Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.16 @ 23:31:27 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2694) 2694 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7334 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Advanced Targeting Computer Improved Transmission Jammer Improved Weapon Shielding System Guard > --- WEAPON ----------- Improved EM Shotgun Pulse Rifle Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Core Analyzer Heavy Laser Plasma Rifle Phase Cannon Flak Cannon Shock Bomb Launcher Improved Grenade Launcher Improved Datajack Spear [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . 2 1 . 2 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 101 | 6 1 16 22 17 22 3 1 12 1 Power 8 | 1 . 1 1 2 2 . . 1 . Engine 4 | 1 . . . 1 1 . . 1 . Core 3 | . . 1 1 1 . . . . . Reactor 1 | . . . . . 1 . . . . Propulsion 22 | 2 . 3 3 4 6 . . 4 . Treads 10 | . . 3 2 2 2 . . 1 . Leg 9 | . . . . 2 4 . . 3 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 34 | 1 1 6 7 4 9 2 1 2 1 Device 19 | . 1 4 4 2 6 . 1 1 . Storage 2 | 1 . 1 . . . . . . . Processor 9 | . . 1 2 1 1 2 . 1 1 Hackware . | . . . . . . . . . . Protection 4 | . . . 1 1 2 . . . . Artifact . | . . . . . . . . . . Weapon 37 | 2 . 6 11 7 5 1 . 5 . Energy Gun 11 | 1 . 3 3 3 1 . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 5 | 1 . 1 2 1 . . . . . Ballistic Cannon 5 | . . . 3 . 1 . . 1 . Launcher 10 | . . 2 3 3 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 2 3 . 2 2 . . . Parts Lost 43 | . . 4 2 10 21 . . 6 . Power 5 | . . . 1 1 2 . . 1 . Propulsion 14 | . . 2 . 3 7 . . 2 . Utility 11 | . . 1 . 2 7 . . 1 . Weapon 13 | . . 1 1 4 5 . . 2 . Highest Loss Streak 13 | . . 2 2 6 13 . . 4 . Average Slot Usage (%) 78 | . 96 93 89 78 88 7 7 43 13 Engine 1 | . 14 . . 1 . . . 4 . Core 4 | . . 10 9 4 . . . . . Reactor 1 | . . . . . 5 . . . . Treads 9 | . . 5 19 13 6 . . . . Leg 4 | . . . . . 15 . . 9 6 Wheel 2 | . 28 14 . . . . . . . Device 15 | . 10 18 21 14 15 . 1 7 . Storage 6 | . 14 11 9 7 5 . . . . Processor 9 | . . 10 9 8 10 6 6 9 . Protection 3 | . . . 3 4 5 . . . . Energy Gun 6 | . 14 7 4 9 9 . . . . Ballistic Gun 5 | . 14 11 5 7 3 . . . . Ballistic Cannon 1 | . . . 4 . 1 . . . 6 Launcher 2 | . . 3 3 1 2 . . . . Naked Turns 73 | . . . . . 25 3 . 45 . Heaviest Build 48 | 13 14 30 37 42 48 . 1 22 7 Greatest Support 63 | 26 26 43 63 43 50 3 3 35 16 Greatest Overweight (x) 4 | . . 1 1 3 4 . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 12 10 10 10 4 4 4 4 Average Capacity 8 | 5 6 6 10 10 9 4 4 4 4 Most Carried 10 | 4 6 10 10 10 10 4 4 2 . Average Carried 7 | 2 4 6 9 9 9 3 4 . . Final Capacity 10 | 6 6 10 10 10 4 4 4 4 4 Final Carried 10 | 4 6 10 10 9 4 4 4 . . Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Mutant 15% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Matter Collected 2123 | 179 81 287 615 270 431 . . 244 16 Remotely . | . . . . . . . . . . Salvage Created 3911 | . . 393 1326 812 978 . . 383 19 Parts 199 | . . 36 54 40 54 . . 14 1 Haulers Intercepted 6 | . . 2 3 1 . . . . . Recyclers Shooed 6 | . . . 5 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 56 | . . 8 14 11 16 . . 6 1 Melee 5 | . . . . . . . . 5 . Guns 23 | . . 4 2 10 7 . . . . Cannons 9 | . . . 5 . 3 . . . 1 AOE 18 | . . 4 7 1 5 . . 1 . Classes Destroyed 13 | . . 7 2 3 1 . . . . Worker 11 | . . 1 3 3 4 . . . . Builder 3 | . . 1 1 . 1 . . . . Hauler 6 | . . 2 3 1 . . . . . Recycler 10 | . . . 8 1 1 . . . . Operator 1 | . . . . 1 . . . . . Watcher 5 | . . 1 4 . . . . . . Swarmer 15 | . . 3 7 . 4 . . . 1 Grunt 19 | . . 3 4 4 2 . . 6 . Brawler 4 | . . . . 1 3 . . . . Duelist 2 | . . . 1 . 1 . . . . Sentry 9 | . . 2 2 4 1 . . . . Hunter 4 | . . . . . 