Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 16:33:49 Player: RBrandon Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2341) 2341 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 7309 Bonus ------- High Alert Combat Kills 38 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 103/170 System Corruption 1% Temperature Cool (128) Location -5/Proximity Caves Parts ------- Power (2) Micro Fission Core Propulsion (3) Advanced Treads Utility (8) Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Improved Focal Shield Weapon (2) Plasma Cannon Heavy Phase Cannon Inventory (12) VTOL Module Humpback Kinecellerator Wave Gun Heavy Ion Cannon Peak State ------------ Power Heavy Ion Engine Improved Deuterium Engine Propulsion Advanced Treads Advanced Treads Advanced Treads Utility Advanced Heat Sink Medium Storage Unit Large Storage Unit Long-range Sensor Array Advanced Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating Shield Generator Weapon Heavy Ion Cannon Plasma Cannon Inventory Deuterium Engine Advanced Treads Advanced Treads Medium Treads Improved Heat Sink Improved Particle Charger Light Armor Plating Hardened Light Armor Plating Focal Shield EM Pulse Cannon EM Pulse Cannon Plasma Cannon Plasma Cannon Shock Bomb Launcher [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 6 | . . 1 . 2 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 76 | 6 5 10 . 12 7 14 7 4 11 Power 7 | . 1 1 . 1 1 1 1 . 1 Engine 6 | . 1 1 . 1 1 1 1 . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 10 | 2 2 1 . 4 . . . . 1 Treads 4 | . . . . 3 . . . . 1 Leg 2 | 2 . . . . . . . . . Wheel 4 | . 2 1 . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 1 1 . 5 5 5 3 . 5 Device 11 | . . 1 . 1 3 3 1 . 2 Storage 8 | 2 1 . . 1 1 1 . . 2 Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . 3 1 . 2 . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 1 7 . 2 1 8 3 4 4 Energy Gun 6 | . . 4 . 1 . . . . 1 Energy Cannon 19 | . . 1 . 1 1 8 2 4 2 Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 2 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 19 | . . 1 . 3 . . 2 12 1 Power 3 | . . . . . . . 1 2 . Propulsion 3 | . . . . . . . . 3 . Utility 8 | . . . . 1 . . 1 6 . Weapon 5 | . . 1 . 2 . . . 1 1 Highest Loss Streak 12 | . . 1 . 1 . . 2 12 1 Average Slot Usage (%) 81 | . 84 93 100 98 99 100 98 93 25 Engine 8 | . . 11 11 9 15 13 11 12 . Treads 14 | . . . . 21 23 20 20 17 5 Wheel 5 | . 26 28 33 5 . . . . . Device 12 | . . 8 11 9 14 20 19 18 5 Storage 15 | . 28 22 22 23 16 16 13 13 3 Processor 1 | . . . . . . 2 6 6 . Protection 7 | . . . . 11 13 13 13 12 1 Energy Gun 4 | . . 15 22 16 1 . . . . Energy Cannon 6 | . . . . 1 13 13 13 12 1 Ballistic Gun 1 | . 16 2 . . . . . . . Launcher 1 | . 11 3 . . . . . . 4 Naked Turns 24 | . . . . . . . . 6 18 Heaviest Build 120 | 12 30 36 36 48 64 72 69 70 120 Greatest Support 66 | 20 32 42 42 66 66 66 66 66 22 Greatest Overweight (x) 5 | . . 1 . 1 . 1 1 3 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 32 | 8 12 12 12 12 14 14 14 14 32 Average Capacity 11 | 6 8 12 12 12 12 14 14 13 9 Most Carried 14 | 8 9 12 12 12 14 14 14 14 6 Average Carried 10 | 2 7 10 12 11 11 13 13 13 4 Final Capacity 12 | . . . . . . . . . 12 Final Carried 6 | . . . . . . . . . 6 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Matter Collected 1123 | 266 166 165 . 105 60 160 75 . 126 Remotely . | . . . . . . . . . . Salvage Created 3081 | 89 287 635 18 589 345 481 227 . 410 Parts 174 | 2 25 49 . 36 11 27 7 . 17 Haulers Intercepted 3 | . . 2 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 5 . 9 Prevented 5 | . . . . . . . 4 . 1 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 57 | . 8 16 . 10 5 7 4 . 7 Melee 1 | . . . . . . . . . 