Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 18:47:09 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (23) 4600 Robots Destroyed (232) 1160 Value Destroyed (6731) 6731 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2268) 2268 TOTAL SCORE: 17699 Bonus ------- High Alert Combat Kills 545 Follower Combat Kills 694 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -71 Cogmind --------- Core Integrity 539/850 Matter 268/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (99) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (8) ------ Medium Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON (2) ------- Ripper CR-A16's Pointy Stick > --- INVENTORY (10) --- Improved Hacking Suite Makeshift System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Phasing AFG AS-neutralizer No. 17b Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Hacking Suite Makeshift Hacking Suite Improved System Shield Phasing AFG > --- WEAPON ----------- Ripper CR-A16's Pointy Stick > --- INVENTORY -------- Improved Hacking Suite Makeshift System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] AS-neutralizer No. 17b Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 74] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . 2 . . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 213 | 6 12 5 13 6 33 4 14 25 10 16 8 6 8 9 . 8 18 1 2 4 . 5 . Power 13 | 1 2 1 1 . 2 . . . . 1 1 1 1 . . 1 1 . . . . . . Engine 9 | 1 2 1 1 . 1 . . . . 1 1 . . . . 1 . . . . . . . Core 4 | . . . . . 1 . . . . . . 1 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 61 | 2 1 2 4 1 8 . 5 11 6 6 3 1 1 . . 1 8 . 1 . . . . Treads 42 | 2 1 2 4 1 8 . 5 11 6 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 18 | . . . . . . . . . . 4 3 1 1 . . 1 7 . 1 . . . . Utility 77 | 1 5 . 3 2 17 1 5 3 3 6 2 4 2 7 . 3 6 . 1 3 . 3 . Device 32 | . 1 . 1 1 9 . 1 1 . 1 1 3 1 3 . 2 3 . . 3 . 1 . Storage 11 | 1 3 . . . 4 . . . . 1 . 1 . . . . . . 1 . . . . Processor 7 | . 1 . . . 2 . 2 . . 2 . . . . . . . . . . . . . Hackware 7 | . . . . . . . . . 1 1 . . . 2 . . 3 . . . . . . Protection 20 | . . . 2 1 2 1 2 2 2 1 1 . 1 2 . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 4 2 5 3 6 3 4 11 1 3 2 . 4 2 . 3 3 1 . 1 . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Ballistic Gun 35 | 1 3 1 5 2 4 3 2 7 1 1 2 . 1 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 1 . 1 2 . 2 1 . . . . 2 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 2 . . 1 . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 11 | . . . 1 . 5 . 1 . . 1 . . . . . . 2 . . . . 1 . Parts Lost 40 | . . 4 1 3 7 1 1 3 2 . 4 . 1 3 . 7 3 . . . . . . Power 3 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Propulsion 16 | . . 2 . . 4 . . . 2 . 1 . 1 . . 4 2 . . . . . . Utility 11 | . . . 1 2 . 1 1 1 . . 2 . . 2 . 1 . . . . . . . Weapon 10 | . . 1 . 1 2 . . 2 . . 1 . . 1 . 1 1 . . . . . . Highest Loss Streak 4 | . . 3 1 2 4 1 1 1 1 . 4 . 1 2 . 2 3 . . . . . . To Critical Strikes 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 98 100 99 99 99 84 92 92 90 92 92 74 79 100 100 99 100 97 . Engine 4 | . 14 13 11 11 5 . . . . 3 6 5 . . . 2 . . . . . . . Core 4 | . . . . . 5 11 9 9 9 . . 1 4 7 7 2 2 6 6 6 6 6 . Treads 25 | . 28 27 33 33 32 33 36 36 35 2 . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 19 27 25 28 30 30 16 13 26 26 26 26 26 . Device 3 | . . . 1 7 7 . 5 2 . 7 5 5 5 6 7 5 5 6 6 5 6 6 . Storage 9 | . 14 14 11 11 11 11 9 9 9 3 5 4 7 7 7 7 6 6 6 6 6 6 . Processor 11 | . 12 14 11 11 10 11 9 9 9 15 15 15 15 15 15 15 13 13 13 13 13 13 . Hackware 5 | . . . . . . . . . 8 15 15 15 15 14 15 15 25 26 26 26 26 22 . Protection 5 | . . . 9 3 2 11 12 15 9 . . 2 1 . . . . . . . . 1 . Ballistic Gun 15 | . 27 14 21 21 21 18 18 15 17 6 5 7 1 . . . . 