4 . . . . Programmer 3 | . . . . 2 1 . . . . Best Kill Streak 8 | . . 5 8 3 8 . . 3 1 Combat Bots Only 7 | . . 4 4 3 7 . . 3 1 Max Kills in Single Turn 6 | . . 3 6 2 3 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 3 1 2 . . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Damage Taken 5673 | . 16 468 550 1087 2470 . . 904 178 Core 1082 | . 6 58 54 108 399 . . 392 65 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 97 85 90 84 . . . . . Volleys Fired 209 | . . 30 70 55 44 . . 7 3 Largest 3 | . . 2 2 3 3 . . 1 1 Hottest 161 | . . 81 88 133 161 . . 90 48 Shots Fired 415 | . . 57 132 112 104 . . 7 3 Gun 307 | . . 50 84 107 66 . . . . Cannon 69 | . . . 34 . 25 . . 7 3 Launcher 39 | . . 7 14 5 13 . . . . Special . | . . . . . . . . . . Kinetic 213 | . . 30 82 56 41 . . 1 3 Thermal 89 | . . 4 36 25 18 . . 6 . Explosive 8 | . . 3 2 . 3 . . . . Electromagnetic 105 | . . 20 12 31 42 . . . . Robot Hit Streak 22 | . . 15 8 22 9 . . 6 1 Robot Miss Streak 8 | . . 4 8 3 4 . . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 319 | . . 38 88 93 78 . . 21 1 Core Hits 210 | . . 19 63 43 75 . . 9 1 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 26 | . . . . . 4 . . 22 . Impact 4 | . . . . . 4 . . . . Slashing 5 | . . . . . . . . 5 . Piercing 17 | . . . . . . . . 17 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . Damage Inflicted 8114 | . . 814 2359 1908 2207 . . 798 28 Guns 3711 | . . 555 900 1527 729 . . . . Cannons 1351 | . . . 556 . 612 . . 155 28 Explosions 2380 | . . 256 885 379 860 . . . . Melee 643 | . . . . . . . . 643 . Ramming 29 | . . 3 18 2 6 . . . . Kinetic 2798 | . . 301 996 753 720 . . . 28 Thermal 1891 | . . 56 581 657 442 . . 155 . Explosive 945 | . . 184 437 . 324 . . . . Electromagnetic 1808 | . . 270 327 496 715 . . . . Impact . | . . . . . . . . . . Slashing 328 | . . . . . . . . 328 . Piercing 315 | . . . . . . . . 315 . Highest Corruption 3 | . . 1 . . 3 3 3 3 3 Average Corruption 2 | . . 1 . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . Effects 24 | . . . . . 9 1 1 12 1 Message Errors 12 | . . . . . 4 1 . 6 1 Matter Fused 3 | . . . . . 1 . . 2 . Heat Flow Errors 2 | . . . . . . . 1 1 . Energy Discharges 6 | . . . . . 3 . . 3 . Data Loss (minor) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 103 | . . 21 19 25 1 . . 37 . Projectiles . | . . . . . . . . . . Explosions 66 | . . 21 19 25 1 . . . . Melee 37 | . . . . . . . . 37 . Knockbacks 27 | . . . 10 . 17 . . . . Impact 1 | . . . 1 . . . . . . Kinetic 24 | . . . 9 . 15 . . . . Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 380 | . . 43 56 53 228 . . . . Shots 21 | . . 3 7 3 8 . . . . Rammed 10 | . . 1 6 2 1 . . . . Targets Rammed 10 | . . 1 6 2 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 197 | . . 36 42 148 133 . 197 86 . Average Temperature 41 | . . 12 13 55 49 . 104 27 . Received Heat Transfer 1263 | . . 150 198 372 273 . . 270 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 10 | . . 2 . 1 7 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 3 1 1 . . . . Heat Transferred 3340 | . . 161 1249 1051 694 . . 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 2 2 2 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Peak Influence 355 | . 3 291 274 171 355 164 114 . . Initial 119 | . . . 62 62 60 119 114 . . Average 95 | . 1 107 136 81 82 125 114 . . Maximum Alert Level 1 | . . 1 1 . 1 . . . . Low Security (%) 91 | 100 100 81 85 100 89 100 100 . . Level 1 8 | . . 18 14 . 10 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 1 2 3 5 . . . . Investigation 2 | . . . . . 2 . . . . Extermination 3 | . . . . 2 1 . . . . Reinforcement 5 | . . 1 2 1 1 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Distress Signals 12 | . . 