971 | -7/Zion | Gained Derelict followers 27980 | -7/Zion | Discovered new exit (range 16) 28032 | -7/Zion | Given A8's code to call for help 28090 | -7/Zion | Build established: Scavenger-Tank 28904 | -7/Zion | Entered Proximity Caves 28904 | -6/Proximity Caves | Accompanied by 4 allies 28922 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 28995 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29465 | -6/Proximity Caves | Build established: Trapper-Tank 29959 | -6/Proximity Caves | Spotted B-75 Beast 29974 | -6/Proximity Caves | Build established: Scavenger-Tank 30154 | -6/Proximity Caves | Destroyed B-75 Beast 30297 | -6/Proximity Caves | Learned Factory stockpile data 30377 | -6/Proximity Caves | Lost 3 parts (3w) 30522 | -6/Proximity Caves | Core integrity fell below 20% 30707 | -6/Proximity Caves | Lost 8 parts (3n1u4w) 30814 | -6/Proximity Caves | Learned 12 Factory zone layouts 30932 | -6/Proximity Caves | Build established: Scavenger-Mutant 31274 | -6/Proximity Caves | Build established: Scavenger-Tank 31690 | -6/Proximity Caves | Discovered exit to Factory (range 12) 31740 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 31985 | -6/Proximity Caves | Entered Factory 31985 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 31986 | -6/Factory | Identified exit to Factory 31986 | -6/Factory | Identified exit to Lower Caves 31990 | -6/Factory | Loaded intel: 248 machine locations 32234 | -6/Factory | Central database locked down 32745 | -6/Factory | Allied Derelicts emerged from ambush trap array 32799 | -6/Factory | Identified exit to Garrison 32802 | -6/Factory | Entered Garrison 32864 | -6/Garrison | Triggered checkpoint 32886 | -6/Garrison | Spotted B-75 Beast 32965 | -6/Garrison | Lost 5 parts (2n3w) 33014 | -6/Garrison | Destroyed B-75 Beast 33027 | -6/Garrison | Lost 3 parts (1n1u1w) 33174 | -6/Garrison | Spotted B-75 Beast 33258 | -6/Garrison | Released all parts (3) 33267 | -6/Garrison | Discovered new exit (range 8) 33271 | -6/Garrison | Entered Factory 33296 | -6/Factory | Lost 10 parts (2p4n2u2w) 33711 | -6/Factory | Core integrity fell below 50% 33858 | -6/Factory | Lost 10 parts (2p2n3u3w) 34175 | -6/Factory | Build established: Scavenger-Assassin 34548 | -6/Factory | Cargo convoy interrupted 35323 | -6/Factory | Lost 3 parts (1n1u1w) 35327 | -6/Factory | Core integrity fell below 20% 35688 | -6/Factory | Spotted B-75 Beast 35729 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 35702_ Acquired Lgt. Angular Momentum Engine. 35713_ K-01 Serf cleans the Nuclear Reactor. 35716_ Knocked back. 35719_ Terminal disabled. 35728_ Nuclear Reactor explodes. 35728_ Destroyed Lgt. Nuclear Core. 35728_ Destroyed VTOL Module. 35728_ S-27 Virus destroyed. 35728_ Cld. Plasma Cannon destroyed. 35728_ Destroyed Cld. Plasma Cannon. 35728_ Destroyed VTOL Module. 35728_ S-27 Virus destroyed. 35728_ Cld. Aerolev Unit destroyed. 35728_ Destroyed Cld. Aerolev Unit. 35728_ Nuclear Reactor explodes. 35728_ Phase Cannon destroyed. 35728_ Destroyed Phase Cannon. 35728_ Lyr. Medium Armor Plating destroyed. 35728_ Destroyed Lyr. Medium Armor Plating. 35729_ Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????T ??????????????? | | ????????????????+ ??????????????"""??????????????? | | ????????????????# #####+###???? ??????????????? | | ???????????????## ##### ? ??????????????? | | ???????????????? ###+#####?????????? | | ????????????????? ?????????? | | ??????????????????? ????????? | | ????????????????????# ?????????? | | ????????????????????# % ??????????? | | ????????????????????# "" #???????????? | | ????????????????????# @ " #???????????? | | ????????????????????# T" #???????????? | | ????????????????????# "" ###?????????? | | ????????????????????# %#?????????? | | ????????????????????# #?###?????? | | ????????????????????# ;;### #?????? | | ????????????????????# k # BB # ## #?????? | | ????????????????????# # ! ;"#BB;;""##"##????? | | ????????????????????# # u !# =%! "#????? | | ????????????????????#ss # """ # ! "#????? | | ????????????^?? ? """ #! #?????? | | #####??????????????# k? """ !# #?????? | | ! ##??????????????# ?? ? # / #?????? | | ##??????????????# s ??###??## #?????? | | * ##???????????????? ????????# % %#????? | | == ##????????????????##+#???################????? | | ! ##????????????????# !??# #?????????? | | ######????????????# ??# "" #?????????? | | #################### # ! ?# "" #????????? | | ?+ !!?# "T #???????## | | ##+######?#! #??# !! # "" #??????? | | ###?# """ #??#[ !! # "" ######## | | ##?## """ ##########" + | | ##?#T """ # !**!*# ! # | | !!]##??# # *"Y" # + T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 31 Energy Capacity 520 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: EX 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 37 Trap Extractor Capacity 4 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 63% | -8/Materials Cld. Airjet | 55% | -7/Factory | Broken Studied --------- Titanium Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Autogun | -6/Factory | Hacked Hvy. Flail | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Drive-By I, Locutus My Bad Challenges ------------ None Game ------ Seed BottomlessRingCarapace Manual? 0 Play Time 07:10:41 Cumulative 123.8 hours Start 2026.03.30 @ 13:07:53 End 2026.04.02 @ 23:27:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 46 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f5084eb-b797-457d-a421-95a614dd7247