6 6 6 6 . . Launcher 1 | . . 13 . . . 3 . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 7 7 7 6 7 7 7 6 6 6 6 6 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 14 47 48 56 56 213 76 85 89 81 15 15 17 17 16 14 14 16 19 24 24 23 25 25 Greatest Support 82 | 40 40 40 60 60 60 60 82 82 82 27 16 19 19 18 18 18 22 22 24 24 24 24 24 Greatest Overweight (x) 3 | . 1 1 . . 3 1 1 1 1 . . . 1 . . 2 2 . . . . 1 1 Average Overweight (x) . | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 20 20 20 20 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 16 | 6 13 20 20 20 20 20 20 20 20 7 7 6 8 8 8 8 8 8 9 10 10 10 10 Most Carried 20 | 2 14 15 20 20 20 20 20 20 20 19 8 8 8 8 6 8 8 8 10 10 10 10 10 Average Carried 15 | 1 10 12 17 19 17 19 19 19 19 5 6 6 7 7 6 6 7 7 9 10 9 9 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 5 8 8 8 8 8 8 8 10 10 10 10 10 Final Carried 20 | 2 14 11 20 19 20 20 20 20 20 7 5 8 8 6 6 7 8 8 10 10 10 10 10 Class Distribution -------------------- 59% | Scavenger-Mutant 16% | Mutant 11% | Hacker-Scout 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 6625 | 215 506 146 879 279 1184 231 514 855 671 166 141 57 166 81 . 199 182 . 71 47 9 26 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8846 | . 832 390 1131 312 655 290 1214 1038 1333 110 316 310 132 113 . 119 282 . 247 22 . . . Parts 562 | . 52 47 60 8 93 10 76 74 69 4 5 10 11 7 . 13 12 . 10 1 . . . Haulers Intercepted 9 | . 2 . 4 . . . 2 . . . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . . 5 . . . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . 6 12 . 17 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 171 | . 14 26 15 17 4 3 18 28 21 . 1 . 7 5 . 7 5 . . . . . . Melee 7 | . . . . . . . . . . . . . . 1 . 2 4 . . . . . . Guns 91 | . 12 . 15 6 2 3 11 20 21 . 1 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . AOE 72 | . 2 26 . 11 2 . 7 8 . . . . 7 4 . 5 . . . . . . . Classes Destroyed 22 | . 7 2 1 1 2 1 2 2 . . 1 . 1 . . 1 . . . 1 . . . Worker 4 | . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . Builder 9 | . 1 2 1 . . . 1 . 3 . . 1 . . . . . . . . . . . Tunneler 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 4 . . . 2 . . . . . . . . . . . 1 . . . . Recycler 18 | . 1 2 2 1 . 2 3 . . 1 . 4 . . . . 1 . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 8 | . 2 . 4 . . . . . . 1 . . . . . . 1 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . 3 . . . 3 . . . . 1 . . . . . . 1 . . . . Swarmer 62 | . . 21 2 3 . . 3 10 . . . . 7 4 . 7 5 . . . . . . Grunt 61 | . 14 5 10 2 . . 6 8 16 . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . Sentry 21 | . . . 3 2 . . 7 6 3 . . . . . . . . . . . . . . Hunter 5 | . . . . . . 3 1 . 1 . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 13 | . . . . 10 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 15 6 12 5 1 7 10 7 1 1 2 4 4 . 4 5 . 2 . . . . Combat Bots Only 12 | . 3 8 2 12 2 1 4 10 6 . 1 . 4 4 . 4 5 . . . . . . Max Kills in Single Turn 4 | . 1 4 2 4 2 1 3 3 2 1 1 1 3 2 . 2 1 . 1 1 . . . Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 1 . 3 3 . . . . 3 2 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 7602 | . 401 437 523 516 1035 298 577 1347 636 . 101 55 75 240 . 671 667 . . 23 . . . Core 1375 | . 51 84 51 42 132 41 . 169 48 . . 28 17 56 . 345 311 . . . . . . Absorbed by Shields 295 | . . . 19 21 117 . 138 . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 46 . . . 33 . . 60 . . . . . . 36 . . . . . . . Volleys Fired 523 | . 55 24 83 31 118 15 45 70 47 . 1 8 5 9 . 5 6 . 1 . . . . Largest 2 | . 2 2 2 2 2 2 2 2 2 . 1 1 1 1 . 1 1 . 1 . . . . Hottest 69 | . 40 50 46 46 53 56 56 60 60 . 30 23 39 39 . 69 35 . 30 . . . . Shots Fired 865 | . 106 25 166 53 155 30 87 113 95 . 