4 3 1 4 . . . . Communications Jammed 76 | . . . . . 76 . . . . Distress Signals 75 | . . . . . 75 . . . . Times Spotted 120 | . 4 17 30 20 30 6 . 9 4 Peak Tracking Total 12 | . 4 8 7 4 12 6 . 3 4 Tactical Retreats 12 | . . 3 3 1 2 . . 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Traps Triggered 4 | . . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Machines Disabled 7 | . . 1 4 1 1 . . . . Max in Single Turn 1 | . . 1 1 1 1 . . . . Machines Sabotaged 1 | . . . . . 1 . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Machines Accessed 17 | . 2 2 4 3 5 . 1 . . Terminals 11 | . 1 1 3 2 4 . . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 1 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 43 | . 8 6 10 5 12 . 2 . . Successful 26 | . 7 5 7 3 4 . . . . Failed 17 | . 1 1 3 2 8 . 2 . . Catastrophic 3 | . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 3 2 . 2 10 . . . . Terminals 32 | . 3 5 9 4 11 . . . . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 5 1 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 14 | . 3 2 6 2 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 5 | . 1 1 1 2 . . . . . Zone Layout 3 | . 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . . Retrieve Components 3 | . 1 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 3 2 . 1 3 . . . . Terminals 6 | . . 2 . 1 3 . . . . Track 2 | . . 1 . . 1 . . . . Botnet 3 | . . 1 . 1 1 . . . . Sabotage 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 1 3 3 5 . 1 . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . 3 8 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Turns Passed 4867 | 56 115 560 929 1398 1051 74 41 555 88 Spaces Moved 2902 | 49 124 332 401 717 612 95 78 427 67 Core 318 | 1 . . . . 50 95 78 94 . Treads 1170 | . . 32 401 685 . . . 52 . Legs 942 | . . . . 32 562 . . 281 67 Wheels 472 | 48 124 300 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 150 50 50 50 50 120 Average Speed 129 | 89 90 107 160 161 133 50 50 109 120 Slowest Speed 240 | 100 90 180 180 210 240 50 50 160 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 24 40 36 24 19 67 4 60 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 1 . Scrap Searched 7 | . . . . . . . . 5 2 Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 83 | . . 29 26 10 16 . . 2 . Melee 2 | . . . . . 2 . . . . Projectile 2 | . . . . . . . . 2 . AOE 79 | . . 29 26 10 14 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Total 3613 | 58 126 483 571 872 758 121 78 475 71 Wait 287 | . . 86 46 75 52 18 . 10 . Move 2894 | 48 123 331 400 716 612 94 77 426 67 Hop . | . . . . . . . . . . Pick Up 35 | 4 2 7 7 4 9 1 . 1 . Fast Attach 67 | 6 1 13 14 7 13 3 1 8 1 Attach 18 | . . . 3 6 5 . . 4 . Detach 12 | . . 1 5 1 3 2 . . . Swap 16 | . . 3 5 4 4 . . . . Drop 42 | . . 11 15 2 11 3 . . . Fire 209 | . . 30 70 55 44 . . 7 3 Melee 23 | . . . . . 4 . . 19 . Ram 1 | . . 1 . . . . . . . Kick 1 | . . . . . 1 . . . . Crush 8 | . . . 6 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 4) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 638 | -9/Materials | Discovered new exit (range 3) 639 | -9/Materials | Discovered new exit (range 14) 730 | -9/Materials | Identified exit to Materials 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -8/Materials | Discovered new exit (range 17) 1661 | -8/Materials | Entered Factory 1661 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1672 | -7/Factory | Build established: Scavenger-Mutant 2108 | -7/Factory | Build established: Scavenger-Skirmisher 2660 | -7/Factory | Lost 6 parts (1p1n1u3w) 2829 | -7/Factory | Discovered new exit (range 18) 2926 | -7/Factory | Discovered new exit (range 18) 