1 Guns 14 | . . 6 . 8 . . . . . Cannons 16 | . . . . 2 3 5 3 . 3 AOE 25 | . 8 10 . . 2 1 1 . 3 Classes Destroyed 12 | 1 5 2 . 1 . 1 1 . 1 Worker 4 | . 1 1 1 . . 1 . . . Builder 4 | . 2 2 . . . . . . . Hauler 3 | . . 2 . . 1 . . . . Recycler 3 | 1 1 . . 1 . . . . . Watcher 5 | . 1 . . 2 1 1 . . . Swarmer 18 | . 3 7 . 3 . . 1 . 4 Grunt 22 | . 5 5 . 2 5 2 1 . 2 Duelist 1 | . . . . . . . 1 . . Sentry 11 | . . 4 . 3 . 2 1 . 1 Hunter 3 | . . . . 2 . 1 . . . Programmer 2 | . . . . . . 2 . . . Samaritan 2 | . . . . . . . . . 2 Best Kill Streak 9 | 1 6 9 1 3 2 3 2 . 6 Combat Bots Only 6 | . 4 4 . 3 2 2 2 . 6 Max Kills in Single Turn 3 | 1 3 3 1 1 2 2 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . . 2 1 1 . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Damage Taken 3683 | . 63 225 . 434 64 387 453 1521 536 Core 955 | . 18 8 . 69 . 34 68 590 168 Absorbed by Shields 649 | . . 85 . 165 26 157 129 87 . Core Remaining (%) 95 | 100 92 . 98 87 100 . . . . Volleys Fired 145 | 2 12 25 5 35 12 21 9 4 20 Largest 2 | 1 2 2 2 2 2 2 2 2 2 Hottest 178 | 20 40 100 100 113 126 145 143 145 178 Shots Fired 254 | 2 13 43 10 70 24 42 15 8 27 Gun 120 | 2 2 36 10 65 1 . . . 4 Cannon 106 | . . . . 5 23 42 12 8 16 Launcher 28 | . 11 7 . . . . 3 . 7 Special . | . . . . . . . . . . Kinetic 4 | 2 2 . . . . . . . . Thermal 37 | . . . . . . 12 3 2 20 Explosive 18 | . 11 7 . . . . . . . Electromagnetic 195 | . . 36 10 70 24 30 12 6 7 Robot Hit Streak 46 | 2 1 8 4 7 11 11 25 33 46 Robot Miss Streak 4 | . 2 3 1 4 3 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 169 | 2 1 26 6 40 18 31 14 8 23 Core Hits 118 | 2 21 28 1 17 10 12 9 1 17 Critical Hits 3 | . . . 1 . . 2 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5819 | 23 736 1193 142 828 583 907 400 139 868 Guns 1288 | 23 . 445 94 657 20 . . . 49 Cannons 2060 | . . . . 105 449 757 242 121 386 Explosions 2446 | . 736 748 48 66 111 150 158 . 429 Melee . | . . . . . . . . . . Ramming 25 | . . . . . 3 . . 18 4 Kinetic 23 | 23 . . . . . . . . . Thermal 1298 | . . 200 48 66 111 184 112 27 550 Explosive 1434 | . 736 548 . . . 150 . . . Electromagnetic 3039 | . . 445 94 762 469 573 288 94 314 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 7 | . . . . . . . 2 1 4 Message Errors 2 | . . . . . . . 1 1 . Energy Discharges 5 | . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 156 | . 33 . 33 26 . 10 . . 54 Projectiles 10 | . . . . . . 10 . . . Explosions 146 | . 33 . 33 26 . . . . 54 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . 1 28 . 49 . . . . . Shots 4 | . 1 2 . 1 . . . . . Rammed 2 | . . . . . . . . 1 1 Targets Rammed 3 | . . . . . 1 . . 1 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 273 | . . 144 110 273 84 114 27 37 116 Average Temperature 56 | . . 46 53 82 33 42 14 15 40 Received Heat Transfer 587 | . 30 56 . 36 36 74 78 190 87 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 12 | . . . . 3 3 2 2 . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . . 2 . . . Heat Transferred 1783 | . . 250 50 . 100 248 200 37 898 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 3 1 1 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Peak Influence 527 | 5 321 527 210 329 222 224 . . . Average Influence 151 | 4 159 294 207 201 131 78 . . . Maximum Alert Level 2 | . 1 2 1 1 1 1 . . . Low Security (%) 71 | . . . . . . . . . . Level 1 25 | . . . . . . . . . . Level 2 3 | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 2 . . 1 4 . . . Investigation 2 | . 1 1 . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . 1 1 . . 1 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Distress Signals 5 | . 1 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 11 19 . 16 8 13 6 4 12 Peak Tracking Total 7 | . 3 6 . 