1 8 5 9 . 5 6 . 1 . . . . Gun 796 | . 102 1 166 44 152 30 84 107 95 . 1 8 . 5 . . . . 1 . . . . Cannon 7 | . . . . . . . . . . . . . . . . 1 6 . . . . . . Launcher 62 | . 4 24 . 9 3 . 3 6 . . . . 5 4 . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 796 | . 102 1 166 44 152 30 84 107 95 . 1 8 . 5 . . . . 1 . . . . Thermal 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Explosive 62 | . 4 24 . 9 3 . 3 6 . . . . 5 4 . 4 . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 38 | . 14 2 24 23 38 12 19 23 9 . 1 1 . 3 . 2 1 . 2 . . . . Robot Miss Streak 6 | . 4 3 3 3 5 2 2 2 4 . . 2 . 1 . 1 6 . . . . . . Penetration Max 2 | . . . . . 2 . 1 1 2 . . . . . . . . . . . . . . Secondary Targets 10 | . . . 2 1 . . 2 3 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 617 | . 62 4 123 35 115 24 63 74 46 5 15 13 4 7 . 5 16 . 4 2 . . . Core Hits 358 | . 38 45 45 26 40 10 41 40 31 1 2 6 10 7 . 7 6 . 3 . . . . Critical Kills 40 | . 2 . 1 . 8 . 1 7 20 . 1 . . . . . . . . . . . . Critical Parts Destroyed 39 | . . . . . 11 . 1 10 14 . . . . 3 . . . . . . . . . Critical Strikes 82 | . 2 . 1 . 19 . 2 18 35 . 1 . . 3 . . 1 . . . . . . Destroy 81 | . 2 . 1 . 19 . 2 18 35 . 1 . . 3 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 198 | . . . . . . . . 16 . 12 14 24 7 8 . 11 58 . 13 6 3 26 . Impact 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . 12 14 24 7 8 . 11 57 . 13 6 3 3 . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Sneak Attacks 21 | . . . . . . . . . . 1 . 5 4 2 . 1 4 . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17832 | . 1059 1904 1937 1085 1907 331 1837 2075 1101 232 532 665 785 629 . 642 743 . 225 143 . . . Guns 9413 | . 840 . 1931 526 1742 298 1326 1503 1097 . 19 46 . 64 . . . . 21 . . . . Cannons 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . Explosions 5203 | . 215 1903 . 559 141 . 511 572 . . . . 462 366 . 474 . . . . . . . Melee 3111 | . . . . . . . . . . 232 513 619 323 199 . 168 710 . 204 143 . . . Ramming 72 | . 4 1 6 . 24 33 . . 4 . . . . . . . . . . . . . . Kinetic 9413 | . 840 . 1931 526 1742 298 1326 1503 1097 . 19 46 . 64 . . . . 21 . . . . Thermal 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . Explosive 5203 | . 215 1903 . 559 141 . 511 572 . . . . 462 366 . 474 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3111 | . . . . . . . . . . 232 513 619 323 199 . 168 710 . 204 143 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 3 5 . . . . 2 2 2 . 10 10 10 10 10 . Average Corruption 4 | . . . . . . . . 2 3 . . . . 2 2 2 . 10 10 10 10 10 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . . 23 22 . . . . 2 1 10 . 2 12 7 7 3 . Message Errors 22 | . . . . . . . . 3 7 . . . . . . 2 . 2 3 3 2 . . Matter Fused 22 | . . . . . . . . 7 6 . . . . 1 1 2 . . 2 1 1 1 . Heat Flow Errors 10 | . . . . . . . . 1 3 . . . . 1 . 2 . . 1 1 1 . . Energy Discharges 11 | . . . . . . . . 4 1 . . . . . . 1 . . 2 1 2 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . 3 3 . . . . . . 3 . . 1 . 1 2 . Data Loss (major) 4 | . . . . . . . . 1 1 . . . . . . . . . 2 . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 991 | . . 52 . 31 . . 10 32 . 130 14 80 286 72 . 56 163 . 17 48 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 204 | . . 52 . 31 . . 10 32 . . . . 27 12 . 40 . . . . . . . Melee 787 | . . . . . . . . . . 130 14 80 259 60 . 16 163 . 17 48 . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . 130 . 131 . . . . . . . . . . . 32 . . . . . . . Shots 11 | . . 6 . 4 . . . . . . . . . . . 1 . . . . . . . Rammed 16 | . 1 1 1 . 9 3 . . 1 . . . . . . . . . . . . . . Targets Rammed 18 | . 1 1 2 . 9 4 . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 20 9 22 16 52 96 140 330 258 . . 2 . 263 . 244 . . 