3059 | -7/Factory | Entered another Factory area 3059 | -6/Factory | Evolved 2 slots: Utility x2 3281 | -6/Factory | Build established: Scavenger-Mutant 3517 | -6/Factory | Lost 6 parts (3n2u1w) 3734 | -6/Factory | Discovered new exit (range 18) 3984 | -6/Factory | Build established: Scavenger-Gunner 4057 | -6/Factory | Garrison activated, responded to threat 4085 | -6/Factory | Released all parts (3) 4099 | -6/Factory | Destroyed 7 combat bots 4110 | -6/Factory | Manually triggered Chute Trap 4110 | -6/Factory | Sucked down chute 4110 | -6/Factory | Entered Waste 4114 | -6/Waste | Lost 13 parts (2p4n3u4w) 4117 | -6/Waste | Found Prototype Slashing Weapon 4117 | -6/Waste | Identified Centrium Greatsword 4127 | -6/Waste | Spotted C-40 Crusher 4158 | -6/Waste | Spotted C-40 Crusher 4168 | -6/Waste | Spotted C-40 Crusher 4170 | -6/Waste | Spotted C-40 Crusher 4177 | -6/Waste | Spotted C-40 Crusher 4177 | -6/Waste | Spotted C-40 Crusher 4179 | -6/Waste | Discovered new exit (range 10) 4184 | -6/Waste | Entered Factory 4216 | -6/Factory | Discovered new exit (range 6) 4225 | -6/Factory | Entered Lower Caves 4227 | -6/Lower Caves | Core integrity fell below 50% 4638 | -6/Lower Caves | Spotted B-75 Beast 4687 | -6/Lower Caves | Core integrity fell below 20% 4692 | -6/Lower Caves | Released all parts (6) 4720 | -6/Lower Caves | Lost 4 parts (1p2n1w) 4729 | -6/Lower Caves | Discovered new exit (range 16) 4780 | -6/Lower Caves | Entered another Lower Caves area 4868 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04738_ Acquired 10 matter. 04740_ Acquired Gauss Cannon. 04742_ R:UYREDJ 69V2FKI3UGGGEQJ8%E3Z1K 04770_ Slug penetrates Abandoned Machinery. 04773_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). LOCATION=UNKNOWN GOAL=ESCAPE 04793_ A=9/ID1P3RTDYHBWQ3 T#3D,LLYON7N 04815_ Searching scrap... 04815_ Found Med. Matter Pod. 04815_ Found Adv. Targeting Computer. 04815_ Found Arm. Wheel. 04815_ Found 19 Matter. 04816_ Acquired 16 matter. 04834_ Searching scrap... 04834_ Found Com. Battery. 04834_ Found 21 Matter. 04856_ Acquired Adv. Targeting Computer. 04866_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ##????? | | ?????????????????????## #???? | | ??????????????????????##### # ??????? | | ??????????????????????????## " ##??????? | | ???????????????????????????## """"" ## ??? | | ????????????????????????????## "" """" #?? | | ?????????????????????????????# ??? | | ?????????????????????????????# " " #???? | | ?????????????????????????????# """""" #???? | | ?????????????????????????????# "" " #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????##### #####???? | | ?????????????????????????????##?## ##?????? | | ?????????????????????????????# ## #??##?? | | ?????????????????????????????# ##### ??? | | ?????????????????????????????# ####### ?? | | ?????????????????????????????## ##???## ?? ? | | ??????????????????????????????## #????# ## ?? | | ???????????????????????????????# #????# ??? | | ??????????? ???????????????????## ##????# #???? | | ??????????" ????????????????## ###### %#???? | | ??????????" ?????????????# !#???? | | ?????????" *% s ############ #???? | | ?????????? % s =% ####???? | | ??????????? 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"" ### ######### #######????????? | | ???????????????????#####????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 66 Reclamation Efficiency 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionDecoyBlaster Manual? 0 Play Time 00:49:05 Cumulative 127.2 hours Start 2021.02.16 @ 22:22:21 End 2021.02.16 @ 23:31:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 223 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb6af981-4dec-40b5-a523-29295276a2eb