Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 17:01:27 Player: Boris Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (860) 860 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-335) -335 TOTAL SCORE: 1555 Bonus ------- Friendly Fire -335 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 95/125 System Corruption 1% Temperature Cool (62) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (20) --- Subdweller Power Source Light Treads Structural Scanner Subdweller Optics Seismic Detector Light Armor Plating Makeshift Thermal Plating Scrap Shield Tower Shield System Shield Makeshift System Restoration Module Subdweller Laser Heavy Battle Rifle Grenade Launcher Subdweller Shrapnel Launcher Datajack Multitool Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Beam Cannon Makeshift Sword > --- INVENTORY -------- Subdweller Power Source Light Treads Disposable Heat Sink Structural Scanner Seismic Detector Seismic Detector Light Armor Plating Makeshift Thermal Plating Tower Shield Makeshift System Restoration Module Subdweller Laser Subdweller Beam Cannon Battle Rifle Heavy Battle Rifle Grenade Launcher Subdweller Shrapnel Launcher Datajack Multitool Mining Claw [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 88 | 6 16 52 14 Power 6 | 1 . 3 2 Engine 6 | 1 . 3 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 1 10 3 Treads 9 | 2 . 5 2 Leg . | . . . . Wheel 7 | . 1 5 1 Hover . | . . . . Flight . | . . . . Utility 42 | 1 8 25 8 Device 31 | . 6 17 8 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 9 | . 1 8 . Artifact . | . . . . Weapon 24 | 2 7 14 1 Energy Gun 6 | 2 1 3 . Energy Cannon 5 | . 2 2 1 Ballistic Gun 1 | . . 1 . Ballistic Cannon 1 | . . 1 . Launcher 6 | . 2 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . 2 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 7 | . . 5 2 Power 2 | . . 1 1 Propulsion 4 | . . 3 1 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 95 99 99 Engine 13 | . 14 13 13 Treads 17 | . 17 13 25 Wheel 10 | . 10 13 2 Device 12 | . 10 12 13 Storage 14 | . 14 14 14 Energy Gun 4 | . 8 5 . Energy Cannon 15 | . 13 11 27 Slashing Weapon 6 | . 5 8 . Naked Turns . | . . . . Heaviest Build 66 | 12 53 66 64 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . 5 6 5 Average Overweight (x) 3 | . 3 4 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 17 20 20 Most Carried 20 | 4 20 20 20 Average Carried 17 | 2 13 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1426 | 260 210 661 295 Remotely . | . . . . Salvage Created 1403 | 107 389 459 448 Parts 76 | 8 28 32 8 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 10 14 1 Melee 3 | . 1 2 . Guns 3 | . 1 2 . Cannons 6 | . 1 4 1 AOE 13 | . 7 6 . Classes Destroyed 13 | 2 6 5 . Builder 1 | . 1 . . Tunneler 4 | 2 2 . . Hauler 2 | . 2 . . Recycler 4 | 1 . . 3 Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 6 | . 4 2 . Sentry 2 | . . 1 1 Artisan 1 | . . 1 . Subdweller 7 | . . 7 . Zionite 2 | . . 2 . Best Kill Streak 3 | 1 3 2 3 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 103 | . 22 73 8 Missed 28 | . 7 21 . Damage Taken 1465 | . 161 1190 114 Core 253 | . 29 180 44 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | 9 27 39 10 Largest 2 | 2 2 2 2 Hottest 160 | 80 100 140 160 Shots Fired 139 | 18 50 50 21 Gun 60 | 18 22 20 . Cannon 58 | . 23 14 21 Launcher 21 | . 5 16 . Special . | . . . . Kinetic 16 | . . 16 . Thermal 114 | 18 45 30 21 Explosive 5 | . 5 . . Electromagnetic 4 | . . 4 . Robot Hit Streak 14 | 5 9 12 14 Robot Miss Streak 3 | 3 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 131 | 11 49 53 18 Core Hits 56 | 4 19 27 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 58 | . 17 39 2 Impact . | . . . . Slashing 58 | . 17 39 2 Piercing . | . . . . Sneak Attacks 15 | . 8 7 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 3833 | 130 1258 1866 579 Guns 635 | 130 214 291 . Cannons 1002 | . 297 260 445 Explosions 967 | . 286 681 . Melee 1229 | . 461 634 134 Ramming . | . . . . Kinetic 681 | . . 681 . Thermal 1591 | 130 511 505 445 Explosive 286 | . 286 . . Electromagnetic 46 | . . 46 . Impact . | . . . . Slashing 1229 | . 461 634 134 Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 8 8 Message Errors 3 | . . 3 . Matter Fused 3 | . . 1 2 Heat Flow Errors 5 | . . 3 2 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 2 | . . 1 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 130 | . 