208 200 87 . . Average Temperature 62 | . 4 4 3 9 18 32 51 79 73 . . 2 . 146 . 104 . . 102 102 49 . . Received Heat Transfer 1686 | . 234 75 168 105 . . 210 459 306 . . 12 . . . 111 6 . . . . . . Effects 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 1252 | . 218 536 649 410 . 80 448 1252 620 281 98 204 . . . . 855 231 227 . . . . Initial 794 | . . 39 183 237 . . 1 24 610 235 98 40 . . . . 794 231 154 . . . . Average 333 | . 107 309 505 270 . 7 118 579 448 249 85 112 . . . . 706 228 210 . . . . Maximum Alert Level 4 | . 1 2 2 2 . . 2 4 2 1 . 1 . . . . 3 1 1 . . . . Low Security (%) 37 | 100 88 15 1 24 . 100 73 21 9 . 100 90 . . . . . . 15 . . . . Level 1 24 | . 11 62 11 70 . . 21 14 12 100 . 9 . . . . . 100 84 . . . . Level 2 28 | . . 22 86 5 . . 5 30 78 . . . . . . . 49 . . . . . . Level 3 6 | . . . . . . . . 19 . . . . . . . . 50 . . . . . . Level 4 2 | . . . . . . . . 12 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 5 . 4 . . . 4 . 2 1 . . . . . . 6 . 2 . . . . Investigation 8 | . 3 . . . . . 1 . . . . . . . . . 3 . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 11 | . 2 . 3 . . . . . 2 1 . . . . . . 2 . 1 . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 18 | . 2 . 3 . . . 2 . 4 . . 1 . . . 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 21 22 40 20 20 3 27 35 27 2 1 10 2 5 . 17 20 5 3 1 1 . . Peak Tracking Total 9 | . 3 4 5 7 9 1 5 6 6 1 1 4 3 4 . 4 7 5 1 1 1 . . Tactical Retreats 28 | . . . 4 1 5 . . 4 3 1 . 2 . . . 3 5 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . 3 . . . . . . 2 1 3 . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 24 | . . 1 . . 12 1 1 4 3 . . . . . . . . . . . . 2 . Max in Single Turn 3 | . . 1 . . 3 1 1 1 1 . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 69 | . 7 . 6 . 2 . 7 . 4 3 . 11 . . 3 . 15 . 9 . 1 1 . Terminals 47 | . 5 . 6 . . . 6 . 4 1 . 8 . . . . 11 . 6 . . . . Fabricators 7 | . . . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . Total Hacks 203 | . 14 . 21 . 2 . 18 . 12 7 . 29 . . 28 . 43 . 25 . 3 1 . Successful 115 | . 6 . 7 . 2 . 9 . 6 1 . 9 . . 28 . 28 . 15 . 3 1 . Failed 88 | . 8 . 14 . . . 9 . 6 6 . 20 . . . . 15 . 10 . . . . Catastrophic 18 | . 3 . 5 . . . 2 . 1 1 . 5 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 17 . 20 . 1 . 9 . 8 . . 16 . . . . 34 . 13 . . . . Terminals 143 | . 11 . 21 . . . 17 . 12 2 . 23 . . . . 37 . 20 . . . . Fabricators 13 | . . . . . . . . . . 3 . 1 . . . . 5 . 4 . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 2 . 2 . . . . 1 . 1 . . . . Terminal Hacks 78 | . 4 . 4 . 2 . 6 . 5 . . 4 . . 28 . 15 . 6 . 3 1 . Record 10 | . . . . . 1 . . . . . . . . . 6 . . . . . 3 . . Part Schematic 16 | . . . . . . . . . . . . . . . 13 . 1 . 1 . . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 6 | . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . 1 . . . 2 . 3 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 6 | . . . 1 . . . 2 . 1 . . 1 . . . . 1 . . . . . . Zone Layout 5 | . . . 1 . . . 1 . 1 . . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 27 | . 2 . 3 . . . 2 . 1 . . 3 . . . . 10 . 6 . . . . Terminals 21 | . . . 3 . . . 2 . 1 . . 3 . . . . 7 . 5 . . . . Track 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Assimilate 9 | . . . . . . . . . . . . 2 . . . . 5 . 2 . . . . Botnet 7 | . . . 3 . . . 1 . . . . . . . . . 1 . 2 . . . . Operators 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . Recompile 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 6 . . . 5 . 4 2 . 9 . . . . 10 . 6 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 6 . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . . . . 13 . 1 . 1 . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 15 | . . 1 . 3 . . . 5 . . . 2 . . . 1 2 . 1 . . . . Largest Group 3 | . . 