Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 20:37:58 Player: Prominous Vale Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1318) 1318 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5228 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Cryofiber Web Advanced Weight Redist. System Seismic Detector Advanced ECM Suite Layered Medium Armor Plating Shock Rifle Gauss Rifle Heavy Flak Cannon [Rating: 53] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 67 | 7 4 14 17 5 6 14 Power 5 | 1 1 1 1 1 . . Engine 5 | 1 1 1 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 3 1 4 9 . 4 2 Treads 3 | 1 . 1 1 . . . Leg 20 | 2 1 3 8 . 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 1 3 4 3 1 8 Device 6 | . 1 . . 1 . 4 Storage 2 | 1 . . . . . 1 Processor 9 | . . 1 4 1 1 2 Hackware 2 | . . 1 . 1 . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 18 | 2 1 6 3 1 1 4 Energy Gun 6 | 1 . 2 1 1 . 1 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon 4 | . . 1 1 . 1 1 Launcher 2 | . . 2 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 34 | . 2 9 1 . . 22 Power 3 | . 1 . . . . 2 Propulsion 13 | . . 5 1 . . 7 Utility 9 | . . 1 . . . 8 Weapon 9 | . 1 3 . . . 5 Highest Loss Streak 17 | . 2 5 1 . . 17 To Critical Strikes 1 | . . 1 . . . . Average Backups 7 | 3 6 7 7 6 7 7 Power 1 | 1 . 1 2 . . . Propulsion 1 | 1 2 . . 2 2 2 Utility 3 | . 1 4 3 2 3 2 Weapon 1 | . 2 1 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 2 1 8 1 1 1 Power 2 | . . . 2 . . . Propulsion 5 | . 1 1 2 . 1 . Utility 4 | . . . 3 . . 1 Weapon 3 | . 1 . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 96 81 90 98 95 87 Engine 10 | . 12 11 9 14 15 10 Treads 1 | . . 4 3 . . . Leg 25 | . 28 25 24 30 30 25 Device 3 | . 12 . . 1 7 7 Storage 9 | . 14 11 9 7 7 6 Processor 12 | . . 5 17 21 13 17 Hackware 3 | . . . 6 6 7 4 Protection 2 | . . 3 2 . . 1 Energy Gun 4 | . 7 4 7 . . . Energy Cannon 2 | . . . 1 7 4 5 Ballistic Gun 3 | . 14 7 . . . 1 Ballistic Cannon 5 | . . 3 9 7 7 5 Peak Build Rating 53 | 6 7 13 36 45 44 53 Average Rating 25 | 3 6 10 21 41 43 48 On Entrance 20 | . 6 7 11 33 43 44 Avg Prop Armor Cover (%) 8 | . . 9 8 . . 4 Naked Turns . | . . . . . . . Heaviest Build 79 | 14 16 24 28 34 34 79 Greatest Support 80 | 20 20 40 72 72 80 80 Greatest Overweight (x) 19 | . . 2 2 . . 19 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 Average Capacity 9 | 7 8 8 8 8 8 15 Most Carried 11 | 6 8 8 8 8 8 11 Average Carried 7 | 4 7 7 7 6 7 7 Final Capacity 20 | 8 8 8 8 8 8 20 Final Carried 8 | 4 7 8 8 8 8 . Class Distribution -------------------- 47% | Mutant 32% | Scavenger-Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1400 | 221 83 433 433 . 141 89 Remotely . | . . . . . . . Salvage Created 1310 | . 220 398 429 . . 263 Parts 70 | . 19 19 22 . . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 30 | . 5 11 9 . . 5 Guns 18 | . 5 8 4 . . 1 Cannons 11 | . . 2 5 . . 4 AOE 1 | . . 1 . . . . Classes Destroyed 8 | . 2 3 1 . . 2 Worker 4 | . . 3 . . . 1 Builder 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 4 | . . . . . . 4 Grunt 17 | . 5 5 6 . . 1 Brawler 1 | . . 1 . . . . Sentry 8 | . . 5 3 . . . Best Kill Streak 7 | . 4 7 2 . . 3 Combat Bots Only 4 | . 4 4 2 . . 2 Max Kills in Single Turn 2 | . 1 2 1 . . 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 528 | . 36 93 62 . 25 312 Missed 152 | . 8 22 15 . 9 98 Hits 376 | . 28 71 47 . 16 214 Melee 3 | . . 2 . . . 1 Projectile 373 | . 28 69 47 . 16 213 Critical Strikes 11 | . . 3 1 . . 7 Damage Taken 5737 | . 