4 3 3 5 4 7 Tactical Retreats 10 | . 1 1 . 1 1 1 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Traps Triggered 4 | . . 1 . . . 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Machines Disabled 8 | . 2 1 . 1 1 2 . 1 . Max in Single Turn 2 | . 2 1 . 1 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Machines Accessed 21 | . 4 7 . 3 1 2 . 4 . Terminals 16 | . 4 7 . 3 1 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 85 | . 14 25 . 9 2 4 . 31 . Successful 61 | . 7 14 . 4 2 3 . 31 . Failed 24 | . 7 11 . 5 . 1 . . . Catastrophic 5 | . 2 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 8 5 . 3 1 1 . . . Terminals 53 | . 14 25 . 9 2 3 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 60 | . 7 14 . 4 2 2 . 31 . Record 13 | . . 1 . . . 1 . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 9 | . . . . . . . . 9 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 9 | . 1 3 . . 1 1 . 3 . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . Dispatch Records 3 | . 1 1 . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 4 | . . 2 . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 4 7 . 3 1 1 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 9 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Turns Passed 3901 | 93 202 383 74 527 594 842 232 141 813 Spaces Moved 2320 | 60 165 285 63 282 371 404 116 84 490 Core 57 | 5 . . . . . . . 17 35 Treads 1630 | . . . . 217 371 404 116 67 455 Legs 59 | 55 4 . . . . . . . . Wheels 574 | . 161 285 63 65 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 93 93 93 145 145 145 50 50 Average Speed 138 | 114 100 97 93 134 145 164 161 142 151 Slowest Speed 245 | 120 120 110 93 165 145 165 165 205 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 38 30 15 33 10 12 23 70 62 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 2 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 182 | . 91 53 6 3 . 21 4 . 4 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 1 . . 1 AOE 180 | . 91 53 6 3 . 20 4 . 3 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Dat Pro Total 2757 | 79 188 350 68 362 403 540 143 95 529 Wait 127 | 4 1 7 1 9 3 88 11 . 3 Move 2311 | 59 164 284 62 281 370 403 115 83 490 Hop . | . . . . . . . . . . Pick Up 49 | 8 3 12 . 12 5 5 1 . 3 Fast Attach 25 | 6 1 3 . 4 1 2 1 . 7 Attach 17 | . 2 2 . 5 1 2 2 . 3 Detach 5 | . . 2 . 1 . 1 . . 1 Swap 34 | . 2 5 . 3 5 10 4 4 1 Drop 39 | . 3 10 . 12 5 6 . 3 . Fire 145 | 2 12 25 5 35 12 21 9 4 20 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . 1 . . 1 1 Escape Stasis 2 | . . . . . . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 8) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 451 | -9/Materials | Discovered new exit (range 13) 661 | -9/Materials | Discovered new exit (range 12) 679 | -9/Materials | Entered Mines 680 | -9/Mines | Learned location of Zion (-7) 695 | -9/Mines | Discovered new exit (range 16) 699 | -9/Mines | Learned Materials emergency access door positions 728 | -9/Mines | Assembled infested the area 753 | -9/Mines | Entered Materials 753 | -8/Materials | Evolved 2 slots: Utility x2 1233 | -8/Materials | Discovered new exit (range 16) 1280 | -8/Materials | Entered Factory 1280 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1769 | -7/Factory | Discovered new exit (range 15) 1874 | -7/Factory | Entered another Factory area 1874 | -6/Factory | Evolved 2 slots: Utility x2 2489 | -6/Factory | Discovered new exit (range 10) 2716 | -6/Factory | Entered Lower Caves 2720 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2870 | -6/Lower Caves | Encountered a Warlord checkpoint 2927 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2948 | -6/Lower Caves | Entered Data Miner 2948 | -6/Data Miner | Discovered