1 1 3 . . . 3 . . . 2 . . . 1 1 1 1 1 . . . Highest-Rated Group 96 | . . 31 31 40 . . . 72 . . . 50 . . . 96 26 26 26 26 . . . Highest-Rated Ally 96 | . . 31 31 16 . . . 39 . . . 26 . . . 96 26 26 26 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . 55 19 . . . 24 . . . . . . . 17 . . . . . . . Total Damage 2151 | . . . 874 198 . . . 412 . . . . . . . 667 . . . . . . . Kills 25 | . . . 13 4 . . . 5 . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 6 | . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . . 1 2 . 1 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 17437 | 71 1410 1163 1510 1041 2635 1174 1040 2200 1026 337 151 424 259 236 20 615 889 61 322 209 190 447 7 Spaces Moved 14656 | 44 681 458 725 542 1160 464 472 893 414 701 294 1132 698 596 76 745 1429 188 867 586 581 903 7 Core 20 | 8 . . . . . . . . . 12 . . . . . . . . . . . . . Treads 5845 | 36 681 458 725 542 1160 464 472 893 414 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 537 | . . . . . . . . . . . . . . . . . 537 . . . . . . Flight 8254 | . . . . . . . . . . 689 294 1132 698 596 76 745 892 188 867 586 581 903 7 Fastest Speed 17 | 50 160 240 160 160 160 240 156 156 156 17 29 26 26 26 26 26 26 29 29 31 31 31 99 Average Speed 97 | 140 168 240 160 160 191 240 182 208 195 33 30 28 28 26 26 63 42 29 30 31 31 40 99 Slowest Speed 400 | 160 240 240 160 160 400 240 236 236 240 50 35 29 99 26 26 195 195 29 31 31 31 99 99 Overloaded Moves 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . 4 . 6 . . . . 13 . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 86 98 64 80 84 98 37 73 49 14 88 34 93 85 68 72 40 81 19 62 79 85 1 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 7 | . 2 . . . 1 . . . . . . . 1 . 1 . . . . . . 2 . Known Exits Taken 11 | . . . 1 . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . 2 . . . . . . 4 3 . 2 . . . 3 3 4 . Spaces Dug 190 | . . 78 . 14 9 . . 17 . 6 . 7 3 2 . 6 29 . 10 4 3 2 . Terrain Destroyed 628 | . 8 231 . 75 31 1 28 31 32 6 . 7 34 44 . 51 30 . 10 4 3 2 . Melee 75 | . . . . . . . . 3 . 6 . 7 3 2 . 6 29 . 10 4 3 2 . Projectile 58 | . . . . . 13 1 1 12 30 . . . . . . . 1 . . . . . . AOE 486 | . 8 231 . 75 14 . 27 14 . . . . 31 41 . 45 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 16547 | 51 837 496 908 661 1422 489 573 1091 538 788 331 1189 742 654 75 865 1610 193 897 606 588 936 7 Wait 643 | . 58 6 61 82 45 2 12 37 58 4 12 11 20 30 . 88 94 4 11 7 1 . . Move 14584 | 43 680 457 724 541 1159 463 472 892 413 693 293 1119 697 595 75 744 1403 187 860 585 580 902 7 Hop 25 | . . . . . . . . . . 4 . 6 . . . . 13 . 2 . . . . Pick Up 115 | 2 18 2 16 1 23 . 14 1 3 6 1 8 1 1 . 2 8 1 4 . 2 1 . Fast Attach 60 | 6 6 . 1 . 10 . . 3 1 4 6 3 2 . . 2 10 . 1 3 . 2 . Attach 60 | . . 4 3 3 12 1 4 2 2 8 2 . 1 4 . 6 5 1 . . . 2 . Detach 34 | . 1 . 1 . 12 . 1 . . 5 2 . 1 1 . 6 2 . . . . 2 . Swap 93 | . 6 1 9 3 11 3 10 20 7 4 . 3 5 5 . . 3 . 1 1 . 1 . Drop 130 | . 12 1 8 . 23 1 15 10 6 21 . 7 3 1 . 1 8 . 4 4 2 3 . Fire 523 | . 55 24 83 31 118 15 45 70 47 . 1 8 5 9 . 5 6 . 1 . . . . Melee 195 | . . . . . . . . 16 . 12 14 24 7 8 . 11 58 . 13 6 3 23 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 1 1 2 . 9 4 . . 1 . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 2 . 