333 1014 756 . 190 3444 Core 1239 | . 86 118 155 . 27 853 Absorbed by Shields 83 | . . . . . 71 12 Core Remaining (%) 80 | 100 65 70 71 . 96 . Volleys Fired 136 | . 26 46 41 . 3 20 Largest 3 | . 2 2 2 . 2 3 Hottest 137 | . 60 86 102 . 102 137 Shots Fired 237 | . 44 68 82 . 4 39 Gun 128 | . 39 46 35 . . 8 Cannon 90 | . . 8 47 . 4 31 Launcher 14 | . . 14 . . . . Special 5 | . 5 . . . . . Kinetic 135 | . 26 42 41 . 3 23 Thermal 75 | . 5 12 41 . 1 16 Explosive 14 | . . 14 . . . . Electromagnetic 13 | . 13 . . . . . Robot Hit Streak 15 | . 9 15 14 . 11 15 Robot Miss Streak 3 | . 2 1 2 . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 177 | . 33 58 63 . 2 21 Core Hits 69 | . 15 24 20 . . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 2 4 . . . Burn 3 | . . 1 2 . . . Blast 3 | . . 1 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3560 | . 403 1222 1164 . 95 676 Guns 1486 | . 391 574 408 . . 113 Cannons 1514 | . . 100 756 . 95 563 Explosions 548 | . . 548 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1969 | . 246 528 618 . 95 482 Thermal 898 | . 12 146 546 . . 194 Explosive 548 | . . 548 . . . . Electromagnetic 145 | . 145 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . . . . Average Corruption 3 | . . 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 5 . . . . Matter Fused 4 | . . 4 . . . . Heat Flow Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 110 | . . . 1 . 3 106 Projectiles 110 | . . . 1 . 3 106 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 22 | . . 1 10 . 2 9 Impact . | . . . . . . . Kinetic 21 | . . 1 10 . 2 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 96 212 243 . 1 114 Average Temperature 59 | . 39 52 78 . 1 33 Received Heat Transfer 1545 | . 183 369 351 . 96 546 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 3 2 . . . Heat Transferred 2172 | . 100 444 1369 . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 113 | . 105 88 113 42 . 51 Initial 42 | . . 16 18 42 . . Average 28 | . 47 39 39 21 . 5 Influence Increases 978 | . 146 376 290 . . 166 Destroy 0b10 Robot/C 600 | . 100 220 180 . . 100 Destroy 0b10 Robot/NC 45 | . 5 15 10 . . 15 Destroy Leader 164 | . 22 70 62 . . 10 Successful Hack 24 | . 4 14 1 . . 5 Disable Machine 75 | . 15 . 30 . . 30 Destroy Structure 40 | . . 27 7 . . 6 Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 978 | . 107 369 241 95 . 166 Entered New Map 104 | . . 23 28 53 . . Time Decay 659 | . 87 256 203 42 . 71 Lost Part 215 | . 20 90 10 . . 95 Squads Dispatched 12 | . 2 2 3 . 2 3 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 10 | . 2 1 3 . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 12 19 18 . 3 19 Peak Tracking Total 12 | . 5 6 4 . 3 12 Tactical Retreats 3 | . 1 2 . . . . ECM-based Alert Blocks 1 | . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 5 | . 1 . 2 . . 2 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 9 | . 1 2 2 2 . 2 Terminals 5 | . 1 1 . 1 . 2 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 2 5 8 2 . 3 Successful 15 | . 1 4 8 1 . 1 Failed 5 | . 1 1 . 1 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 2 . . . . 1 Terminals 8 | . 2 2 . 1 . 3 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 10 | . . 3 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 1 . 1 . 1 Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Zone Layout 2 | . . 1 . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 10 | . . 3 7 . . . Insert Component 3 | . . 1 2 . . . Analyze 3 | . . 1 2 . . . Retrieve Study 4 | . . 