new exit (range 6) 2980 | -6/Data Miner | Met Data Miner 3008 | -6/Data Miner | Learned location of Section 7 (-2) 3008 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3034 | -6/Data Miner | Received God Mode back door access code from Data Miner 3044 | -6/Data Miner | Data Conduit disabled 3082 | -6/Data Miner | Core integrity fell below 50% 3088 | -6/Data Miner | Core integrity fell below 20% 3089 | -6/Data Miner | Entered Proximity Caves 3114 | -5/Proximity Caves | Lost 12 parts (2p3n6u1w) 3318 | -5/Proximity Caves | Spotted B-75 Beast 3700 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3902 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03709_ Shock Bomb Launcher destroyed. 03711_ VTOL Module fries itself beyond repair. 03711_ S-27 Virus misfires. 03713_ VTOL Module fries itself beyond repair. 03723_ Slammed into S-27 Virus. 03723_ S-27 Virus destroyed. 03724_ Acquired 11 matter. 03728_ Autogun fries itself beyond repair. 03730_ VTOL Module self-destruct mechanism malfunctions. 03733_ G-50 Soldier destroyed. 03737_ System corrupted: Energy discharge (-20). 03738_ Penetrated by Slug. 03751_ Y-64 Sentinel destroyed. 03756_ Acquired Mic. Fission Core. 03760_ Acquired Imp. Medium Armor Plating. 03763_ Acquired Adv. Heat Sink. 03766_ Acquired Wave Gun. 03768_ Acquired 40 matter. 03779_ Acquired VTOL Module. 03864_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?# # # # # # ##???## #??# | | ## # ## # ##### ##?# | | # ### # ## # ##??## ## | | ## ######?# # ##????# #?## | | ?## ##????# # #???# ###???# | | ### ##???# # # ##??# #?????# | | # #???# # ### #??# #??????# | | #???# ##?# ##??# ???????# | | #### ##???# # # ##?## ##???? ?????????## | | ???####???# ###??# ##????????????????##### | | ?????????# # # #???# # #####?????????????????# | | ????????# ?????# #?????????????????# | | ??????? #?????## ## #?????????????????# | | ???????# #######??????###### #??????????#####??# | | ????????##????????????## #??????????# #??# | | ?????????????????????? #??????????# #??# | | ?????????????????????? ###????????# #### | | ??????????????????????? ??????????# ## | | ??????????????????????? 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BB #??????????# | | ???????????????????????? ;# #??????##### | | ????????????????????????# ;## #?????## | | ???????????????????????## ;## ###???### | | ???????????????????????#; ##??? ## | | ??????????????????????## #### ## % | | ?????????????????????## @ ### ###% | | ?????????????????????# #???#### %#### | | ?????????????????????# #??????# #?# | | ?????????????????????# ## % ###????# #?# | | ?????????????????????# ## " ########### # | | ?????????????????????# ;## # #### ## | | ?????????????????????## #### % ## ## | | ??????????????????????##;#### #" # | | ???????????????????????# %" | | ???????????????????????# % ## | | ???????????????????????# ### "## ## | | ???????????????????????# #?#### ## ### | | ???????????????????????# #????# ### #?# | | ??????????????????????## #??### #?## ### | | ??????????????????????# ##?# ####### #?#### | | ??????????????????????## ### ##??## #???? | | ??????????????????????## ### ##### ?? | | ??????????????????????# #?## ?? | | ??????????????????????# #### ? | | ??????????????????????# ## ? | | ??????????????????????## ? | | ???????????????????????# ## ?? | | ???????????????????????# ## ##????? | | ???????????????????????## ### ###### #?????? | | ????????????????????????####?# ##?????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 25 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageSignalUnit Manual? 0 Play Time 00:56:17 Cumulative 74.9 hours Start 2019.10.27 @ 15:37:56 End 2019.10.27 @ 16:33:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edc4043a-874f-4cd5-a623-ac6377ae374a