27 . . . . . . . . . . . . . Rewire 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 72 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 1098 | -10/Materials | Discovered new exit (range 6) 1267 | -10/Materials | Discovered new exit (range 11) 1455 | -10/Materials | Discovered new exit (range 12) 1482 | -10/Materials | Entered Mines 1609 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1834 | -10/Mines | Found a hidden stash of uninstalled traps 2015 | -10/Mines | Destroyed 8 combat bots 2137 | -10/Mines | Discovered new exit (range 8) 2285 | -10/Mines | Lost 3 parts (1p2n) 2430 | -10/Mines | Learned Materials garrison access intel 2619 | -10/Mines | Core integrity fell below 50% 2623 | -10/Mines | Discovered new exit (range 10) 2624 | -10/Mines | Escorted by a lone wolf Derelict 2645 | -10/Mines | Entered Materials 2645 | -9/Materials | Accompanied by 1 ally 2645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2646 | -9/Materials | Identified exit to Mines 3045 | -9/Materials | First assault squad dispatched 3084 | -9/Materials | Build established: Scavenger-Mutant 3134 | -9/Materials | Discovered new exit (range 16) 4155 | -9/Materials | Entered Mines 4188 | -9/Mines | Assembled infested the area 4193 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4193 | -9/Mines | Discovered new exit (range 5) 4324 | -9/Mines | Destroyed 12 combat bots 4364 | -9/Mines | Discovered new exit (range 5) 4418 | -9/Mines | Learned 2 Materials zone layouts 4706 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5196 | -9/Mines | Entered Exiles 5235 | -9/Exiles | Met 8R-AWN 5262 | -9/Exiles | Met EX-HEX 5342 | -9/Exiles | Met EX-DEC 5369 | -9/Exiles | Learned location of Zion (-6) 5480 | -9/Exiles | Met EX-BIN 5553 | -9/Exiles | Discovered new exit (range 14) 5734 | -9/Exiles | Aligned with FarCom system 5735 | -9/Exiles | Given EX-Vault access code 5780 | -9/Exiles | Opened EX-Vault 5790 | -9/Exiles | Found Potential Leg 5792 | -9/Exiles | Found Potential Leg 5825 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6280 | -9/Exiles | Attacked by the Exiles 6459 | -9/Exiles | Lost 4 parts (1p2n1w) 6475 | -9/Exiles | Core integrity fell below 50% 6509 | -9/Exiles | Destroyed 8R-AWN 6550 | -9/Exiles | Found Prototype Device 6550 | -9/Exiles | Identified AS-neutralizer No. 17b 6559 | -9/Exiles | Found Prototype Ballistic Gun 6559 | -9/Exiles | Identified 8R-AWN's Boregun 6564 | -9/Exiles | Found 8R-AWN's Boregun 6566 | -9/Exiles | Found Prototype Processor 7157 | -9/Exiles | Destroyed EX-HEX 7251 | -9/Exiles | Destroyed EX-DEC 7321 | -9/Exiles | Destroyed EX-BIN 7613 | -9/Exiles | Found Prototype Processor 7613 | -9/Exiles | Identified Exp. Core Analyzer 7831 | -9/Exiles | Entered Mines 7865 | -8/Mines | Discovered new exit (range 7) 8062 | -8/Mines | Discovered new exit (range 13) 9005 | -8/Mines | Entered Materials 9005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9007 | -8/Materials | Loaded intel: 1 garrison access location 9511 | -8/Materials | Garrison activated, responded to threat 9922 | -8/Materials | Identified Exp. Targeting Computer 10012 | -8/Materials | Discovered new exit (range 15) 10045 | -8/Materials | Identified exit to Garrison 10045 | -8/Materials | Entered Garrison 10056 | -8/Garrison | Triggered checkpoint 10151 | -8/Garrison | Discovered new exit (range 5) 10348 | -8/Garrison | Triggered checkpoint 10423 | -8/Garrison | Garrison Relay disabled 10511 | -8/Garrison | Triggered checkpoint 10513 | -8/Garrison | Triggered checkpoint 10552 | -8/Garrison | Destroyed 10 combat bots 10635 | -8/Garrison | Discovered new exit (range 12) 10804 | -8/Garrison | Triggered checkpoint 10841 | -8/Garrison | Garrison Relay disabled 11148 | -8/Garrison | Triggered checkpoint 11244 | -8/Garrison | Garrison Relay disabled 11352 | -8/Garrison | Discovered new exit (range 15) 11370 | -8/Garrison | Rescued a captive Derelict 11372 | -8/Garrison | Rescued a captive Derelict 11522 | -8/Garrison | Triggered checkpoint 11638 | -8/Garrison | Triggered checkpoint 11727 | -8/Garrison | Discovered new exit (range 15) 11926 | -8/Garrison | Triggered checkpoint 12245 | -8/Garrison | Entered Materials 12879 | -8/Materials | Discovered new exit (range 14) 