1 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 . 2 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 3 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . Part Schematics Acquired 3 | . . 1 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 780 | . 228 346 165 . . 41 Optics 303 | . . 303 . . . . Seismic 21 | . . . . . . 21 Machine Analysis 165 | . . . 165 . . . ECM 291 | . 228 43 . . . 20 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2480 | 64 249 641 720 102 122 582 Spaces Moved 1323 | 47 127 297 355 74 79 344 Core 16 | 14 . . . . . 2 Treads 3 | 3 . . . . . . Legs 1304 | 30 127 297 355 74 79 342 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 112 120 120 130 Average Speed 137 | 101 120 153 141 120 126 138 Slowest Speed 1000 | 160 120 245 245 120 130 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 34 36 34 3 67 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . 25 5 . . 6 Melee . | . . . . . . . Projectile 11 | . . . 5 . . 6 AOE 25 | . . 25 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1751 | 62 180 413 496 87 100 413 Wait 124 | . 12 39 48 . 2 23 Move 1317 | 46 126 296 354 73 78 344 Hop . | . . . . . . . Pick Up 55 | 9 8 9 14 5 2 8 Fast Attach 15 | 1 1 3 7 1 2 . Attach 33 | 5 2 5 4 4 . 13 Detach . | . . . . . . . Swap 25 | 1 1 9 7 1 4 2 Drop 46 | . 4 6 21 3 9 3 Fire 136 | . 26 46 41 . 3 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x2 691 | -9/Materials | Lost 5 parts (3n1u1w) 903 | -9/Materials | Discovered new exit (range 15) 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Utility x2 1634 | -8/Materials | Discovered new exit (range 16) 1673 | -8/Materials | Identified exit to Factory 1675 | -8/Materials | Entered Factory 1675 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1770 | -7/Factory | Identified exit to DSF 1777 | -7/Factory | Entered DSF 1778 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1805 | -7/DSF | Additional patrols routed to DSF 1867 | -7/DSF | Discovered new exit (range 16) 1898 | -7/DSF | Identified exit to Factory 1899 | -7/DSF | Entered Factory 1899 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2159 | -6/Factory | Spotted B-75 Beast 2195 | -6/Factory | Build established: Gunner 2379 | -6/Factory | Lost 5 parts (1p3u1w) 2472 | -6/Factory | Core integrity fell below 50% 2479 | -6/Factory | Core integrity fell below 20% 2481 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Hvy. Flak Cannon destroyed. Penetrated by Slug. Shock Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Carbon-fiber Leg destroyed. Adv. Weight Redist. System destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Signal Interpreter destroyed. Critical hit (Blast). Penetrated by Slug. Cryofiber Web destroyed. Penetrated by Slug. 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[%= | | ??????????????????# ! *! | | ??????????????????# % % | | ??????????????????# | | ??????????????????# | | ??????????????????# | | ??????????????????# = % | | ??????????????????############"/"######+"##### ** | | ????????????????????????????# # ** | | ????????????????????????????# # ** | | ????????????????????????????# # | | ????????????????????????????# """"""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Heavy Suspicion Spot Them First Window Shopping Challenges ------------ None Game ------ Seed TitaniumSegregatorWall Manual? 0 Play Time 00:45:45 Cumulative 22.4 hours Start 2026.03.02 @ 16:51:45 End 2026.03.02 @ 20:37:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8211c7a4-5241-42e2-ae50-723bafd087a1