105 25 . Projectiles . | . . . . Explosions 10 | . 3 7 . Melee 120 | . 102 18 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . 12 41 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 332 | 90 151 233 332 Average Temperature 72 | 35 49 50 124 Received Heat Transfer 584 | . 60 488 36 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 . 1 1 Heat Transferred 2703 | 300 1104 707 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 231 | 15 231 . 112 Initial 81 | . 9 . 81 Average 78 | 7 105 . 55 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 79 . 100 Level 1 10 | . 20 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 20 16 2 Peak Tracking Total 4 | . 4 4 1 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 1 5 1 Max in Single Turn 4 | . 1 4 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 8 2 5 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 47 | . 26 5 16 Successful 27 | . 14 5 8 Failed 20 | . 12 . 8 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 29 | . 21 . 8 Terminals 28 | . 22 . 6 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 10 | . . . 10 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 8 5 2 Record 5 | . 1 4 . Robot Analysis 5 | . 4 . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 6 . 4 Terminals 7 | . 6 . 1 Track 2 | . 2 . . Botnet 4 | . 3 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Tunnel 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 5 | . 4 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 5379 | 127 1325 2830 1097 Spaces Moved 2859 | 66 756 1578 459 Core 16 | 16 . . . Treads 601 | 50 160 8 383 Legs . | . . . . Wheels 2242 | . 596 1570 76 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 107 120 Average Speed 163 | 133 149 153 222 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 80 90 70 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . . 2 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . 1 . Terrain Destroyed 214 | . 40 171 3 Melee 1 | . . 1 . Projectile 4 | . . 1 3 AOE 209 | . 40 169 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 3309 | 84 866 1849 510 Wait 147 | . 24 107 16 Move 2856 | 65 755 1577 459 Hop . | . . . . Pick Up 43 | 4 18 17 4 Fast Attach 15 | 6 3 3 3 Attach 15 | . 3 9 3 Detach 6 | . 4 1 1 Swap 58 | . 10 40 8 Drop 26 | . 5 17 4 Fire 85 | 9 27 39 10 Melee 58 | . 17 39 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 926 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Discovered new exit (range 13) 1160 | -10/Materials | Discovered new exit (range 5) 1453 | -10/Materials | Entered Subcaves 2269 | -10/Subcaves | Learned location of Zion (-7) 2269 | -10/Subcaves | Met a Zionite searching for "candidates" 2655 | -10/Subcaves | Discovered new exit (range 14) 2939 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2995 | -10/Subcaves | Visited 4L-MR0's lab 3012 | -10/Subcaves | Found Tower Shield 3106 | -10/Subcaves | Core integrity fell below 50% 3177 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3208 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3237 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3237 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3290 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3482 | -10/Subcaves | Visited Clippyterm 3486 | -10/Subcaves | Learned location of Deep Caves (-7) 3810 | -10/Subcaves | Discovered new exit (range 7) 4125 | -10/Subcaves | Core integrity fell below 20% 4179 | -10/Subcaves | Discovered new exit (range 20) 4283 | -10/Subcaves | Entered Recycling 5380 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05177_ Destroyed Com. Wheel. 05177_ R-06 Scavenger destroyed. 05178_ R-06 Scavenger collects Lgt. Ion Engine. 05182_ R-06 Scavenger collects Tractor Beam. 05183_ R-06 Scavenger destroyed. 05186_ Acquired 27 matter. 05187_ R-06 Scavenger collects Tractor Beam. 05189_ U-05 Engineer builds a Wall. 05191_ R-06 Scavenger collects Lgt. Ion Engine. 05237_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-10/Mines] 05280_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-1/Access] 05339_ System corrupted: Disposable Heat Sink rejected. 05340_ Acquired Disposable Heat Sink. 05376_ System corrupted: FCS attempts to trigger Sub. Beam Cannon. 05376_ System corrupted: Sub. Beam Cannon misfires. 05376_ U-05 Engineer sends out distress signal. 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