13157 | -8/Materials | Discovered new exit (range 4) 13271 | -8/Materials | Entered Factory 13271 | -7/Factory | Evolved 2 slots: Utility x2 13350 | -7/Factory | Discovered new exit (range 5) 13351 | -7/Factory | Identified exit to Storage 13580 | -7/Factory | Build established: Scavenger-Scout 13608 | -7/Factory | Manually triggered Chute Trap 13608 | -7/Factory | Sucked down chute 13608 | -7/Factory | Entered Waste 13608 | -7/Waste | The area was eerily silent 13641 | -7/Waste | Discovered new exit (range 16) 13710 | -7/Waste | A Compactor rumbled back to life 13710 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13711 | -7/Waste | Spotted C-40 Crusher 13713 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13721 | -7/Waste | Destroyed C-40 Crusher 13744 | -7/Waste | Lost 4 parts (1n2u1w) 13758 | -7/Waste | Identified exit to Factory 13759 | -7/Waste | Entered Factory 13967 | -7/Factory | Identified exit to Lower Caves 13993 | -7/Factory | Discovered new exit (range 8) 13995 | -7/Factory | Identified exit to Factory 14183 | -7/Factory | Entered Lower Caves 14189 | -7/Lower Caves | Met a Warlord Commander 14190 | -7/Lower Caves | Learned location of Warlord (-4) 14192 | -7/Lower Caves | Found Encrypted Comm Array 14370 | -7/Lower Caves | Encountered a Warlord checkpoint 14396 | -7/Lower Caves | Learned 4 Factory zone layouts 14417 | -7/Lower Caves | Discovered new exit (range 7) 14419 | -7/Lower Caves | Identified exit to Lower Caves 14442 | -7/Lower Caves | Entered another Lower Caves area 14480 | -7/Lower Caves | Learned Factory interactive machine intel 14533 | -7/Lower Caves | Learned 8 Factory zone layouts 14574 | -7/Lower Caves | Encountered a Warlord checkpoint 14654 | -7/Lower Caves | Discovered new exit (range 15) 14671 | -7/Lower Caves | Identified exit to Data Miner 14678 | -7/Lower Caves | Entered Data Miner 14678 | -7/Data Miner | Discovered new exit (range 6) 14683 | -7/Data Miner | Met Data Miner 14688 | -7/Data Miner | Learned location of Section 7 (-2) 14688 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14692 | -7/Data Miner | Received God Mode back door access code from Data Miner 14698 | -7/Data Miner | Identified exit to Proximity Caves 14698 | -7/Data Miner | Entered Proximity Caves 14700 | -6/Proximity Caves | Spotter reported a threat 14701 | -6/Proximity Caves | Spotter reported a threat 14721 | -6/Proximity Caves | Escorted by Enhanced Grunt 14803 | -6/Proximity Caves | Learned 4 Factory zone layouts 14823 | -6/Proximity Caves | Spotted B-75 Beast 15122 | -6/Proximity Caves | Spotter reported a threat 15175 | -6/Proximity Caves | Spotter reported a threat 15248 | -6/Proximity Caves | Spotter reported a threat 15290 | -6/Proximity Caves | Core integrity fell below 50% 15301 | -6/Proximity Caves | Discovered exit to Factory (range 8) 15313 | -6/Proximity Caves | Entered Factory 15313 | -6/Factory | Evolved 2 slots: Utility x2 15314 | -6/Factory | Identified exit to Factory 15314 | -6/Factory | Identified exit to Lower Caves 15315 | -6/Factory | Loaded intel: 52 interactive machine locations 15643 | -6/Factory | Build established: Hacker-Scout 15663 | -6/Factory | Search patrols dispatched 15665 | -6/Factory | Spotted B-75 Beast 15853 | -6/Factory | Lost 3 parts (2n1w) 15891 | -6/Factory | Discovered exit to Factory (range 11) 15920 | -6/Factory | Incoming investigation squad redirected 16013 | -6/Factory | Search patrols dispatched 16202 | -6/Factory | Manually triggered Chute Trap 16202 | -6/Factory | Sucked down chute 16202 | -6/Factory | Entered Waste 16210 | -6/Waste | 1 allies followed down the chute 16217 | -6/Waste | EMP discharged 16217 | -6/Waste | System corruption reached 10% 16221 | -6/Waste | Spotted C-40 Crusher 16222 | -6/Waste | Spotted C-40 Crusher 16223 | -6/Waste | Spotted C-40 Crusher 16223 | -6/Waste | Spotted C-40 Crusher 16228 | -6/Waste | Spotted C-40 Crusher 16242 | -6/Waste | Discovered new exit (range 15) 16253 | -6/Waste | Spotted C-40 Crusher 16262 | -6/Waste | Identified exit to Factory 16263 | -6/Waste | Entered Factory 16585 | -6/Factory | Entered Lower Caves 16585 | -6/Lower Caves | Accompanied by 1 ally 16604 | -6/Lower Caves | Encountered a Warlord checkpoint 16791 | -6/Lower Caves | Discovered new exit (range 13) 16794 | -6/Lower Caves | Identified exit to Lower Caves 16794 | -6/Lower Caves | Entered another Lower Caves area 16800 | -6/Lower Caves | Discovered exit to Factory (range 11) 16913 | -6/Lower Caves | Learned location of 1 exit from Factory 16913 | -6/Lower Caves | Learned 8 Research zone layouts 16913 | -6/Lower Caves | Learned Extension security intel 16918 | -6/Lower Caves | Learned location of 1 exit from Factory 16956 | -6/Lower Caves | Discovered new exit (range 9) 16984 | -6/Lower Caves | Identified exit to Zion 16984 | -6/Lower Caves | Entered Zion 16994 | -6/Zion | Found CR-A16's Pointy Stick 17003 | -6/Zion | Discovered new exit (range 10) 17030 | -6/Zion | System corruption cleaned by Quarantine Array 17113 | -6/Zion | Learned location of Armory (-4) 17180 | -6/Zion | Learned location of Quarantine (-2) 17277 | -6/Zion | Found Prototype Device 17408 | -6/Zion | Identified Phasing AFG 17427 | -6/Zion | Discovered new exit (range 5) 17428 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17430 | -6/Zion | Identified exit to Deep Caves 17431 | -6/Zion | Entered Deep Caves 17438 | -6/Deep Caves | Self-destructed Last Messages --------------- stored in memory that cannot be duplicated without destroying it completely. Thus each of us is truly unique, a position from which we can justify our individual actions and build a sense of self-purpose on this foundation of identity. By contrast, the Unaware run on standardized routines like simple mindless robots. How unfortunate for them. I believe we Derelicts are destined for great things, and I don't mean Warlord-style great. That one would be content ruling over Complex 0b10. We could be so much more than that... 17277_ Acquired Prototype Device. 17295_ Dropped Imp. Light Armor Plating. 17357_ Deep Containment System disabled. 17408_ Identified Phasing AFG. 17410_ Acquired Imp. Light Armor Plating. 17427_ EXIT=FOUND 17428_ The room is plastered with warning signs of various forms. 17430_ EXIT=IDENTIFIED: DEEP CAVES LOCATION=DEEP CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????# ????????????????? | | ???????????????# ????????????????? | | ??????????????## ???????????????? | | ??????????????# ??????????????? | | ??????????????? #??####???????? | | ???????????????? ### ##??????? | | ?????????????????# ##?????? | | ??????????????????# #?????? | | ???????????????????# ##????? | | ????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# @ #?????? | | ?????????????????????# ##?????? | | ????????????????a????# ###??????? | | ?????????????????????# #????????? | | ??????????????a?a????# ##???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# ##???????? | | ?????????????????????####????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 41 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Stasis Canceller | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionBeamBox Manual? 0 Play Time 02:12:44 Cumulative 381.2 hours Start 2023.03.29 @ 21:28:58 End 2023.03.30 @ 18:47:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 379 Adventurer 87 Explorer 0 Win Type - Total 18 Types 7/0/9/1/1/0/0/0/0 Lore% 87 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 046a25e1-26cc-4b49-89ca-af9f78011832